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==Garage areas==
==Garage areas==
The following areas are available in Super Duel Mode's initial segment, the Garage.
The following areas are available in Super Duel Mode's initial segment, the Garage.
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
 
|-style="background-color: lavender;"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|- style="background-color: lavender;"
!Area
!Area
!Description
!Description
Line 13: Line 14:
|align="left"|In this area, players can buy vehicle parts from Skolar. Whenever players play minigames prior to talking to Skolar in the Service Desk, Skolar keeps track of the number of minigames played and converts it to points. Players can also participate in trial battles, where players with a randomly generated vehicle and characters based off what is unlocked is pitted against a computer-controlled Koopa Kid. If a second controller is plugged to the second player slot, the Koopa Kid is replaced with player two, who is also randomly generated.
|align="left"|In this area, players can buy vehicle parts from Skolar. Whenever players play minigames prior to talking to Skolar in the Service Desk, Skolar keeps track of the number of minigames played and converts it to points. Players can also participate in trial battles, where players with a randomly generated vehicle and characters based off what is unlocked is pitted against a computer-controlled Koopa Kid. If a second controller is plugged to the second player slot, the Koopa Kid is replaced with player two, who is also randomly generated.
|-
|-
|align="center"|[[File:GarageA-1MP5.png|100px]][[File:GarageA-2MP5.png|100px]]<br>Garage A-1 and A-2
|align="center"|[[File:GarageA-1MP5.png|200px]]<br>Garage A-1
|align="left"|Garage A-1 is owned by player one, while Garage A-2 is owned by player two. In this garage, players can build a machine from scratch when first accessed. After the machine is built and given a name, players can make any modification to it. Players can also inspect the machine's stats, pit the machine against other machines either in a Vs. Match (against other humans) or D1 Tournament (against CPU machines), or even delete the machine.
|align="left"|This garage is owned by player one. In this garage, player one can build a machine from scratch when first accessed. After the machine is built and given a name, player one can make any modification to it. Player one can also inspect the machine's stats, pit the machine against other machines either in a Vs. Match or D1 Tournament, or even delete the machine.
|-
|align="center"|[[File:GarageA-2MP5.png|200px]]<br>Garage A-2
|align="left"|This garage is owned by player two. This garage behaves identically to player one's garage, except it is controlled by player two.
|-
|-
|align="center"|[[File:GarageBMP5.png|200px]]<br>Garage B
|align="center"|[[File:GarageBMP5.png|200px]]<br>Garage B
|align="left"|This is a garage for friends. It is controlled by player three. In this garage, players can download machine data from the memory card in slot B, or other save files in slot A.
|align="left"|This is a garage for friends. It is controlled by player three. In this garage, players can download machine data from the memory card in slot B.
|-
|-
|align="center"|[[File:GarageGallery1MP5.png|200px]][[File:GarageGallery2MP5.png|200px]]<br>Garage Gallery
|align="center"|[[File:GarageGallery1MP5.png|200px]][[File:GarageGallery2MP5.png|200px]]<br>Garage Gallery
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|align="center"|[[File:GarageDoorMP5.png|200px]]<br>Garage Door
|align="center"|[[File:GarageDoorMP5.png|200px]]<br>Garage Door
|align="left"|This lets the player exit Super Duel Mode.
|align="left"|This lets the player exit Super Duel Mode.
|-
|}
|}


==Playable characters==
==Playable characters==
Playable characters do not have any noticeable differences except for the color on their steering wheel.
Playable characters do not have any noticeable differences except for the color on their steering wheel. Note: * indicates characters that are not available as playable, random characters in trial battles. If there is only one player who participates, however, the AI-controlled Koopa Kid is always the opponent.
 
<gallery perrow=6>
<gallery perrow=6>
Mario Mugshot Party 5.png|{{color-link|red|Mario}}
Mario Mugshot Party 5.png|{{color-link|Mario|red}}
MP5Luigi.png|{{color-link|blue|Luigi}}
MP5Luigi.png|{{color-link|Luigi|blue}}
Peachishots Party 5.png|{{color-link|hotpink|Princess Peach}}
Peachishots Party 5.png|{{color-link|Princess Peach|hotpink}}
Daisy mugshots Party 5.png|{{color-link|orange|Princess Daisy}}
Daisy mugshots Party 5.png|{{color-link|Princess Daisy|orange}}
MP5Yoshi.png|{{color-link|limegreen|Yoshi}}
MP5Yoshi.png|{{color-link|Yoshi|limegreen}}
MP5Wario.png|{{color-link|purple|Wario}}
MP5Wario.png|{{color-link|Wario|purple}}
MP5 Waluigi Unbordered Mugshot Sprite.png|{{color-link|black|Waluigi}}
MP5 Waluigi Unbordered Mugshot Sprite.png|{{color-link|Waluigi|black}}
MP5Toad.png|{{color-link|lightblue|Toad}}*
MP5Toad.png|{{color-link|Toad|lightblue}}*
BOO Shot Party 5.png|{{color-link|gray|Boo}}*
BOO Shot Party 5.png|{{color-link|Boo|gray}}*
Koopa Kidshot Party 5.png|{{color-link|orange|Koopa Kid}}*/**
Koopa Kidshot Party 5.png|{{color-link|Koopa Kid|orange}}*
Donkey Shot Party 5.png|{{color-link|#964B00|Donkey Kong}}*<br>(unlockable)
Donkey Shot Party 5.png|{{color-link|Donkey Kong|#964B00}}*<br>(unlockable)
</gallery>
</gallery>  
<sub>*Unavailable to players in trial battles.<br>**Always controlled by the CPU player in trial battles.</sub>
 
===CPU-controlled only===  
===CPU-Controlled Only===  
<gallery>
<gallery>
Bowser Shot Party 5.png|{{color-link|green|Bowser}}
Bowser Shot Party 5.png|{{color-link|Bowser|green}}
</gallery>
</gallery>


===Unlock criteria===
===Unlock criteria===
{|border="1"cellspacing=0 cellpadding=2 align="center" style="text-align:center;border-collapse:collapse"width=50%
{| border="1" cellspacing=0 cellpadding=2 align="center" style="text-align:center;border-collapse:collapse" width=84%
|-
|-
!colspan=2 style="background:lavender;text-align:center"width=50%|Criteria
! colspan=2 style="background:lavender;text-align:center" width=84% | Criteria
|-
|-
!style="text-align:center;" width=15%|Donkey Kong
!style="text-align:center;" width=15% | [[Donkey Kong]]
|Defeat Donkey Kong in Hard Competition.
|Defeat Donkey Kong in Hard Competition.
|}
|}


==Machine parts and statistics==
==Machine parts==
Machines are composed of four parts: a body, a set of tires, an engine, and a weapon. They have five statistics which are as follow:
A few machine parts have unique properties not stated in the in-game description.
*'''Health''': The amount of hearts the machine starts with in Battle Competition mode. Each heart represents four Hit Points (HP).
*'''Power''': The amount of damage the machine's weapon deals, in HP.
*'''Speed''': The top speed of the machine.
*'''Acceleration''': The rate at which speed increases when accelerating.
*'''Handling''': How tight the machine turns.


