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[[File:Kick Bomb SM3DW Prima.jpg|200px|thumb|Artwork of a Kick Bomb.]] | [[File:Kick Bomb SM3DW Prima.jpg|200px|thumb|Artwork of a Kick Bomb.]] | ||
'''Kick Bombs'''<ref>Musa, Alexander, and Geson Hatchett. 2013. ''Super Mario 3D World'' [[Prima Games|Prima]] Official Game Guide, page 19.</ref> are [[bomb]]s introduced in ''[[Super Mario 3D World]]''. They are patterned after | '''Kick Bombs'''<ref>Musa, Alexander, and Geson Hatchett. 2013. ''Super Mario 3D World'' [[Prima Games|Prima]] Official Game Guide, page 19.</ref> are [[bomb]]s introduced in ''[[Super Mario 3D World]]''. They are patterned after {{wp|Ball (association football)|soccer balls}}, to indicate that they can be kicked forward. They first appear in {{world|1|castle}}: [[Bowser's Highway Showdown]] as one of the obstacles, and they are the only way to defeat Bowser when he is riding his [[Bowser Mobile]], where he tosses the bombs from. The explosions are capable of breaking [[Rock Block]]s and defeating enemies. | ||
During the Bowser Mobile boss battles, if the Kick Bombs are [[Cat Mario|swiped at]] or rolled into, and connects to Bowser, they will do triple the damage, and could allow Bowser to be defeated in three hits instead of nine. The player cannot kick a Kick Bomb that is flashing red, as it will otherwise hurt the player. | During the Bowser Mobile boss battles, if the Kick Bombs are [[Cat Mario|swiped at]] or rolled into, and connects to Bowser, they will do triple the damage, and could allow Bowser to be defeated in three hits instead of nine. The player cannot kick a Kick Bomb that is flashing red, as it will otherwise hurt the player. |
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