6,637
edits
(→Rayman) Tag: Mobile edit |
(→Rayman) Tag: Mobile edit |
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(9 intermediate revisions by the same user not shown) | |||
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!Description | !Description | ||
|- | |- | ||
!style="background:#9bdde6"|[[File:Extra Health | !style="background:#9bdde6"|[[File:MRSOH RITPS Extra Health icon.png|50px]]<br>Extra Health | ||
|1 | |1 | ||
|Increases Max Health by 40% (140%) | |Increases Max Health by 40% (140%) | ||
|''Increases Rabbid Peach's maximum number of Health Points.'' | |''Increases Rabbid Peach's maximum number of Health Points.'' | ||
|- | |- | ||
!style="background:#9bdde6"|[[File: | !style="background:#9bdde6"|[[File:MRSOH Heal Sponge +.png|50px]]<br>Heal Sponge + | ||
|1 | |1 | ||
|Adds 20% healing restored (120%) and heal 15% HP after a battle | |Adds 20% healing restored (120%) and heal 15% HP after a battle | ||
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!Description | !Description | ||
|- | |- | ||
!style="background:#e9ccfe"|[[File:Glide Boost | !style="background:#e9ccfe"|[[File:MRSOH RITPS Glide Boost icon.png|50px]]<br>Glide Boost | ||
|1 | |1 | ||
|Adds 3 seconds to Rabbid Peach's glide (6.75 seconds) | |Adds 3 seconds to Rabbid Peach's glide (6.75 seconds) | ||
Line 327: | Line 327: | ||
|''Upon her first landing during a turn Rabbid Peach restores 15% of Teammates' health (within 5m).'' | |''Upon her first landing during a turn Rabbid Peach restores 15% of Teammates' health (within 5m).'' | ||
|- | |- | ||
!style="background:#e9ccfe"|[[File:Extra Dash Skill Tree icon | !style="background:#e9ccfe"|[[File:Extra Dash Skill Tree icon MRSOH.png|50px]]<br>Extra Dash | ||
|2 | |2 | ||
|Adds 2 more dashes for Rabbid Peach (3 dashes) | |Adds 2 more dashes for Rabbid Peach (3 dashes) | ||
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!Description | !Description | ||
|- | |- | ||
!style="background:#eea7ba"|[[File: | !style="background:#eea7ba"|[[File:MRSOH Critical Hit Chance & Final Hit.png|50px]]<br>Critical Hit Chance & Final Hit | ||
|1 | |1 | ||
| Adds 40% critical hit chance (60%) and adds 60% more damage for the third rocket (160%) | | Adds 40% critical hit chance (60%) and adds 60% more damage for the third rocket (160%) | ||
|''Increases the chance of a critical hit. Also increases the damage of final rocket for Rabbid Peach's Triple-Troll.'' | |''Increases the chance of a critical hit. Also increases the damage of final rocket for Rabbid Peach's Triple-Troll.'' | ||
|- | |- | ||
!style="background:#eea7ba"|[[File:Weapon Range | !style="background:#eea7ba"|[[File:MRSOH RITPS Weapon Range icon.png|50px]]<br>Weapon Range | ||
|1 | |1 | ||
|Adds 6 meters to Rabbid Peach's Triple-Troll (27) | |Adds 6 meters to Rabbid Peach's Triple-Troll (27) | ||
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!Description | !Description | ||
|- | |- | ||
!style="background:#aedbb5"|[[File:Mega Heal | !style="background:#aedbb5"|[[File:MRSOH RITPS Mega Heal icon.png|50px]]<br>Mega Heal | ||
|1 | |1 | ||
|Adds 20% healing effect (40%) | |Adds 20% healing effect (40%) | ||
|''Increases the amount of Health Points restored by Rabbid Peach's Heal.'' | |''Increases the amount of Health Points restored by Rabbid Peach's Heal.'' | ||
|- | |- | ||
!style="background:#aedbb5"|[[File: | !style="background:#aedbb5"|[[File:MRSOH Heal Range & Heal Cooldown.png|50px]]<br>Heal Range & Heal Cooldown | ||
|1 | |1 | ||
|Adds 6 meters to Heal range (19) and minus 1 turn to Heal cooldown | |Adds 6 meters to Heal range (19) and minus 1 turn to Heal cooldown | ||
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!Description | !Description | ||
|- | |- | ||
!style="background:#9bdde6"|[[File:Extra Health | !style="background:#9bdde6"|[[File:MRSOH RITPS Extra Health icon.png|50px]]<br>Extra Health | ||
|1 | |1 | ||
|Increases Max Health by 40% (140%) | |Increases Max Health by 40% (140%) | ||
|''Increases Rabbid Mario's maximum number of Health Points.'' | |''Increases Rabbid Mario's maximum number of Health Points.'' | ||
|- | |- | ||
