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==History== | ==History== | ||
===''Donkey Kong Country 2: Diddy's Kong Quest'' / ''Donkey Kong Land 2'' === | ===''Donkey Kong Country 2: Diddy's Kong Quest'' / ''Donkey Kong Land 2'' === | ||
Klampons are enemies in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', behaving identically in both games. Klampons attack by repeatedly chomping their jaws while moving back and forth. [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] cannot roll into a Klampon from the side because this injures them, but a Klampon can be defeated from a [[jump]] attack, having a [[barrel]] or [[crate]] thrown at it, from an [[Animal Friend]] | Klampons are enemies in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', behaving identically in both games. Klampons attack by repeatedly chomping their jaws while moving back and forth. [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] cannot roll into a Klampon from the side because this injures them, but a Klampon can be defeated from a [[jump]] attack, having a [[barrel]] or [[crate]] thrown at it, from an [[Animal Friend]], or from being rolled into from above. Klampons have a functional opposite, [[Spiny (Donkey Kong Country 2)|Spinies]], which are protected from jumping attacks but are vulnerable to frontal attacks, and the enemies are encountered together in [[Castle Crush]]. In the cast roll, Klampons are classified as part of the "[[Kremling Kuthroats]]" enemy class. | ||
Klampons have the same defeated voice clips as [[Klomp]]s and several other Kremlings in ''Donkey Kong Country 2: Diddy's Kong Quest'' only, but are mute in the game's [[Donkey Kong Country 2 (Game Boy Advance)|remake]]. | |||
===''Super Mario-kun''=== | ===''Super Mario-kun''=== |
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