To rate a machine's statistics, the game uses a base rating and applies the statistic modifiers of the machine parts that compose it. The base ratings are as follow:
*Although the Skolar Body takes mostly the same amount of damage from machine attacks as any other body, the Skolar Body receives less damage from stage hazards.
*'''Health''': 5/9
*Both Wiggler and Super Wiggler Tires allow the machine to rotate in place if the machine is stationary.
*'''Power''': 4/12
*Spiny Tires do not slide on slippery terrain compared to other grounded tires.
*'''Speed''': 16/31
*The E. Gadd Jet and Lakitu Cloud hover slightly above the ground, meaning that hazardous terrain such as lava cannot damage the machine.
*'''Acceleration''': 5/13
*'''Handling''': 10/18


When previewing a machine, the raw numbers of its statistics are not shown and are instead hinted at via a [[wikipedia:Radar chart|radar chart]].
There are five symbols that indicate different aspects of the machine's ability:
 
*'''Red Heart''': Health
Some machine parts possess an ability, granting a certain advantage during battles, at the cost of hindering a statistic to compensate. To buy all of the parts, the player must have at least 458 Points in total or more in all Minigame categories.
*'''Green Steering Wheel''': Handling
*'''White Boxing Glove''': Power
*'''Blue Vehicle Icon''': Maximum Speed
*'''Yellow Vehicle Icon''': Acceleration


===Body Types===
===Body Types===
Bodies affect the health statistic, and are the only kind of machine part to do so. They can also impact power and speed. To buy all of the Body Types, the player must have at least 99 4 Player Minigame Points in total or more.
These body types deal mostly with health units on a machine, although they can also modify speed.
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|-style="background-color: lavender;"
|- style="background-color: lavender;"
!width=10%|Name
!Name
!width=10%|Image
!Image
!width=20%|Description
!Description
!width=15%|Cost (4 Player Minigame Points)
!Cost (4 Player Minigame Points)
!width=5%|Health
!width=5%|Power
!width=5%|Speed
!width=5%|Acceleration
!width=5%|Handling
!width=20%|Ability
|-
|-
|'''Mushroom Body'''
|'''Mushroom Body'''
Line 94: Line 90:
|''A standard body with standard abilities''.
|''A standard body with standard abilities''.
|0
|0
|0
|0
|0
|0
|0
|None
|-
|-
|'''Star Body'''
|'''Star Body'''
Line 105: Line 95:
|''A speedy body that's light and inexpensive''.
|''A speedy body that's light and inexpensive''.
|5
|5
|&#45;2
|0
|&#43;2
|0
|0
|None
|-
|-
|'''Heart Body'''
|'''Heart Body'''
Line 116: Line 100:
|''A cute, heart-shaped body that's very durable.''
|''A cute, heart-shaped body that's very durable.''
|5
|5
|&#43;4*
|0
|0
|0
|0
|None
|-
|-
|'''Choo-Choo Body'''
|'''Choo-Choo Body'''
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|''An engine built for speed that's quite strong and durable.''
|''An engine built for speed that's quite strong and durable.''
|5
|5
|&#43;1
|0
|&#43;3
|0
|0
|None
|-
|-
|'''Egg Body'''
|'''Egg Body'''
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|''A body made of shells from Yoshi's eggs with increased defensive and offensive abilities.''
|''A body made of shells from Yoshi's eggs with increased defensive and offensive abilities.''
|7
|7
|&#43;2
|&#43;1
|0
|0
|0
|None
|-
|-
|'''Spiny Body'''
|'''Spiny Body'''
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|''A slow, spine-covered body that increases offensive abilities.
|''A slow, spine-covered body that increases offensive abilities.
|7
|7
|&#43;1
|&#43;3
|&#45;3
|0
|0
|None
|-
|-
|'''Lakitu Cloud Body
|'''[[Lakitu's Cloud|Lakitu Cloud]] Body
|[[File:Cloud_body.png|100px]]
|[[File:Cloud_body.png|100px]]
|''A fast body made of clouds with poor defensive abilities.
|''A fast body made of clouds with poor defensive abilities.
|10
|10
|&#45;4
|0
|&#43;4
|0
|0
|None
|-
|-
|'''Boo Body
|'''Boo Body
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|''A fast body with low defensive abilities that's visible only to radar.
|''A fast body with low defensive abilities that's visible only to radar.
|10
|10
|&#45;1
|&#43;1
|&#43;2
|0
|0
|Periodically turns the machine invisible on the opponent's screen, but remains visible on the radar
|-
|-
|'''DK Body
|'''DK Body
Line 182: Line 130:
|''A slow body made of barrels that increases defensive and offensive abilities.
|''A slow body made of barrels that increases defensive and offensive abilities.
|15
|15
|&#43;3
|&#43;4
|&#45;4
|0
|0
|None
|-
|-
|'''E. Gadd Body
|'''E. Gadd Body
Line 193: Line 135:
|''A hi-tech body that's very high-balanced, designed by the professor.
|''A hi-tech body that's very high-balanced, designed by the professor.
|15
|15
|&#43;2
|&#43;2
|&#43;2
|0
|0
|None
|-
|-
|'''Skolar Body
|'''Skolar Body
Line 204: Line 140:
|''A body with mostly average abilities that takes less damage from bombs and vehicle attacks.
|''A body with mostly average abilities that takes less damage from bombs and vehicle attacks.
|20
|20
|&#43;1
|&#43;2
|&#45;1
|0
|0
|Takes half damage (rounded down) from lava terrain and hazards
|}
|}
<sub>*Despite making the health statistic total 9, the machine starts battles with 8 hearts.</sub>


