Mario Tennis Aces: Difference between revisions

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'''''Mario Tennis Aces''''' is a multiplayer sports game for the [[Nintendo Switch]] and the eighth installment in the [[Mario Tennis (series)|''Mario Tennis'' series]]. It is also the first game in the series since ''[[Mario Tennis: Power Tour]]'' on the [[Game Boy Advance]] to feature a story mode, in which [[Mario]] must advance through a number of missions and stop a powerful tennis racket, [[Lucien]], from destroying the [[Kingdom of Bask]], the game's setting. While the gameplay engine is based on that of ''[[Mario Tennis: Ultra Smash]]'', it introduces new techniques to the traditional tennis gameplay of the series. One of the prime features in this game is an energy gauge which can be charged throughout the course of a match by rallying the ball. Energy grants the ability to slow down the time during a match in order to catch a ball more easily. Under certain conditions, it can also be used to stop time and launch the ball from a first-person perspective to the other side of the court through [[Zone Shot]]s and [[Special Shot]]s. These are powerful types of shots that can damage or break the opponent's racket if not countered correctly.
'''''Mario Tennis Aces''''' is a multiplayer sports game for the [[Nintendo Switch]] and the eighth installment in the [[Mario Tennis (series)|''Mario Tennis'' series]]. It is also the first game in the series since ''[[Mario Tennis: Power Tour]]'' on the [[Game Boy Advance]] to feature a story mode, in which [[Mario]] must advance through a number of missions and stop a powerful tennis racket, [[Lucien]], from destroying the [[Kingdom of Bask]], the game's setting. While the gameplay engine is based on that of ''[[Mario Tennis: Ultra Smash]]'', it introduces new techniques to the traditional tennis gameplay of the series. One of the prime features in this game is an energy gauge which can be charged throughout the course of a match by rallying the ball. Energy grants the ability to slow down the time during a match in order to catch a ball more easily. Under certain conditions, it can also be used to stop time and launch the ball from a first-person perspective to the other side of the court through [[Zone Shot]]s and [[Special Shot (Mario Tennis Aces)|Special Shots]]. These are powerful types of shots that can damage or break the opponent's racket if not countered correctly.


The game also offers expanded online features, mostly through tournaments and co-op challenges, where players can participate to unlock exclusive content. Since release, the game has been updated with new playable characters, story mode levels, modes of play, and tournament features, most notably a rank classification.
The game also offers expanded online features, mostly through tournaments and co-op challenges, where players can participate to unlock exclusive content. Since release, the game has been updated with new playable characters, story mode levels, modes of play, and tournament features, most notably a rank classification.
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===Special features===
===Special features===
Characters have an energy gauge that can be used to perform [[Zone Shot]]s, [[Zone Speed]], or [[Special Shot]]s.<ref name="direct2">K., Roxanne (April 19, 2018). [https://nintendotreehouse.tumblr.com/post/173077333277/mario-tennis-aces-are-you-a-speedster-or-a Nintendo Treehouse Log - Mario Tennis Aces - Are you a Speedster or a Trickster?] ''Tumblr.'' Retrieved 3 June, 2018.</ref> The energy gauge can be increased by simple rallies, by charging shots, or by performing [[Trick Shot]]s, which require proper timing to hit the ball back. Zone Shots can be performed upon reaching a rotating star point on the ground, and allow the player to aim their shot anywhere on the court using motion controls. The longer they take to aim, the more energy it depletes. When energy is fully depleted while in a Zone Shot, the stroke loses form, resulting the ball flying high in the air. Zone Speed allows the player to slow down time to allow them to reach a far-off shot in time. Special Shots can be performed from anywhere on the court and require a full energy gauge. Zone Shots and Special Shots are able to damage rackets. Rackets can withstand three Zone Shots or one Special Shot before breaking, and after being broken they are replaced with a new one, forcing the player to retire when they no longer have any usable racket.<ref name="direct"/> With proper stroke timing, these shots can be blocked, increasing the character's energy gauge and protecting their racket from damage.
Characters have an energy gauge that can be used to perform [[Zone Shot]]s, [[Zone Speed]], or [[Special Shot (Mario Tennis Aces)|Special Shots]].<ref name="direct2">K., Roxanne (April 19, 2018). [https://nintendotreehouse.tumblr.com/post/173077333277/mario-tennis-aces-are-you-a-speedster-or-a Nintendo Treehouse Log - Mario Tennis Aces - Are you a Speedster or a Trickster?] ''Tumblr.'' Retrieved 3 June, 2018.</ref> The energy gauge can be increased by simple rallies, by charging shots, or by performing [[Trick Shot]]s, which require proper timing to hit the ball back. Zone Shots can be performed upon reaching a rotating star point on the ground, and allow the player to aim their shot anywhere on the court using motion controls. The longer they take to aim, the more energy it depletes. When energy is fully depleted while in a Zone Shot, the stroke loses form, resulting the ball flying high in the air. Zone Speed allows the player to slow down time to allow them to reach a far-off shot in time. Special Shots can be performed from anywhere on the court and require a full energy gauge. Zone Shots and Special Shots are able to damage rackets. Rackets can withstand three Zone Shots or one Special Shot before breaking, and after being broken they are replaced with a new one, forcing the player to retire when they no longer have any usable racket.<ref name="direct"/> With proper stroke timing, these shots can be blocked, increasing the character's energy gauge and protecting their racket from damage.


