Paper Mario: The Thousand-Year Door (Nintendo Switch): Difference between revisions

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**[[Rogueport Sewers]], [[Shhwonk Fortress]], the [[Excess Express]], and [[Riverside Station]] are now added to the map.
**[[Rogueport Sewers]], [[Shhwonk Fortress]], the [[Excess Express]], and [[Riverside Station]] are now added to the map.
*The curtains now open to reveal the title screen, which does not happen in the original game. They also now remain closed when accessing the file select screen.<ref name=Duo/>
*The curtains now open to reveal the title screen, which does not happen in the original game. They also now remain closed when accessing the file select screen.<ref name=Duo/>
*Upon the start of non-First Strike battles, enemies that appear on the stage now steel themselves for battle.
*Upon the start of non-First Strike battles, enemies that enter the stage now steel themselves for battle.
*A loading icon appears in the bottom-right corner of the screen when loading scenes, depicting miniature icons of the Crystal Stars arranged in a ring similar to the [[Big Paint Star]] ring used in the loading icon for ''Paper Mario: Color Splash'' and the [[streamer]] ring for ''Paper Mario: The Origami King''.<ref>https://www.youtube.com/watch?v=f3YxRoPSdcY</ref>
*A loading icon appears in the bottom-right corner of the screen when loading scenes, depicting miniature icons of the Crystal Stars arranged in a ring similar to the [[Big Paint Star]] ring used in the loading icon for ''Paper Mario: Color Splash'' and the [[streamer]] ring for ''Paper Mario: The Origami King''.<ref>https://www.youtube.com/watch?v=f3YxRoPSdcY</ref>
*The Puni counter is now positioned on the upper-left corner of the screen instead of the lower-left, colored yellow instead of white, and now flashes when Mario is separated from the Punies.


===Audio changes===
===Audio changes===
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