===Tires===
===Tires===
Tires modify speed, acceleration, and handling. To buy all of the Tires, the player must have at least 99 1-vs.-3 Minigame Points in total or more.
Tires can modify speed, acceleration, and handling.
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|-style="background-color: lavender;"
|- style="background-color: lavender;"
!width=10%|Name
!Name
!width=10%|Image
!Image
!width=20%|Description
!Description
!width=15%|Cost (1-vs.-3 Minigame Points)
!Cost (1-Vs-3 Minigame Points)
!width=5%|Health
!width=5%|Power
!width=5%|Speed
!width=5%|Acceleration
!width=5%|Handling
!width=20%|Ability
|-
|-
|'''Mushroom Tires'''
|'''Mushroom Tires'''
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|''Normal tires that are great for learning''.
|''Normal tires that are great for learning''.
|0
|0
|0
|0
|0
|0
|0
|None
|-
|-
|'''Star Tires'''
|'''Star Tires'''
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|''Fast tires with poor control.
|''Fast tires with poor control.
|5
|5
|0
|0
|&#43;3
|&#43;1
|&#45;3
|None
|-
|-
|'''Wiggler Tires'''
|'''Wiggler Tires'''
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|''Very slow tires with good control.
|''Very slow tires with good control.
|5
|5
|0
|0
|&#45;3
|0
|&#43;3
|Allows steering while the machine is stopped
|-
|-
|'''Goomba Tires'''
|'''Goomba Tires'''
Line 265: Line 170:
|''Quick tires with very quick acceleration.
|''Quick tires with very quick acceleration.
|5
|5
|0
|0
|&#43;1
|&#43;4
|0
|None
|-
|-
|'''Spiny Tires'''
|'''Spiny Tires'''
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|''Slower tires with great traction and decent acceleration.
|''Slower tires with great traction and decent acceleration.
|7
|7
|0
|0
|&#45;1
|&#43;2
|0
|Immune to dirt, ice, and metal terrain
|-
|-
|'''Choo-Choo Tires
|'''Choo-Choo Tires
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|''Superfast tires with super poor control.
|''Superfast tires with super poor control.
|7
|7
|0
|0
|&#43;4
|&#43;1
|&#45;4
|None
|-
|-
|'''Super Wiggler Tires
|'''Super Wiggler Tires
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|''Very slow tires with great traction.
|''Very slow tires with great traction.
|10
|10
|0
|0
|&#43;4
|&#43;1
|&#43;4
|Allows steering while the machine is stopped
|-
|-
|'''Lakitu Cloud
|'''Lakitu Cloud
Line 309: Line 190:
|''A cloud that hovers. It's very efficient on all terrain.
|''A cloud that hovers. It's very efficient on all terrain.
|10
|10
|0
|0
|&#45;2
|&#45;3
|&#43;1
|Floats; immune to all terrain including lava
|-
|-
|'''DK Tires
|'''DK Tires
Line 320: Line 195:
|''Tires made of barrels. They handle differently with each battle.
|''Tires made of barrels. They handle differently with each battle.
|15
|15
|0
|0
|?
|?
|?
|Speed, acceleration, and handling are randomized each battle
|-
|-
|'''E. Gadd Jet
|'''E. Gadd Jet
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|''A hi-tech jet with perfect speed and handling designed by the professor.
|''A hi-tech jet with perfect speed and handling designed by the professor.
|15
|15
|0
|0
|&#45;1
|&#45;2
|&#43;1
|Floats; immune to all terrain including lava
|-
|-
|'''Skolar Tires  
|'''Skolar Tires  
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|''Tires handmade by Skolar that are simple and balanced, even on slick surfaces.
|''Tires handmade by Skolar that are simple and balanced, even on slick surfaces.
|20
|20
|0
|0
|&#43;1
|&#45;1
|0
|Slides less on ice and metal terrain
|}
|}


===Engines===
===Engines===
Like tires, engines modify speed, acceleration, and handling. Engines are not visible on the machine; however, a machine's running sound can differ with the engine used. To buy all of the Engines, the player must have at least 99 2-vs.-2 Minigame Points in total or more.
Engines shape largely how fast machines move and how well they handle. Engines are not visible during battle; however, a machine's running sound can differ when different engines are used with it.
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|-style="background-color: lavender;"
|- style="background-color: lavender;"
!width=10%|Name
!Name
!width=10%|Image
!Image
!width=20%|Description
!Description
!width=15%|Cost (2-vs.-2 Minigame Points)
!Cost (2-Vs.-2 Minigame Points)
!width=5%|Health
!width=5%|Power
!width=5%|Speed
!width=5%|Acceleration
!width=5%|Handling
!width=20%|Ability
|-
|-
|'''Mushroom Engine'''
|'''Mushroom Engine'''
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|''A normal engine that's great for learning.
|''A normal engine that's great for learning.
|0
|0
|0
|0
|0
|0
|0
|None
|-
|-
|'''Star Engine'''
|'''Star Engine'''
Line 380: Line 225:
|''A speedy engine with poor control.
|''A speedy engine with poor control.
|5
|5
|0
|0
|&#43;3
|&#43;1
|&#45;3
|None
|-
|-
|'''Wiggler Engine'''
|'''Wiggler Engine'''
Line 391: Line 230:
|''An engine that's not very fast but is easy to control.
|''An engine that's not very fast but is easy to control.
|5
|5
|0
|0
|&#45;3
|0
|&#43;3
|None
|-
|-
|'''Goomba Engine'''
|'''Goomba Engine'''
Line 402: Line 235:
|''An engine that's a little speedy and has decent acceleration.
|''An engine that's a little speedy and has decent acceleration.
|5
|5
|0
|0
|&#43;1
|&#43;3
|0
|None
|-
|-
|'''Ztar Engine
|'''Ztar Engine
Line 413: Line 240:
|''A slow engine that's easy to control and has excellent acceleration.
|''A slow engine that's easy to control and has excellent acceleration.
|7
|7
|0
|0
|&#45;2
|&#43;2
|&#43;1
|None
|-
|-
|'''Choo-Choo Engine
|'''Choo-Choo Engine
Line 424: Line 245:
|''A superfast engine with super poor control.
|''A superfast engine with super poor control.
|7
|7
|0
|0
|&#43;4
|&#43;1
|&#45;4
|None
|-
|-
|'''Super Wiggler Engine
|'''Super Wiggler Engine
Line 435: Line 250:
|''An easy-to-handle engine that's slow.
|''An easy-to-handle engine that's slow.
|10
|10
|0
|0
|&#45;4
|&#43;1
|&#43;4
|None
|-
|-
|'''Goomba-Trio Engine
|'''Goomba-Trio Engine
Line 446: Line 255:
|''An engine with great acceleration, some extra power, and really poor control.
|''An engine with great acceleration, some extra power, and really poor control.
|10
|10
|0
|0
|&#43;1
|&#43;4
|&#45;1
|None
|-
|-
|'''DK Engine  
|'''DK Engine  
Line 457: Line 260:
|''An odd, banana-shaped engine that performs differently with each battle.
|''An odd, banana-shaped engine that performs differently with each battle.
|15
|15
|0
|0
|?
|?
|?
|Speed, acceleration, and handling are randomized each battle
|-
|-
|'''E. Gadd Engine
|'''E. Gadd Engine
Line 468: Line 265:
|''A hi-tech engine with great speed and control, designed by the professor.
|''A hi-tech engine with great speed and control, designed by the professor.
|15
|15
|0
|0
|&#43;2
|&#43;1
|&#43;2
|None
|-
|-
|'''Skolar Engine
|'''Skolar Engine
Line 479: Line 270:
|''An engine with well-balanced speed and control, handmade by Skolar.
|''An engine with well-balanced speed and control, handmade by Skolar.
|20
|20
|0
|0
|&#43;2
|&#43;3
|&#45;1
|None
|}
|}


