WarioWare: Touched!: Difference between revisions

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'''''WarioWare: Touched!''''' is a [[Nintendo DS]] game and the fourth game in the ''[[WarioWare (series)|WarioWare]]'' series. The game contains [[microgame]]s that are based on touching the touch screen with the stylus. There are several characters in the game and each one has a style of microgames, a concept introduced in its predecessor, ''[[WarioWare: Twisted!]]'' New major characters [[Ashley]], [[Red (WarioWare series)|Red]], and [[Mike]] are introduced in this game. In addition, the game includes many "mix characters" - characters whose games are taken from normal characters. Besides the microgames, the game also includes special souvenirs, similar to its predecessor, won by achieving certain tasks (like scoring a certain amount of points in a specific game). Like ''[[WarioWare, Inc.: Mega Microgame$!]]'', ''[[WarioWare, Inc.: Mega Party Game$!]]'', and ''WarioWare: Twisted!'', the music and sound effects are taken from ''[[Wario Land 4]]''.
'''''WarioWare: Touched!''''' is a [[Nintendo DS]] game and the fourth game in the ''[[WarioWare (series)|WarioWare]]'' series. The game contains [[microgame]]s that are based on touching the touch screen with the stylus. Like in previous games, the microgames are played in stages that are each hosted by a certain character; each character has a theme in their microgames based on how the player controls them, as in the game's predecessor, ''[[WarioWare: Twisted!]]'' New major characters [[Ashley]], [[Red (WarioWare series)|Red]], and [[Mike]] are introduced in this game. In addition, the game includes several "mix characters" - characters whose games are taken from normal characters. Besides the microgames, the game also includes special souvenirs, similar to its predecessor, won by achieving certain tasks (like scoring a certain amount of points in a specific game). Like ''[[WarioWare, Inc.: Mega Microgame$!]]'', ''[[WarioWare, Inc.: Mega Party Game$!]]'', and ''WarioWare: Twisted!'', the music and sound effects are taken from ''[[Wario Land 4]]''.
 
The game was released on December 2, 2004 in Japan. In North America and Australia, it was released before ''WarioWare: Twisted!'' and with Europe not getting ''WarioWare: Twisted!'', in terms of chronological release dates specifically to these regions, it is the third game in the ''WarioWare'' series. The game was re-released as a [[Wii U]] [[Virtual Console#Wii U|Virtual Console]] title in North America, Japan, Europe, and Australia in April 2015. [[My Nintendo]] members were able to redeem the game as a [[Nintendo 3DS]]-exclusive [[DSiWare]] download for 1,000 Platinum Points from March to July 2016;<ref>[http://gonintendo.com/stories/254175-warioware-touched-available-as-3ds-download-for-my-nintendo-memb WARIOWARE TOUCHED! AVAILABLE AS 3DS DOWNLOAD FOR MY NINTENDO MEMBERS]. ''GoNintendo''. Retrieved March 17, 2016.</ref> the DSiWare version has since become unavailable, however.


The game was released on December 2, 2004 in Japan. In North America and Australia, it was released before ''WarioWare: Twisted!'' (which was never released in Europe), making it the third game in the ''WarioWare'' series to be released in these regions. The game was re-released as a [[Wii U]] [[Virtual Console#Wii U|Virtual Console]] title in North America, Japan, Europe, and Australia in April 2015. [[My Nintendo]] members were able to redeem the game as a [[Nintendo 3DS]]-exclusive [[DSiWare]] download for 1,000 Platinum Points from March to July 2016.<ref>[http://gonintendo.com/stories/254175-warioware-touched-available-as-3ds-download-for-my-nintendo-memb WARIOWARE TOUCHED! AVAILABLE AS 3DS DOWNLOAD FOR MY NINTENDO MEMBERS]. ''GoNintendo''. Retrieved March 17, 2016.</ref>
==Story==
==Story==
[[File:Sewerguru.png|thumb|left|200px|The Sewer Guru asks Wario what system he dropped.]]
[[File:Sewerguru.png|thumb|left|200px|The Sewer Guru asks Wario what system he dropped.]]
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Characters from microgame sets do not introduce any new microgames or any specific touch control, but they mix up microgames from previous employees as described.
Characters from microgame sets do not introduce any new microgames or any specific touch control, but they mix up microgames from previous employees as described.
===Main stages===
===Main stages===
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
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!Greeting
!Greeting
|-
|-
|align="center"|[[File:WarioWare - Touched - Artwork 06.svg|200px]]
|align="center"|[[File:WWTouched Wario Title.png|160px]]
!align="center"|[[File:Wario Overworld Sprite Animated - WWT.gif|link=Wario]]<br>[[File:Wario Logo WWTCH.png|link=Wario]]<br>[[Touch Training]]
!align="center"|[[File:Wario Overworld Sprite Animated - WWT.gif|link=Wario]]<br>[[File:Wario Logo WWTCH.png|link=Wario]]<br>[[Touch Training]]
|"''Wario here! No offense, but you stink! My '''Touch Training''' stage is guaranteed to make you 138 percent less pathetic!''"
|"''Wario here! No offense, but you stink! My '''Touch Training''' stage is guaranteed to make you 138 percent less pathetic!''"
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|colspan=3|'''Wario's Story:'''<br>Wario, in his house, is eating chocolate bars until he gets cavities from eating too many sweets. Wario, under immense pain, jumps to his [[Wario Bike|bike]] and visits [[Dr. Payne's Dental Clinic]]. [[Dr. Payne]] then drills the [[cavity|cavities]] (the player taps them with the touch controls), which makes Wario's teeth healthy again. The doctor then warns Wario to avoid sweets. During his trip back to his house, Wario smells some sweets emanating from [[The Sweet Spot]]. He stops and demands [[Bridget the Baker]] for ten pies. Before Wario eats the pies, he remembers what the doctor told him; he deliberately ignores the advice and eats the pies anyway. He then jumps in pain from the returning cavities, in a similar fashion to the cavities from the beginning of the arc, and lands back into Dr. Payne's Dental Clinic, where Dr. Payne has expected him to return.
