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===Power-ups=== | ===Power-ups=== | ||
Items that transform Mario's appearance and give him unique abilities. They affect the other conventional playable characters, but most of them cannot affect the [[Yoshi (species)|Yoshi]]s or [[Nabbit]] unless otherwise noted. | Items that transform Mario's appearance and give him unique abilities. They affect the other conventional playable characters, but most of them cannot affect the [[Yoshi (species)|Yoshi]]s or [[Nabbit]] unless otherwise noted. | ||
{| | {|class="wikitable col5left" style="--bg:white;--bg5:#f5f5f5;width:100%;text-align:center" | ||
|-style=" | |-style="color:white;background:red" | ||
!width=12% rowspan=4|Power-up | !width=12% rowspan=4|Power-up | ||
!width=24% colspan=3|Form | !width=24% colspan=3|Form | ||
!rowspan=4|Description | !rowspan=4|Description | ||
|-style="color:white;background:red" | |||
!width=12% rowspan=3|{{icon|SMBW-Mario}} | |||
!width=6%|{{icon|SMBW-Luigi}} | |||
!width=6%|{{icon|SMBW-Peach}} | |||
|-style="color:white;background:red" | |||
!{{icon|SMBW-Daisy}} | |||
!{{icon|SMBW-ToadY}} | |||
|-style="color:white;background:red" | |||
!{{icon|SMBW-ToadB}} | |||
!{{icon|SMBW-Toadette}} | |||
|- | |- | ||
|rowspan=3|N/A | |||
|rowspan=3|[[File:SMBW Screenshot Small Mario.png|100x100px]]<br>[[Small Mario]] | |||
|[[File:Small Luigi - SMBW render.png|50x50px]]<br><small>[[Small Mario|Small Luigi]]</small> | |||
|[[File:Small Peach - SMBW render.png|50x50px]]<br><small>[[Small Mario|Small Peach]]</small> | |||
| | |||
| | |||
|rowspan=3|Small Mario is his weakest form. He is unable to break [[Brick Block]]s in this state and immediately loses a [[extra life|life]] when hit. All [[? Block]]s that normally would release specific power-ups instead release Super Mushrooms when struck by Small Mario. Mario reverts to his Small form when hit in his Super form, and if Mario loses a life he reenters the course in this form. There are Badge Challenges that can only be played as Small Mario, regardless of his form when these courses are selected. This is not the case if Badge Challenge is attempted as Yoshi or Nabbit. | |rowspan=3|Small Mario is his weakest form. He is unable to break [[Brick Block]]s in this state and immediately loses a [[extra life|life]] when hit. All [[? Block]]s that normally would release specific power-ups instead release Super Mushrooms when struck by Small Mario. Mario reverts to his Small form when hit in his Super form, and if Mario loses a life he reenters the course in this form. There are Badge Challenges that can only be played as Small Mario, regardless of his form when these courses are selected. This is not the case if Badge Challenge is attempted as Yoshi or Nabbit. | ||
|- | |- | ||
|[[File:SMBW Screenshot Small Daisy.png|50x50px]]<br><small>[[Small Mario|Small<br>Daisy]]</small> | |||
|[[File:Small Toad (Yellow) - SMBW render.png|50x50px]]<br><small>[[Small Mario|Small Yellow Toad]]</small> | |||
|- | |- | ||
|[[File:Small Toad (blue) - SMBW render.png|50x50px]]<br><small>[[Small Mario|Small Blue Toad]]</small> | |||
|[[File:Small Toadette - SMBW render.png|50x50px]]<br><small>[[Small Mario|Small<br>Toadette]]</small> | |||
|- | |- | ||
| | |rowspan=3|[[File:SMP Dash Mushroom.png|100x100px]]<br>[[Super Mushroom]] | ||
| | |rowspan=3|[[File:SMBW Mario Jump.png|110x110px]]<br>[[Super Mario (form)|Super Mario]] | ||
|[[File:Standee Posing Luigi.png|50x50px]]<br><small>[[Super Mario (form)|Super Luigi]]</small> | |||
|[[File:Standee Jumping Peach.png|50x50px]]<br><small>[[Super Mario (form)|Super Peach]]</small> | |||