===Weapons===
===Weapons===
Weapons mainly affect power, but they also impact speed. Stronger weapons tend to have lower speed. To buy all of the Weapons, the player must have at least 161 Battle Minigame Points in total or more.
Weapons modify mainly the machine's attack stat. All weapons also have weight; heavier guns lower the machine's speed more than lighter guns.
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|-style="background-color: lavender;"
|- style="background-color: lavender;"
!width=10%|Name
!Name
!width=10%|Image
!Image
!width=20%|Description
!Description
!width=15%|Cost (Battle Minigame Points)
!Cost (Battle Game Points)
!width=5%|Health
!width=5%|Power
!width=5%|Speed
!width=5%|Acceleration
!width=5%|Handling
!width=20%|Ability
|-
|-
|'''Mushroom Gun'''
|'''Mushroom Gun'''
Line 506: Line 285:
|''A normal gun that's good to learn with.
|''A normal gun that's good to learn with.
|0
|0
|0
|&#45;1
|&#43;1
|0
|0
|None
|-
|-
|'''Seed Machine Gun
|'''Seed Machine Gun
Line 517: Line 290:
|''A lightweight watermelon-shaped gun with weak rapid-fire abilities.
|''A lightweight watermelon-shaped gun with weak rapid-fire abilities.
|5
|5
|0
|&#45;1
|&#43;3
|0
|0
|None
|-
|-
|'''Bob-omb Cannon
|'''Bob-omb Cannon
Line 528: Line 295:
|''A time-delayed, Bob-omb-firing cannon that's powerful and heavy.
|''A time-delayed, Bob-omb-firing cannon that's powerful and heavy.
|5
|5
|0
|&#43;2
|&#45;2
|0
|0
|None
|-
|-
|'''Bullet Bill Gun'''
|'''Bullet Bill Gun'''
Line 539: Line 300:
|''A gun with average firepower that shoots opponent-seeking Bullet Bills.
|''A gun with average firepower that shoots opponent-seeking Bullet Bills.
|7
|7
|0
|0
|&#45;1
|0
|0
|None
|-
|-
|'''Pokey Tower Gun
|'''Pokey Tower Gun
Line 550: Line 305:
|''A gun with two diagonally-moving bullets and average firepower.
|''A gun with two diagonally-moving bullets and average firepower.
|7
|7
|0
|&#43;1
|0
|0
|0
|None
|-
|-
|'''Piranha Plant
|'''Piranha Plant
Line 561: Line 310:
|''A powerful and far-reaching gun with bullets fired from a Piranha Plant.
|''A powerful and far-reaching gun with bullets fired from a Piranha Plant.
|7
|7
|0
|&#43;2
|0
|0
|0
|None
|-
|-
|'''Bowser Breath
|'''Bowser Breath
Line 572: Line 315:
|''An effective Bowser-shaped flamethrower with a short range  
|''An effective Bowser-shaped flamethrower with a short range  
|10
|10
|0
|&#43;3
|&#45;1
|0
|0
|None
|-
|-
|'''Mr. I Laser
|'''Mr. I Laser
Line 583: Line 320:
|''A lightweight laser with average firepower that's fired from his eye.
|''A lightweight laser with average firepower that's fired from his eye.
|10
|10
|0
|&#43;2
|&#43;2
|0
|0
|None
|-
|-
|'''DK Gun
|'''DK Gun
Line 594: Line 325:
|''A banana-shaped gun that's very heavy and the most powerful of all.
|''A banana-shaped gun that's very heavy and the most powerful of all.
|15
|15
|0
|&#43;4
|&#45;3
|0
|0
|None
|-
|-
|'''E. Gadd Cannon  
|'''E. Gadd Cannon  
Line 605: Line 330:
|''A well-balanced cannon, designed by the professor, with opponent-seeking missiles.
|''A well-balanced cannon, designed by the professor, with opponent-seeking missiles.
|15
|15
|0
|&#43;1
|0
|0
|0
|None
|-
|-
|'''Skolar Gun
|'''Skolar Gun
Line 616: Line 335:
|''A good overall weapon, handmade by Skolar. Press the button to shoot and release it to detonate.
|''A good overall weapon, handmade by Skolar. Press the button to shoot and release it to detonate.
|20
|20
|0
|&#43;3
|&#45;3
|0
|0
|None
|-
|-
|'''Bowser Punch
|'''Bowser Punch
Line 627: Line 340:
|''A very effective prototype that fires short-ranged Bowser punches!
|''A very effective prototype that fires short-ranged Bowser punches!
|30
|30
|0
|&#43;4
|&#45;1
|0
|0
|None
|-
|-
|'''Bob-omb Wall
|'''Bob-omb Wall
Line 638: Line 345:
|''A specialty weapon that drops a wall of bombs and increases speed.
|''A specialty weapon that drops a wall of bombs and increases speed.
|30
|30
|0
|&#43;2
|&#43;2
|0
|0
|None
|}
|}


===Unlock criteria===
===Unlock criteria===
{|border="1"cellspacing=0 cellpadding=2 align="center" style="text-align:center;border-collapse:collapse"width=50%
{| border="1" cellspacing=0 cellpadding=2 align="center" style="text-align:center;border-collapse:collapse" width=84%
|-
|-
!colspan=2 style="background:lavender;text-align:center"width=50%|Criteria
! colspan=2 style="background:lavender;text-align:center" width=84% | Criteria
|-
|-
!width=15%|DK Body, Tires, Engine, Gun
!style="text-align:center;" width=15% | DK Body, Tires, Engine, Gun
|Unlock Donkey Kong as a playable character
|Unlock Donkey Kong as a playable character
|-
|-
!width=15%|Skolar Body, Tires, Engine, Gun  
!style="" width=15% | Skolar Body, Tires, Engine, Gun  
|Beat every Duel Mode on every difficulty  
|Beat every Duel Mode on every difficulty  
|-
|-
!width=15%|Bowser Punch, Bob-omb Wall
!style="" width=15% | Bowser Punch
|Purchase every Machine Part
|-
!style="" width=15% | Bob-omb Wall
|Purchase every Machine Part
|Purchase every Machine Part
|}
|}


===Options===
===Options===
After a new machine has been assembled in a garage, the player will be prompted to give it a name. After this, various options will appear:
After the machine has been assembled player will be taken to Garage A-1 where players give it a name. After this, there are various options to improve the machine:
{|style="text-align: center; width: 50%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
 
|-style="background-color: lavender;"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|- style="background-color: lavender;"
!Icon!!Effect
!Icon!!Effect
|-
|-
|[[File:WrenchMP5.png|100px]]||Changes the parts used for the machine
|[[File:WrenchMP5.png|100px]]||Trade the parts of the machine
|-
|-
|[[File:EyeMP5.png|100px]]||Shows the name and statistics of the machine
|[[File:EyeMP5.png|100px]]||See the details of the machine
|-
|-
|[[File:BattleMP5.png|100px]]||Starts a duel against another player or a tournament against CPU players
|[[File:BattleMP5.png|100px]]||Start a duel with another person or CPU
|-
|-
|[[File:TrashCanMP5.png|100px]]||Deletes the machine, allowing a new one to be assembled
|[[File:TrashCanMP5.png|100px]]||Throw away the selected machine
|}
|}


Line 679: Line 384:
The player can choose the battle from the garage menu, but only Battle Competition on ''easy'' and ''normal'' are available at the start. If the player loses any game, the tournament ends and the player receives no trophies. On ''easy'' mode, the player faces mostly Koopa Kids and few other characters. In ''normal'' mode, there are more unique characters and less Koopa Kids. In ''hard'' mode, Koopa Kids are absent and Bowser and Donkey Kong appear in the competition.
The player can choose the battle from the garage menu, but only Battle Competition on ''easy'' and ''normal'' are available at the start. If the player loses any game, the tournament ends and the player receives no trophies. On ''easy'' mode, the player faces mostly Koopa Kids and few other characters. In ''normal'' mode, there are more unique characters and less Koopa Kids. In ''hard'' mode, Koopa Kids are absent and Bowser and Donkey Kong appear in the competition.


