Costume Mario: Difference between revisions

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|''Super Mario Bros.''
|''Super Mario Bros.''
|Clear 100 Mario Challenge on Normal setting or harder<br>'''or'''<br>Use any Peach amiibo<br>
|Clear 100 Mario Challenge on Normal setting or harder<br>'''or'''<br>Use any Peach amiibo<br>
|Based on Peach's modern appearance as opposed to her original NES sprite from ''[[Super Mario Bros.]]'' Upon touching the Mystery Mushroom, the mushroom pickup sound from ''[[Super Mario Bros. 2]]'' will play. The jumping sound, death jingle, and "Course Clear" fanfare are also replaced by their ''Super Mario Bros. 2'' equivalents. Peach also takes out her [[Peach's Parasol|parasol]] when she jumps or when the player presses {{button|wii|Padup}}. Upon clearing the 10-Mario Challenge or 100 Mario Challenge on Easy, in this suit, Toad will say, ''"Princess Peach?! How did you escape?! ...Oh. It's just a costume."'' Completing 100 Mario Challenge on Normal, Expert or Super Expert and reaching the end cutscene with it will cause [[Princess Peach]] to say ''"You look strangely familiar... Thank you so much for making it all the way here!"'' as opposed to ''"Thank you, Mario. You're my hero!"'' and ''"Oh, Mario! It can't have been easy to make it here. You truly are my hero!"'' from the Normal and Expert or Super Expert settings of the 100 Mario Challenge, respectively.
|Based on Peach's modern appearance as opposed to her original NES sprite from ''[[Super Mario Bros.]]'' Upon touching the Mystery Mushroom, the mushroom pickup sound from ''[[Super Mario Bros. 2]]'' will play. The jumping sound, death jingle, and "Course Clear" fanfare are also replaced by their ''Super Mario Bros. 2'' equivalents. Peach also takes out her [[Peach's Parasol|parasol]] when she jumps or when the player presses {{button|wii|Padup}}. Upon clearing the 10-Mario Challenge or 100 Mario Challenge on Easy, in this suit, Toad will say, ''"Princess Peach?! How did you escape?! ...Oh. It's just a costume."'' Completing 100 Mario Challenge on Normal, Expert, or Super Expert and reaching the end cutscene with it will cause [[Princess Peach]] to say ''"You look strangely familiar... Thank you so much for making it all the way here!"'' as opposed to ''"Thank you, Mario. You're my hero!"'' and ''"Oh, Mario! It can't have been easy to make it here. You truly are my hero!"'' from the Normal and Expert or Super Expert settings of the 100 Mario Challenge, respectively.
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|-id=4
|4
|4
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|''Super Mario Bros.''
|''Super Mario Bros.''
|Clear 100 Mario Challenge on Normal setting or harder<br>'''or'''<br>Use any Luigi amiibo<br>
|Clear 100 Mario Challenge on Normal setting or harder<br>'''or'''<br>Use any Luigi amiibo<br>
|A recolor of his original NES sprite from ''Super Mario Bros.'' that uses his modern colors. Therefore, it has the same poses as his brother's. The "Course Clear" and "lose a life" tunes are replaced by the ones heard after obtaining a boss [[key]] and getting a Game Over from ''[[Luigi's Mansion]]'', respectively. Upon getting the Mystery Mushroom, Luigi's voice can be heard shouting, "Yeah!"
|A recolor of his original NES sprite from ''Super Mario Bros.'' that uses his modern colors. Therefore, it has the same poses as his brother's. The "Course Clear" and "lose a life" tunes are replaced by the ones heard after obtaining a boss [[key]] and getting a Game Over from ''[[Luigi's Mansion]]'', respectively. Upon getting the Mystery Mushroom, Luigi's voice can be heard shouting, "Yeah!".
|-id=5
|-id=5
|5
|5
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|''Super Mario Bros.''
|''Super Mario Bros.''
|Clear 100 Mario Challenge on Expert setting or harder<br>'''or'''<br>Use any Bowser amiibo<br>
|Clear 100 Mario Challenge on Expert setting or harder<br>'''or'''<br>Use any Bowser amiibo<br>
|Based on Bowser's modern design as opposed to his original ''Super Mario Bros.'' appearance. When touching a Mystery Mushroom, the player will hear the organ sound that played when Bowser appeared in the final battle in ''[[Super Mario World]]''. The "Course Clear" fanfare is also replaced by the full version of said sound. The "lose a life" is the sound used for Bowser being defeated in ''Super Mario Bros.'' If the player completes the 10 Mario Challenge, or 100 Mario Challenge on Easy, while wearing the Bowser costume and watches the end cutscene, [[Toad]] will say, ''"B-B-Bowser? Aaaaghhhh! I thought you'd taken the princess to another castle!"'' as opposed to, ''"Mario! It's terrible! [[Princess Peach]] has been taken to another castle!"'' Completing 100 Mario Challenge on Normal, Expert or Super Expert and reaching the end cutscene with it will cause [[Princess Peach]] to say ''"Bowser?! Thanks for saving me... from yourself?"'' as opposed to ''"Thank you, Mario. You're my hero!"'' and ''"Oh, Mario! It can't have been easy to make it here. You truly are my hero!"'' from the Normal and Expert or Super Expert settings of the 100 Mario Challenge, respectively.