|colspan=3|'''Wario's Story:'''<br>Wario, in his house, is eating chocolate bars until he gets cavities from eating too many sweets. Wario, under immense pain, jumps to his [[Wario Bike|bike]] and visits [[Dr. Payne's Dental Clinic]]. [[Dr. Payne]] then drills the [[cavity|cavities]] (the player taps them with the touch controls), which makes Wario's teeth healthy again. The doctor then warns Wario to avoid sweets. During his trip back to his house, Wario smells some sweets emanating from [[The Sweet Spot]]. He stops and demands [[Bridget the Baker]] for ten pies. Before Wario eats the pies, he remembers what the doctor told him; he deliberately ignores the advice and eats the pies anyway. He then jumps in pain from the returning cavities, in a similar fashion to the cavities from the beginning of the arc, and lands back into Dr. Payne's Dental Clinic, where Dr. Payne has expected him to return.
|-
|-
|align="center"|[[File:WarioWare - Touched - Artwork 07.svg|200px]]
|align="center"|[[File:WWTouched Mona Title.png|160px]]
!align="center"|[[File:Mona Overworld Animated Sprite.gif|link=Mona]]<br>[[File:Mona Logo WWTCH.png|link=Mona]]<br>[[Cute Cuts]]
!align="center"|[[File:Mona Overworld Animated Sprite.gif|link=Mona]]<br>[[File:Mona Logo WWTCH.png|link=Mona]]<br>[[Cute Cuts]]
|"''Heya! It's me, Mona! You'll have fun jamming with my '''Cute Cuts'''!''"
|"''Heya! It's me, Mona! You'll have fun jamming with my '''Cute Cuts'''!''"
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|colspan=3|'''Mona's Story:'''<br>Mona's story first starts at the Diamond Broadcasting System at Downtown Diamond City. During the Ear Candy music broadcast, Ken the VJ lists the Top 5 songs. [[Vanessa]], the previous #1 spot, is shocked to hear that she has been usurped by Mona, who is a new face to the list. While Vanessa is infuriated, Ken announces that Mona will be playing at the [[Hawt House]] tonight. Vanessa then sets out to sabotage Mona. Meanwhile, at [[Mona Pizza]], Mona and her crew, [[Art and Deco|Art and Decko]] are practicing. Here, the player can play the strings to help Mona. After the practice is done, Mona sets off on [[Mona's scooter|her scooter]], while Art and Decko follow her on their van. Vanessa, alongside the [[The Dinosaurs]], catch Mona and her crew and hamper them with their mechs. Two of The Dinosaurs, in a hawk-like mech, kidnaps Art. [[Joe|Pizza Joe]] and Mona's animal friends, such as [[Mona's Pets|4.1 and 4.2]], come to help in their air vehicles but are all knocked away by the hawk-like mech. Decko then ejects and latches himself onto the hawk-like mech, which releases Art and causes the mech to crash. Mona and her crew finally arrive at the Hawt House. During the performance, an infuriated and jealous Vanessa is seen in the back of the crowd. Mona suddenly realizes she has pizzas to deliver and leaves the concert, giving Vanessa an idea. As [[Garbage Boy]] approaches the microphone, Vanessa, disguised as Mona, kicks Garbage Boy away and claims that she is Mona. However, the crowd is not tricked and they boo and throw various objects at her.
|colspan=3|'''Mona's Story:'''<br>Mona's story first starts at the Diamond Broadcasting System at Downtown Diamond City. During the Ear Candy music broadcast, Ken the VJ lists the Top 5 songs. [[Vanessa]], the previous #1 spot, is shocked to hear that she has been usurped by Mona, who is a new face to the list. While Vanessa is infuriated, Ken announces that Mona will be playing at the [[Hawt House]] tonight. Vanessa then sets out to sabotage Mona. Meanwhile, at [[Mona Pizza]], Mona and her crew, [[Art and Deco|Art and Decko]] are practicing. Here, the player can play the strings to help Mona. After the practice is done, Mona sets off on [[Mona's scooter|her scooter]], while Art and Decko follow her on their van. Vanessa, alongside the [[The Dinosaurs]], catch Mona and her crew and hamper them with their mechs. Two of The Dinosaurs, in a hawk-like mech, kidnaps Art. [[Joe|Pizza Joe]] and Mona's animal friends, such as [[Mona's Pets|4.1 and 4.2]], come to help in their air vehicles but are all knocked away by the hawk-like mech. Decko then ejects and latches himself onto the hawk-like mech, which releases Art and causes the mech to crash. Mona and her crew finally arrive at the Hawt House. During the performance, an infuriated and jealous Vanessa is seen in the back of the crowd. Mona suddenly realizes she has pizzas to deliver and leaves the concert, giving Vanessa an idea. As [[Garbage Boy]] approaches the microphone, Vanessa, disguised as Mona, kicks Garbage Boy away and claims that she is Mona. However, the crowd is not tricked and they boo and throw various objects at her.
|-
|-
|align="center"|[[File:WarioWare - Touched - Artwork 08.svg|200px]]
|align="center"|[[File:WWTouched Jimmy T Title.png|160px]]
!align="center"|[[File:Jimmy T Overworld Sprite Animated - WWT.gif|link=Jimmy T]]<br>[[File:Jimmy T Logo WWTCH.png|link=Jimmy T]]<br>[[Dance Club Rub]]
!align="center"|[[File:Jimmy T Overworld Sprite Animated - WWT.gif|link=Jimmy T]]<br>[[File:Jimmy T Logo WWTCH.png|link=Jimmy T]]<br>[[Dance Club Rub]]
|"''Yo! My '''Dance Club Rub''' microgames will get you swayin' and gyratin'!''"
|"''Yo! My '''Dance Club Rub''' microgames will get you swayin' and gyratin'!''"
