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Anyways, currently every enemy that spawns a star upon defeat is listed as a boss save for one. I'm not talking about Chain Chomp, Klepto, or Ukkiki, since those aren't actually "defeated" nor do they "spawn" the star. I'm talking about the group of Big Fire Piranhas in "Pluck the Piranha Flower." Sure, there's [https://tvtropes.org/pmwiki/pmwiki.php/Main/WolfpackBoss a lot of them], but there's not really anything differentiating how that mission functions compared to any of the other music-less "bosses." I suppose what I'm saying is that we should either consider the Piranha Flowers a group boss or stop considering the other music- and dialogue-lacking ones bosses. Personally, I'm more for the former. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 20:00, March 15, 2022 (EDT) | Anyways, currently every enemy that spawns a star upon defeat is listed as a boss save for one. I'm not talking about Chain Chomp, Klepto, or Ukkiki, since those aren't actually "defeated" nor do they "spawn" the star. I'm talking about the group of Big Fire Piranhas in "Pluck the Piranha Flower." Sure, there's [https://tvtropes.org/pmwiki/pmwiki.php/Main/WolfpackBoss a lot of them], but there's not really anything differentiating how that mission functions compared to any of the other music-less "bosses." I suppose what I'm saying is that we should either consider the Piranha Flowers a group boss or stop considering the other music- and dialogue-lacking ones bosses. Personally, I'm more for the former. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 20:00, March 15, 2022 (EDT) | ||
:[https://web.archive.org/web/19980224194038/http://www.nintendo.com/n64/super_mario64/bosses.html This page] considers them one of the game's mini-bosses, which is basically everything except the three Bowser fights (overlooking Big Mr. I and Eyerok), so I'm in agreement. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 20:40, March 15, 2022 (EDT) |
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