!style="background:#9bdde6"|[[File: | !style="background:#9bdde6"|[[File:MRSOH Heal Sponge +.png|50px]]<br>Heal Sponge + | ||
|1 | |1 | ||
|Adds | |Adds 30% healing restored (130%) and heal 15% HP after a battle | ||
|''Increases the effectiveness of any healing Rabbid Mario receives, and recovers 15% of HP after winning a battle.'' | |''Increases the effectiveness of any healing Rabbid Mario receives, and recovers 15% of HP after winning a battle.'' | ||
|- | |- | ||
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!Description | !Description | ||
|- | |- | ||
!style="background:#e9ccfe"|[[File:Movement Range | !style="background:#e9ccfe"|[[File:MRSOH RITPS Movement Range icon.png|50px]]<br>Movement Range | ||
|1 | |1 | ||
|Adds 6 meters (19) | |Adds 6 meters (19) | ||
Line 1,029: | Line 1,029: | ||
!Description | !Description | ||
|- | |- | ||
!style="background:#eea7ba"|[[File: | !style="background:#eea7ba"|[[File:MRSOH Critical Hit Chance & Weapon Damage.png|50px]]<br>Critical Hit Chance & Weapon Damage | ||
|1 | |1 | ||
|Adds 10% critical hit chance (15%) and adds 20% DMG (120%) | |Adds 10% critical hit chance (15%) and adds 20% DMG (120%) | ||
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|- | |- | ||
!style="background:#eea7ba"|[[File:No Limits Skill Tree icon MRSOH.png|57px]]<br>'''No Limits''' | !style="background:#eea7ba"|[[File:No Limits Skill Tree icon MRSOH.png|57px]]<br>'''No Limits''' | ||
| | |2 | ||
|Attacking does not end Movement phase | |Attacking does not end Movement phase | ||
|''Rabbid Mario is able to move even after attacking.'' | |''Rabbid Mario is able to move even after attacking.'' | ||
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!Description | !Description | ||
|- | |- | ||
!style="background:#aedbb5"|[[File: | !style="background:#aedbb5"|[[File:MRSOH Counter Blow Range & Cooldown.png|50px]]<br>Counter Blow Range & Cooldown | ||
|1 | |1 | ||
|Adds 5 meters to Counter Blow range (26) and minus 1 turn cooldown | |Adds 5 meters to Counter Blow range (26) and minus 1 turn cooldown | ||
|''Increases the range of Rabbid Mario's Counter Blow, also it takes fewer turns to recharge.'' | |''Increases the range of Rabbid Mario's Counter Blow, also it takes fewer turns to recharge.'' | ||
|- | |- | ||
!style="background:#aedbb5"|[[File:Additional Counter Blow Charge | !style="background:#aedbb5"|[[File:MRSOH RITPS Additional Counter Blow Charge icon.png|50px]]<br>Additional Counter Blow Charge | ||
|2 | |2 | ||
|Adds 2 Counter Blow charges (3) | |Adds 2 Counter Blow charges (3) | ||
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!Description | !Description | ||
|- | |- | ||
!style="background:#9bdde6"|[[File:Extra Health | !style="background:#9bdde6"|[[File:MRSOH RITPS Extra Health icon.png|50px]]<br>Extra Health | ||
|1 | |1 | ||
|Increases Max Health by 40% (140%) | |Increases Max Health by 40% (140%) | ||
|''Increases Rayman's maximum number of Health Points.'' | |''Increases Rayman's maximum number of Health Points.'' | ||
|- | |- | ||
!style="background:#9bdde6"|[[File: | !style="background:#9bdde6"|[[File:MRSOH Heal Sponge +.png|50px]]<br>Heal Sponge + | ||
|1 | |1 | ||
|Adds 30% healing restored ( | |Adds 30% healing restored (130%) and heal 15% HP after a battle | ||
|''Increases the effectiveness of any healing Rayman receives, and recovers 15% of HP after winning a battle.'' | |''Increases the effectiveness of any healing Rayman receives, and recovers 15% of HP after winning a battle.'' | ||
|- | |- | ||
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!Description | !Description | ||
|- | |- | ||
!style="background:#e9ccfe"|[[File:Glide Boost | !style="background:#e9ccfe"|[[File:MRSOH RITPS Glide Boost icon.png|50px]]<br>Glide Boost | ||
|1 | |1 | ||
|Adds 3 meters (6.75) | |Adds 3 meters (6.75) | ||
|''Increases the Glide time after Rayman performs a Team Jump.'' | |''Increases the Glide time after Rayman performs a Team Jump.'' | ||
|- | |- | ||
!style="background:#e9ccfe"|[[File: | !style="background:#e9ccfe"|[[File:MRSOH Hook & Glide.png|50px]]<br>Hook & Glide | ||
|1 | |1 | ||
|Glide for 3.75s after grappling | |Glide for 3.75s after grappling | ||