In all competitions, there are obstacles, such as stationary [[Spiny Shell (red)|Spiny Shell]]s or [[Bob-omb]]s that detonate within a certain amount of time or upon contact. The size of a Bob-omb mirrors the damage it can do. [[Warp Pipe]]s simply block machines. [[Mushroom]]s occasionally appear along the course and grant the machine better speed and control for a certain amount of time when collided with, as well as [[Cursed Mushroom]]s, which hinder speed and control.  
In all competitions, there are obstacles, such as stationary [[Spiny Shell (red)|Spiny Shell]]s or [[Bob-omb]]s that detonate within a certain amount of time or upon contact. The size of a Bob-omb mirrors the damage it can do. [[Warp Pipe]]s simply block machines. [[Mushroom]]s occasionally appear along the course and grant the machine better speed and control for a certain amount of time when collided with, as well as [[Poison Mushroom]]s, which hinder speed and control.  


Terrain can vary in an arena called Random Ruckus. Dirt and grass are present and do no special effects. Metal and ice make the machines harder to control. Lava damages and pushes away the machine. Mud makes vehicles slower. However, if a machine is equipped with [[Lakitu's Cloud|Lakitu Cloud]] or [[Professor Elvin Gadd|E. Gadd]] Jet tires, the machine does not get affected by any sort of terrain while Spiny Tires negate sliding.  
Terrain can vary in an arena called Random Ruckus. Dirt and grass are present and do no special effects. Metal and ice make the machines harder to control. Lava damages and pushes away the machine. Mud makes vehicles slower. However, if a machine is equipped with [[Lakitu's Cloud|Lakitu Cloud]] or [[E. Gadd]] Jet tires, the machine does not get affected by any sort of terrain while Spiny Tires negate sliding.  


===Modes===  
===Modes===  
====Battle Competition====
====Battle Competition====
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|-style="background-color: lavender;"
|- style="background-color: lavender;"
!Icon
!Icon
!Description
!Description
Line 694: Line 399:
|align="left"|The goal of this 90 second game is to eliminate the opponent. If the timer runs out before a player is eliminated, the player having more health left wins. The player must fire the weapon with {{button|gcn|B}} at the other player and keep moving to avoid opposing attacks and obstacles.
|align="left"|The goal of this 90 second game is to eliminate the opponent. If the timer runs out before a player is eliminated, the player having more health left wins. The player must fire the weapon with {{button|gcn|B}} at the other player and keep moving to avoid opposing attacks and obstacles.
|[[File:BattleCompetitionMP5.png|200px]]
|[[File:BattleCompetitionMP5.png|200px]]
|-
|}
|}


====Flag Competition====
====Flag Competition====
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|-style="background-color: lavender;"
|- style="background-color: lavender;"
!Icon
!Icon
!Description
!Description
Line 704: Line 410:
|-
|-
|[[File:FlagCompetition.png|50px]]
|[[File:FlagCompetition.png|50px]]
|align="left"|In this game, the object is to collect three flags before the opposing player does. This game's time limit is also 90 seconds; the game ends if nobody collects three flags. Although hitting the opposing player immobilizes them momentarily, attacking the opposing member is not the goal of the game.  
|align="left"|In this game, the object is to collect three flags before the opposing player does. This game's time limit is also 90 seconds; the game ends if nobody collects three flags. Although hitting the opposing player immobilizes him or her momentarily, attacking the opposing member is not the goal of the game.  
|[[File:FlagSuperDuelMP5.png|200px]]
|[[File:FlagSuperDuelMP5.png|200px]]
|-
|}
|}


====Robo-Rabbit Competition====
====Robo-Rabbit Competition====
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|-style="background-color: lavender;"
|- style="background-color: lavender;"
!Icon
!Icon
!Description
!Description
Line 718: Line 425:
|align="left"|The goal in this competition is to wipe out three Robo-Rabbits before the opposing player does within the time limit of 90 seconds. Again, the player can shoot and stun the opposing member. The Robo-Rabbits are fast, move erratically, and can tunnel underground.
|align="left"|The goal in this competition is to wipe out three Robo-Rabbits before the opposing player does within the time limit of 90 seconds. Again, the player can shoot and stun the opposing member. The Robo-Rabbits are fast, move erratically, and can tunnel underground.
|[[File:RoboRabbitCompetitionMP5.png|200px]]
|[[File:RoboRabbitCompetitionMP5.png|200px]]
|-
|}
|}


====Unlock criteria====
====Unlock criteria====
{|border="1"cellspacing=0 cellpadding=2 align="center"style="text-align:center;border-collapse:collapse"width=50%
{| border="1" cellspacing=0 cellpadding=2 align="center" style="text-align:center;border-collapse:collapse" width=84%
|-
|-
!colspan=2 style="background:lavender;text-align:center"width=50%|Criteria
! colspan=2 style="background:lavender;text-align:center" width=84% | Criteria
|-
|-
!style="text-align:center;"width=15%|Hard Difficulty
!style="text-align:center;" width=15% | Hard Difficulty
|Win Battle Competition on Easy and Normal difficulty
|Win Battle Competition on Easy and Normal difficulty
|-
|-
|-
|-
!style="text-align:center;"width=15%|Flag Competition
!style="text-align:center;" width=15% | Flag Competition
|Win Battle Competition on Hard difficulty
|Win Battle Competition on Hard difficulty
|-
|-
!style="text-align:center;"width=15%|Robo-Rabbit Competition
!style="text-align:center;" width=15% | Robo-Rabbit Competition
|Win Flag Competition on Hard difficulty
|Win Flag Competition on Hard difficulty
|-
|}
|}