|Based on Bowser's modern design as opposed to his original ''Super Mario Bros.'' appearance. When touching a Mystery Mushroom, the player will hear the organ sound that played when Bowser appeared in the final battle in ''[[Super Mario World]]''. The "Course Clear" fanfare is also replaced by the full version of said sound. The "lose a life" is the sound used for Bowser being defeated in ''Super Mario Bros.''. If the player completes the 10 Mario Challenge, or 100 Mario Challenge on Easy, while wearing the Bowser costume and watches the end cutscene, [[Toad]] will say, ''"B-B-Bowser? Aaaaghhhh! I thought you'd taken the princess to another castle!"'' as opposed to, ''"Mario! It's terrible! [[Princess Peach]] has been taken to another castle!"'' Completing 100 Mario Challenge on Normal, Expert, or Super Expert and reaching the end cutscene with it will cause [[Princess Peach]] to say ''"Bowser?! Thanks for saving me... from yourself?"'' as opposed to ''"Thank you, Mario. You're my hero!"'' and ''"Oh, Mario! It can't have been easy to make it here. You truly are my hero!"'' from the Normal and Expert or Super Expert settings of the 100 Mario Challenge, respectively.
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|-id=6
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|''Super Mario Bros.''
|''Super Mario Bros.''
|Unlock the Mystery Mushroom course element
|Unlock the Mystery Mushroom course element
|Based on its modern design opposed to its original NES sprite from ''Super Mario Bros.'' The jump sound has changed to the sound when something bounces on a trampoline. Pressing and holding {{button|wii|Padup}} will turn the Trampoline into its original sprite from ''Super Mario Bros.''
|Based on its modern design opposed to its original NES sprite from ''Super Mario Bros.''. The jump sound has changed to the sound when something bounces on a trampoline. Pressing and holding {{button|wii|Padup}} will turn the Trampoline into its original sprite from ''Super Mario Bros.''.
|-id=9
|-id=9
|9
|9
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|''[[Super Mario Sunshine]]''
|''[[Super Mario Sunshine]]''
|Clear 100 Mario Challenge on Normal setting or harder<br>'''or'''<br>Use any Bowser Jr. amiibo
|Clear 100 Mario Challenge on Normal setting or harder<br>'''or'''<br>Use any Bowser Jr. amiibo
|Bowser Jr. himself has his palette based on Bowser's original sprite in ''Super Mario Bros''. However, he appears in his [[Junior Clown Car]], based on his appearance in ''Super Smash Bros.'' When the player transforms, the sound of Bowser Jr. laughing from  ''[[New Super Mario Bros. Wii]]'' is heard. The course clear and death musics are using normal ''Super Mario Bros.'' musics, but voice clips from ''[[Mario Kart Wii]]'' are added. His running sound is the sound of the Koopa Clown Car moving, and his jump sound is his own jumping sound. His running animation is based on the [[Clown Kart Dash]], his side special move in ''Super Smash Bros.'' and when swimming, a bubble encloses the Junior Clown Car.
|Bowser Jr. himself has his palette based on Bowser's original sprite in ''Super Mario Bros.''. However, he appears in his [[Junior Clown Car]]. When the player transforms, the sound of Bowser Jr. laughing from  ''[[New Super Mario Bros. Wii]]'' is heard. The course clear and death music are from ''Super Mario Bros.'', but voice clips from ''[[Mario Kart Wii]]'' are added. His running sound is the sound of the Junior Clown Car moving, and his jump sound is his own jumping sound. His running animation is based on the [[Clown Kart Dash]], his side special move in the ''Super Smash Bros.'' series, and when swimming, a bubble encloses the Junior Clown Car.
|-id=11
|-id=11
|11
|11
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|''[[Super Mario World 2: Yoshi's Island]]''
|''[[Super Mario World 2: Yoshi's Island]]''
|Clear 100 Mario Challenge on Easy setting or harder<br>'''or'''<br>Use any Yoshi amiibo
|Clear 100 Mario Challenge on Easy setting or harder<br>'''or'''<br>Use any Yoshi amiibo
|Based on Yoshi's modern design as opposed to his [[:File:Yoshi_SMBDX.png|sprite from]] ''[[Super Mario Bros. Deluxe]]''. Upon touching a Mystery Mushroom, the sound effect that plays when climbing on Yoshi's back in ''[[Super Mario World]]'' can be heard. Yoshi's jumping sounds, the "Course Clear" fanfare and the "lose a life" tune are taken from ''[[Super Mario World 2: Yoshi's Island]]''. Pressing {{button|wii|Padup}} causes Yoshi to turn into an egg.
