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[[File:NSMBW Big and Regular Deep Cheep Screenshot.png|120px|left|thumb|A Mega Deep-Cheep and its smaller counterpart in ''New Super Mario Bros. Wii'']] | [[File:NSMBW Big and Regular Deep Cheep Screenshot.png|120px|left|thumb|A Mega Deep-Cheep and its smaller counterpart in ''New Super Mario Bros. Wii'']] | ||
Compared to their appearance from ''[[New Super Mario Bros.]]'', Mega Deep-Cheeps in ''[[New Super Mario Bros. Wii]]'' had their size reduced so they appear to be just slightly bigger than common Deep | Compared to their appearance from ''[[New Super Mario Bros.]]'', Mega Deep-Cheeps in ''[[New Super Mario Bros. Wii]]'' had their size reduced so they appear to be just slightly bigger than common Deep Cheeps. However, in ''[[New Super Mario Bros. 2]]'', they approximately regain their original size. | ||
In ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'', the player can enlarge a regular Deep Cheep by placing a [[Super Mushroom]] onto it in the Edit area. It thus becomes a Big Deep Cheep with the size of those from ''New Super Mario Bros. Wii''. In this game, Big Deep Cheeps have lost their Mario-chasing instinct, and instead follow the same strict movement pattern of green [[Cheep Cheep]]s from ''[[Super Mario Bros.]]'' and [[Blurp]]s from ''[[Super Mario World]]'', as they swim straight without turning back. [[Big Cheep Cheep]]s, on the other hand, turn around after they have traversed a certain distance. | In ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'', the player can enlarge a regular Deep Cheep by placing a [[Super Mushroom]] onto it in the Edit area. It thus becomes a Big Deep Cheep with the size of those from ''New Super Mario Bros. Wii''. In this game, Big Deep Cheeps have lost their Mario-chasing instinct, and instead follow the same strict movement pattern of green [[Cheep Cheep]]s from ''[[Super Mario Bros.]]'' and [[Blurp]]s from ''[[Super Mario World]]'', as they swim straight without turning back. [[Big Cheep Cheep]]s, on the other hand, turn around after they have traversed a certain distance. |
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