Slimy Spring Galaxy: Difference between revisions

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[[File:SMG2 Boo Spring Planet.png|thumb|200px|left|The entrance of the {{conjectural|Boo Spring Planet|planet}}.]]
[[File:SMG2 Boo Spring Planet.png|thumb|200px|left|The entrance of the {{conjectural|Boo Spring Planet|planet}}.]]
[[File:SMG2 Slimy Spring Underwater Boo Tunnel.png|thumb|200px|Luigi in the {{conjectural|Boo Spring Planet|planet}}.]]
[[File:SMG2 Slimy Spring Underwater Boo Tunnel.png|thumb|200px|Luigi in the {{conjectural|Boo Spring Planet|planet}}.]]
The planet will start off with a single [[Paragoomba]] flying over a large hole. When the player jumps down the hole, they will enter another underwater section, with an arrow made of [[Star Bit]]s pointing in the direction of another underwater tunnel. This one is much longer, and the player must use the [[Green Shell]]s, Boosters and Bubbles to get to the end before they run out of air. There are huge walls blocking the sections and the only opening is where the Booster is. If the player is still in full speed and he bumps into one of these walls, the shell that the player is holding will get smashed and then disappears. Conveniently, there is a shell in between each wall where the player can retrieve if his shell was smashed. During [[#The Chimp's Coin Challenge|The Chimp's Coin Challenge]], the walls are absent. [[Boo]]s are bountiful in this area and the coins they drop when defeated can refill the player's air meter. At the end is a long tunnel filled with [[Urchin]]s that lead to the Oasis Area.
The planet will start off with a single [[Paragoomba]] flying over a large hole. When the player jumps down the hole, they will enter another underwater section, with an arrow made of [[Star Bit]]s pointing in the direction of another underwater tunnel. This one is much longer, and the player must use the [[Green Shell]]s, Boosters and Bubbles to get to the end before they run out of air. There are huge walls blocking the sections and the only opening is where the Booster is. If the player is still in full speed and he bumps into one of these walls, the shell that the player is holding will get smashed and then disappears. Conveniently, there is a shell in between each wall where the player can retrieve if his shell was smashed. During [[The Chimp's Coin Challenge]], the walls are absent. [[Boo]]s are bountiful in this area and the coins they drop when defeated can refill the player's air meter. At the end is a long tunnel filled with [[Urchin]]s that lead to the Oasis Area.
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