|Based on Yoshi's modern design as opposed to his [[:File:Yoshi_SMBDX.png|sprite from]] ''[[Super Mario Bros. Deluxe]]''. Upon touching a Mystery Mushroom, the sound effect that plays when climbing on Yoshi's back in ''[[Super Mario World]]'' can be heard. Yoshi's jumping sounds, the "Course Clear" fanfare, and the "lose a life" tune are taken from ''[[Super Mario World 2: Yoshi's Island]]''. Pressing {{button|wii|Padup}} causes Yoshi to turn into an egg.
|-id=15
|-id=15
|15
|15
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|''[[Wario Land: Super Mario Land 3]]''
|''[[Wario Land: Super Mario Land 3]]''
|Clear 100 Mario Challenge on Easy setting or harder<br>'''or'''<br>Use any Wario amiibo
|Clear 100 Mario Challenge on Easy setting or harder<br>'''or'''<br>Use any Wario amiibo
|Wario's costume is based on his appearance from the ''[[WarioWare (series)|WarioWare]]'' games. It can also be used by tapping the first "M" in the ''[[Super Mario Maker]]'' logo on the title screen, which turns it into a "W". His sprite has a slight resemblance to the one from the ''[[WarioWare, Inc.: Mega Microgame$!]]'' [[microgame]] [[Super Wario Bros.]] Sound effects from ''[[Wario Land: Super Mario Land 3]]'' can be heard, including the "Course Clear" theme.
|Wario's costume is based on his appearance from the ''[[WarioWare (series)|WarioWare]]'' games. It can also be used by tapping the first "M" in the ''[[Super Mario Maker]]'' logo on the title screen, which turns it into a "W". His sprite has a slight resemblance to the one from the ''[[WarioWare, Inc.: Mega Microgame$!]]'' [[microgame]] [[Super Wario Bros.]]. Sound effects from ''[[Wario Land: Super Mario Land 3]]'' can be heard, including the "Course Clear" theme.
|-id=17
|-id=17
|17
|17
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|''[[Mario Bros. (game)|Mario Bros.]]''
|''[[Mario Bros. (game)|Mario Bros.]]''
|Clear 100 Mario Challenge on Expert setting or harder
|Clear 100 Mario Challenge on Expert setting or harder
|An edit of the Sidestepper's original sprite from ''Mario Bros.'' It changes color from red to purple while dashing, and holding {{button|wii|Padup}} will make it angry.
|An edit of the Sidestepper's original sprite from ''Mario Bros.''. It changes color from red to purple while dashing, and holding {{button|wii|Padup}} will make it angry.
|-id=19
|-id=19
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|19
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||''Mario Bros.''
||''Mario Bros.''
|Clear 100 Mario Challenge on Expert setting or harder
|Clear 100 Mario Challenge on Expert setting or harder
|An edit of the Shellcreeper's sprite from ''[[Kaettekita Mario Bros.]]'' It changes color from green to red while dashing, and holding {{button|wii|Padup}} will make it bare its teeth, like when it comes in contact with Mario or Luigi.
|An edit of the Shellcreeper's sprite from ''[[Kaettekita Mario Bros.]]''. It changes color from green to red while dashing, and holding {{button|wii|Padup}} will make it bare its teeth, like when it comes in contact with Mario or Luigi.
|-id=20
|-id=20
|20
|20
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|''[[Dr. Mario (game)|Dr. Mario]]''
|''[[Dr. Mario (game)|Dr. Mario]]''
|Clear 100 Mario Challenge on Easy setting or harder<br>'''or'''<br>Use the Dr. Mario amiibo from the ''Super Smash Bros.'' series
|Clear 100 Mario Challenge on Easy setting or harder<br>'''or'''<br>Use the Dr. Mario amiibo from the ''Super Smash Bros.'' series
|Mario's modernized ''Super Mario Bros.'' sprite (Costume Mario #2) further modified to look like Dr. Mario. The power-up sound effect, "course clear" and "lose a life" jingles are replaced by chain, level clear and Game Over sound effects from the NES version of ''Dr. Mario'', respectively. When the {{button|wii|Padup}} is pressed, Dr. Mario pulls out a [[Capsule]].
|Mario's modernized ''Super Mario Bros.'' sprite (Costume Mario #2) further modified to look like Dr. Mario. The power-up sound effect, "course clear", and "lose a life" jingles are replaced by chain, level clear, and Game Over sound effects from the NES version of ''Dr. Mario'', respectively. When the {{button|wii|Padup}} is pressed, Dr. Mario pulls out a [[capsule]].
