Ancient Gardens: Difference between revisions

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The third starting point is in '''Flushy Forest''', a highland with rich palm tree vegetation. Recurring elements in this area are [[Piranha Plant]]s with lamp-like fixtures, which lie on the sidetrack in dimly lit parts of the forest.
The third starting point is in '''Flushy Forest''', a highland with rich palm tree vegetation. Recurring elements in this area are [[Piranha Plant]]s with lamp-like fixtures, which lie on the sidetrack in dimly lit parts of the forest.


The area begins with a long rope bridge that crosses over a chasm, passing by a gigantic mossy toilet with a rubber duck floating inside it. At the end of the bridge, the heroes enter a labyrinth called '''The Mystic Maze of Mysticism and Mazing''',<ref name="map"/> which contains hidden stone walls that rise from the ground as they are approached. The heroes must find a path with no walls that obstruct their progress in order to escape the labyrinth. A short while afterwards, the heroes enter a forested area where several battles are hosted in [[Brother, Where Art Thou?|World 1-4]], including the [[Pirabbid Plant]] boss fight. Once the heroes beat the midboss, they can continue on to the Bamboo Islands.
The area begins with a long rope bridge that crosses over a chasm, passing by a gigantic mossy toilet with a rubber duck floating inside it. At the end of the bridge, the heroes enter a labyrinth called '''The Mystic Maze of Mysticism and Mazing'''<ref name="map"/>, which contains hidden stone walls that rise from the ground as they are approached. The heroes must find a path with no walls that obstruct their progress in order to escape the labyrinth. A short while afterwards, the heroes enter a forested area where several battles are hosted in [[Brother, Where Art Thou?|World 1-4]], including the [[Pirabbid Plant]] boss fight. Once the heroes beat the midboss, they can continue on to the Bamboo Islands.
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