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{{ | {{level infobox | ||
|title=Conkdor Canyon | |title=Conkdor Canyon | ||
|image=[[File:SM3DW | |image=[[File:SM3DW Conkdor Canyon.png|250px]] | ||
|code=World 2-1 | |code=World 2-1 | ||
|world=[[World 2 (Super Mario 3D World)|World 2 | |world=[[World 2 (Super Mario 3D World)|World 2]] | ||
|game=''[[Super Mario 3D World]]''<br>''[[ | |game=''[[Super Mario 3D World]]''<br>''[[Super Mario 3D World + Bowser's Fury]]'' | ||
|limit=400 seconds | |limit=400 seconds | ||
|before= | |before=[[Koopa Troopa Cave|**]] [[Bowser's Highway Showdown|<<]] | ||
|after=[[Puffprod Peaks|>>]] | |after=[[Puffprod Peaks|>>]] | ||
}} | }} | ||
'''Conkdor Canyon''', or '''World 2-1''', is the seventh regular level of ''[[Super Mario 3D World]]'' and the first one in [[World 2 (Super Mario 3D World)|World 2]]. It is unlocked via completing [[Bowser's Highway Showdown]] or by using the secret warp in [[Koopa Troopa Cave]], and its own completion unlocks [[Puffprod Peaks]] and [[Shadow-Play Alley]]. It is set on an old-looking building and introduces [[Conkdor]]s, the main enemies in here. Conkdor Canyon also appears in the [[Wii U]] version of ''[[Captain Toad: Treasure Tracker]]'' if the player's Wii U has save data for ''Super Mario 3D World''. | {{level infobox | ||
|title=Conkdor Canyon | |||
|image=[[File:Conkdor Canyon.png|250px]] | |||
|world=[[Bonus Episode]] | |||
|game=''[[Captain Toad: Treasure Tracker]]'' | |||
|objective=Collected the Gold Mushroom! | |||
|target=70 seconds | |||
|before=[[Super Bell Hill|<<]] | |||
|after=[[Shadow-Play Alley|>>]] | |||
}} | |||
'''Conkdor Canyon''', or '''World 2-1''', is the seventh regular level of ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'', and the first one in [[World 2 (Super Mario 3D World)|World 2]]. It is unlocked via completing [[Bowser's Highway Showdown]] or by using the secret warp in [[Koopa Troopa Cave]], and its own completion unlocks [[Puffprod Peaks]] and [[Shadow-Play Alley]]. It is set on an old-looking building and introduces [[Conkdor]]s, the main enemies in here, hence the name. Conkdor Canyon also appears in the [[Wii U]] version of ''[[Captain Toad: Treasure Tracker]]'' if the player's Wii U has save data for ''Super Mario 3D World''. | |||
Conkdor Canyon additionally appears in the background in ''[[Super Mario Maker 2]]'', in the desert theme of the ''Super Mario 3D World'' style. | Conkdor Canyon additionally appears in the background in ''[[Super Mario Maker 2]]'', in the desert theme of the ''Super Mario 3D World'' style. | ||
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==Layout== | ==Layout== | ||
[[File:SM3DW Conkdor Canyon Climbing.png|thumb|left|200px]] | [[File:SM3DW Conkdor Canyon Climbing.png|thumb|left|200px]] | ||
The first area contains a few Conkdors and [[Stingby|Stingbies]], as well as some ponds of quicksand and [[Jump Panel]]s. Just after the third Conkdor encountered, atop a wall behind it there is a [[Warp Pipe]] that leads to a room with a golden [[P Switch]]. The [[Checkpoint Flag]] is found near a small oasis with grass, and small pond with [[coin]]s in it, a palm tree and a Conkdor. | The first area contains a few Conkdors and [[Stingby|Stingbies]], as well as some ponds of quicksand and [[Jump Panel]]s. Just after the third Conkdor encountered, atop a wall behind it there is a golden [[Warp Pipe]] that leads to a room with a golden [[P Switch]]. The [[Checkpoint Flag]] is found near a small oasis with grass, and small pond with [[coin]]s in it, a palm tree and a Conkdor. | ||
Next, [[Mario]] must cross a bridge made of moving tiles, and after that another bridge, this time a very narrow one, guarded by more Conkdors. The last part contains more Stingbies, a quicksand fall, and a long shifting and dangerous bridge that leads to the [[Goal Pole]]. | Next, [[Mario]] must cross a bridge made of moving tiles, and after that another bridge, this time a very narrow one, guarded by more Conkdors. The last part contains more Stingbies, a quicksand fall, and a long shifting and dangerous bridge that leads to the [[Goal Pole]]. | ||
