Spark pylon: Difference between revisions

180 bytes added ,  6 years ago
m (The user is right, though. Captured enemies, besides Bowser, that touch the spark pylon get defeated as Mario captures the pylon to use it.)
Line 34: Line 34:
==Trivia==
==Trivia==
*Captured enemies can capture a spark pylon by touching it, making it the only object that can be captured while controlling a captured creature. However, when doing this, the captured enemy gets defeated as Mario captures the spark plyon to use it. The only captured enemy controlling the spark pylon is with [[Bowser]] at the end of the game.
*Captured enemies can capture a spark pylon by touching it, making it the only object that can be captured while controlling a captured creature. However, when doing this, the captured enemy gets defeated as Mario captures the spark plyon to use it. The only captured enemy controlling the spark pylon is with [[Bowser]] at the end of the game.
*The electricity sound that is produced as Mario travels with a spark pylon adjusts its pitch and tempo according to the background music. This sound is replaced by {{wp|Koto (instrument)|koto}} samples in [[Bowser's Kingdom]].
*The electricity sound that is produced as Mario travels with a spark pylon adjusts its pitch and tempo according to the background music. This sound is replaced by {{wp|Koto (instrument)|koto}} samples in [[Bowser's Kingdom]]. If one listens closely, the sound is similar to Buoy Base Galaxy and Topman Tower's (located in Space Storm Galaxy) music from ''Super Mario Galaxy'' and its sequel, respectively.
{{SMO}}
{{SMO}}
[[Category:Capturable]]
[[Category:Capturable]]
[[Category:Super Mario Odyssey Objects]]
[[Category:Super Mario Odyssey Objects]]
Anonymous user