World 2-6 (New Super Mario Bros. Wii): Difference between revisions

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{{Italic title|World 2-6 (''New Super Mario Bros. Wii'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title={{world|2|6}}
|title={{world|2|6}}
|image=[[File:NSMBW World 2-6 Screenshot.png|250px]]
|image=[[File:NSMBW World 2-6 Screenshot.png|250px]]
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|game=''[[New Super Mario Bros. Wii]]''
|game=''[[New Super Mario Bros. Wii]]''
|limit=400 seconds
|limit=400 seconds
|beforealt=
|before_alt=
|before=[[World 2-4 (New Super Mario Bros. Wii)|<<]]
|before=[[World 2-4 (New Super Mario Bros. Wii)|<<]]
|after=[[World 2-Castle (New Super Mario Bros. Wii)|>>]]
|after=[[World 2-Castle (New Super Mario Bros. Wii)|>>]]
|secret=
|secret=[[World 5-1 (New Super Mario Bros. Wii)|**]]
}}
}}
'''World 2-6''' is the sixth level of [[World 2 (New Super Mario Bros. Wii)|World 2]] in ''[[New Super Mario Bros. Wii]]''. This is a mushroom level that mostly has coins and blocks that sway left and right with the music. The player has to ride a pink block for the majority of the course. [[Flame Chomp]]s make an appearance here.
'''World 2-6''' is the sixth level of [[World 2 (New Super Mario Bros. Wii)|World 2]] in ''[[New Super Mario Bros. Wii]]''. This is a mushroom level that mostly has [[coin]]s and [[block]]s that sway left and right with the music. The player has to ride a pink block for the majority of the course. [[Flame Chomp]]s make an appearance here. Completing this level through the normal goal or [[World 2-5 (New Super Mario Bros. Wii)|World 2-5]] unlocks the world's [[Enemy Course]] and {{world-link|2|castle|World 2-Castle (New Super Mario Bros. Wii)}}, while finding the hidden goal unlocks the [[Warp Cannon]].


==Layout==
==Layout==
As aforementioned, the player rides a pink block for most of the course. Near the end of the first path, there are four sets of moving blocks. There is a green [[Warp Pipe]] leading to an area with [[Bouncy Cloud]]s and two [[Propeller Block]]s. Around the [[Checkpoint Flag|midway point]] are a few platforms and another pink block; it goes a short distance until it stops at the [[Goal Pole|flagpole]].
As aforementioned, the player rides a pink block for most of the course. Near the end of the first path, there are four sets of moving blocks. There is a green [[Warp Pipe]] leading to an area with [[Bouncy Cloud]]s and two [[Propeller Block]]s. Around the [[Checkpoint Flag|midway point]] are a few platforms and another pink block; it goes a short distance until it stops at the [[Goal Pole|pole]].


==[[Star Coin]]s==
==[[Star Coin]]s==
*'''Star Coin 1''': The first Star Coin is floating to the high-right of the first [[? Block]]. Mario and co. can fly to it with a [[Propeller Suit]], or wait for the mushroom block to get close enough and jump to it.
*'''Star Coin 1''': The first Star Coin is floating to the high-right of the first [[? Block]]. [[Mario]] and co. can fly to it with a [[Propeller Suit]], or wait for the mushroom block to get close enough and jump to it.
*'''Star Coin 2''': To the right of the area where the pink mushroom block makes its first descent is an upside-down green [[Warp Pipe]] overlooking three rows of [[Brick Block]]s and one row of three Brick Blocks and one ? Block. Mario and co. must use the rows of Blocks to enter the Pipe, which leads to an area with several [[Bouncy Cloud]]s, two [[Koopa Paratroopa]]s, two [[Propeller Block]]s, several [[Coin]]s, and the second Star Coin. Mario and co. should grab one of the Propeller Blocks (if not already powered up with a [[Propeller Mushroom]]), bounce off of one of the Bouncy Clouds, then activate the Propeller Block/Suit to fly up to the Star Coin.
*'''Star Coin 2''': To the right of the area where the pink mushroom block makes its first descent is an upside-down green [[Warp Pipe]] overlooking three rows of [[Brick Block|brick]]s and one row of three bricks and one ? Block. Mario and co. must use the rows of Blocks to enter the pipe, which leads to an area with several [[Bouncy Cloud]]s, two [[Koopa Paratroopa]]s, two [[Propeller Block]]s, several [[coin]]s, and the second Star Coin. Mario and co. should grab one of the Propeller Blocks (if not already powered up with a [[Propeller Mushroom]]), bounce off of one of the Bouncy Clouds, then activate the Propeller Block/Suit to fly up to the Star Coin.
*'''Star Coin 3''': Shortly before the [[Red Ring]], the third Star Coin floats high in the air above three hidden Coins. Mario and co. can fly to it with a Propeller Suit, or activate the nearby [[P Switch]] and use the temporary Brick Blocks to jump to it.
*'''Star Coin 3''': Shortly before the [[Red Ring]], the third Star Coin floats high in the air above three [[Hidden Coin]]s. Mario and co. can fly to it with a Propeller Suit, or activate the nearby [[P Switch]] and use the temporary bricks to jump to it.


==Secret Exit==
==Hidden goal==
The player needs a Propeller Suit or a well-timed jump off of a [[Flame Chomp]] to reach the red pipe in the sky near the end of the course.
The player needs a Propeller Suit or a well-timed jump off of a [[Flame Chomp]] to reach the red pipe in the sky near the end of the course.


The pipe leads to the secret exit, which unlocks the {{world|2|cannon}} [[Warp Cannon]] that leads to [[World 5 (New Super Mario Bros. Wii)|World 5]].
The pipe leads to the [[Goal Pole (secret)|hidden goal]], which unlocks the {{world|2|cannon}} [[Warp Cannon]] that leads to [[World 5 (New Super Mario Bros. Wii)|World 5]].


==Enemies==
==Enemies==
{|border=2 cellspacing=0 cellpadding=3 style="border-collapse:collapse" style="text-align: center"
{|border=2 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
|-
|-
!Name
!Name
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[[File:NSMBW World 2-6 Map.png|600px|thumb|left|]]
[[File:NSMBW World 2-6 Map.png|600px|thumb|left|]]


{{NSMBW Levels}}
{{NSMBW levels}}
{{NSMBW}}
[[Category:Deserts]]
[[Category:Deserts]]
[[Category:New Super Mario Bros. Wii Levels]]
[[Category:Levels with a secret exit]]
[[Category:New Super Mario Bros. Wii levels]]
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