Fish Upon a Star: Difference between revisions

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Tag: Mobile edit
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Tag: Mobile edit
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==Gameplay==
==Gameplay==
The objective is to avoid falling off the platform by dodging the opponents' punches and kicks, avoiding the falling Cheep Cheeps, and staying away from crumbling sections of the playfield. The players can punch or stomp on their opponents to push them off the platform or slow them down, making them more vulnerable to the platform's hazards. Cheep Cheeps will randomly fall from the sky, often towards the edges of the current platform; any sections of the platform that the Cheep Cheeps land on will crumble and fall shortly after, shrinking the playfield over time. Cheep Cheeps come in small blue variants that destroy one block of land and in large red ones that remove several blocks of land on contact. Players hit by Cheep Cheeps are temporarily stunned and risk falling off as a result. The last standing player wins; if all players fall off the platform, the minigame instead ends in a draw.
The objective is to avoid falling off the platform by dodging the opponents' [[punch]]es and [[kick]]s, avoiding the falling Cheep Cheeps, and staying away from crumbling sections of the playfield. The players can punch or stomp on their opponents to push them off the platform or slow them down, making them more vulnerable to the platform's hazards. Cheep Cheeps will randomly fall from the sky, often towards the edges of the current platform; any sections of the platform that the Cheep Cheeps land on will crumble and fall shortly after, shrinking the playfield over time. Cheep Cheeps come in small blue variants that destroy one block of land and in large red ones that remove several blocks of land on contact. Players hit by Cheep Cheeps are temporarily stunned and risk falling off as a result. The last player standing wins. If all players fall off the platform, the minigame instead ends in a draw.


==Ending==
==Ending==
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*{{button|gcn|Stick}} – Move
*{{button|gcn|Stick}} – Move
*{{button|gcn|A}} – [[Jump]]
*{{button|gcn|A}} – [[Jump]]
*{{button|gcn|B}} – [[Punch]]
*{{button|gcn|B}} – Punch
*{{button|gcn|A}} '''→''' {{button|gcn|B}} – [[Kick]]
*{{button|gcn|A}} '''→''' {{button|gcn|B}} – Kick


==In-game text==
==In-game text==
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