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{{ | {{distinguish|A Light in the Dark}} | ||
{{level infobox | |||
|image=[[File:A Beam in the Dark.jpg|250px]] | |image=[[File:A Beam in the Dark.jpg|250px]] | ||
|code={{world|bowser|6}} | |code={{world|bowser|6}} | ||
|world=[[World Bowser]] | |world=[[World Bowser]] | ||
|game=''[[Super Mario 3D World]]'' | |game=''[[Super Mario 3D World]]''<br>''[[Super Mario 3D World + Bowser's Fury]]'' | ||
|limit=400 seconds | |limit=400 seconds | ||
| | |before_alt= | ||
|before=[[Footlight Lane|<<]] [[Deepwater Dungeon|<<]] | |before=[[Footlight Lane|<<]] [[Deepwater Dungeon|<<]] | ||
|after=[[Grumblump Inferno|>>]] | |after=[[Grumblump Inferno|>>]] | ||
}} | }} | ||
'''A Beam in the Dark''', otherwise named '''{{world|bowser|6}}''', is the sixth level in [[World Bowser]] from ''[[Super Mario 3D World]]'', becoming accessible after the completion of either [[Footlight Lane]] or [[Deepwater Dungeon]]. Completion of this level unlocks [[Grumblump Inferno]]. | '''A Beam in the Dark''', otherwise named '''{{world|bowser|6}}''', is the sixth standard course and seventh overall level in [[World Bowser]] from ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'', becoming accessible after the completion of either [[Footlight Lane]] or [[Deepwater Dungeon]]. Completion of this level unlocks [[Grumblump Inferno]]. | ||
==Layout== | ==Layout== | ||
This level takes place in a dark Ghost House inhabited by Boos, Peepas and Parabones. | This level takes place in a [[dark]] [[Ghost House]] inhabited by [[Boo]]s, [[Peepa]]s and [[Parabones]]. At the beginning, there are four [[Light Box]]es (because there could be four players). There is also a round platform that players can go on, similar to a [[Lift]]. On the way, the player encounters Boos, Peepas, a red [[POW Block]], and a [[Coin Block]]. The character switch is also located here. There is a Big Boo at the end of the pathway for the platform, that the player can defeat using a Light Box. When the platform disappears, there is a large mirror, where the first [[Green Star]] can be seen. There is then another platform, with more Peepas and red POW Blocks. There are also some Parabones, and a [[Red Ring]]. If all eight [[Red Coin]]s are collected, a [[Super Leaf]] is revealed (unless the player is [[Small Mario]]). There is then a [[Warp Door|door]] that leads to a room with the [[Checkpoint Flag]] and four more Light Boxes, in case the player fails after this point. There is another platform that rises up, and then speeds past several [[Bowser]] statues, some [[Coin]]s, and a hidden Mystery Box. Then there are a bunch of doors, with the one on the player's right leading to another room. This final room has a broken platform, with yet more Peepas, Parabones, and red POW Blocks along the way. After riding the broken platform, the player encounters a Big Boo, which chases them to the exit door. In the [[Goal Pole]] area, the player has to jump off a platform and must finally try to land on the top of the pole. | ||
==[[Green Star | ==[[Green Star]]s== | ||
*'''Green Star 1''': The player can look into a large mirror to see the | *'''Green Star 1''': The player can look into a large mirror to see the Green Star's reflection. | ||
*'''Green Star 2''': After the checkpoint, there is a [[Mystery Box]]. In the box, the player must defeat all | *'''Green Star 2''': After the checkpoint, there is a [[Mystery Box]]. In the box, the player must defeat all six [[Boo]]s with Light Box(es) to reveal the Green Star. | ||
*'''Green Star 3''': At the end of the last hallway, the | *'''Green Star 3''': At the end of the last hallway, the Green Star is guarded by a [[Big Boo]]. | ||
==[[ | ==[[Stamp]]== | ||
{{Multiple image | |||
*There | |align=right | ||
|direction=horizontal | |||
|width=100 | |||
|image1=SM3DW-SmallLuigiStamp.png | |||
|alt1=Wii U version | |||
|image2=SM3DW_BF_SmallLuigiStamp.png | |||
|alt2=Switch version | |||
}} | |||
*There is a [[Character Switch]] that only [[Luigi]] can activate that reveals the stamp. The stamp is [[Small Mario|Small Luigi]]. | |||
==Luigi sightings== | |||
*The player must wait at the first mirror for about 100 seconds, and then a giant 8-bit Luigi can be seen. | |||
*At the end of the level, the player should wait for 30 seconds, and then on the moon, a giant 8-bit Luigi can be seen. | |||
==Enemies== | ==Enemies== | ||
<gallery> | |||
Boo SM3DW Prima.jpg|[[Boo]]s | |||
Big Boo SM3DW Prima.jpg|[[Big Boo]]s | |||
Peepa SM3DW Prima.jpg|[[Peepa]]s | |||
Para Dry Bones Artwork - Super Mario 3D World.png|[[Parabones]] | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{foreign names | ||
|Jap=照らせ!くらやみ屋敷 | |Jap=照らせ!くらやみ屋敷 | ||
|JapR=Terase! Kurayami yashiki | |JapR=Terase! Kurayami yashiki | ||
|JapM=Light Up! Dark | |JapM=Light Up! Dark House | ||
|Spa=Luces y sombras en la mansión | |Spa=Luces y sombras en la mansión | ||
|SpaM=Lights and shadows in the mansion | |SpaM=Lights and shadows in the mansion | ||
Line 43: | Line 53: | ||
|DutM=Ghosts in the spotlights | |DutM=Ghosts in the spotlights | ||
|Ger=Ein Licht im Dunkeln | |Ger=Ein Licht im Dunkeln | ||
|GerM=A light in the dark}} | |GerM=A light in the dark | ||
|Ita=Maniero dei cubi torcia | |||
|ItaM=Light Boxes' manor | |||
|Por=A casa das trevas | |||
|PorM=The house of darkness | |||
|Rus=Свет во тьме | |||
|RusR=Svet vo t'me | |||
|RusM=Light in the dark | |||
|Chi=照亮吧!暗黑宅邸 | |||
|ChiR=Zhàoliàng ba! Ànhēi Zháidǐ | |||
|ChiM=Light it up! Dark Mansion | |||
|Kor=어둠 속의 저택을 밝혀라! | |||
|KorR=Eodum Sok-ui Jeotaek-eul Balkyeora! | |||
|KorM=Brighten up the Mansion in Darkness! | |||
}} | |||
==Trivia== | |||
{{SM3DW | *This level shares its German name with [[A Light in the Dark]] from ''[[Yoshi's Island DS]]''. | ||
{{SM3DW levels}} | |||
[[Category:Ghost Houses]] | [[Category:Ghost Houses]] | ||
[[Category:Super Mario 3D World levels]] | |||
[[de:Ein Licht im Dunkeln]] |
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