|rowspan=3|Red Super Mushrooms travel along the ground and transform Small Mario into Super Mario. This is the form Mario is in at the start of the game. He can break Brick Blocks in this state and access other power-ups. Being struck in this state reverts Mario to his Small form. Passing a [[Checkpoint Flag]] as Small Mario also transforms him into his Super form. | |rowspan=3|Red Super Mushrooms travel along the ground and transform Small Mario into Super Mario. This is the form Mario is in at the start of the game. He can break Brick Blocks in this state and access other power-ups. Being struck in this state reverts Mario to his Small form. Passing a [[Checkpoint Flag]] as Small Mario also transforms him into his Super form. | ||
|- | |- | ||
|[[File:Standee Posing Daisy.png|50x50px]]<br><small>[[Super Mario (form)|Super<br>Daisy]]</small> | |||
|[[File:Standee Posing Yellow Toad.png|50x50px]]<br><small>[[Super Mario (form)|Super Yellow Toad]]</small> | |||
|- | |- | ||
|[[File:Standee Posing Blue Toad.png|50x50px]]<br><small>[[Super Mario (form)|Super Blue Toad]]</small> | |||
|[[File:Standee Posing Toadette.png|50x50px]]<br><small>[[Super Mario (form)|Super<br>Toadette]]</small> | |||
|- | |- | ||
| | |rowspan=3|[[File:FireFlowerMK8.png|100x100px]]<br>[[Fire Flower]] | ||
| | |rowspan=3|[[File:Fire Mario Artwork (alt) - Super Mario 3D World.png|110x110px]]<br>[[Fire Mario]] | ||
|[[File:Standee Fire Luigi.png|50x50px]]<br><small>[[Fire Mario|Fire Luigi]]</small> | |||
|[[File:Standee Fire Peach.png|50x50px]]<br><small>[[Fire Mario|Fire Peach]]</small> | |||
|rowspan=3|Fire Flowers transform Mario into Fire Mario. Pressing {{button|switch|Y}} / {{button|switch|jc-left}} makes him toss a projectile [[fireball]] that defeats most enemies. Stronger foes like [[Rift Mario]] require more hits to be defeated, and fiery ones like [[Lava Bubble]]s are resistant to fire altogether. Performing a [[Spin Jump]] causes Fire Mario to toss fireballs left and right simultaneously. | |rowspan=3|Fire Flowers transform Mario into Fire Mario. Pressing {{button|switch|Y}} / {{button|switch|jc-left}} makes him toss a projectile [[fireball]] that defeats most enemies. Stronger foes like [[Rift Mario]] require more hits to be defeated, and fiery ones like [[Lava Bubble]]s are resistant to fire altogether. Performing a [[Spin Jump]] causes Fire Mario to toss fireballs left and right simultaneously. | ||
|- | |- | ||
|[[File:Standee Fire Daisy.png|50x50px]]<br><small>[[Fire Mario|Fire<br>Daisy]]</small> | |||
|[[File:Standee Fire Yellow Toad1.png|50x50px]]<br><small>[[Fire Mario|Fire Yellow Toad]]</small> | |||
|- | |- | ||
|[[File:Standee Fire Blue Toad.png|50x50px]]<br><small>[[Fire Mario|Fire Blue Toad]]</small> | |||
|[[File:Standee Fire Toadette.png|50x50px]]<br><small>[[Fire Mario|Fire Toadette]]</small> | |||
|- | |- | ||
| | |rowspan=3|[[File:MPS Star.png|100x100px]]<br>[[Super Star]] | ||
| | |rowspan=3|[[File:NSMBWii Invincible Mario Artwork.png|110x110px]]<br>[[Invincible Mario]] | ||
|[[File:SMBW Screenshot Invincible Luigi.jpg|50x50px]]<br><small>[[Invincible Mario|Invincible<br>Luigi]]</small> | |||
|[[File:SMBW Screenshot Invincible Peach.png|50x50px]]<br><small>[[Invincible Mario|Invincible<br>Peach]]</small> | |||
|rowspan=3|Super Stars are rare power-ups that bounce along the ground. Touching one transforms Mario into Invincible Mario for thirty seconds. He is resistant to damage and can defeat most enemies on contact. Coins are drawn to Invincible Mario like a magnet. During certain [[Wonder Effect]]s, Super Stars rain from the sky like shooting stars, and touching one right after another resets the timer on the power-up's affect. Unlike other power-ups, a Super Star overlays whatever form Mario already was when he touched it, so he does not override it. Super Stars are also the only conventional power-ups that affect the Yoshis and Nabbit. | |rowspan=3|Super Stars are rare