|-
|-
|colspan=3|'''Jimmy T.'s Story:'''<br>At [[Club Sugar]], it is Jimmy's Showtime, as Jimmy dances by himself, with the crowd cheering at him. He then first invites [[Jimmy's Folks#Family members|Papa T.]] and [[Jimmy's Folks#Family members|Mama T.]] to dance with him, and then [[Jimmy's Folks#Family members|Jamie T.]] and [[Jimmy's Folks#Family members|James T.]]. While the entire family is dancing, [[Scratchy the 'Fro Bug]] comes and lands on Jimmy's wig, causing Jimmy to have an uncomfortable itch. After the player rubs Scratchy off his wig, the family continues dancing. After the dance is done, the family is seen walking home. Meanwhile, Scratchy the 'Fro Bug comes back and lands again on Jimmy's wig, in which Jimmy screams in discomfort again.
|colspan=3|'''Jimmy T.'s Story:'''<br>At [[Club Sugar]], it is Jimmy's Showtime, as Jimmy dances by himself, with the crowd cheering at him. He then first invites [[Jimmy's Folks#Family members|Papa T.]] and [[Jimmy's Folks#Family members|Mama T.]] to dance with him, and then [[Jimmy's Folks#Family members|Jamie T.]] and [[Jimmy's Folks#Family members|James T.]] While the entire family is dancing, [[Scratchy the 'Fro Bug]] comes and lands on Jimmy's wig, causing Jimmy to have an uncomfortable itch. After the player rubs Scratchy off his wig, the family continues dancing. After the dance is done, the family is seen walking home. Meanwhile, Scratchy the 'Fro Bug comes back and lands again on Jimmy's wig, in which Jimmy screams in discomfort again.
|-
|-
|align="center"|[[File:WarioWare - Touched - Artwork 09.svg|200px]]
|align="center"|[[File:WWTouched Kat & Ana Title.png|160px]]
!align="center"|[[File:Kat Overworld Sprite Animated - WWT.gif|link=Kat & Ana]][[File:Ana Overworld Sprite Animated - WWT.gif|link=Kat & Ana]]<br>[[File:Kat and Ana Logo WWTCH.png|link=Kat & Ana]]<br>[[Ninja Scribble]]
!align="center"|[[File:Kat Overworld Sprite Animated - WWT.gif|link=Kat & Ana]][[File:Ana Overworld Sprite Animated - WWT.gif|link=Kat & Ana]]<br>[[File:Kat and Ana Logo WWTCH.png|link=Kat & Ana]]<br>[[Ninja Scribble]]
|"''Hi! I'm Kat! My sister, Ana, has been helping me make some sweet '''Ninja Scribble''' microgames!''"
|"''Hi! I'm Kat! My sister, Ana, has been helping me make some sweet '''Ninja Scribble''' microgames!''"
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|colspan=3|'''Kat & Ana's Story:'''<br>The story takes place at [[Kat & Ana's House]], where Ana is hungry and wants a snack. She realizes that her bananas are gone. The top screen of the DS indicates that a monkey stole them and is on top of the roof of the house; as the monkey starts eating the banana, Ana desperately searches her house to find the missing banana. After the monkey eats the banana, [[Shadow the Dog|Shadow]] notices the banana peel that the monkey has dropped and alerts Ana. Ana and Shadow notice the footsteps from the banana peel leading to a window; Ana thinks a crook stole the banana. Before she and Shadow search for the thief, she leaves a note for Kat (the player draws on this note). While Ana is trying to catch the thief, Kat catches up with [[Shuriken the Falcon|Shuriken]], saying that she read the note and that they must hurry. When Kat & Ana find the monkey eating the banana, they are initially outraged, but immediately endeared. They decide that the monkey is too adorable to punish, and they tame him while naming him [[Numchuck the Monkey|Numchuck]].
|colspan=3|'''Kat & Ana's Story:'''<br>The story takes place at [[Kat & Ana's House]], where Ana is hungry and wants a snack. She realizes that her bananas are gone. The top screen of the DS indicates that a monkey stole them and is on top of the roof of the house; as the monkey starts eating the banana, Ana desperately searches her house to find the missing banana. After the monkey eats the banana, [[Shadow the Dog|Shadow]] notices the banana peel that the monkey has dropped and alerts Ana. Ana and Shadow notice the footsteps from the banana peel leading to a window; Ana thinks a crook stole the banana. Before she and Shadow search for the thief, she leaves a note for Kat (the player draws on this note). While Ana is trying to catch the thief, Kat catches up with [[Shuriken the Falcon|Shuriken]], saying that she read the note and that they must hurry. When Kat & Ana find the monkey eating the banana, they are initially outraged, but immediately endeared. They decide that the monkey is too adorable to punish, and they tame him while naming him [[Numchuck the Monkey|Numchuck]].
|-
|-
|align="center"|[[File:WarioWare - Touched - Artwork 10.svg|200px]]
|align="center"|[[File:WWTouched Ashley Title.png|160px]]
!align="center"|[[File:Ashley Overworld Sprite Animated - WWT.gif|link=Ashley]]<br>[[File:Ashley Logo WWTCH.png|link=Ashley]]<br>[[Total Drag]]
!align="center"|[[File:Ashley Overworld Sprite Animated - WWT.gif|link=Ashley]]<br>[[File:Ashley Logo WWTCH.png|link=Ashley]]<br>[[Total Drag]]
|"''I'm Ashley, and I hope you find my microgames a '''Total Drag'''. Good luck trying not to embarrass yourself!''"
|"''I'm Ashley, and I hope you find my microgames a '''Total Drag'''. Good luck trying not to embarrass yourself!''"