==CPU opponents and machines==
==CPU opponents and machines==
All the CPU opponents also have nicknames for the final battle in a tournament.
All the CPU opponents also have nicknames for the final battle in a tournament.
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|-
|-
!Last Hero Mario<br>[[File:Mario Mugshot Party 5.png]]
!Last Hero Mario<br>[[File:Mario Mugshot Party 5.png]]
Line 750: Line 459:
||Cute 'n' Astute<br>[[File:Cute 'n' Astute 5.png|200px]]<br>[[Princess Daisy|Daisy]]'s <span style="color:red">machine</span>. Fast, it's no pansy!
||Cute 'n' Astute<br>[[File:Cute 'n' Astute 5.png|200px]]<br>[[Princess Daisy|Daisy]]'s <span style="color:red">machine</span>. Fast, it's no pansy!
|-
|-
|Body Type: Choo-Choo Body<br>Tires: Star Tires<br> Engine: Goomba-Trio Engine<br> Weapon: E. Gadd Cannon
| Body Type: Choo-Choo Body<br> Tires: Star Tires<br> Engine: Goomba-Trio Engine<br> Weapon: E. Gadd Cannon
|Body Type: Lakitu Cloud Body<br>Tires: E. Gadd Jet<br> Engine: Goomba Engine<br> Weapon: Seed Machine Gun
| Body Type: Lakitu Cloud Body<br> Tires: E. Gadd Jet<br> Engine: Goomba Engine<br> Weapon: Seed Machine Gun
|Body Type: E. Gadd Body<br>Tires: Lakitu Cloud<br>Engine: Choo-Choo Engine<br> Weapon: Bullet Bill Gun
| Body Type: E. Gadd Body<br> Tires: Lakitu Cloud<br>Engine: Choo-Choo Engine<br> Weapon: Bullet Bill Gun
|Body Type: Star Body<br>Tires: Wiggler Tires<br> Engine: Goomba Engine<br> Weapon: Bullet Bill Gun
| Body Type: Star Body<br> Tires: Wiggler Tires<br> Engine: Goomba Engine<br> Weapon: Bullet Bill Gun
|-
|-
!Mr. Lucky Yoshi<br>[[File:MP5Yoshi.png]]
!Mr. Lucky Yoshi<br>[[File:MP5Yoshi.png]]
Line 765: Line 474:
||Toadster Toaster<br>[[File:Toadster Toaster 5.png|200px]]<br>[[Toad]]'s <span style="color:red">machine</span>. Decent, but only if it were a roadster...
||Toadster Toaster<br>[[File:Toadster Toaster 5.png|200px]]<br>[[Toad]]'s <span style="color:red">machine</span>. Decent, but only if it were a roadster...
|-
|-
|Body Type: Egg Body<br>Tires: Star Tires<br> Engine: Wiggler Engine<br> Weapon: Pokey Tower Gun
| Body Type: Egg Body<br> Tires: Star Tires<br> Engine: Wiggler Engine<br> Weapon: Pokey Tower Gun
|Body Type: Heart Body<br>Tires: Super Wiggler Tires<br> Engine: Choo-Choo Engine<br> Weapon: Piranha Plant
| Body Type: Heart Body<br> Tires: Super Wiggler Tires<br> Engine: Choo-Choo Engine<br> Weapon: Piranha Plant
|Body Type: Spiny Body<br>Tires: Star Tires<br> Engine: Goomba Engine<br> Weapon: Bob-omb Cannon
| Body Type: Spiny Body<br> Tires: Star Tires<br> Engine: Goomba Engine<br> Weapon: Bob-omb Cannon
|Body Type: Mushroom Body<br>Tires: Mushroom Tires<br> Engine: Mushroom Engine<br> Weapon: Mushroom Gun
| Body Type: Mushroom Body<br> Tires: Mushroom Tires<br> Engine: Mushroom Engine<br> Weapon: Mushroom Gun
|-
|-
!Nightmare Boo<br>[[File:BOO Shot Party 5.png]]
!Nightmare Boo<br>[[File:BOO Shot Party 5.png]]
Line 780: Line 489:
||Bowser Dozer<br>[[File:Bowser Dozer 5.png|200px]]<br>[[Bowser]]'s <span style="color:red">machine</span>. Get too close and you're toast!
||Bowser Dozer<br>[[File:Bowser Dozer 5.png|200px]]<br>[[Bowser]]'s <span style="color:red">machine</span>. Get too close and you're toast!
|-
|-
|Body Type: Boo Body<br>Tires: Choo-Choo Tires<br> Engine: Ztar Engine<br> Weapon: Mr. I Laser
| Body Type: Boo Body<br> Tires: Choo-Choo Tires<br> Engine: Ztar Engine<br> Weapon: Mr. I Laser
|Body Type: Star Body<br>Tires: Wiggler Tires<br> Engine: Super Wiggler Engine<br> Weapon: Seed Machine Gun
| Body Type: Star Body<br> Tires: Wiggler Tires<br> Engine: Super Wiggler Engine<br> Weapon: Seed Machine Gun
|Body Type: DK Body<br>Tires: DK Tires<br> Engine: DK Engine<br> Weapon: DK Gun
| Body Type: DK Body<br> Tires: DK Tires<br> Engine: DK Engine<br> Weapon: DK Gun
|Body Type: Heart Body<br>Tires: Spiny Tires<br> Engine: E.Gadd Engine<br> Weapon: Bowser Breath
| Body Type: Heart Body<br> Tires: Spiny Tires<br> Engine: E.Gadd Engine<br> Weapon: Bowser Breath
|}
|}


==Arenas==
==Arenas==
These arenas are playable only in Vs. matches. In D1 Tournament, the arena is always a variation of Random Ruckus. There are a total of eight arenas to battle in.
These arenas are playable only in Vs. matches. In D1 Tournament, the arena is always a variation of Random Ruckus. There are a total of eight arenas to battle in.
{|style="width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
 
|-style="background-color: lavender;"
{|style="width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
!Icon and Name!!In-Game Screenshot!!In-Game Description
|- style="background-color: lavender;"
!Icon and Name !! In-Game Screenshot !! In-Game Description
|-
|align="center"|[[File:GreenMeadowMP5.png]]<br>'''[[Green Meadow]]'''||align="center"|[[File:GreenMeadowDuel.png|200px]] || ''Battle in a big field under blue skies!''
|-
|-
|align="center"|[[File:GreenMeadowMP5.png]]<br>'''[[Green Meadow]]'''||align="center"|[[File:GreenMeadowDuel.png|200px]]||''Battle in a big field under blue skies!''
|align="center"|[[File:MoonlitMidnightMP5.png]]<br>'''[[Moonlit Midnight]]'''||align="center"|[[File:MoonlitMidnightDuel.png|200px]] || ''Battle in a big pond under a starlit sky!''
|-
|-
|align="center"|[[File:MoonlitMidnightMP5.png]]<br>'''[[Moonlit Midnight]]'''||align="center"|[[File:MoonlitMidnightDuel.png|200px]]||''Battle in a big pond under a starlit sky!''
|align="center"|[[File:QuicksandDesertMP5.png]]<br>'''[[Quicksand Desert]]'''||align="center"|[[File:QuicksandDesertDuel.png|200px]] || ''Battle in sand within a limited area!''
|-
|-
|align="center"|[[File:QuicksandDesertMP5.png]]<br>'''[[Quicksand Desert]]'''||align="center"|[[File:QuicksandDesertDuel.png|200px]]||''Battle in sand within a limited area!''
|align="center"|[[File:SnowySlopeMP5.png]]<br>'''[[Snowy Slope]]'''||align="center"|[[File:SnowySlopeDuel.png|200px]] || ''Battle on slippery ice surfaces during a raging snow storm!''
|-
|-
|align="center"|[[File:SnowySlopeMP5.png]]<br>'''[[Snowy Slope]]'''||align="center"|[[File:SnowySlopeDuel.png|200px]]||''Battle on slippery ice surfaces during a raging snow storm!''
|align="center"|[[File:JungleFallsMP5.png]]<br>'''[[Jungle Falls (Mario Party 5)|Jungle Falls]]'''||align="center"|[[File:JungleFallsDuel.png|200px]] || ''Battle on a suspension bridge with a bamboo backdrop!''
|-
|-
|align="center"|[[File:JungleFallsMP5.png]]<br>'''[[Jungle Falls (Mario Party 5)|Jungle Falls]]'''||align="center"|[[File:JungleFallsDuel.png|200px]]||''Battle on a suspension bridge with a bamboo backdrop!''
|align="center"|[[File:LunarOutpostMP5.png]]<br>'''[[Lunar Outpost]]'''||align="center"|[[File:LunarOutpostDuel.png|200px]] || ''Battle in a big bowl-shaped crater on the surface of the moon!''
|-
|-
|align="center"|[[File:LunarOutpostMP5.png]]<br>'''[[Lunar Outpost]]'''||align="center"|[[File:LunarOutpostDuel.png|200px]]||''Battle in a big bowl-shaped crater on the surface of the moon!''
|align="center"|[[File:BowserStadiumMP5.png]]<br>'''[[Bowser Stadium (Mario Party 5)|Bowser Stadium]]'''||align="center"|[[File:BowserStadiumDuel.png|200px]] || ''Battle on a stage surrounded by dangerous hot magma!''
|-
|-
|align="center"|[[File:BowserStadiumMP5.png]]<br>'''[[Bowser Stadium (Mario Party 5)|Bowser Stadium]]'''||align="center"|[[File:BowserStadiumDuel.png|200px]]||''Battle on a stage surrounded by dangerous hot magma!''
|align="center"|[[File:RandomRuckusMP5.png|128px]]<br>'''[[Random Ruckus]]'''||align="center"|[[File:RandomRuckusDuel.png|200px]] || ''Battle in a new environment with each battle!''
|-
|-
|align="center"|[[File:RandomRuckusMP5.png|128px]]<br>'''[[Random Ruckus]]'''||align="center"|[[File:RandomRuckusDuel.png|200px]]||''Battle in a new environment with each battle!''
|}
|}


