Watermelon Kingdom: Difference between revisions

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![[Monkey Fest]]
![[Monkey Fest]]
|[[File:Monkey_Fest.png|200px]]
|[[File:Monkey_Fest.png|200px]]
|Monkey Fest is the first area of the Watermelon Kingdom. It takes place in and around multiple large trees. This level centers entirely around bouncing off of vines and being tossed around by [[Helper Monkey]]s, and it is the first level in which a combo can be held from the start all the way to the finish.
|align=left|Monkey Fest is the first area of the Watermelon Kingdom. It takes place in and around multiple large trees. This level centers entirely around bouncing off of vines and being tossed around by [[Helper Monkey]]s, and it is the first level in which a combo can be held from the start all the way to the finish.
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![[Desert Oasis (level)|Desert Oasis]]
![[Desert Oasis (level)|Desert Oasis]]
|[[File:Desert_Oasis.png|200px]]
|[[File:Desert_Oasis.png|200px]]
|Desert Oasis is the second area of the Watermelon Kingdom. As the name implies, the level takes place in a desert oasis. There are many strange, yellow fairies floating around in this level, and if Donkey Kong sends a sound wave toward them, they form platforms and other objects to help him progress. [[Coconut]]s also appear in this level, which Donkey Kong can throw at enemies to defeat them. At the end of this level, the Kong must eat the giant watermelon to complete the stage and begin the battle against Rogue-Hog.
|align=left|Desert Oasis is the second area of the Watermelon Kingdom. As the name implies, the level takes place in a desert oasis. There are many strange, yellow fairies floating around in this level, and if Donkey Kong sends a sound wave toward them, they form platforms and other objects to help him progress. [[Coconut]]s also appear in this level, which Donkey Kong can throw at enemies to defeat them. At the end of this level, the Kong must eat the giant watermelon to complete the stage and begin the battle against Rogue-Hog.
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!VS. [[Rogue-Hog]]
!VS. [[Rogue-Hog]]
|[[File:DKJB Rogue-Hog.png|200px]]
|[[File:DKJB Rogue-Hog.png|200px]]
|Afterward, Rogue-Hog, a brown, hog-like creature with a pink Mohawk, must be faced, the arena being a canyon-like area, with a destroyed bridge in the background above. He attacks by throwing electrified coconuts at DK. However, these are also his weakness; by clapping, the coconut is knocked into the air, which can then be kicked at Rogue-Hog, dazing him. Donkey Kong can then jump onto him and punch him. Regular coconuts can also be obtained by knocking at him while he isn't dazed, though only up to three can be obtained. Upon reaching half HP, Rogue-Hog then starts tossing red, spiky fruits at DK. Upon reaching zero HP, Rogue-Hog is knocked unconscious, his body giving off small amounts of electricity.
|align=left|Afterward, Rogue-Hog, a brown, hog-like creature with a pink Mohawk, must be faced, the arena being a canyon-like area, with a destroyed bridge in the background above. He attacks by throwing electrified coconuts at DK. However, these are also his weakness; by clapping, the coconut is knocked into the air, which can then be kicked at Rogue-Hog, dazing him. Donkey Kong can then jump onto him and punch him. Regular coconuts can also be obtained by knocking at him while he isn't dazed, though only up to three can be obtained. Upon reaching half HP, Rogue-Hog then starts tossing red, spiky fruits at DK. Upon reaching zero HP, Rogue-Hog is knocked unconscious, his body giving off small amounts of electricity.
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=スイカ<span class="explain" title="おうこく">王国</span>
|Jap=スイカ{{hover|王国|おうこく}}
|JapR=Suika Ōkoku
|JapR=Suika Ōkoku
|JapM=Watermelon Kingdom
|JapM=Watermelon Kingdom
|Ita=Regno Anguria
|ItaM=Watermelon World
}}
}}


{{DKJB}}
{{DKJB}}
{{DKJBLevels}}
{{DKJB levels}}
[[Category:Donkey Kong Jungle Beat kingdoms]]
[[Category:Donkey Kong Jungle Beat kingdoms]]
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