Super Mario 3D Land: Difference between revisions

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*''[[Donkey Kong (game)|Donkey Kong]]'': In the final battle with Bowser, Bowser throws barrels at Mario similar to Donkey Kong.
*''[[Donkey Kong (game)|Donkey Kong]]'': In the final battle with Bowser, Bowser throws barrels at Mario similar to Donkey Kong.
*''[[Super Mario Bros.]]'': Mario's original sprite from this game appears as his world map icon on the touch screen. [[False Bowser]]s return with a similar battle style. A remix of the main theme from this game is played in [[Coin Heaven]]s and in World 2-3 (Mario is also humming the theme in the cutscene between Worlds 5 and 6). This level also contains platforms identical to sprites of Mario, Peach, Luigi and a Super Mushroom from this game and the end of the level is designed like a the commonly seen end of level in that game. Special 1-3 contains platforms that are identical to a ? Block, a Goomba, a Cloud, a Bullet Bill, a Cheep-Cheep, and three fireballs and the end of the level is designed like a night time end of a level in that game.  The end of level music also plays at the end of 2-3 and Special 1-3. The "crown award" used to represent a further obtention of extra lives returns, but now 3 Crowns appear instead. Mario's first encounter with False Bowser is modeled after the original encounters in SMB, including pressing a switch that will send False Bowser to his doom. True to the original game, the first False Bowser is a Goomba.
*''[[Super Mario Bros.]]'': Mario's original sprite from this game appears as his world map icon on the touch screen. [[False Bowser]]s return with a similar battle style. A remix of the main theme from this game is played in [[Coin Heaven]]s and in World 2-3 (Mario is also humming the theme in the cutscene between Worlds 5 and 6). This level also contains platforms identical to sprites of Mario, Peach, Luigi and a Super Mushroom from this game and the end of the level is designed like a the commonly seen end of level in that game. Special 1-3 contains platforms that are identical to a ? Block, a Goomba, a Cloud, a Bullet Bill, a Cheep-Cheep, and three fireballs and the end of the level is designed like a night time end of a level in that game.  The end of level music also plays at the end of 2-3 and Special 1-3. The "crown award" used to represent a further obtention of extra lives returns, but now 3 Crowns appear instead. Mario's first encounter with False Bowser is modeled after the original encounters in SMB, including pressing a switch that will send False Bowser to his doom. True to the original game, the first False Bowser is a Goomba.
*[[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]: World 5-2 is based on the gameplay of the early ''The Legend of Zelda'' games (with the overhead camera view). In a particular area of that level, lighting all of the torches there opens up a gate and plays the classic "puzzle solved" tune from this series.
*[[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]: World 5-2 is based on the gameplay of the early ''The Legend of Zelda'' games (with the overhead camera view). In a particular area of that level, lighting all of the torches there opens up a gate and plays the wind waker "puzzle solved" tune from this series.
*''[[Super Mario Bros.: The Lost Levels]]'': Poison Mushrooms return from this game. Mario and Luigi retain their singular characteristics (Mario is more estable and balanced while Luigi jumps higher at the cost of worst traction). The phrase "THANK YOU!!" appears in the last level, but is in English instead.
*''[[Super Mario Bros.: The Lost Levels]]'': Poison Mushrooms return from this game. Mario and Luigi retain their singular characteristics (Mario is more estable and balanced while Luigi jumps higher at the cost of worst traction). The phrase "THANK YOU!!" appears in the last level, but is in English instead.
*''[[Super Mario Bros. 3]]'': Tanooki Mario, Jump Blocks and Super Leaves return; Boom Boom also makes his first appearance since this game. A remix of the Toad House theme from this game plays while outside and inside a Toad House. The backgrounds of some cutscenes between worlds (such as after completing World 2) have mountains and item sprites reminiscent to this game. Some levels have a remix of an overworld theme from Super Mario Bros. 3.
*''[[Super Mario Bros. 3]]'': Tanooki Mario, Jump Blocks and Super Leaves return; Boom Boom also makes his first appearance since this game. A remix of the Toad House theme from this game plays while outside and inside a Toad House. The backgrounds of some cutscenes between worlds (such as after completing World 2) have mountains and item sprites reminiscent to this game. Some levels have a remix of an overworld theme from Super Mario Bros. 3.
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