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Tags: Mobile edit Advanced mobile edit |
Tags: Mobile edit Advanced mobile edit |
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==[[Rabbid Mario]]== | ==[[Rabbid Mario]]== | ||
===Main game=== | |||
{| class="wikitable" | {| class="wikitable" | ||
!colspan=4 style="background:#2bb6ca;color:white"|<big>''HEALTH''</big> | !colspan=4 style="background:#2bb6ca;color:white"|<big>''HEALTH''</big> | ||
Line 975: | Line 976: | ||
|4 | |4 | ||
|colspan=2|''When used, each Spark has a 25% chance of granting a new Action Point.'' | |colspan=2|''When used, each Spark has a 25% chance of granting a new Action Point.'' | ||
|} | |||
===Rayman in the Phantom Show=== | |||
{| class="wikitable" | |||
!colspan=4 style="background:#2bb6ca;color:white"|<big>''HEALTH''</big> | |||
|- | |||
!Upgrade | |||
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | |||
!Effect | |||
!Description | |||
|- | |||
!style="background:#9bdde6"|[[File:Extra Health Skill Tree icon MRSOH.png|50px]]<br>Extra Health | |||
|1 | |||
|Increases Max Health by 40% (140%) | |||
|''Increases Rabbid Mario's maximum number of Health Points.'' | |||
|- | |||
!style="background:#9bdde6"|[[File:Nocoverart.png|50px]]<br>Heal Sponge + | |||
|1 | |||
|Adds 20% healing restored (120%) and heal 15% HP after a battle | |||
|''Increases the effectiveness of any healing Rabbid Mario receives, and recovers 15% of HP after winning a battle.'' | |||
|- | |||
|colspan=4| | |||
|- | |||
!colspan=4 style="background:#c87ffc;color:white"|<big>''MOVEMENT''</big> | |||
|- | |||
!Upgrade | |||
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | |||
!Effect | |||
!Description | |||
|- | |||
!style="background:#e9ccfe"|[[File:Movement Range Skill Tree icon 2 MRSOH.png|50px]]<br>Movement Range | |||
|1 | |||
|Adds 6 meters (19) | |||
|''Increases Rabbid Mario's Area of Movement.'' | |||
|- | |||
!style="background:#e9ccfe"|[[File:Extra Dash Skill Tree icon MRSOH.png|50px]]<br>Extra Dash | |||
|1 | |||
|Adds 1 Dash | |||
|''Increases number of Dashes Rabbid Mario can perform in a turn.'' | |||
|- | |||
!style="background:#e9ccfe"|[[File:Area Dash Skill Tree icon MRSOH.png|57px]]<br>'''Area Dash''' | |||
|1 | |||
|Adds an explosion of 4 meters to Rabbid Mario's Dash | |||
|''Rabbid Mario's Dash generates an area of damage, hitting all opponents nearby.'' | |||
|- | |||
|colspan=4| | |||
|- | |||
!colspan=4 style="background:#d52958;color:white"|<big>''WEAPON''</big> | |||
|- | |||
!Upgrade | |||
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | |||
!Effect | |||
!Description | |||
|- | |||
!style="background:#eea7ba"|[[File:Nocoverart.png|50px]]<br>Critical Hit Chance & Weapon Damage | |||
|1 | |||
|Adds 10% critical hit chance (15%) and adds 20% DMG (120%) | |||
|''Increases the chances of a critical hit. Also increases the damage of Rabbid Mario's The Dukes.'' | |||
|- | |||
!style="background:#eea7ba"|[[File:Punch Frenzy Skill Tree icon MRSOH.png|50px]]<br>Punch Frenzy | |||
|1 | |||
|Adds 2 weapon hits | |||
|''Rabbid Mario's The Dukes deals 2 additional hits to opponents.'' | |||
|- | |||
!style="background:#eea7ba"|[[File:No Limits Skill Tree icon MRSOH.png|57px]]<br>'''No Limits''' | |||
|1 | |||
|Attacking does not end Movement phase | |||
|''Rabbid Mario is able to move even after attacking.'' | |||
|- | |||
|colspan=4| | |||
|- | |||
!colspan=4 style="background:#51b273;color:white"|<big>''TECHNIQUE''</big> | |||
|- | |||
!Upgrade | |||
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | |||
!Effect | |||
!Description | |||
|- | |||
!style="background:#aedbb5"|[[File:Nocoverart.png|50px]]<br>Counter Blow Range & Cooldown | |||
|1 | |||
|Adds 5 meters to Counter Blow range (26) and minus 1 turn cooldown | |||
|''Increases the range of Rabbid Mario's Counter Blow, also it takes fewer turns to recharge.'' | |||
|- | |||
!style="background:#aedbb5"|[[File:Additional Counter Blow Charge Skill Tree icon MRSOH.png|50px]]<br>Additional Counter Blow Charge | |||
|2 | |||
|Adds 2 Counter Blow charges (3) | |||
|''Gives additional charge to Rabbid Mario's Counter Blow.'' | |||
|- | |||
!style="background:#aedbb5"|[[File:Pay Back Skill Tree icon MRSOH.png|57px]]<br>'''Pay Back''' | |||
|1 | |||
|Counter Attack returns 50% of DMG taken | |||
|''Rabbid Mario's Counter Blow does additional damage based on the damage taken from the attacker.'' | |||
|- | |||
|colspan=4| | |||
|- | |||
!colspan=4 style="background:#ff730b;color:white"|<big>''SPARK''</big> | |||
|- | |||
|colspan=4 style="background:#F2F2F2"|<center>''▼ These skills are locked until a [[File:Gold Prism icon MRSOH.png|15px]] '''Gold Prism''' is used for this [[File:Spark Quest icon MRSOH.png|15px]] Skill branch ▼''</center> | |||
|- | |||
!Upgrade | |||
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | |||
!colspan=2|Description | |||
|- | |||
!style="background:#ffdd8e"|[[File:Spark Gift Skill Tree icon MRSOH.png|50px]]<br>Spark Gift | |||
|1 | |||
|colspan=2|''During the 1st turn, a Spark has a 50% chance of gifting a random Item.'' | |||
|- | |||
!style="background:#ffdd8e"|[[File:Spark Guard Skill Tree icon MRSOH.png|50px]]<br>Spark Guard | |||
|1 | |||
|colspan=2|''A Spark has 30% to save a Hero from a deathblow.'' | |||
|- | |||
!style="background:#ffdd8e"|[[File:Spark Refresher Skill Tree icon MRSOH.png|50px]]<br>Spark Refresher+ | |||
|2 | |||
|colspan=2|''After activation, each Spark has 25% chance to avoid the cooldown and award a new Action Point.'' | |||
|} | |} | ||