4,991
edits
(Happy Flowers do NOT have the same appearance previous Paper Mario games.) |
(added information about flower points appearing in flipside arcade, and clarified vague wording for special attack section) |
||
Line 6: | Line 6: | ||
In ''Super Mario RPG: Legend of the Seven Stars'', Flower Points can be used for attacks such as Mario's [[Super Jump (Super Mario RPG: Legend of the Seven Stars)|Super Jump]] attack and [[Mallow]]'s [[Psychopath]]. Mario's party has a combined supply of Flower Points. The maximum of Flower Points is not raised by a [[Level Up]] as in the ''Paper Mario'' series. Instead, Mario's party has to collect items such as [[Flower Jar]]s and [[Flower Box]]es to increase their total FP rating. While adventuring, there are several ways to replenish the party's FP count. There are a variety of syrups, items which restore FP. Flower Points are also restored when Mario sleeps in an Inn or when he finds a [[Mushroom]] in a [[Treasure Chest]], which refill the party's FP supply and [[Heart Point|HP]], or Health Points. | In ''Super Mario RPG: Legend of the Seven Stars'', Flower Points can be used for attacks such as Mario's [[Super Jump (Super Mario RPG: Legend of the Seven Stars)|Super Jump]] attack and [[Mallow]]'s [[Psychopath]]. Mario's party has a combined supply of Flower Points. The maximum of Flower Points is not raised by a [[Level Up]] as in the ''Paper Mario'' series. Instead, Mario's party has to collect items such as [[Flower Jar]]s and [[Flower Box]]es to increase their total FP rating. While adventuring, there are several ways to replenish the party's FP count. There are a variety of syrups, items which restore FP. Flower Points are also restored when Mario sleeps in an Inn or when he finds a [[Mushroom]] in a [[Treasure Chest]], which refill the party's FP supply and [[Heart Point|HP]], or Health Points. | ||
In the first two games in ''Paper Mario'' series, Flower Points return and are used for many of Mario's and his partners' attacks. Mario can choose to increase his maximum FP when leveling up. Items like [[Honey Syrup]]s, [[Maple Syrup]]s, and [[Jammin' Jelly|Jammin' Jellies]] recover FP. | In the first two games in ''Paper Mario'' series, Flower Points return and are used for many of Mario's and his partners' attacks. Mario can choose to increase his maximum FP when leveling up. Items like [[Honey Syrup]]s, [[Maple Syrup]]s, and [[Jammin' Jelly|Jammin' Jellies]] recover FP. In ''[[Super Paper Mario]]'', Flower Points are only seen within the [[Flipside Arcade]], serving as an item to briefly enhance the player's abilities in the [[Mansion Patrol]] and [[Tilt Island]] minigames. Additionally [[Happy Flower (Super Paper Mario)|Happy Flower]]s are introduced, with a similar appearance but different function. | ||
In ''[[Mario & Luigi: Superstar Saga]]'', ''[[Mario & Luigi: Dream Team]]'', ''[[Mario & Luigi: Paper Jam]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', [[Bros. Point]]s replace Flower Points, which are used to perform [[Bros. Attack]]s, the series' special moves. In ''[[Mario & Luigi: Bowser's Inside Story]]'', Bros. Points are renamed "[[Special Point]]s" that are used to perform [[Bros. Attack#Mario & Luigi: Bowser's Inside Story|Special Attacks]], though this was | In ''[[Mario & Luigi: Superstar Saga]]'', ''[[Mario & Luigi: Dream Team]]'', ''[[Mario & Luigi: Paper Jam]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', [[Bros. Point]]s replace Flower Points, which are used to perform [[Bros. Attack]]s, the series' special moves. In ''[[Mario & Luigi: Bowser's Inside Story]]'', Bros. Points are renamed "[[Special Point]]s" that are used to perform [[Bros. Attack#Mario & Luigi: Bowser's Inside Story|Special Attacks]], though this was reverted in the remake, ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. | ||
==''[[Super Smash Bros. Brawl]]'' sticker information== | ==''[[Super Smash Bros. Brawl]]'' sticker information== |
edits