power-ups that bounce along the ground. Touching one transforms Mario into Invincible Mario for thirty seconds. He is resistant to damage and can defeat most enemies on contact. Coins are drawn to Invincible Mario like a magnet. During certain [[Wonder Effect]]s, Super Stars rain from the sky like shooting stars, and touching one right after another resets the timer on the power-up's affect. Unlike other power-ups, a Super Star overlays whatever form Mario already was when he touched it, so he does not override it. Super Stars are also the only conventional power-ups that affect the Yoshis and Nabbit. | ||
|- | |- | ||
|[[File:SMBW Screenshot Invincible Daisy.png|50x50px]]<br><small>[[Invincible Mario|Invincible<br>Daisy]]</small> | |||
|[[File:SMBW Screenshot Invincible Yellow Toad.jpg|50x50px]]<br><small>[[Invincible Mario|Invincible Yellow Toad]]</small> | |||
|- | |- | ||
|[[File:SMBW Screenshot Invincible Blue Toad.png|50x50px]]<br><small>[[Invincible Mario|Invincible Blue Toad]]</small> | |||
|[[File:SMBW Screenshot Invincible Toadette.png|50x50px]]<br><small>[[Invincible Mario|Invincible Toadette]]</small> | |||
|- | |- | ||
| | |rowspan=3|[[File:SMBW Elephant Fruit.png|100x100px]]<br>[[Elephant Fruit]] | ||
| | |rowspan=3|[[File:SMBW Artwork Elephant Mario.png|110x110px]]<br>[[Elephant Mario]] | ||
|[[File:Standee Elephant Luigi.png|50x50px]]<br><small>[[Elephant Mario|Elephant<br>Luigi]]</small> | |||
|[[File:Standee Elephant Peach.png|50x50px]]<br><small>[[Elephant Mario|Elephant Peach]]</small> | |||
|rowspan=3|Elephant Fruits transform Mario into Elephant Mario. Pressing {{button|switch|Y}} / {{button|switch|jc-left}} causes him to swing his trunk, which can be used to defeat enemies, collect coins behind walls, destroy large swaths of Brick Blocks, and launch shells. The trunk is not part of his hurtbox, so he can strike enemies that would otherwise damage Mario on contact. Elephant Mario can also carry [[water]] in his trunk and spray it with {{button|switch|Y}} / {{button|switch|jc-left}}. He sprays Poplins if he grabs a [[Goal Pole]] while carrying water, which makes them bloom. Elephant Mario is strong: He can defeat enemies Mario cannot like [[Dry Bones]], and is the only form that can carry [[big shell]]s. | |rowspan=3|Elephant Fruits transform Mario into Elephant Mario. Pressing {{button|switch|Y}} / {{button|switch|jc-left}} causes him to swing his trunk, which can be used to defeat enemies, collect coins behind walls, destroy large swaths of Brick Blocks, and launch shells. The trunk is not part of his hurtbox, so he can strike enemies that would otherwise damage Mario on contact. Elephant Mario can also carry [[water]] in his trunk and spray it with {{button|switch|Y}} / {{button|switch|jc-left}}. He sprays Poplins if he grabs a [[Goal Pole]] while carrying water, which makes them bloom. Elephant Mario is strong: He can defeat enemies Mario cannot like [[Dry Bones]], and is the only form that can carry [[big shell]]s. | ||
|- | |- | ||
|[[File:Standee Elephant Daisy.png|50x50px]]<br><small>[[Elephant Mario|Elephant<br>Daisy]]</small> | |||
|[[File:Standee Elephant Yellow Toad.png|50x50px]]<br><small>[[Elephant Mario|Elephant Yellow Toad]]</small> | |||
|- | |- | ||
|[[File:Standee Elephant Blue Toad.png|50x50px]]<br><small>[[Elephant Mario|Elephant Blue Toad]]</small> | |||
|[[File:Standee Elephant Toadette.png|50x50px]]<br><small>[[Elephant Mario|Elephant Toadette]]</small> | |||
|- | |- | ||
| | |rowspan=3|[[File:SMBW Bubble Flower.png|100x100px]]<br>[[Bubble Flower]] | ||
| | |rowspan=3|[[File:SMBW Artwork Bubble Mario.png|110x110px]]<br>[[Bubble Mario]] | ||
|[[File:Standee Bubble Luigi.png|50x50px]]<br><small>[[Bubble Mario|Bubble Luigi]]</small> | |||