|-id=22
|-id=22
|22
|22
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|''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''
|''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''
|Clear 100 Mario Challenge on Easy setting or harder
|Clear 100 Mario Challenge on Easy setting or harder
|Donkey Kong Jr.'s original sprite from ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' Sound effects from the game can be heard as well.
|Donkey Kong Jr.'s original sprite from ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''. Sound effects from the game can be heard as well.
|-id=29
|-id=29
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|''[[metroidwiki:Metroid: Zero Mission|Metroid: Zero Mission]]''
|''[[metroidwiki:Metroid: Zero Mission|Metroid: Zero Mission]]''
|Clear 100 Mario Challenge on Expert setting or harder<br>'''or'''<br>Use any Zero Suit Samus amiibo
|Clear 100 Mario Challenge on Expert setting or harder<br>'''or'''<br>Use any Zero Suit Samus amiibo
|Based on Zero Suit Samus' appearance from ''Metroid: Other M'', but with her jet boots from ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''. When collected, the "Item Found" jingle from ''Metroid: Zero Mission'' plays. Pressing {{button|wii|Padup}} makes her raise the [[Zero Suit Samus#Paralyzer|Paralyzer]] and face the screen.
|Based on Zero Suit Samus's appearance from ''Metroid: Other M'', but with her jet boots from ''Super Smash Bros. for Nintendo 3DS / Wii U''. When collected, the "Item Found" jingle from ''Metroid: Zero Mission'' plays. Pressing {{button|wii|Padup}} makes her raise the [[Zero Suit Samus#Paralyzer|Paralyzer]] and face the screen.
|-id=40
|-id=40
|40
|40
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|''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]'' (Americas)<br>''Fire Emblem: Awakening'' (Europe/Australia)
|''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]'' (Americas)<br>''Fire Emblem: Awakening'' (Europe/Australia)
|Clear 100 Mario Challenge on Expert setting or harder<br>'''or'''<br>Use any Lucina amiibo
|Clear 100 Mario Challenge on Expert setting or harder<br>'''or'''<br>Use any Lucina amiibo
|Based on Lucina's map sprite from ''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]'', flattened and scaled down to fit Small Mario's height, recolored to match her original appearance and featuring more vibrant colorings to fit ''Super Mario Bros.''{{'}}s aesthetics. Sound effects from ''Fire Emblem: Shadow Dragon and the Blade of Light'' are used, similar to Marth. Pressing {{button|wii|Padup}} makes her face the screen and put on her [[:File:Screen-1.jpg|mask]], as Marth.
|Based on Lucina's map sprite from ''[[fireemblem:Fire Emblem Awakening|Fire Emblem: Awakening]]'', flattened and scaled down to fit Small Mario's height, recolored to match her original appearance and featuring more vibrant colorings to fit ''Super Mario Bros.''{{'}}s aesthetics. Sound effects from ''Fire Emblem: Shadow Dragon and the Blade of Light'' are used, similar to Marth. Pressing {{button|wii|Padup}} makes her face the screen and put on her [[:File:Screen-1.jpg|mask]], as Marth.
|-id=44
|-id=44
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|''Fire Emblem Awakening'' (Americas)<br>''Fire Emblem: Awakening'' (Europe/Australia)
|''Fire Emblem Awakening'' (Americas)<br>''Fire Emblem: Awakening'' (Europe/Australia)
|Clear 100 Mario Challenge on Expert setting or harder<br>'''or'''<br>Use any Robin amiibo
|Clear 100 Mario Challenge on Expert setting or harder<br>'''or'''<br>Use any Robin amiibo
|Based on male Robin's map sprite from ''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]'', flattened and scaled down to fit Small Mario's height, recolored to match his ''Super Smash Bros.'' appearance and featuring more vibrant colorings to fit ''Super Mario Bros.''{{'}}s aesthetics. Sound effects from ''Fire Emblem: Shadow Dragon and the Blade of Light'' are used, similar to Marth. Pressing {{button|wii|Padup}} will make him assume his [[:File:Male robin.png|''Super Smash Bros.'' pose]].
|Based on male Robin's map sprite from ''[[fireemblem:Fire Emblem Awakening|Fire Emblem: Awakening]]'', flattened and scaled down to fit Small Mario's height, recolored to match his ''Super Smash Bros.'' appearance and featuring more vibrant colorings to fit ''Super Mario Bros.''{{'}}s aesthetics. Sound effects from ''Fire Emblem: Shadow Dragon and the Blade of Light'' are used, similar to Marth. Pressing {{button|wii|Padup}} will make him assume his [[:File:Male robin.png|''Super Smash Bros.'' pose]].
