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== Merge to Bull's-Eye Bill or Bullet Bill (or both) == | == Merge to Bull's-Eye Bill or Bullet Bill (or both) == | ||
{{ | {{SettledTPP}} | ||
{{ProposalOutcome|passed|3-0-7-0|merge}} | |||
Let's look at what we have here. This is two versions of "chasing" Bills that are poorly distinguished from the game's other types, to the point that the more common black-with-blinky-nose ones are more often than not lumped with the standard solid black ones at Pinna Park (which move in straight arcs, or in the Mecha-Bowser fight go along roller coaster tracks and thus still travel on a preset path), and the less common solid blue one that is behaviorally identical aside from giving water bottles when beaten. They do not act exactly like the game's purple-with-blinky-nose Bullet Bills (also at Pinna Park), which we currently have listed on Bull's-Eye Bill's page due to them acting like a more persistent version of the original SMB3 "u-turn" Missile Bills (essentially the same as the SM64 Bills); rather, these follow on more dimensions akin to the Bullet Bills in ''Galaxy'' and the chasing ones in ''Galaxy 2'' (identical to the non-chasing ones in that game), thus actually being quite similar to the red Bullet Bills in SMA3 and the "Search Killer" Bull's-Eye Bills from NSMBW-onward. As such, I feel this represents a good "turning point" for their behavior, though by the same token due to the SM64 and SMG2 notes above, I can also see a case to merge this and the purple ones simply to the Bullet Bill page, thus leaving only the golden ones split. | Let's look at what we have here. This is two versions of "chasing" Bills that are poorly distinguished from the game's other types, to the point that the more common black-with-blinky-nose ones are more often than not lumped with the standard solid black ones at Pinna Park (which move in straight arcs, or in the Mecha-Bowser fight go along roller coaster tracks and thus still travel on a preset path), and the less common solid blue one that is behaviorally identical aside from giving water bottles when beaten. They do not act exactly like the game's purple-with-blinky-nose Bullet Bills (also at Pinna Park), which we currently have listed on Bull's-Eye Bill's page due to them acting like a more persistent version of the original SMB3 "u-turn" Missile Bills (essentially the same as the SM64 Bills); rather, these follow on more dimensions akin to the Bullet Bills in ''Galaxy'' and the chasing ones in ''Galaxy 2'' (identical to the non-chasing ones in that game), thus actually being quite similar to the red Bullet Bills in SMA3 and the "Search Killer" Bull's-Eye Bills from NSMBW-onward. As such, I feel this represents a good "turning point" for their behavior, though by the same token due to the SM64 and SMG2 notes above, I can also see a case to merge this and the purple ones simply to the Bullet Bill page, thus leaving only the golden ones split. | ||
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