Finishing Room: Difference between revisions

m
no edit summary
mNo edit summary
mNo edit summary
Line 8: Line 8:


During [[Roundhouse Brawl]], Luigi must go through the Finishing Room so he can reach the end of the Transportation Hall. When Luigi enters, the room gets dark, but there are no ghosts present. If Luigi shines his [[Dark-Light Device]] on the welding mask near the stairs, a [[Greenie]] appears behind the mask and attacks him. After capturing this Greenie and the other two that follow, Luigi can continue his mission. During [[Play Catch]], the [[Polterpup]] enters the Finishing Room after Luigi catches up to it in the Transportation Hall. Inside the room, a Greenie is chasing the Polterpup. After the Polterpup escapes, Luigi has to capture the two [[Slammer (enemy)|Slammers]] and a Greenie that ambushes him. During [[Outlandish Interruption]], the Finishing Room might be one of the rooms infested with [[Ghost (Luigi's Mansion series)|ghost]]s.
During [[Roundhouse Brawl]], Luigi must go through the Finishing Room so he can reach the end of the Transportation Hall. When Luigi enters, the room gets dark, but there are no ghosts present. If Luigi shines his [[Dark-Light Device]] on the welding mask near the stairs, a [[Greenie]] appears behind the mask and attacks him. After capturing this Greenie and the other two that follow, Luigi can continue his mission. During [[Play Catch]], the [[Polterpup]] enters the Finishing Room after Luigi catches up to it in the Transportation Hall. Inside the room, a Greenie is chasing the Polterpup. After the Polterpup escapes, Luigi has to capture the two [[Slammer (enemy)|Slammers]] and a Greenie that ambushes him. During [[Outlandish Interruption]], the Finishing Room might be one of the rooms infested with [[Ghost (Luigi's Mansion series)|ghost]]s.
==Names in other languages==
{{foreign names
|Ger=Schmelzraum
|GerM=Melting Room
}}


{{LMDM}}
{{LMDM}}
[[Category:Luigi's Mansion: Dark Moon Places]]
[[Category:Luigi's Mansion: Dark Moon Places]]
1,832

edits