|-id=45
|-id=45
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|''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]''
|''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]''
|Clear 100 Mario Challenge on Easy setting or harder<br>'''or'''<br>Use any Link amiibo  
|Clear 100 Mario Challenge on Easy setting or harder<br>'''or'''<br>Use any Link amiibo  
|Based on Link's sprite from and uses sound effects from the Famicom Disk System version of the original ''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]'', including the fanfare for collecting a piece of the [[zeldawiki:Triforce|Triforce]] after clearing a course. Upon touching the Mystery Mushroom, the original "Item Get" jingle will play. If the player presses {{button|wii|Padup}}, Link will hold up a Triforce piece. If Link falls in a pit, the death theme from the original ''Legend of Zelda'' plays.
|Based on Link's sprite from and uses sound effects from the Famicom Disk System version of the original ''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]'', including the fanfare for collecting a piece of the [[zeldawiki:Triforce|Triforce]] after clearing a course. Upon touching the Mystery Mushroom, the original "Item Get" jingle will play. If the player presses {{button|wii|Padup}}, Link will hold up a Triforce piece. If Link falls in a pit, the death theme from the original ''The Legend of Zelda'' plays.
|-id=54
|-id=54
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|[[Ganondorf]]
|[[Ganondorf]]
|''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]''
|''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]''
|Clear 100 Mario Challenge on Easy setting or harder<br>'''or'''<br>Use any Ganon amiibo
|Clear 100 Mario Challenge on Easy setting or harder<br>'''or'''<br>Use any Ganondorf amiibo
|Based on Ganondorf's appearance in ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]'' rather than Ganon's original NES sprite. Upon touching the Mystery Mushroom, his jingle from [[zeldawiki:Ganon's Tower (A Link to the Past)|Ganon's Tower]] in ''The Legend of Zelda: A Link to the Past'' will play. When falling in a pit, the sound effect of a boss being defeated from that game will play. When clearing a course, the first few notes of the encounter theme when Link comes face-to-face with Ganon in ''The Legend of Zelda: A Link to the Past'' plays.
|Based on Ganondorf's appearance in ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]''. Upon touching the Mystery Mushroom, Ganon's jingle from [[zeldawiki:Ganon's Tower (A Link to the Past)|Ganon's Tower]] in ''The Legend of Zelda: A Link to the Past'' will play. When falling in a pit, the sound effect of a boss being defeated from that game will play. When clearing a course, the first few notes of the encounter theme when Link comes face-to-face with Ganon in ''The Legend of Zelda: A Link to the Past'' plays.
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||''[[zeldawiki:The Legend of Zelda: The Wind Waker|The Legend of Zelda: The Wind Waker]]''
||''[[zeldawiki:The Legend of Zelda: The Wind Waker|The Legend of Zelda: The Wind Waker]]''
|Clear 100 Mario Challenge on Normal setting or harder<br>'''or'''<br>Use any Toon Link amiibo
|Clear 100 Mario Challenge on Normal setting or harder<br>'''or'''<br>Use any Toon Link amiibo
|Based on Link's appearance from ''[[zeldawiki:The Legend of Zelda: The Wind Waker|The Wind Waker]]'' (large eyes, blond hair, and a greener tunic) to distinguish itself from regular Link. Upon touching the Mystery Mushroom, the "Item Get" jingle from ''The Legend of Zelda: The Wind Waker'' will play. Toon Link takes out his [[zeldawiki:Deku Leaf|Deku Leaf]] every time he jumps. The death tune is the tune that plays when Link gets caught by [[zeldawiki:Moblin|Moblins]] while trying to sneak inside the [[zeldawiki:Forsaken Fortress|Forsaken Fortress]] in ''The Wind Waker''. Pressing {{button|wii|Padup}} makes him pull out the Wind Waker.
|Based on Link's appearance from ''[[zeldawiki:The Legend of Zelda: The Wind Waker|The Legend of Zelda: The Wind Waker]]'' (large eyes, blond hair, and a greener tunic) to distinguish itself from regular Link. Upon touching the Mystery Mushroom, the "Item Get" jingle from ''The Legend of Zelda: The Wind Waker'' will play. Toon Link takes out his [[zeldawiki:Deku Leaf|Deku Leaf]] every time he jumps. The death tune is the tune that plays when Link gets caught by [[zeldawiki:Moblin|Moblins]] while trying to sneak inside the [[zeldawiki:Forsaken Fortress|Forsaken Fortress]] in ''The Legend of Zelda: The Wind Waker''. Pressing {{button|wii|Padup}} makes him pull out the Wind Waker.
|-id=59
|-id=59
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|''[[nookipedia:Animal Crossing (GCN)|Animal Crossing]]''
|''[[nookipedia:Animal Crossing (GCN)|Animal Crossing]]''
|Clear 100 Mario Challenge on Normal setting or harder<br>'''or'''<br>Use any Villager amiibo
|Clear 100 Mario Challenge on Normal setting or harder<br>'''or'''<br>Use any Villager amiibo
|Based on Villager's default appearance in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''. Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the ''Animal Crossing'' series can be heard. The "lose a life" jingle is replaced with the theme that plays after fainting from being bitten or stung by a tarantula or scorpion in ''Animal Crossing: New Leaf''. Pressing {{button|wii|Padup}} will make him pull out a balloon.
