Sleepy Time: Difference between revisions

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'''Sleepy Time''' is a status-changing attack used by [[Princess Peach|Princess Toadstool]] in ''[[Super Mario  RPG: Legend of the Seven Stars]]''. When used, Toadstool magically summons a sheep that multiplies (or summons other sheep) and fall on an enemy in order to [[sleeping|lull it to sleep]]. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Toadstool learns this move at [[Level Up|Level]] 11, and needs four [[Flower Point|FP]] to use it.
'''Sleepy Time''' is a status-changing attack used by [[Princess Peach|Princess Toadstool]] in ''[[Super Mario  RPG: Legend of the Seven Stars]]''. When used, Toadstool magically summons a sheep that multiplies (or summons other sheep) and fall on an enemy in order to [[sleep|lull it to sleep]]. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Toadstool learns this move at [[Level up|Level]] 11, and needs four [[Flower Point|FP]] to use it.


==Names in other languages==
==Names in other languages==
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