Boo Radar: Difference between revisions

m
Text replacement - "\(place\)(\]|#|\|)" to "(location)$1"
m (Text replacement - "(\[\[Category:[^\]\|\n]+) Items(\]|\|)" to "$1 items$2")
m (Text replacement - "\(place\)(\]|#|\|)" to "(location)$1")
Line 1: Line 1:
[[File:Boo_Radar1.png|thumb|The Boo Radar]]
[[File:Boo_Radar1.png|thumb|The Boo Radar]]
The '''Boo Radar''' is one of the various features included in the [[Game Boy Horror]] in ''[[Luigi's Mansion]]'' and its [[Luigi's Mansion (Nintendo 3DS)|3DS remake]]. After [[Luigi]] accidentally sets free all of the [[Boo]]s in [[Luigi's Mansion (place)|the mansion]], [[Professor Elvin Gadd|E. Gadd]] shows it to him. The function of the Boo Radar is to detect the presence of hidden Boos in the different rooms Luigi enters (though it also detects other spherical objects, like [[Boo Ball]]s and [[Bomb (object)|Bombs]]). If the light on the top of the Game Boy Horror is blue, there are no Boos in the room. If it is yellow, there is a Boo (or a Boo Ball or Bomb) in the room. If the light is red, a Boo, Boo Ball, or Bomb is very close to Luigi. When Luigi first enters the [[Balcony (3F)|third floor balcony]], the Boo Radar goes haywire anywhere Luigi stands in the area due to the presence of [[Boolossus|15 Boos gathered in a single place]].
The '''Boo Radar''' is one of the various features included in the [[Game Boy Horror]] in ''[[Luigi's Mansion]]'' and its [[Luigi's Mansion (Nintendo 3DS)|3DS remake]]. After [[Luigi]] accidentally sets free all of the [[Boo]]s in [[Luigi's Mansion (location)|the mansion]], [[Professor Elvin Gadd|E. Gadd]] shows it to him. The function of the Boo Radar is to detect the presence of hidden Boos in the different rooms Luigi enters (though it also detects other spherical objects, like [[Boo Ball]]s and [[Bomb (object)|Bombs]]). If the light on the top of the Game Boy Horror is blue, there are no Boos in the room. If it is yellow, there is a Boo (or a Boo Ball or Bomb) in the room. If the light is red, a Boo, Boo Ball, or Bomb is very close to Luigi. When Luigi first enters the [[Balcony (3F)|third floor balcony]], the Boo Radar goes haywire anywhere Luigi stands in the area due to the presence of [[Boolossus|15 Boos gathered in a single place]].


In ''[[Luigi's Mansion 3]]'', [[Gooigi]] can vibrate when Luigi is near a door to the room where the Boo is located; the closer Luigi is to a Boo, the more Gooigi vibrates. This functions similarly to the Boo Radar.
In ''[[Luigi's Mansion 3]]'', [[Gooigi]] can vibrate when Luigi is near a door to the room where the Boo is located; the closer Luigi is to a Boo, the more Gooigi vibrates. This functions similarly to the Boo Radar.