Rip Van Fish: Difference between revisions

This is in the game; it doesn't need a reference.
Tag: Reverted
(This is in the game; it doesn't need a reference.)
Tag: Undo
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====''Super Mario World''====
====''Super Mario World''====
{{multiframe|[[File:RipVanFish-SMW.png]] [[File:RipVanFishSwimmingR.gif]]|align=left}}
{{multiframe|[[File:RipVanFish-SMW.png]] [[File:RipVanFishSwimmingR.gif]]|align=left}}
In ''Super Mario World'', if [[Mario]] or [[Luigi]] swims too close to a Rip Van Fish, it wakes up and starts to chase after him. Like Cheep Cheeps, a Rip Van Fish can be defeated if Mario and Luigi either shoot a [[fireball]] at it while under the effects of a [[Fire Flower]], swim into one while under the [[Invincible Mario|invincibility]] effect of a [[Super Star]], or have [[Yoshi (species)|Yoshi]] swallow one. If Mario or Luigi is invincible, the Rip Van Fish acts the opposite and tries to swim away from them.<ref>https://youtu.be/WCokWUr7oro</ref> Once Mario or Luigi swim a far enough distance from the Rip Van Fish, it goes back to sleep. In [[Forest of Illusion 2]], all Rip Van Fish within range can be awakened by the whistle of a [[Chargin' Chuck]].
In ''Super Mario World'', if [[Mario]] or [[Luigi]] swims too close to a Rip Van Fish, it wakes up and starts to chase after him. Like Cheep Cheeps, a Rip Van Fish can be defeated if Mario and Luigi either shoot a [[fireball]] at it while under the effects of a [[Fire Flower]], swim into one while under the [[Invincible Mario|invincibility]] effect of a [[Super Star]], or have [[Yoshi (species)|Yoshi]] swallow one. If Mario or Luigi is invincible, the Rip Van Fish acts the opposite and tries to swim away from them. Once Mario or Luigi swim a far enough distance from the Rip Van Fish, it goes back to sleep. In [[Forest of Illusion 2]], all Rip Van Fish within range can be awakened by the whistle of a [[Chargin' Chuck]].
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