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|colspan=3|'''Ashley's Story:'''<br>At [[Ashley's Mansion|a mansion]], Ashley & Red are brewing a potion. After Ashley tastes it, she demands more ingredients, in which the player drags the ingredients into the pot. A skull appears from the pot, shocking the two, realizing they ruined the potion. As Ashley & Red exit the mansion, Red tries to reassure Ashley that they can retry and the next attempt will be a success. Meanwhile, on the top screen of the Nintendo DS, the [[Oinker]] gets struck by lightning, forcing [[Orbulon]] to abandon ship. Orbulon, frantic, starts running. He accidentally bumps into Ashley, angering her and turning her hair white. Orbulon, frightened at her, apologizes and retreats. After Red asks Ashley what is wrong, Ashley proclaims that Orbulon is the missing ingredient. Red then promises Ashley that he will catch Orbulon. Red fails, however, and apologizes. Ashley accepts it and tells him that he can be the ingredient instead, much to Red's shock.
|colspan=3|'''Ashley's Story:'''<br>At [[Ashley's Mansion|a mansion]], Ashley & Red are brewing a potion. After Ashley tastes it, she demands more ingredients, in which the player drags the ingredients into the pot. A skull appears from the pot, shocking the two, realizing they ruined the potion. As Ashley & Red exit the mansion, Red tries to reassure Ashley that they can retry and the next attempt will be a success. Meanwhile, on the top screen of the Nintendo DS, the [[Oinker]] gets struck by lightning, forcing [[Orbulon]] to abandon ship. Orbulon, frantic, starts running. He accidentally bumps into Ashley, angering her and turning her hair white. Orbulon, frightened at her, apologizes and retreats. After Red asks Ashley what is wrong, Ashley proclaims that Orbulon is the missing ingredient. Red then promises Ashley that he will catch Orbulon. Red fails, however, and apologizes. Ashley accepts it and tells him that he can be the ingredient instead, much to Red's shock.
|-
|-
|align="center"|[[File:WarioWare - Touched - Artwork 11.svg|200px]]
|align="center"|[[File:WWTouched Dr Crygor Title.png|160px]]
!align="center"|[[File:Dr. Crygor Overworld Sprite Animated - WWT.gif|link=Dr. Crygor]]<br>[[File:Dr Crygor Logo WWTCH.png|link=Dr. Crygor]]<br>[[Slightly Unscrewed]]
!align="center"|[[File:Dr. Crygor Overworld Sprite Animated - WWT.gif|link=Dr. Crygor]]<br>[[File:Dr Crygor Logo WWTCH.png|link=Dr. Crygor]]<br>[[Slightly Unscrewed]]
|"''Ahem! Dr. Crygor here. My research has yielded a dizzying array of '''Slightly Unscrewed''' microgames!''"
|"''Ahem! Dr. Crygor here. My research has yielded a dizzying array of '''Slightly Unscrewed''' microgames!''"
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|colspan=3|'''Dr. Crygor's Story:'''<br>At [[Dr. Crygor's Lab]], Dr. Crygor finishes a new invention, the Tri-phonic Undulating Nanobot Automaton or TUNA for short. He tests it by throwing an apple core into the machine, where it recreates a full apple. Dr. Crygor then jumps into the machine, where the player spins the wheel to make the machine work; after the procedure is completed, Dr. Crygor changes from his preceding appearance to the one used in ''WarioWare: Touched!'', and he proclaims to be upgraded. He then blasts out of his lab and into space, and he exclaims that the galaxy is his giant oyster.
|colspan=3|'''Dr. Crygor's Story:'''<br>At [[Dr. Crygor's Lab]], Dr. Crygor finishes a new invention, the Tri-phonic Undulating Nanobot Automaton or TUNA for short. He tests it by throwing an apple core into the machine, where it recreates a full apple. Dr. Crygor then jumps into the machine, where the player spins the wheel to make the machine work; after the procedure is completed, Dr. Crygor changes from his preceding appearance to the one used in ''WarioWare: Touched!'', and he proclaims to be upgraded. He then blasts out of his lab and into space, and he exclaims that the galaxy is his giant oyster.
|-
|-
|align="center"|[[File:WarioWare - Touched - Artwork 12.svg|200px]]
|align="center"|[[File:WWTouched Mike Title.png|160px]]
!align="center"|[[File:Mike Overworld Sprite Animated - WWT.gif|link=Mike]]<br>[[File:Mike Logo WWTCH.png|link=Mike]]<br>[[Mic Rocking]]
!align="center"|[[File:Mike Overworld Sprite Animated - WWT.gif|link=Mike]]<br>[[File:Mike Logo WWTCH.png|link=Mike]]<br>[[Mic Rocking]]
|"''Attention party people: I am Mike, a robot programmed to please crowds with high-impact '''Mic Rocking''' microgames!''"
|"''Attention party people: I am Mike, a robot programmed to please crowds with high-impact '''Mic Rocking''' microgames!''"
|-
|-
|colspan=3|'''Mike's Story:'''<br>Back at Dr. Crygor's lab, Dr. Crygor builds a karaoke robot to suit his cleaning needs. He names him Mike and then tests Mike by turning him on. Dr. Crygor then goes out, while Mike cleans the lab. Mike eventually finds dust on the windowsill, in which the player blows the dust away with the mic on the Nintendo DS. Mike suddenly gets the urge to host a party and then flies out of the lab to host an intergalactic karaoke competition at an [[Alien Bunny]] planet. After beating his competition, Dr. Crygor arrives in the [[Dribble Taxi]] and tells Mike that they need to go home. They then sing a duet, where promptly Mike criticizes how awful Dr. Crygor sings. Dr. Crygor defends himself by saying that he wrote Mike's software, and Mike retorts by leaving Dr. Crygor.
|colspan=3|'''Mike's Story:'''<br>Back at Dr. Crygor's lab, Dr. Crygor builds a karaoke robot to suit his cleaning needs. He names him Mike and then tests Mike by turning him on. Dr. Crygor then goes out, while Mike cleans the lab. Mike eventually finds dust on the windowsill, in which the player blows the dust away with the mic on the Nintendo DS. Mike suddenly gets the urge to host a party and then flies out of the lab to host an intergalactic karaoke competition at an [[Alien Bunny]] planet. After beating his competition, Dr. Crygor arrives in [[Dribble's taxi]] and tells Mike that they need to go home. They then sing a duet, but Mike soon criticizes how awfully Dr. Crygor sings. Dr. Crygor defends himself by saying that he wrote Mike's software, and Mike responds by leaving Dr. Crygor.
|-
|-
|align="center"|[[File:WarioWare - Touched - Artwork 13.svg|200px]]
|align="center"|[[File:WWTouched 9-Volt Title.png|160px]]
!align="center"|[[File:9-Volt Overworld Sprite Animated - WWT.gif|link=9-Volt]]<br>[[File:9-Volt and 18-Volt Logo WWTCH.png|link=9-Volt]]<br>[[Retro Action]]
!align="center"|[[File:9-Volt Overworld Sprite Animated - WWT.gif|link=9-Volt]]<br>[[File:9-Volt and 18-Volt Logo WWTCH.png|link=9-Volt]]<br>[[Retro Action]]
|"''Sup! I'm 9-Volt! My hot collection of classic '''Retro Action''' microgames are all about old-school Nintendo flavor!''"
|"''Sup! I'm 9-Volt! My hot collection of classic '''Retro Action''' microgames are all about old-school Nintendo flavor!''"
