Guard Hall: Difference between revisions

30 bytes added ,  9 years ago
no edit summary
m (link)
No edit summary
Line 4: Line 4:
|mansion=[[Gloomy Manor]]
|mansion=[[Gloomy Manor]]
}}
}}
The '''Guard Hall''' ('''Guarded Corridor''' in '''PAL''' regions) is a room in the [[Gloomy Manor]] in ''[[Luigi's Mansion: Dark Moon]]''. This room can be accessed by going into the north door of the [[Entrance]]. In this hall, there are multiple suits of armor that wield their sword in front of [[Luigi]] if he tries to walk past. If Luigi is hit by these swords, he loses 20 HP. Luigi must instead run past the knights to avoid them or approach them until they swing their sword. In later missions, [[Mouse|mice]] will crawl around the room, getting in the way of Luigi's progress. This hall leads to the [[Foyer (Luigi's Mansion: Dark Moon)|Foyer]].
The '''Guard Hall''' ('''Guarded Corridor''' in '''PAL''' regions) is a room in the [[Gloomy Manor]] in ''[[Luigi's Mansion: Dark Moon]]''. This room can be accessed by going into the north door of the [[Entrance]]. In this hall, there are multiple suits of armor that wield their sword in front of [[Luigi]] if he tries to walk past. If Luigi is hit by these swords, he loses 20 HP. Luigi must instead run past the knights to avoid them or approach them until they swing their sword. In later missions, [[Mouse|mice]] will crawl around the room, getting in the way of Luigi's progress. This hall leads to the [[Foyer (Luigi's Mansion: Dark Moon)|Foyer]](Main Hall in the PAL-version).


In mission A-3: [[Quiet Please]], all the suits of armor disappear by means of [[Spirit Ball]]s. Coming back to this mission and using the [[Dark-Light Device]] to reveal the statues makes 47 [[bill]]s appear, making a total of 235 G.
In mission A-3: [[Quiet Please]], all the suits of armor disappear by means of [[Spirit Ball]]s. Coming back to this mission and using the [[Dark-Light Device]] to reveal the statues makes 47 [[bill]]s appear, making a total of 235 G.
Anonymous user