In doubles, each pair shares one energy gauge, and if a player's racket breaks during a rally, that player's team immediately loses the point. Also in doubles, each player has their own racket counter. When playing in doubles, the match will end if just one player loses all of their rackets (no matter how many rackets that player's teammate has remaining) and that player's team immediately loses. Exclusive to doubles, the result screen also shows '''X''' marks in the sections where a player's racket took damage, and the '''X''' marks are colored as appropriate to show which opponent did the damage to that player's racket.
In doubles, each pair shares one energy gauge, and if a player's racket breaks during a rally, that player's team immediately loses the point. Also in doubles, each player has their own racket counter. When playing in doubles, the match will end if just one player loses all of their rackets (no matter how many rackets that player's teammate has remaining) and that player's team immediately loses. Exclusive to doubles, the result screen also shows '''X''' marks in the sections where a player's racket took damage, and the '''X''' marks are colored as appropriate to show which opponent did the damage to that player's racket.
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|align=left|Zone Shots are shots that can be performed on a rotating Star Point once the player's energy gauge turns yellow. They can also be performed when the player is serving. As of version 3.0.0, the Star Point also turns turquoise when the character stands within it. The ball can be aimed anywhere on the court in a first-person perspective, then struck with power. The opponent can successfully block a Zone Shot with proper timing. However, if the ball is hit too early or too late, the racket will be damaged.
|align=left|Zone Shots are shots that can be performed on a rotating Star Point once the player's energy gauge turns yellow. They can also be performed when the player is serving. As of version 3.0.0, the Star Point also turns turquoise when the character stands within it. The ball can be aimed anywhere on the court in a first-person perspective, then struck with power. The opponent can successfully block a Zone Shot with proper timing. However, if the ball is hit too early or too late, the racket will be damaged.
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![[Special Shot]]
![[Special Shot (Mario Tennis Aces)|Special Shot]]
![[File:Special Shot - Mario Tennis Aces.png|175px]]
![[File:Special Shot - Mario Tennis Aces.png|175px]]
|align=left|Special Shots are the most powerful types of shots in the game. They can be performed from anywhere on the court, but only when the player's energy gauge becomes full. They will trigger a short animation which shows how the character is going to perform the shot, after which the player can aim and shoot the ball in a first-person perspective like Zone Shots. Unless countered with a block, Special Shots have the power to break the opponent's racket instantly.
|align=left|Special Shots are the most powerful types of shots in the game. They can be performed from anywhere on the court, but only when the player's energy gauge becomes full. They will trigger a short animation which shows how the character is going to perform the shot, after which the player can aim and shoot the ball in a first-person perspective like Zone Shots. Unless countered with a block, Special Shots have the power to break the opponent's racket instantly.
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