|[[File:Standee Bubble Peach.png|50x50px]]<br><small>[[Bubble Mario|Bubble Peach]]</small> | |||
|rowspan=3|Bubble Flowers turn Mario into Bubble Mario. Pressing {{button|switch|Y}} / {{button|switch|jc-left}} makes him blow a projectile [[bubble]] that slowly drifts through the air. One homes-in on an enemy that in their vicinity, encapsulating and transforming them into a coin within the bubble. Blown bubbles faze through walls and trigger Wow Buds they pass by. Bubble Mario can also hop off of blown bubbles like platforms. Fire-resistant enemies are all impacted by blown bubbles. Similar to Fire Mario, Mario blows bubbles left and right when he Spin Jumps in this form. | |rowspan=3|Bubble Flowers turn Mario into Bubble Mario. Pressing {{button|switch|Y}} / {{button|switch|jc-left}} makes him blow a projectile [[bubble]] that slowly drifts through the air. One homes-in on an enemy that in their vicinity, encapsulating and transforming them into a coin within the bubble. Blown bubbles faze through walls and trigger Wow Buds they pass by. Bubble Mario can also hop off of blown bubbles like platforms. Fire-resistant enemies are all impacted by blown bubbles. Similar to Fire Mario, Mario blows bubbles left and right when he Spin Jumps in this form. | ||
|- | |- | ||
|[[File:Standee Bubble Daisy.png|50x50px]]<br><small>[[Bubble Mario|Bubble<br>Daisy]]</small> | |||
|[[File:Standee Bubble Yellow Toad.png|50x50px]]<br><small>[[Bubble Mario|Bubble Yellow Toad]]</small> | |||
|- | |- | ||
|[[File:Standee Bubble Blue Toad.png|50x50px]]<br><small>[[Bubble Mario|Bubble Blue Toad]]</small> | |||
|[[File:Standee Bubble Toadette.png|50x50px]]<br><small>[[Bubble Mario|Bubble Toadette]]</small> | |||
|- | |- | ||
| | |rowspan=3|[[File:SMBW Drill Mushroom.png|100x100px]]<br>[[Drill Mushroom]] | ||
| | |rowspan=3|[[File:SMBW Artwork Drill Mario.png|110x110px]]<br>[[Drill Mario]] | ||
|[[File:Standee Drill Luigi.png|50x50px]]<br><small>[[Drill Mario|Drill Luigi]]</small> | |||
|[[File:Standee Drill Peach.png|50x50px]]<br><small>[[Drill Mario|Drill Peach]]</small> | |||
|rowspan=3|Drill Mushrooms are most common in underground-themed courses and transform Mario into Drill Mario. The drill cap on his head protects him from and allows him to defeat spiky enemies like [[Spiny|Spinies]]. He can also tunnel through the [[ground (block)|ground]] by shifting the {{button|switch|stick}} down and pressing {{button|switch|ZL}}, allowing him to pass through walls and avoid the detection of targeting enemies like [[Konk]]s. He can pop out of the ground to defeat enemies, break [[jewel block]]s, and dig up [[beacon (Super Mario Bros. Wonder)|beacon]]s. Drill Mario can also tunnel through ceilings by [[jump]]ing into them. | |rowspan=3|Drill Mushrooms are most common in underground-themed courses and transform Mario into Drill Mario. The drill cap on his head protects him from and allows him to defeat spiky enemies like [[Spiny|Spinies]]. He can also tunnel through the [[ground (block)|ground]] by shifting the {{button|switch|stick}} down and pressing {{button|switch|ZL}}, allowing him to pass through walls and avoid the detection of targeting enemies like [[Konk]]s. He can pop out of the ground to defeat enemies, break [[jewel block]]s, and dig up [[beacon (Super Mario Bros. Wonder)|beacon]]s. Drill Mario can also tunnel through ceilings by [[jump]]ing into them. | ||
|- | |- | ||
|[[File:Standee Drill Daisy.png|50x50px]]<br><small>[[Drill Mario|Drill<br>Daisy]]</small> | |||
|[[File:Standee Drill Yellow Toad.png|50x50px]]<br><small>[[Drill Mario|Drill Yellow Toad]]</small> | |||
|- | |- | ||
|[[File:Standee Drill Blue Toad.png|50x50px]]<br><small>[[Drill Mario|Drill Blue Toad]]</small> | |||
|[[File:Standee Drill Toadette.png|50x50px]]<br><small>[[Drill Mario|Drill Toadette]]</small> | |||
|} | |} | ||