Line 814: Line 525:
|JapR=Sūpā Dyueru Mōdo
|JapR=Sūpā Dyueru Mōdo
|JapM=Super Duel Mode
|JapM=Super Duel Mode
|Ita=Modalità Gran Premio
|ItaM=Grand Prix Mode
|Fre=Mode Super Duel
|FreM=Super Duel Mode
|Spa=Duelo estelar
|SpaM=Stellar duel
|Ger=Super-Duell-Modus
|GerM=Super Duel Mode
}}
}}


Line 893: Line 596:
|Jap=シュッポーボディ
|Jap=シュッポーボディ
|JapR=Shuppō Bodi
|JapR=Shuppō Bodi
|JapM=Choo-Choo Body; from「しゅっぽ」(''shuppo'', an onomatopoeia for the sound a train makes)
|JapM=Choo-Choo Body; from 「しゅっぽ」 ''shuppo'', a Japanese onomatopoeia for the sound a train makes.
}}
}}


Line 921: Line 624:
|Jap=ステレサボディ
|Jap=ステレサボディ
|JapR=Suteresa Bodi
|JapR=Suteresa Bodi
|JapM=Portmanteau of「ステルス」(''suterusu'', "stealth") and「テレサ」(''Teresa'', "[[Boo]]") + "body"
|JapM=Stalth-Boo Body; a portmanteau of 「ステルス」 ''sutresu'', "stealth" and 「テレサ」 ''Teresa'', the Japanese name for [[Boo]].
}}
}}


Line 985: Line 688:
|Jap=シュッポータイヤ
|Jap=シュッポータイヤ
|JapR=Shuppō Taiya
|JapR=Shuppō Taiya
|JapM=Choo-Choo Tire
|JapM=Choo-Choo Tire; from 「しゅっぽ」 ''shuppo'', a Japanese onomatopoeia for the sound a train makes.
}}
}}


Line 1,024: Line 727:


===Engines===
===Engines===
====Mushroom Engine====
====Mushroom Engine====
{{foreign names
{{foreign names
Line 1,030: Line 734:
|JapM=Mushroom Engine
|JapM=Mushroom Engine
}}
}}
====Star Engine====
====Star Engine====
{{foreign names
{{foreign names
Line 1,037: Line 740:
|JapM=Star Engine
|JapM=Star Engine
}}
}}
====Wiggler Engine====
====Wiggler Engine====
{{foreign names
{{foreign names
Line 1,044: Line 746:
|JapM=Wiggler Engine
|JapM=Wiggler Engine
}}
}}
====Goomba Engine====
====Goomba Engine====
{{foreign names
{{foreign names
|Jap=クリボーエンジン
|Jap=クリボーエンジン
|JapR=Kuribō Enjin
|JapR=Kuribō Enjin
|JapM=Goomba Engine
|JapM=Mushroom Engine
}}
}}
====Ztar Engine====
====Ztar Engine====
{{foreign names
{{foreign names
Line 1,058: Line 758:
|JapM=Ztar Engine
|JapM=Ztar Engine
}}
}}
====Choo-Choo Engine====
====Choo-Choo Engine====
{{foreign names
{{foreign names
Line 1,065: Line 764:
|JapM=Choo-Choo Mechanism
|JapM=Choo-Choo Mechanism
}}
}}
====Super Wiggler Engine====
====Super Wiggler Engine====
{{foreign names
{{foreign names
Line 1,072: Line 770:
|JapM=High Flower Engine
|JapM=High Flower Engine
}}
}}
====Goomba-Trio Engine====
====Goomba-Trio Engine====
{{foreign names
{{foreign names
Line 1,079: Line 776:
|JapM=High Goomba Engine
|JapM=High Goomba Engine
}}
}}
====DK Engine====
====DK Engine====
{{foreign names
{{foreign names
Line 1,086: Line 782:
|JapM=DK Engine
|JapM=DK Engine
}}
}}
====E. Gadd Engine====
====E. Gadd Engine====
{{foreign names
{{foreign names
Line 1,093: Line 788:
|JapM=E. Gadd Engine
|JapM=E. Gadd Engine
}}
}}
====Skolar Engine====
====Skolar Engine====
{{foreign names
{{foreign names
Line 1,102: Line 796:


===Weapons===
===Weapons===
====Mushroom Gun====
====Mushroom Gun====
{{foreign names
{{foreign names
Line 1,108: Line 803:
|JapM=Mushroom Cannon
|JapM=Mushroom Cannon
}}
}}
====Seed Machine Gun====
====Seed Machine Gun====
{{foreign names
{{foreign names
Line 1,115: Line 809:
|JapM=Seed Machine Gun
|JapM=Seed Machine Gun
}}
}}
====Bob-omb Cannon====
====Bob-omb Cannon====
{{foreign names
{{foreign names
Line 1,122: Line 815:
|JapM=Bob-omb Cannon
|JapM=Bob-omb Cannon
}}
}}
====Bullet Bill Gun====
====Bullet Bill Gun====
{{foreign names
{{foreign names
Line 1,129: Line 821:
|JapM=Chasing Bullet Bill Cannon
|JapM=Chasing Bullet Bill Cannon
}}
}}
====Pokey Tower Gun====
====Pokey Tower Gun====
{{foreign names
{{foreign names
Line 1,136: Line 827:
|JapM=Pokey Tower
|JapM=Pokey Tower
}}
}}
====Piranha Plant====
====Piranha Plant====
{{foreign names
{{foreign names
Line 1,143: Line 833:
|JapM=Piranha Cannon
|JapM=Piranha Cannon
}}
}}
====Bowser Breath====
====Bowser Breath====
{{foreign names
{{foreign names
Line 1,150: Line 839:
|JapM=Bowser Fire
|JapM=Bowser Fire
}}
}}
====Mr. I Laser====
====Mr. I Laser====
{{foreign names
{{foreign names
Line 1,157: Line 845:
|JapM=Mr. I Laser
|JapM=Mr. I Laser
}}
}}
====DK Gun====
====DK Gun====
{{foreign names
{{foreign names
Line 1,164: Line 851:
|JapM=DK Cannon
|JapM=DK Cannon
}}
}}
====E. Gadd Cannon====
====E. Gadd Cannon====
{{foreign names
{{foreign names
Line 1,171: Line 857:
|JapM=E. Gadd Cannon
|JapM=E. Gadd Cannon
}}
}}
====Skolar Gun====
====Skolar Gun====
{{foreign names
{{foreign names
Line 1,178: Line 863:
|JapM=Skolar Cannon
|JapM=Skolar Cannon
}}
}}
====Bowser Punch====
====Bowser Punch====
{{foreign names
{{foreign names
Line 1,185: Line 869:
|JapM=Bowser Punch
|JapM=Bowser Punch
}}
}}
====Bob-omb Wall====
====Bob-omb Wall====
{{foreign names
{{foreign names
Line 1,194: Line 877:


