Retro Soundbox: Difference between revisions

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*[[Jump]]ing
*[[Jump]]ing
*Collecting [[coin]]s (the pitch is altered depending on the value of each coin)
*Collecting [[coin]]s (the pitch is altered depending on the value of each coin)
*Hitting objects with the [[hammer]] (replaced with the noise heard when a Koopa shell hits a wall in ''[[Super Mario Bros. 3]]'')
*Hitting a surface or enemy with the [[hammer]] (replaced with the noise heard when a Koopa shell hits a wall in ''[[Super Mario Bros. 3]]'')
*Stomping on an enemy
*Stomping on an enemy
*Entering a pipe
*Entering a pipe
*Hitting a block
*Hitting a block
*Taking damage without blocking
*Taking damage without blocking
*Using a [[Fire Flower]] or an [[Ice Flower]] (replaces the ''Super Mario World'' sound effects with ''Super Mario Bros.'' sound effects for both the transformation and throwing fire/ice balls)
*Breaking miscellaneous objects (replaced with the noise heard when breaking a brick block in ''Super Mario Bros.'')


In addition, collecting a [[Super Star]] with the Retro Soundbox equipped plays the [[Super Star (theme)|Starman]] theme from ''Super Mario Bros.''
In addition, collecting a [[Super Star]] with the Retro Soundbox equipped plays the [[Super Star (theme)|Starman]] theme from ''Super Mario Bros.''

Revision as of 08:21, May 11, 2021

Template:Item-infobox The Retro Soundbox is an accessory in Paper Mario: The Origami King. It takes on the appearance of a Famicom Disc System controller, and is not available until Mario gets to Shangri-Spa, where it is sold by a resident Snifit. When equipped, this accessory provides no gameplay alterations, but it does change some of Mario's sound effects to their counterparts from old-school Super Mario games, most notably Super Mario Bros.

The sound effects that are changed include:

  • Walking (replaced with the walking sound effect from Donkey Kong)
  • Jumping
  • Collecting coins (the pitch is altered depending on the value of each coin)
  • Hitting a surface or enemy with the hammer (replaced with the noise heard when a Koopa shell hits a wall in Super Mario Bros. 3)
  • Stomping on an enemy
  • Entering a pipe
  • Hitting a block
  • Taking damage without blocking
  • Using a Fire Flower or an Ice Flower (replaces the Super Mario World sound effects with Super Mario Bros. sound effects for both the transformation and throwing fire/ice balls)
  • Breaking miscellaneous objects (replaced with the noise heard when breaking a brick block in Super Mario Bros.)

In addition, collecting a Super Star with the Retro Soundbox equipped plays the Starman theme from Super Mario Bros.

Names in other languages

Language Name Meaning Notes
Japanese ピコピコチェンジャー[?]
Pikopiko Chenjā
Pikopiko Changer
(Pikopiko is an onomatopoeia for video game sounds)
Italian Variasuoni[?] Sound Changer
Spanish Altavoz retro[?] Retro Speaker