In ''[[Super Mario 3D World + Bowser's Fury]]'', the level's final bridge has had its shifting pattern changed to accommodate the player's faster movement speed. | |||
{{br|left}} | {{br|left}} | ||
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*'''Green Star 1''': Above a high wall in the start of the course. The player can use the [[Cat Mario|Cat transformation]] to reach the top. | *'''Green Star 1''': Above a high wall in the start of the course. The player can use the [[Cat Mario|Cat transformation]] to reach the top. | ||
*'''Green Star 2''': After the thin walkway, the player will see a Conkdor surrounded by four Grey Blocks. They must have it break the block facing north-east to get the second Green Star. | *'''Green Star 2''': After the thin walkway, the player will see a Conkdor surrounded by four Grey Blocks. They must have it break the block facing north-east to get the second Green Star. | ||
*'''Green Star 3''': | *'''Green Star 3''': Before the end of the level, the player must help out the [[Captain Toad]] by defeating a Conkdor, who is attacking him to obtain the Green Star. | ||
===[[List of stamps in Super Mario 3D World|Stamp]]=== | ===[[List of stamps in Super Mario 3D World|Stamp]]=== | ||
{{Multiple image | |||
*Right before the set of shifting platforms that end on the Goal Pole. The | |align=right | ||
|direction=horizontal | |||
|width=70 | |||
|image1=SM3DW-JumpingMarioStamp.png | |||
|alt1=Wii U version | |||
|image2=SM3DW_BF_JumpingMarioStamp.png | |||
|alt2=Switch version | |||
}} | |||
*Right before the set of shifting platforms that end on the Goal Pole. The stamp is Mario jumping. | |||
==Enemies== | ==Enemies== | ||
<gallery> | |||
Conkdor Artwork - Super Mario 3D World.png|[[Conkdor]] (18) | |||
Stingby Artwork - Super Mario 3D World.png|[[Stingby|Stingbies]] (7) | |||
</gallery> | |||
==Luigi Sightings== | ==Luigi Sightings== | ||
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===''Captain Toad: Treasure Tracker''=== | ===''Captain Toad: Treasure Tracker''=== | ||
8-bit Luigi can be seen behind the stage from the platform with the [[ | 8-bit Luigi can be seen behind the stage from the platform with the [[Gold Mushroom]]. | ||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=Sabaku no tsukkondoru iseki | |JapR=Sabaku no tsukkondoru iseki | ||
|JapM=Conkdor Desert Ruins | |JapM=Conkdor Desert Ruins | ||
| | |SpaA=El desierto de los picacóndores | ||
| | |SpaAM=The Conkdors' desert | ||
| | |SpaE=El desierto de los Picacóndores | ||
| | |SpaEM=The Conkdors' Desert | ||
|Ita=Rovine | |Fre=Pico Condors et sables d’or | ||
|FreM=Conkdors and gold sands | |||
|Ita=Rovine dei Kondorotti | |||
|ItaM=Conkdors' Ruins | |ItaM=Conkdors' Ruins | ||
|Dut=Kloof van de Conkdors | |Dut=Kloof van de Conkdors | ||
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|RusR=Kanyon kondortyukov | |RusR=Kanyon kondortyukov | ||
|RusM=Conkdors Canyon | |RusM=Conkdors Canyon | ||
|ChiS=沙漠的啄啄鹫遗迹 | |||
|ChiSR=Shāmò de Zhuózhuójiù Yíjì | |||
|ChiSM=Conkdor Ruins in the Desert | |||
|ChiT=沙漠的啄啄鷲遺跡 | |||
|Kor=사막의 콕콘도르 유적 | |||
|KorR=Samak-ui Kokkondoreu Yujeok | |||
|KorM=Desert Conkdor Ruins | |||
|ChiTR=Shāmò de Zhuózhuójiù Yíjì | |||
|ChiTM=Conkdor Ruins in the Desert | |||
}} | }} | ||
{{SM3DW | {{SM3DW levels}} | ||
{{CTTT levels}} | |||
{{CTTT | |||
[[Category:Deserts]] | [[Category:Deserts]] | ||
[[Category:Super Mario 3D World | [[Category:Super Mario 3D World levels]] | ||
[[Category:Captain Toad: Treasure Tracker | [[Category:Captain Toad: Treasure Tracker levels]] | ||
[[de:Pickondors Wüstenruine]] | [[de:Pickondors Wüstenruine]] |