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|colspan=3|'''9-Volt & 18-Volt's Story:'''<br>The story starts at [[Toy Express]], where 9-Volt and his best friend, [[18-Volt]], bought the recently released game, ''36-Volt Man'', and head to [[9-Volt's House]] to play the game. After the player sets up the [[Nintendo GameCube]] by touching and dragging the CD into the disc drive, 9-Volt and 18-Volt play the game all day long and beat it. To celebrate their success, 9-Volt spins his turntable as 18-Volt dances, as they showcase their Nintendo game systems. 9-Volt and 18-Volt eventually fall asleep, but since they fell asleep late in the night, they oversleep past 9 o'clock and thus are late for school.
|colspan=3|'''9-Volt & 18-Volt's Story:'''<br>The story starts at [[Toy Express]], where 9-Volt and his best friend, [[18-Volt]], bought the recently released game, ''36-Volt Man'', and head to [[9-Volt's House]] to play the game. After the player sets up the [[Nintendo GameCube]] by touching and dragging the CD into the disc drive, 9-Volt and 18-Volt play the game all day long and beat it. To celebrate their success, 9-Volt spins his turntable as 18-Volt dances, as they showcase their Nintendo game systems. 9-Volt and 18-Volt eventually fall asleep, but since they fell asleep late in the night, they oversleep past 9 o'clock and thus are late for school.
|-
|-
|align="center"|[[File:WarioWare - Touched - Artwork 14.svg|200px]]
|align="center"|[[File:WWTouched Wario-Man Title.png|160px]]
!align="center"|[[File:Wario-Man Overworld Sprite Animated - WWT.gif|link=Wario-Man]]<br>[[File:Wario-Man Logo WWTCH.png|link=Wario-Man]]<br>[[Super Zero]]
!align="center"|[[File:Wario-Man Overworld Sprite Animated - WWT.gif|link=Wario-Man]]<br>[[File:Wario-Man Logo WWTCH.png|link=Wario-Man]]<br>[[Super Zero]]
|"''Yeck. I'm not supposed to catch a cold! Ugh...is my '''Super Zero''' microgame mix next? I can't remember. ACHOOO! Bah, I'm taking a nap."'' (First description)<br>"''I am Wario-Man! You never know what kind of touch control you will have to use in my '''Super Zero''' microgame mix!''" (Second description)
|"''Yeck. I'm not supposed to catch a cold! Ugh...is my '''Super Zero''' microgame mix next? I can't remember. ACHOOO! Bah, I'm taking a nap."'' (First description)<br>"''I am Wario-Man! You never know what kind of touch control you will have to use in my '''Super Zero''' microgame mix!''" (Second description)
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!Description
!Description
|-
|-
|align="center"|[[File:JamieT.png|150px]]
|align="center"|[[File:WWTouched Jamie T Title.png|160px]]
!align="center"|[[File:Jamie T. Overworld Sprite Animated - WWT.gif|link=Jimmy's Folks]]<br>[[File:Jamie T Logo WWTCH.png|link=Jimmy's Folks]]<br>Jamie's Mix
!align="center"|[[File:Jamie T. Overworld Sprite Animated - WWT.gif|link=Jimmy's Folks]]<br>[[File:Jamie T Logo WWTCH.png|link=Jimmy's Folks]]<br>Jamie's Mix
|"''I'm Jimmy's disco-fabulous sis, Jamie! My mix features the hottest microgames from Wario, Mona, and Jimmy!''"
|"''I'm Jimmy's disco-fabulous sis, Jamie! My mix features the hottest microgames from Wario, Mona, and Jimmy!''"
|Represented by Jimmy's sister, Jamie, this microgame set is unlocked after the player completes Wario's, Mona's, and Jimmy's stages. As the description states, it mixes Wario's, Mona's, and Jimmy's microgames. The microgames are in level two, but they start at normal speed. The boss microgames for the first three sets are [[You Break It, You Buy It]], [[Pro Bowling]] and [[Rainbow Juice]]. Afterwards, the boss microgame will always be random.
|Represented by Jimmy's sister, Jamie, this microgame set is unlocked after the player completes Wario's, Mona's, and Jimmy's stages. As the description states, it mixes Wario's, Mona's, and Jimmy's microgames. The microgames are in level two, but they start at normal speed. The boss microgames for the first three sets are [[You Break It, You Buy It]], [[Pro Bowling]] and [[Rainbow Juice]]. Afterwards, the boss microgame will always be random.
|-
|-
|align="center"|[[File:JamesT.png|150px]]
|align="center"|[[File:WWTouched James T Title.png|160px]]
!align="center"|[[File:James T. Overworld Sprite Animated - WWT.gif|link=Jimmy's Folks]]<br>[[File:James T Logo WWTCH.png|link=Jimmy's Folks]]<br>James's Mix
!align="center"|[[File:James T. Overworld Sprite Animated - WWT.gif|link=Jimmy's Folks]]<br>[[File:James T Logo WWTCH.png|link=Jimmy's Folks]]<br>James's Mix
|"''I'm James, Jimmy's chick-magnet brother, and my sizzlin' mix is loaded with microgames by Kat & Ana, Ashley, and Dr. Crygor!''"
|"''I'm James, Jimmy's chick-magnet brother, and my sizzlin' mix is loaded with microgames by Kat & Ana, Ashley, and Dr. Crygor!''"
|Represented by Jimmy's brother, James, this microgame set is unlocked after the player completes Kat & Ana's, Ashley's, and Dr. Crygor's stages. As the description states, it mixes Kat & Ana's, Ashley's, and Dr. Crygor's microgames. The microgames are in level two, but they start at normal speed. The boss microgames for the first three sets are [[Galaxy Bounce]], [[Global Warning]] and [[Living Room Rally]]. Afterwards, the boss microgame will always be random.
