Grand World Map: Difference between revisions

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==Trivia==
==Trivia==
*When the player accesses the Grand World Map, additional echoing sound effects will be added to the background of the music for the particular [[World#Super Mario Galaxy 2|world]] that [[Starship Mario]] is in, until the player switches back to the regular World Map. This is similar to using the [[Pull Star]] in one of the [[dome]]s onboard the [[Comet Observatory]] to view galaxies in ''[[Super Mario Galaxy]]'', which would add echoing sound effects to the background music as well. The separate echo sound channel for World 6 apparently has the main channel music combined in it but quieter. If they combine, they make the main track slightly louder.<ref>http://www.brawlcustommusic.com/game/20</ref>
*When the player accesses the Grand World Map, additional echoing sound effects are added to the background of the music for the particular [[World#Super Mario Galaxy 2|world]] that [[Starship Mario]] is in, until the player switches back to the regular World Map. This is similar to using the [[Pull Star]] in one of the [[dome]]s onboard the [[Comet Observatory]] to view galaxies in ''[[Super Mario Galaxy]]'', which would add echoing sound effects to the background music as well. The separate echo sound channel for World 6 apparently has the main channel music combined in it but quieter. If they combine, they make the main track slightly louder.<ref>http://www.brawlcustommusic.com/game/20</ref>
*When the player accesses the Grand World Map from a particular world, the music for that world will continue to play even if the player positions Starship Mario above another world on the Grand World Map; it is only when the player actually enters another world that the music for that world will begin to play.
*When the player accesses the Grand World Map from a particular world, the music for that world continues to play even if the player positions Starship Mario above another world on the Grand World Map; it is only when the player actually enters another world that the music for that world begins to play.
*The Grand World Map's layout resembles the scale of the universe, with each world representing astronomical objects at different scales being part of a much larger object (represented by the next world): World 1 represents the orbit of [[Earth]], World 2 represents the {{wp|Solar System}}, World 3 represents the {{wp|Orion Arm}} (the part of the {{wp|Milky Way}} where the Solar System is located), World 4 represents the entire Milky Way, World 5 represents the {{wp|Local Group}} (the cluster of galaxies containing the Milky Way), World 6 represents the massive black holes forming the centers of galaxies, and finally World S, featuring a planet with star-shaped continents surrounded by rainbows, represents the {{wp|multiverse|possibility of multiple universes}}.
*The Grand World Map's layout resembles the scale of the universe, with each world representing astronomical objects at different scales being part of a much larger object (represented by the next world): World 1 represents the orbit of [[Earth]], World 2 represents the {{wp|Solar System}}, World 3 represents the {{wp|Orion Arm}} (the part of the {{wp|Milky Way}} where the Solar System is located), World 4 represents the entire Milky Way, World 5 represents the {{wp|Local Group}} (the cluster of galaxies containing the Milky Way), World 6 represents the massive black holes forming the centers of galaxies, and finally World S, featuring a planet with star-shaped continents surrounded by rainbows, represents the {{wp|multiverse|possibility of multiple universes}}.


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