Game & Watch Gallery 4: Difference between revisions

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'''''Game & Watch Gallery 4''''', known as '''''Game & Watch Gallery Advance''''' in Europe and Australia and '''''Game Boy Gallery 4''''' (ゲームボーイギャラリー4 ''Gēmu Bōi Gyararī 4'') in Japan, is a [[Game Boy Advance]] game with a collection of [[Game & Watch]] games that was released in 2002. Despite its name, it is actually the fifth and final game in the [[Game & Watch Gallery (series)|''Game & Watch Gallery'' series]], and it is the only one in the series to be released on the Game Boy Advance. Like the previous incarnations in the series, the featured games have both Classic modes, which attempt to recreate the looks of the original units as faithfully as possible, and Modern modes, which feature characters of the [[Super Mario (franchise)|''Super Mario'' franchise]] along with updated graphics, updated gameplay, and music. The Japanese version was originally unpublished, then released on the [[Wii U]]'s [[Virtual Console]] in 2016.
'''''Game & Watch Gallery 4''''', known as '''''Game & Watch Gallery Advance''''' in Europe and Australia and '''''Game Boy Gallery 4''''' (ゲームボーイギャラリー4 ''Gēmu Bōi Gyararī 4'') in Japan, is a compilation game that was released for the [[Game Boy Advance]] in 2002. Despite its name, it is actually the fifth and final game in the [[Game & Watch Gallery (series)|''Game & Watch Gallery'' series]], and it is the only one in the series to be released on the Game Boy Advance. Like the previous incarnations in the series, the featured [[Game & Watch]] games have both Classic modes, which attempt to recreate the looks of the original units as faithfully as possible, and Modern modes, which feature characters of the [[Super Mario (franchise)|''Super Mario'' franchise]] along with updated graphics, updated gameplay, and music. The Japanese version was originally unpublished, then released on the [[Wii U]]'s [[Virtual Console]] in 2016.


==Stars==
==Stars==
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These games are unlocked by obtaining stars. They are listed in the order in which they will be unlocked.
These games are unlocked by obtaining stars. They are listed in the order in which they will be unlocked.
*'''[[Chef]]''' – Peach must cook food thrown into the air by the Mario Bros. and feed it to [[Yoshi]]. In Classic Mode, the player controls a chef, who is trying to keep food from falling to the floor. However, a cat sometimes interferes, and if a piece of food touches the floor, a mouse grabs it and the player gets a miss.
*'''[[Chef]]''' – Peach must cook food thrown into the air by the Mario Bros. and feed it to [[Yoshi]]. In Classic Mode, the player controls a chef, who is trying to keep food from falling to the floor. However, a cat sometimes interferes, and if a piece of food touches the floor, a mouse grabs it and the player gets a miss.
*'''[[Mario Bros. (Game & Watch)|Mario Bros.]]''' – Mario and Luigi try hard to make [[cake]]s in a factory, while Bowser tries to stop them. In Classic Mode, Mario and Luigi prepare packages of bottles that go up every time they touch one. If a pallet falls to the floor, either Mario or Luigi gets disciplined by their boss, causing the player to get a miss.
*'''[[Mario Bros. (Game & Watch)|Mario Bros.]]''' – Mario and Luigi try hard to make [[cake]]s in a factory, while Bowser tries to stop them. In Classic Mode, Mario and Luigi prepare packages of bottles that go up every time they touch one. If a pallet falls to the floor, either Mario or Luigi gets disciplined by their foreman, causing the player to get a miss.
*'''[[Donkey Kong (Game & Watch)|Donkey Kong]]''' – Mario must avoid falling [[barrel]]s and [[Koopa (species)|Koopas]] to save Peach (replacing [[Pauline]]) from Donkey Kong. In Classic Mode, Donkey Kong tosses barrels at Mario while he ascends a construction site. At the top, Mario must flip a switch and grab a swinging hook. If the player hits a barrel, misses the hook, or hits a moving construction beam, they get a miss.
*'''[[Donkey Kong (Game & Watch)|Donkey Kong]]''' – Mario must avoid falling [[barrel]]s and [[Koopa (species)|Koopas]] to save Peach (replacing [[Pauline]]) from Donkey Kong. In Classic Mode, Donkey Kong tosses barrels at Mario while he ascends a construction site. At the top, Mario must flip a switch and grab a swinging hook. If the player hits a barrel, misses the hook, or hits a moving construction beam, they get a miss.
*'''[[Octopus (Game & Watch)|Octopus]]''' – Mario must avoid octopus arms while he dives for treasure to give to Peach. In Classic Mode, three people are taking turns trying to get the treasure from the [[Octopus (character)|Octopus]]. If the player is caught, one of the three people disappears, which counts as a miss.
*'''[[Octopus (Game & Watch)|Octopus]]''' – Mario must avoid octopus arms while he dives for treasure to give to Peach. In Classic Mode, three people are taking turns trying to get the treasure from the [[Octopus (character)|Octopus]]. If the player is caught, one of the three people disappears, which counts as a miss.
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