|Represented by Jimmy's brother, James, this microgame set is unlocked after the player completes Kat & Ana's, Ashley's, and Dr. Crygor's stages. As the description states, it mixes Kat & Ana's, Ashley's, and Dr. Crygor's microgames. The microgames are in level two, but they start at normal speed. The boss microgames for the first three sets are [[Galaxy Bounce]], [[Global Warning]] and [[Living Room Rally]]. Afterwards, the boss microgame will always be random.
|-
|-
|align="center"|[[File:MonsterMegaMix.png|150px]]
|align="center"|[[File:MonsterMegaMix.png|160px]]
!align="center"|[[File:Pink Bear Overworld Sprite Animated - WWT.gif]]<br>[[File:Monster Megamix Logo WWTCH.png|link=Wario]]
!align="center"|[[File:Pink Bear Overworld Sprite Animated - WWT.gif]]<br>[[File:Monster Megamix Logo WWTCH.png|link=Wario]]
|"''You never know what you'll play next in this grueling microgame medley!''"
|"''You never know what you'll play next in this grueling microgame medley!''"
|Represented by a pink bear, this microgame set is unlocked after beating Mike's, 9-Volt's, and Wario-Man's microgames. Monster Megamix mixes all minigames from all employees sans the boss microgames. The microgame speed increases over time without any indication and continues until all four lives are lost or maximum speed is reached. The game is over only when the player has no more lives. Scoring twenty-five points unlocks the Hardcore Mix set.
|Represented by a pink bear, this microgame set is unlocked after beating Mike's, 9-Volt's, and Wario-Man's microgames. Monster Megamix mixes all minigames from all employees sans the boss microgames. The microgame speed increases over time without any indication and continues until all four lives are lost or maximum speed is reached. The game is over only when the player has no more lives. Scoring twenty-five points unlocks the Hardcore Mix set.
|-
|-
|align="center"|[[File:HardcoreMix.png|150px]]
|align="center"|[[File:HardcoreMix.png|160px]]
!align="center"|[[File:White Bear Overworld Sprite Animated - WWT.gif]]<br>[[File:Hardcore Mix Logo WWTCH.png|link=Wario]]
!align="center"|[[File:White Bear Overworld Sprite Animated - WWT.gif]]<br>[[File:Hardcore Mix Logo WWTCH.png|link=Wario]]
|"''In this '''Hardcore Mix''', you've got just one chance to prove your microgame mastery!''"
|"''In this '''Hardcore Mix''', you've got just one chance to prove your microgame mastery!''"
|Represented by a white bear, Hardcore Mix uses the same set of rules from Monster Megamix, except that players have only one try. Microgames also start at the level two difficulty; unlike Monster Megamix, however, microgames do not speed up over time. The game is over only when the player has lost a microgame. Scoring fifteen points unlocks the Gnarly Mix set.
|Represented by a white bear, Hardcore Mix uses the same set of rules from Monster Megamix, except that players have only one try. Microgames also start at the level two difficulty; unlike Monster Megamix, however, microgames do not speed up over time. The game is over only when the player has lost a microgame. Scoring fifteen points unlocks the Gnarly Mix set.
|-
|-
|align="center"|[[File:GnarlyMix.png|150px]]
|align="center"|[[File:GnarlyMix.png|160px]]
!align="center"|[[File:Yellow Bear Overworld Sprite Animated - WWT.gif]]<br>[[File:Gnarly Mix Logo WWTCH.png|link=Wario]]
!align="center"|[[File:Yellow Bear Overworld Sprite Animated - WWT.gif]]<br>[[File:Gnarly Mix Logo WWTCH.png|link=Wario]]
|"''This brutal blend of microgames starts off hard and keeps piling on the gnarliness!''"
|"''This brutal blend of microgames starts off hard and keeps piling on the gnarliness!''"
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<gallery>
<gallery>
4.1 and 4.2 WarioWare Touched.png|[[Mona's Pets|4.1 and 4.2]]
4.1 and 4.2 WarioWare Touched.png|[[Mona's Pets|4.1 and 4.2]]
Alien Bunny.png|[[Alien Bunny]]
Alien Bunny.png|[[Alien Bunny|Alien Bunnies]]
Art and Decko.png|[[Art and Deco|Art and Decko]]
Art and Decko.png|[[Art and Deco|Art and Decko]]
Bridget the Baker.png|[[Bridget the Baker]]
Bridget the Baker.png|[[Bridget the Baker]]
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These are objects that appear in the main story and/or play a role of some sort.
These are objects that appear in the main story and/or play a role of some sort.
<gallery>
<gallery>
Dribble and Spitz Taxi.png|[[Dribble Taxi]]
Dribble and Spitz Taxi.png|[[Dribble's taxi]]
Mona's Scooter.png|[[Mona's Scooter]]
Mona's Scooter.png|[[Mona's Scooter]]
NastyGarlic.png|[[Mandrake|Nasty Garlic]]
NastyGarlic.png|[[Mandrake|Nasty Garlic]]
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In the European, Wii U Virtual Console, and 3DS versions, Mona Pizza cannot be unlocked, since players must have a copy of ''[[WarioWare: Twisted!]]'', which was not released in Europe, and the game reads very specific data from said cartridge in the Game Boy Advance slot on the Nintendo DS to unlock it. However, it is still present in the game's data, and European players can still play the game if it is present in a copied save file of the game.
In the European, Wii U Virtual Console, and 3DS versions, Mona Pizza cannot be unlocked, since players must have a copy of ''[[WarioWare: Twisted!]]'', which was not released in Europe, and the game reads very specific data from said cartridge in the Game Boy Advance slot on the Nintendo DS to unlock it. However, it is still present in the game's data, and European players can still play the game if it is present in a copied save file of the game.