===CPU opponents and machines===
===CPU opponents and machines===
====Banana Bot====
====Banana Bot====
{{foreign names
{{foreign names
Line 1,200: Line 884:
|JapM=Bottomless Banaaana
|JapM=Bottomless Banaaana
}}
}}
====Bowser Dozer====
====Bowser Dozer====
{{foreign names
{{foreign names
|Jap=わがままクッパ
|Jap=わがままクッパ
|JapR=Wagamama Kuppa
|JapR=Wagamama Kuppa
|JapM=Selfish Bowser
|JapM=Wayward Bowser
}}
}}
====Lil' Bro Speed====
====Lil' Bro Speed====
{{foreign names
{{foreign names
Line 1,214: Line 896:
|JapM=Lil' Bro Speed
|JapM=Lil' Bro Speed
}}
}}
====Super Dash====
====Super Dash====
{{foreign names
{{foreign names
Line 1,221: Line 902:
|JapM=Super Dash
|JapM=Super Dash
}}
}}
====Shiny Tiara====
====Shiny Tiara====
{{foreign names
{{foreign names
Line 1,228: Line 908:
|JapM=Shiny Tiara
|JapM=Shiny Tiara
}}
}}
====Greedy Mustache====
====Greedy Mustache====
{{foreign names
{{foreign names
Line 1,235: Line 914:
|JapM=Happy Mustache-Mustache
|JapM=Happy Mustache-Mustache
}}
}}
====Sheer Sideswipe====
====Sheer Sideswipe====
{{foreign names
{{foreign names
Line 1,242: Line 920:
|JapM=Robbing Ghost
|JapM=Robbing Ghost
}}
}}
====Egg-celeration====
====Egg-celeration====
{{foreign names
{{foreign names
Line 1,249: Line 926:
|JapM=Pleasant Egg
|JapM=Pleasant Egg
}}
}}
====Superdupe Coupe====
====Superdupe Coupe====
{{foreign names
{{foreign names
|Jap=いじイジわるワル
|Jap=いじイジわるワル
|JapR=Iji'iji Waruwaru
|JapR=Iji-iji Waruwaru
|JapM=Possibly from the hiragana and katakana versions of「意地悪」(''ijiwaru'', "ill-tempered")
|JapM=Meanie Beanie
}}
}}
====Cute 'n' Astute====
====Cute 'n' Astute====
{{foreign names
{{foreign names
Line 1,263: Line 938:
|JapM=Dazzling Jewel
|JapM=Dazzling Jewel
}}
}}
====Toadster Toaster====
====Toadster Toaster====
{{foreign names
{{foreign names
Line 1,270: Line 944:
|JapM=Mushroom Power
|JapM=Mushroom Power
}}
}}
====Minion Mobile====
====Minion Mobile====
{{foreign names
{{foreign names
Line 1,277: Line 950:
|JapM=Go-Go Minion
|JapM=Go-Go Minion
}}
}}
====The Beast Donkey Kong====
====The Beast Donkey Kong====
{{foreign names
{{foreign names
Line 1,284: Line 956:
|JapM=The Beast
|JapM=The Beast
}}
}}
====Tie-Land Bowser====
====Tie-Land Bowser====
{{foreign names
{{foreign names
Line 1,291: Line 962:
|JapM=Tyrant
|JapM=Tyrant
}}
}}
====Perfect Luigi====
====Perfect Luigi====
{{foreign names
{{foreign names
Line 1,298: Line 968:
|JapM=Perfect L
|JapM=Perfect L
}}
}}
====Last Hero Mario====
====Last Hero Mario====
{{foreign names
{{foreign names
Line 1,305: Line 974:
|JapM=Last Hero
|JapM=Last Hero
}}
}}
====Beautiful Peach====
====Beautiful Peach====
{{foreign names
{{foreign names
Line 1,312: Line 980:
|JapM=Beautiful
|JapM=Beautiful
}}
}}
====Wild Man Wario====
====Wild Man Wario====
{{foreign names
{{foreign names
Line 1,319: Line 986:
|JapM=Wild Man
|JapM=Wild Man
}}
}}
====Nightmare Boo====
====Nightmare Boo====
{{foreign names
{{foreign names
Line 1,326: Line 992:
|JapM=Nightmare
|JapM=Nightmare
}}
}}
====Mr. Lucky Yoshi====
====Mr. Lucky Yoshi====
{{foreign names
{{foreign names
Line 1,333: Line 998:
|JapM=Mr. Lucky
|JapM=Mr. Lucky
}}
}}
====Dark Rider Waluigi====
====Dark Rider Waluigi====
{{foreign names
{{foreign names
Line 1,347: Line 1,011:
|JapM=Pretty Woman
|JapM=Pretty Woman
}}
}}
====Samurai Toad====
====Samurai Toad====
{{foreign names
{{foreign names
Line 1,354: Line 1,017:
|JapM=Samurai
|JapM=Samurai
}}
}}
====Bad Boy Koopa Kid====
====Bad Boy Koopa Kid====
{{foreign names
{{foreign names
Line 1,363: Line 1,025:


===Modes===
===Modes===
====Battle Competition====
====Battle Competition====
{{foreign names
{{foreign names
Line 1,369: Line 1,032:
|JapM=Battle Tournament
|JapM=Battle Tournament
}}
}}
====Flag Competition====
====Flag Competition====
{{foreign names
{{foreign names
Line 1,376: Line 1,038:
|JapM=Flag Tournament
|JapM=Flag Tournament
}}
}}
====Robo-Rabbit Competition====
====Robo-Rabbit Competition====
{{foreign names
{{foreign names
Line 1,383: Line 1,044:
|JapM=Rabbit Tournament
|JapM=Rabbit Tournament
}}
}}
==Trivia==
*The Super Wiggler Tires' description states they are very slow, but they are actually tied with the Lakitu Cloud Body and the Choo-Choo Tires for the largest speed bonus, with a modifier of +4. This is presumably a mistake and intended to be -4 instead.
*Although the speed, acceleration, and handling statistics are usually randomized by the DK Tires and the DK Engine, they are always maxed out when used by CPU-controlled Donkey Kong in tournaments.


{{MP5}}
{{MP5}}
[[it: Modalità Gran Premio]]
[[Category:Mario Party 5]]
[[Category:Mario Party 5]]

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