Red Coin: Difference between revisions

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|[[The Secret Under the Moat|Vanish Cap Under the Moat]]
|[[The Secret Under the Moat|Vanish Cap Under the Moat]]
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|rowspan="3"|''Bowser courses''
|rowspan="3"|''[[Bowser]] courses''
|[[Bowser in the Dark World]]
|[[Bowser in the Dark World]]
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====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:Red shiny coin.png|frame|left]]
[[File:Red shiny coin.png|frame|left]]
Red Coins and Red Rings also make a return in ''[[New Super Mario Bros. Wii]]''. They serve the same function as in the preceding game, this time giving power-ups to all on-screen players (excluding those in a [[bubble]]) when all eight coins are collected. Items are given corresponding to each player's power-up status. Unlike in the previous game, collecting Red Coins would give [[Small Mario]] a [[Fire Flower]] (or another equivalent power-up) instead of a [[Super Mushroom]]. Like before, if the player fully powered-up, they will receive a 1-Up Mushroom when all of the Red Coins are collected.
Red Coins and Red Rings also make a return in ''[[New Super Mario Bros. Wii]]''. They serve the same function as in the preceding game, this time giving power-ups to all on-screen players (excluding those in a [[bubble]]) when all eight coins are collected. Items are given corresponding to each player's power-up status. Unlike in the previous game, collecting Red Coins would give [[Small Mario]] a [[Fire Flower]] (or another equivalent power-up) instead of a [[Super Mushroom]]. Like before, if the player is fully powered-up, they will receive a 1-Up Mushroom when all of the Red Coins are collected.


====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
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