|Based on Villager's default appearance in ''Super Smash Bros. for Nintendo 3DS / Wii U'', itself based on the male villager seen in the cover art for ''[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]''. Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the ''Animal Crossing'' series can be heard. The "lose a life" jingle is replaced with the theme that plays after fainting from being bitten or stung by a tarantula or scorpion in ''Animal Crossing: New Leaf''. Pressing {{button|wii|Padup}} will make him pull out a balloon.
|-id=69
|-id=69
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|''Animal Crossing''
|''Animal Crossing''
|Clear 100 Mario Challenge on Expert setting or harder<br>'''or'''<br>Use any Tom Nook amiibo
|Clear 100 Mario Challenge on Expert setting or harder<br>'''or'''<br>Use any Tom Nook amiibo
|
|Based on his appearance in ''Animal Crossing: New Leaf''.
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|-id=70
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|''[[StrategyWiki:Punch-Out!!|Punch-Out!!]]''
|''[[StrategyWiki:Punch-Out!!|Punch-Out!!]]''
|Clear 100 Mario Challenge on Expert setting or harder<br>'''or'''<br>Use any Little Mac amiibo
|Clear 100 Mario Challenge on Expert setting or harder<br>'''or'''<br>Use any Little Mac amiibo
|Based on his appearance from [[wikipedia:Punch-Out!! (Wii)|the Wii game]] onwards rather than his original design. Sound effects from the original ''[[wikipedia:Punch-Out!! (NES)|Punch-Out!!]]'' can be heard, including the bell after touching the Mystery Mushroom. The "Course Clear" fanfare is also replaced with the victory theme from said game, and the "Lose a Life" fanfare is replaced with the theme when Little Mac loses a round.
|Based on his appearance from [[wikipedia:Punch-Out!! (Wii)|the Wii game]] onwards rather than his original design. Sound effects from the NES ''[[wikipedia:Punch-Out!! (NES)|Punch-Out!!]]'' can be heard, including the bell after touching the Mystery Mushroom. The "Course Clear" fanfare is also replaced with the victory theme from said game, and the "Lose a Life" fanfare is replaced with the theme when Little Mac loses a round.
|-id=92
|-id=92
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|''[[lylatwiki:Star Fox (game)|Star Fox]]'' (Americas)<br>''Starwing'' (Europe/Australia)
|''[[lylatwiki:Star Fox (game)|Star Fox]]'' (Americas)<br>''Starwing'' (Europe/Australia)
|Clear 100 Mario Challenge on Expert setting or harder<br>'''or'''<br>Use any Fox amiibo
|Clear 100 Mario Challenge on Expert setting or harder<br>'''or'''<br>Use any Fox amiibo
|Upon touching the Mystery Mushroom, Fox's voice clip from the original ''Star Fox'' / ''Starwing'' will play. Pressing {{button|wii|Padup}} will have General Pepper say "Good Luck" from the original ''Star Fox''. When clearing a course, the "Mission Complete" theme from the original ''Star Fox'' / ''Starwing'' plays. If Fox dies, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original ''Star Fox'' / ''Starwing''.
|Upon touching the Mystery Mushroom, Fox's voice clip from the original ''Star Fox'' will play. Pressing {{button|wii|Padup}} will have General Pepper say "Good Luck" from the original ''Star Fox''. When clearing a course, the "Mission Complete" theme from that game plays. If Fox dies, a crashing sound can be heard and a loss of Arwing jingle can be heard; both also from that game.
|-id=93
|-id=93
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|''Star Fox'' (Americas)<br>''Starwing'' (Europe/Australia)
|''Star Fox'' (Americas)<br>''Starwing'' (Europe/Australia)
|Clear 100 Mario Challenge on Expert setting or harder<br>'''or'''<br>Use any Falco amiibo
|Clear 100 Mario Challenge on Expert setting or harder<br>'''or'''<br>Use any Falco amiibo
|Upon touching the Mystery Mushroom, Falco's voice clip from the original ''Star Fox'' / ''Starwing'' will play. Pressing {{button|wii|Padup}} will have General Pepper say "Good Luck" from the original ''Star Fox''. When clearing a course, the "Mission Complete" theme from the original ''Star Fox'' / ''Starwing'' plays. When dying, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original ''Star Fox'' / ''Starwing''.
|Upon touching the Mystery Mushroom, Falco's voice clip from the original ''Star Fox'' will play. Pressing {{button|wii|Padup}} will have General Pepper say "Good Luck" from the original ''Star Fox''. When clearing a course, the "Mission Complete" theme from that game plays. If Falco dies, a crashing sound can be heard and a loss of Arwing jingle can be heard; both also from that game.