===Toy Room 1===
===Toy Room 1===
{|border="1" style="text-align:left; margin-bottom:10px;"cellspacing=0 cellpadding=3
{|border="1"style="text-align:left;margin-bottom:10px;"cellspacing=0 cellpadding=3
!Picture
!Picture
!width=15% align=center|Souvenir
!width=15% align=center|Souvenir
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===Toy Room 2===
===Toy Room 2===
{|border="1"style="text-align:left; margin-bottom:10px;"cellspacing=0 cellpadding=3
{|border="1"style="text-align:left;margin-bottom:10px;"cellspacing=0 cellpadding=3
!Picture
!Picture
!width=15% align=center|Souvenir
!width=15% align=center|Souvenir
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}}
}}
As with most ''WarioWare'' games, ''WarioWare: Touched!'' has undergone significant localization differences, which vary from different regional versions. Some changes are simple as a name change while others have complete graphical overhauls.
As with most ''WarioWare'' games, ''WarioWare: Touched!'' has undergone significant localization differences, which vary from different regional versions. Some changes are simple as a name change while others have complete graphical overhauls.
===Stages===
===Stages===
*The names in the skyscraper for Wario's stage is removed in the European version.
*The names in the skyscraper for Wario's stage is removed in the European version.
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*In the international versions, the touch screen guitar in Mona's stage is changed to match the sprite on the top screen.
*In the international versions, the touch screen guitar in Mona's stage is changed to match the sprite on the top screen.
*In the Korean version, Mike's stage uses the word "CONTEST" rather than "KARAOKE" on the top screen.
*In the Korean version, Mike's stage uses the word "CONTEST" rather than "KARAOKE" on the top screen.
*In the Japanese version, the intermissions in the "Mix" stages and the album have more animation frames per second.


===Microgames===
===Microgames===
*In [[Big Bang (microgame)|Big Bang]], the Japanese version has 大 ("big") written on the mountain, which is a reference to a Kyoto festival known as Gozan no Okuribi. The character is removed in the international versions, alongside the mountains.
*In [[Big Bang (microgame)|Big Bang]], the Japanese version has 大 ("big") written on the mountain, which is a reference to a Kyoto festival known as Gozan no Okuribi. The character is removed in the international versions, alongside the mountains.
*In [[Power Chord]], the words "GiG" on the drum set are present in the Japanese version. This is changed to a picture of a face in the international versions.
*In [[Power Chord]], the words "GiG" and "Max" on the drum set and meter are present in the Japanese version. This is changed to a picture of a face and the word "Rock" in the international versions.
*In [[Washed Up]], the girl has black hair in the Japanese version. International versions change the color to red.
*In [[Washed Up]], the girl has black hair in the Japanese version. International versions change the color to red.
*In [[Steel Chef]], the Japanese and Korean versions displayed "OK!" when players complete the microgame. The American and European versions change the text to "SWEET!" and the Simplified Chinese version changes it to 不错 ("not bad").
*In [[Steel Chef]], the Japanese and Korean versions displayed "OK!" when players complete the microgame. The American and European versions change the text to "SWEET!" and the Simplified Chinese version changes it to 不错 ("not bad").
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*In [[On Strike]], all three matchboxes are changed in the international versions.
*In [[On Strike]], all three matchboxes are changed in the international versions.
*In [[Sweet Nothings]], the person on the left is replaced by a cat in the Korean version.
*In [[Sweet Nothings]], the person on the left is replaced by a cat in the Korean version.
*In [[Stylus Hunt|Pushing Buttons]], the controller featured in the Japanese, Simplified Chinese and Korean versions is a Famicon controller, while the American and European versions feature an NES controller.
*In [[Stylus Hunt|Pushing Buttons]], the controller featured in the Japanese, Simplified Chinese and Korean versions is a Famicom controller, while the American and European versions feature an NES controller.
*The Japanese version has a microgame called [[Famicom Tantei Club 2]] in 9-Volt's microgame set. It is replaced by [[Metroid (WarioWare: Touched!)|Metroid]] in the international versions.
*The Japanese version has a microgame called [[Famicom Tantei Club 2]] in 9-Volt's microgame set. It is replaced by [[Metroid (WarioWare: Touched!)|Metroid]] in the international versions.
*In [[Gunslinger]], the music is played differently in the international versions compared to the Japanese version. The American, European, and Korean versions also remove the tutorial on the top screen, though the Simplified Chinese version keeps the tutorial from the top screen and the same music effects as the Japanese version.
*In [[Gunslinger]], the music is played differently in the international versions compared to the Japanese version. The American, European, and Korean versions also remove the tutorial on the top screen, though the Simplified Chinese version keeps the tutorial from the top screen and the same music effects as the Japanese version.
