Krow's Nest (Donkey Kong Country 2): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
Line 12: Line 12:
'''Krow's Nest''' is the boss level of [[Gangplank Galleon (world)|Gangplank Galleon]], the first world of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. The [[Kong]]s must face [[Krow]] in order to reach the second world, [[Crocodile Cauldron]]. Krow's Nest is a pun on {{wp|crow's nest}}, the lookout post of a ship, and similarly, Krow's Nest is the one of Gangplank Galleon.
'''Krow's Nest''' is the boss level of [[Gangplank Galleon (world)|Gangplank Galleon]], the first world of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. The [[Kong]]s must face [[Krow]] in order to reach the second world, [[Crocodile Cauldron]]. Krow's Nest is a pun on {{wp|crow's nest}}, the lookout post of a ship, and similarly, Krow's Nest is the one of Gangplank Galleon.


Krow's Nest takes place at a mast on the peak of Gangplank Galleon, with the top of a sail acting as a floor. There are two [[Banana Coin|Banana Bunch Coins]] hiding above his nest, and the Kongs can reach it by performing [[team up]].
Krow's Nest takes place at a mast on the peak of Gangplank Galleon, with the top of a sail acting as a floor. There are two [[Banana Coin]]s hiding above his nest, and the Kongs can reach it by performing [[team up]].
 
==Battle==
==Battle==
[[File:Krows Nest DKC2 GBA.png|thumb|left|The boss fight in the Game Boy Advance version]]
[[File:Krows Nest DKC2 GBA.png|thumb|left|The boss fight in the Game Boy Advance version]]
Line 22: Line 21:
After taking a fourth hit, Krow is defeated, and the Kongs are awarded a [[Kremkoin]] and can proceed to the next world, [[Crocodile Cauldron]]. In the [[Game Boy Advance]] version, when Krow is defeated, his spirit is shown leaving his body, thus foreshadowing the battle with [[Kreepy Krow|his ghost]] in [[Gloomy Gulch]].
After taking a fourth hit, Krow is defeated, and the Kongs are awarded a [[Kremkoin]] and can proceed to the next world, [[Crocodile Cauldron]]. In the [[Game Boy Advance]] version, when Krow is defeated, his spirit is shown leaving his body, thus foreshadowing the battle with [[Kreepy Krow|his ghost]] in [[Gloomy Gulch]].


In the Game Boy Advance version, like other bosses, Diddy and Dixie must pay ten [[Banana Coin|Banana Bunch Coin]]s to [[Swanky Kong]] in order to rematch Krow at his location. After defeating Krow, the Kongs are rewarded with two blue [[Extra Life Balloon]]s.
In the Game Boy Advance version, like other bosses, Diddy and Dixie must pay ten [[Banana Coin]]s to [[Swanky Kong]] in order to rematch Krow at his location. After defeating Krow, the Kongs are rewarded with two blue [[Extra Life Balloon]]s.
{{br|left}}
{{br|left}}