|-id=94
|-id=94
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|''Star Fox'' (Americas)<br>''Starwing'' (Europe/Australia)
|''Star Fox'' (Americas)<br>''Starwing'' (Europe/Australia)
|Clear 100 Mario Challenge on Easy setting or harder
|Clear 100 Mario Challenge on Easy setting or harder
|An unlockable costume. Upon touching the Mystery Mushroom, Slippy's voice clip from the original ''Star Fox'' / ''Starwing'' will play. Pressing {{button|wii|Padup}} will have General Pepper say "Good Luck" from the original ''Star Fox'' / ''Starwing''. When clearing a course, the "Mission Complete" theme from the original ''Star Fox'' / ''Starwing'' plays. When dying, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original ''Star Fox'' / ''Starwing''.
|Upon touching the Mystery Mushroom, Slippy's voice clip from the original ''Star Fox'' will play. Pressing {{button|wii|Padup}} will have General Pepper say "Good Luck" from the original ''Star Fox''. When clearing a course, the "Mission Complete" theme from that game plays. If Slippy dies, a crashing sound can be heard and a loss of Arwing jingle can be heard; both also from that game.
|-id=95
|-id=95
|95
|95
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|''Star Fox'' (Americas)<br>''Starwing'' (Europe/Australia)
|''Star Fox'' (Americas)<br>''Starwing'' (Europe/Australia)
|Clear 100 Mario Challenge on Normal setting or harder
|Clear 100 Mario Challenge on Normal setting or harder
|An unlockable costume. Upon touching the Mystery Mushroom, Peppy's voice clip from the original ''Star Fox'' / ''Starwing'' will play. Pressing {{button|wii|Padup}} will have General Pepper say "Good Luck" from the original ''Star Fox'' / ''Starwing''. When clearing a course, the "Mission Complete" theme from the original ''Star Fox'' / ''Starwing'' plays. When dying, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original ''Star Fox'' / ''Starwing''.
|Upon touching the Mystery Mushroom, Peppy's voice clip from the original ''Star Fox'' will play. Pressing {{button|wii|Padup}} will have General Pepper say "Good Luck" from the original ''Star Fox''. When clearing a course, the "Mission Complete" theme from that game plays. If Peppy dies, a crashing sound can be heard and a loss of Arwing jingle can be heard; both also from that game.
|-id=96
|-id=96
|96
|96
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|''[[Nintendo Badge Arcade]]''
|''[[Nintendo Badge Arcade]]''
|Clear the [[Nintendo Badge Arcade (level)|Nintendo Badge Arcade]] Event Course
|Clear the [[Nintendo Badge Arcade (level)|Nintendo Badge Arcade]] Event Course
|The Arcade Bunny from ''Nintendo Badge Arcade'', a pink rabbit in a suit. If the player presses {{button|wii|padup}}, the bunny will take on a "strong man" stature and pose. Clearing the course will play the 3DS HOME Menu preview jingle, and losing a life will play the Practice Catcher results jingle. This costume was originally unused.
|The Arcade Bunny from ''Nintendo Badge Arcade'', a pink rabbit in a suit. If the player presses {{button|wii|padup}}, the bunny will take on a "strong man" stature and pose. Clearing the course will play the 3DS HOME Menu preview jingle, and losing a life will play the Practice Catcher results jingle.  
|-id=114
|-id=114
|114
|114
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|''Super Mario Land''
|''Super Mario Land''
|Clear the [[Adventure in Sarasaland]] Event Course
|Clear the [[Adventure in Sarasaland]] Event Course
|Based on Daisy's appearance from ''[[Mario Party 4]]'' onwards rather than her original sprite. Daisy's voice clips from ''[[Mario Kart: Double Dash!!]]'', ''[[Mario Kart Wii]]'' and ''[[Mario Kart 8]]'', as well as the "course clear" and "lose a life" jingles from ''Super Mario Land'', can be heard. Upon collecting the Mystery Mushroom, Daisy shouts "Yippee!" while the normal ''Super Mario Bros.'' power-up sound effect plays. The jumping and dying sound effects are also replaced with voice clips (the former has her occasionally saying "Woohoo!" and the latter has her screaming "No!"). Pressing {{button|wii|padup}} makes Daisy grunt and face the screen with her hands folded on her lap like her sprite's pose in ''Super Mario Land''.
|Based on Daisy's appearance from ''[[Mario Party 4]]'' onwards rather than her original sprite. Daisy's voice clips from ''[[Mario Kart: Double Dash!!]]'', ''[[Mario Kart Wii]]'', and ''[[Mario Kart 8]]'', as well as the "course clear" and "lose a life" jingles from ''Super Mario Land'', can be heard. Upon collecting the Mystery Mushroom, Daisy shouts "Yippee!" while the normal ''Super Mario Bros.'' power-up sound effect plays. The jumping and dying sound effects are also replaced with voice clips (the former has her occasionally saying "Woohoo!" and the latter has her screaming "No!"). Pressing {{button|wii|padup}} makes Daisy grunt and face the screen with her hands folded on her lap like her sprite's pose in ''Super Mario Land''.