|''Rayman can Glide for a short time after hooking a [[Ring (Mario + Rabbids Sparks of Hope)|ring]].'' | |''Rayman can Glide for a short time after hooking a [[Ring (Mario + Rabbids Sparks of Hope)|ring]].'' | ||
|- | |- | ||
!style="background:#e9ccfe"|[[File: | !style="background:#e9ccfe"|[[File:MRSOH Rayman Dash Damage.png|57px]]<br>'''Dash Damage''' | ||
|1 | |1 | ||
|Adds 60% Dash damage (160%) | |Adds 60% Dash damage (160%) | ||
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!Description | !Description | ||
|- | |- | ||
!style="background:#eea7ba"|[[File: | !style="background:#eea7ba"|[[File:MRSOH Item Thief.png|50px]]<br>Item Thief | ||
|1 | |1 | ||
|Adds 30% chance to steal an item from enemy hit | |Adds 30% chance to steal an item from enemy hit | ||
|''Rayman's Blaster has a chance to steal an item from enemy hit.'' | |''Rayman's Blaster has a chance to steal an item from enemy hit.'' | ||
|- | |- | ||
!style="background:#eea7ba"|[[File: | !style="background:#eea7ba"|[[File:MRSOH Plunger Guard Range & Cooldown.png|50px]]<br>Plunger Guard Range & Cooldown | ||
|1 | |1 | ||
|Adds 3m (10) and minus 1 turn cooldown (2) | |Adds 3m (10) and minus 1 turn cooldown (2) | ||
|''Rayman's Plunger Guard has longer range and shorter cooldown.'' | |''Rayman's Plunger Guard has longer range and shorter cooldown.'' | ||
|- | |- | ||
!style="background:#eea7ba"|[[File: | !style="background:#eea7ba"|[[File:MRSOH Plunger Guard Extra Shoot.png|57px]]<br>'''Plunger Guard Extra Shoot''' | ||
|1 | |1 | ||
|Adds 1 projectile (3) | |Adds 1 projectile (3) | ||
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!Description | !Description | ||
|- | |- | ||
!style="background:#aedbb5"|[[File: | !style="background:#aedbb5"|[[File:MRSOH Vortex Blaster Bounce +.png|50px]]<br>Vortex Blaster Bounce + | ||
|1 | |1 | ||
|Adds 2 bounces (3-5) and adds 10% DMG to impact boost (30%) | |Adds 2 bounces (3-5) and adds 10% DMG to impact boost (30%) | ||
|''Rayman's Vortex Blaster will inflict more bounces when it hits an enemy.'' | |''Rayman's Vortex Blaster will inflict more bounces when it hits an enemy.'' | ||
|- | |- | ||
!style="background:#aedbb5"|[[File: | !style="background:#aedbb5"|[[File:MRSOH Vortex Guard Bounce Direction.png|50px]]<br>Vortex Guard Bounce Direction | ||
|1 | |1 | ||
|Will bounce the enemy towards other Guards | |Will bounce the enemy towards other Guards | ||
|''Rayman's Vortex Guard will bounce an enemy toward the direction of other Guards close by.'' | |''Rayman's Vortex Guard will bounce an enemy toward the direction of other Guards close by.'' | ||
|- | |- | ||
!style="background:#aedbb5"|[[File: | !style="background:#aedbb5"|[[File:MRSOH Vortex Pull & Splash.png|57px]]<br>'''Vortex Pull & Splash''' | ||
|1 | |1 | ||
|Applies [[Splash]] Effect | |Applies [[Splash]] Effect | ||
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!colspan=2|Description | !colspan=2|Description | ||
|- | |- | ||
!style="background:#ffdd8e"|[[File: | !style="background:#ffdd8e"|[[File:MRSOH Rocket Blaster Boost.png|50px]]<br>'''Rocket Blaster Boost''' | ||
|1 | |1 | ||
|Adds 5% Weapon DMG increased with each enemy inside the area | |Adds 5% Weapon DMG increased with each enemy inside the area | ||
|''Rayman's Rocket Blaster damage increases with the number of enemy targets inside the weapon's targeting area.'' | |''Rayman's Rocket Blaster damage increases with the number of enemy targets inside the weapon's targeting area.'' | ||
|- | |- | ||
!style="background:#ffdd8e"|[[File: | !style="background:#ffdd8e"|[[File:MRSOH Rocket Guard Number +.png|50px]]<br>'''Rocket Guard Number +''' | ||
|1 | |1 | ||
|Adds 1 Rocket Guard (3) | |Adds 1 Rocket Guard (3) | ||
|''Increase the number of Rocket Guards summoned by Rayman.'' | |''Increase the number of Rocket Guards summoned by Rayman.'' | ||
|- | |- | ||
!style="background:#ffdd8e"|[[File: | !style="background:#ffdd8e"|[[File:MRSOH Rocket Ride Burn Effect.png|50px]]<br>'''Rocket Ride Burn Effect''' | ||
|1 | |1 | ||
|Rocket Ride Explosion Applies [[File:Burn icon MRSOH.png|px]] Burn Status | |Rocket Ride Explosion Applies [[File:Burn icon MRSOH.png|px]] Burn Status |