Sleepy Time: Difference between revisions

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'''Sleepy Time''' is a status-changing attack used by [[Princess Peach]] in ''[[Super Mario  RPG: Legend of the Seven Stars]]''. When used, Peach magically summons a sheep that multiplies (or summons other sheep) and fall on an enemy in order to [[sleep|lull it to sleep]]. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Peach learns this move at [[Level up|Level]] 11, and needs four [[Flower Point|FP]] to use it.
'''Sleepy Time''' is a status-changing attack used by [[Princess Peach]] in ''[[Super Mario  RPG: Legend of the Seven Stars]]''. When used, Peach magically summons a sheep that multiplies (or summons other sheep) and fall on an enemy in order to [[sleep|lull it to sleep]]. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Peach learns this move at [[Level up|Level]] 11, and needs four [[Flower Point|FP]] to use it.
==Profiles==
==Profiles==
====''Super Mario RPG'' (Nintendo Switch)====
===''Super Mario RPG: Legend of the Seven Stars''===
*'''Menu description:'''
**''Flower Used 4''
**''Mg. Power ---''
**''Zonk 1 or more foes!''
===''Super Mario RPG'' (Nintendo Switch)===
*'''Battle menu description:''' ''Zonk one or more foes!''
*'''Battle menu description:''' ''Zonk one or more foes!''