|-id=121
|-id=121
|121
|121
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|''Pokémon Red Version/Blue Version/[[bulbapedia:Pokémon Yellow Version|Yellow Version]]''
|''Pokémon Red Version/Blue Version/[[bulbapedia:Pokémon Yellow Version|Yellow Version]]''
|Clear the [[I Choose You!]] Event Course by picking the Bulbasaur path
|Clear the [[I Choose You!]] Event Course by picking the Bulbasaur path
|One of the three starters from the Kanto Region. Unlike the other ''Pokémon'' costumes already available in the game, the costume uses sound effects from ''Pokémon Red/Blue/Yellow'': the level-up tune plays upon touching the Mystery Mushroom, and the course clear jingle is replaced by the Gym Leader victory tune. Pressing {{button|wii|padup}} makes Bulbasaur look towards the player and emit its cry from the original games.
|Unlike the other ''Pokémon'' costumes already available in the game, the costume uses sound effects from the first ''Pokémon'' games: the level-up tune plays upon touching the Mystery Mushroom, and the course clear jingle is replaced by the Gym Leader victory tune. Pressing {{button|wii|padup}} makes Bulbasaur look towards the player and emit its cry from the original games.
|-id=123
|-id=123
|123
|123
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|''Pokémon Red Version/Blue Version/Yellow Version''
|''Pokémon Red Version/Blue Version/Yellow Version''
|Clear the [[I Choose You!]] Event Course by picking the Charmander path
|Clear the [[I Choose You!]] Event Course by picking the Charmander path
|One of the three starters from the Kanto Region. Pressing {{button|wii|padup}} makes Charmander look towards the player and emit its original 8-bit cry. Unlike the other ''Pokémon'' costumes already available in the game, the costume uses sound effects from ''Pokémon Red/Blue/Yellow'': the level-up tune plays upon touching the Mystery Mushroom, and the course clear jingle is replaced by the Gym Leader victory tune.
|Unlike the other ''Pokémon'' costumes already available in the game, the costume uses sound effects from the first ''Pokémon'' games: the level-up tune plays upon touching the Mystery Mushroom, and the course clear jingle is replaced by the Gym Leader victory tune. Pressing {{button|wii|padup}} makes Charmander look towards the player and emit its cry from the original games.
|-id=124
|-id=124
|124
|124
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|''Pokémon Red Version/Blue Version/Yellow Version''
|''Pokémon Red Version/Blue Version/Yellow Version''
|Clear the [[I Choose You!]] Event Course by picking the Squirtle path
|Clear the [[I Choose You!]] Event Course by picking the Squirtle path
|One of the three starters from the Kanto Region. Pressing {{button|wii|padup}} makes Squirtle look towards the player and emit its original 8-bit cry. Unlike the other ''Pokémon'' costumes already available in the game, the costume uses sound effects from ''Pokémon Red/Blue/Yellow'': the level-up tune plays upon touching the Mystery Mushroom and the course clear jingle is replaced by the Gym Leader victory tune.
|Unlike the other ''Pokémon'' costumes already available in the game, the costume uses sound effects from the first ''Pokémon'' games: the level-up tune plays upon touching the Mystery Mushroom, and the course clear jingle is replaced by the Gym Leader victory tune. Pressing {{button|wii|padup}} makes Squirtle look towards the player and emit its cry from the original games.
|-id=125
|-id=125
|125
|125
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|''[[starfywiki:The Legendary Starfy|The Legendary Starfy]]''
|''[[starfywiki:The Legendary Starfy|The Legendary Starfy]]''
|Clear the [[Starfy: Prince of Pufftop]] Event Course
|Clear the [[Starfy: Prince of Pufftop]] Event Course
|Starfy's sprite and animations are taken directly from the ''Legendary Starfy'' series. When {{button|wii|padup}} is pressed, he opens his mouth wide.
|Starfy's sprite and animations are taken directly from ''The Legendary Starfy'' series. When {{button|wii|padup}} is pressed, he opens his mouth wide.
|-id=132
|-id=132
|132
|132
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|''{{wp||Pushmo}}'' (Americas)<br>''Pullblox'' (Europe/Australia)
|''{{wp||Pushmo}}'' (Americas)<br>''Pullblox'' (Europe/Australia)
|Clear 100 Mario Challenge on Super Expert setting
|Clear 100 Mario Challenge on Super Expert setting
|A sprite rendition of Mallo from ''Pushmo'' / ''Pullblox''. All sound effects are taken from that game, including the course clear and life lost jingles.
|A sprite rendition of Mallo from ''Pushmo''. All sound effects are taken from that game, including the course clear and life lost jingles.
|-id=142
|-id=142
|142
|142
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