==Gallery==
==Gallery==
<gallery>
<gallery>
Krow's Nest DKC2 Banana Coins.png|The Kongs can find two Banana Bunch Coins above the nest
Krow's Nest DKC2 Banana Coins.png|The Kongs can find two Banana Coins above the nest
Krow's Nest GBA defeat.png|Krow's spirit flying off after his defeat in the Game Boy Advance version
Krow's Nest GBA defeat.png|Krow's spirit flying off after his defeat in the Game Boy Advance version
</gallery>
</gallery>
Line 33: Line 32:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=たいせん!ボス ゾッキー
|Jap=たいせん!ボス ゾッキー
|JapR=Taisen! Bosu Zokkī
|JapR=Taisen! Bosu Zokkī
|JapM=Battle starts! Boss [[Krow|Zocky]]
|JapM=Battle! Boss [[Krow#Names in other languages|Zocky]]
|Fre=Nid de Krow
|Fre=Nid de Krow
|FreM=Krow's Nest
|FreM=Krow's Nest
Line 48: Line 47:
==Trivia==
==Trivia==
*Krow's Nest was originally supposed to take place during the storm, right after [[Topsail Trouble (Donkey Kong Country 2: Diddy's Kong Quest)|Topsail Trouble]], which takes place during the storm.{{ref needed}} However, in the final version, it is set in a windy setting like [[Mainbrace Mayhem (Donkey Kong Country 2: Diddy's Kong Quest)|Mainbrace Mayhem]].
*Krow's Nest was originally supposed to take place during the storm, right after [[Topsail Trouble (Donkey Kong Country 2: Diddy's Kong Quest)|Topsail Trouble]], which takes place during the storm.{{ref needed}} However, in the final version, it is set in a windy setting like [[Mainbrace Mayhem (Donkey Kong Country 2: Diddy's Kong Quest)|Mainbrace Mayhem]].
{{DKC2}}
{{DKC2}}
[[Category:Pirate areas]]
[[Category:Pirate areas]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest levels]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest levels]]

Revision as of 15:03, September 8, 2022

Level
Krow's Nest
Krow's Nest from Donkey Kong Country 2: Diddy's Kong Quest
Level code 1 - BOSS
World Gangplank Galleon
Game Donkey Kong Country 2: Diddy's Kong Quest
Boss Krow
Music track Boss Bossanova
<< Directory of levels >>

Krow's Nest is the boss level of Gangplank Galleon, the first world of Donkey Kong Country 2: Diddy's Kong Quest. The Kongs must face Krow in order to reach the second world, Crocodile Cauldron. Krow's Nest is a pun on crow's nest, the lookout post of a ship, and similarly, Krow's Nest is the one of Gangplank Galleon.

Krow's Nest takes place at a mast on the peak of Gangplank Galleon, with the top of a sail acting as a floor. There are two Banana Coins hiding above his nest, and the Kongs can reach it by performing team up.

Battle

The Krow battle in the level Krow's Nest.
The boss fight in the Game Boy Advance version

As the battle starts, Krow flies up to its nest and takes out an egg. He tosses the egg on the ground, and it slowly bounces in the direction of Diddy and Dixie Kong, gradually bounces lower with until it stops. Both Kongs must avoid the egg from hitting them and wait for it to stop bouncing. Alternatively, Diddy or Dixie can stop the egg by jumping on top of it. When the egg stops moving, Krow begins to charge after the Kongs, and the lead Kong must pick up the egg and hit Krow with it.

After taking a second hit, Krow changes his attack by ramming his head into his nest. This causes a few eggs to individually fall down from the nest while spinning while Krow himself becomes temporarily dizzy. The Kongs must avoid the eggs until one lands on the ground, and the lead Kong must pick up the egg that landed and hit Krow with it. If the Kongs do not pick up the egg in time or hit Krow with the egg, the process repeats.

After taking a fourth hit, Krow is defeated, and the Kongs are awarded a Kremkoin and can proceed to the next world, Crocodile Cauldron. In the Game Boy Advance version, when Krow is defeated, his spirit is shown leaving his body, thus foreshadowing the battle with his ghost in Gloomy Gulch.

In the Game Boy Advance version, like other bosses, Diddy and Dixie must pay ten Banana Coins to Swanky Kong in order to rematch Krow at his location. After defeating Krow, the Kongs are rewarded with two blue Extra Life Balloons.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese たいせん!ボス ゾッキー[?]
Taisen! Bosu Zokkī
Battle! Boss Zocky
French Nid de Krow[?] Krow's Nest
German Krows Nest[?] Krow's Nest
Italian Il Nido di Korvo[?] Krow's Nest
Spanish Nido de Krow[?] Krow's Nest

Trivia

  • Krow's Nest was originally supposed to take place during the storm, right after Topsail Trouble, which takes place during the storm.[citation needed] However, in the final version, it is set in a windy setting like Mainbrace Mayhem.