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==Development==
==Development==
[[File:WWTouched Sweet Nothings Storyboard.jpg|thumb|150px|A storyboard of [[Sweet Nothings]], showcasing the template used to create microgame concepts]]
[[File:WWTouched Sweet Nothings Storyboard.jpg|thumb|150px|A storyboard of [[Sweet Nothings]], showcasing the template used to create microgame concepts]]
Around the time ''WarioWare: Twisted!'' was in development, the team was presented with the [[Nintendo DS]], who thought the touchscreen and the stylus were a perfect match for developing a ''WarioWare'' game.<ref name="Smooth Moves">[http://iwataasks.nintendo.com/interviews/#/wii/warioware_smooth_moves/0/0 Iwata Asks: WarioWare: Smooth Moves]</ref> As the series core staff was already busy with ''WarioWare: Twisted!'', the team split, and the game was primarily developed by staff who were new to the series. Producer [[Yoshio Sakamoto]] had to scramble to find a director for the project.<ref>[http://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Metroid-Other-M/Keynote-from-Metroid-creator-Yoshio-Sakamoto/Page-2/Page-2-203801.html Iwata Asks: Yoshio Sakamoto's GDC '10 Keynote]. Nintendo. </ref> At the beginning, there was a lack of unified awareness among the new staff to "what made ''WarioWare'' funny" and as such, ''WarioWare: Twisted!'''s staff was transferred to ''WarioWare: Touched!'' following the completion of the title to help complete the game for the Nintendo DS's launch. The game was developed in a very short time, five months, and was released relatively soon to the release of ''WarioWare: Twisted!''<ref name="Smooth Moves"/><ref>[http://archive.videogamesdaily.com/features/ncl_nintendo_wwiv_apr06_p3.asp Kikizo: Nintendo R&D1 Interview] April 7, 2006. Video Games Daily.</ref>
Around the time ''WarioWare: Twisted!'' was in development, the team was presented with the [[Nintendo DS]], who thought the touchscreen and the stylus were a perfect match for developing a ''WarioWare'' game.<ref name="Smooth Moves">[https://iwataasks.nintendo.com/interviews/wii/warioware_smooth_moves/0/0/ Iwata Asks: WarioWare: Smooth Moves]</ref> As the series core staff was already busy with ''WarioWare: Twisted!'', the team split, and the game was primarily developed by staff who were new to the series. Producer [[Yoshio Sakamoto]] had to scramble to find a director for the project.<ref>[http://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Metroid-Other-M/Keynote-from-Metroid-creator-Yoshio-Sakamoto/Page-2/Page-2-203801.html Iwata Asks: Yoshio Sakamoto's GDC '10 Keynote]. Nintendo. </ref> At the beginning, there was a lack of unified awareness among the new staff to "what made ''WarioWare'' funny" and as such, ''WarioWare: Twisted!'''s staff was transferred to ''WarioWare: Touched!'' following the completion of the title to help complete the game for the Nintendo DS's launch. The game was developed in a very short time, five months, and was released relatively soon to the release of ''WarioWare: Twisted!''<ref name="Smooth Moves"/><ref>[http://archive.videogamesdaily.com/features/ncl_nintendo_wwiv_apr06_p2.asp Kikizo: Nintendo R&D1 Interview] April 7, 2006. Video Games Daily.</ref>


==Reception==
==Reception==
===Critical reception===
===Critical reception===
''WarioWare: Touched!'' has received generally positive reviews from critics. Aggregate sites Metacritic and GameRankings has given a score of 81 based on reviews of 54 critics and a score of 81.83% from 63 critics respectively.<ref>[http://www.metacritic.com/game/ds/warioware-touched! Metacritic score for ''WarioWare: Touched!''] ''Metacritic''. Retrieved October 9, 2015.</ref><ref>[https://web.archive.org/web/20160719114245/http://www.gamerankings.com/ds/920757-warioware-touched/index.html GameRankings score for ''WarioWare: Touched!''] ''GameRankings''. Retrieved October 9, 2015.</ref> As with most ''[[WarioWare (series)|WarioWare]]'' titles, it is praised for its addictive nature, its quirky and bizarre theme, the replayability and the intuitive use of the touchscreen and other features of the [[Nintendo DS]]. The most common criticism is that the game is very short, where it can be fully beaten within a few hours. IGN writer, Craig Harris, has mostly praised the game, who gave the game a score of 8.5 out of ten, but commented that ''WarioWare: Twisted!'' is a superior game to ''WarioWare: Touched!'' However, he ended by saying, "Wario Ware Touched!{{sic}} may be an incredibly brief experience, but it's still one of the top titles in the Nintendo DS library. At the very least it gives a great insight into gameplay ideas that the touchscreen and dual-screen handheld's capable of, even in these quick and extraordinarily brief five-second shots."<ref>Harris, Craig (February 11, 2005). [http://www.ign.com/articles/2005/02/11/wario-ware-touched Review of ''WarioWare: Touched!''.] ''IGN''. Retrieved October 9, 2015.</ref> Stuart Reddick, from Nintendo Life has given the game a 9/10, who greatly praised the game and commented on "how simplicity can still lead to stunning gameplay." and called it one of the best titles on the Nintendo DS.<ref>Reddick, Stuart. (June 14th, 2006). [http://www.nintendolife.com/reviews/ds/warioware_touched Review of ''WarioWare: Touched!''.] ''Nintendo Life''. Retrieved October 9, 2015.</ref>
''WarioWare: Touched!'' has received generally positive reviews from critics. Aggregate sites Metacritic and GameRankings has given a score of 81 based on reviews of 54 critics and a score of 81.83% from 63 critics respectively.<ref>[http://www.metacritic.com/game/ds/warioware-touched! Metacritic score for ''WarioWare: Touched!''] ''Metacritic''. Retrieved October 9, 2015.</ref><ref>[https://web.archive.org/web/20160719114245/http://www.gamerankings.com/ds/920757-warioware-touched/index.html GameRankings score for ''WarioWare: Touched!''] ''GameRankings''. Retrieved October 9, 2015.</ref> As with most ''[[WarioWare (series)|WarioWare]]'' titles, it is praised for its addictive nature, its quirky and bizarre theme, the replayability and the intuitive use of the touchscreen and other features of the [[Nintendo DS]]. The most common criticism is that the game is very short, where it can be fully beaten within a few hours. IGN writer, Craig Harris, has mostly praised the game, who gave the game a score of 8.5 out of ten, but commented that ''WarioWare: Twisted!'' is a superior game to ''WarioWare: Touched!'' However, he ended by saying, "Wario Ware Touched!{{sic}} may be an incredibly brief experience, but it's still one of the top titles in the Nintendo DS library. At the very least it gives a great insight into gameplay ideas that the touchscreen and dual-screen handheld's capable of, even in these quick and extraordinarily brief five-second shots."<ref>Harris, Craig (February 11, 2005). [http://www.ign.com/articles/2005/02/11/wario-ware-touched Review of ''WarioWare: Touched!''.] ''IGN''. Retrieved October 9, 2015.</ref> Stuart Reddick, from Nintendo Life has given the game a 9/10, who greatly praised the game and commented on "how simplicity can still lead to stunning gameplay." and called it one of the best titles on the Nintendo DS.<ref>Reddick, Stuart. (June 14th, 2006). [http://www.nintendolife.com/reviews/ds/warioware_touched Review of ''WarioWare: Touched!''.] ''Nintendo Life''. Retrieved October 9, 2015.</ref>
{| class="wikitable reviews"
{|class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
Line 470: Line 467:
|align="left"|"''Intelligent Systems has crafted a worthy addition to the WarioWare legacy, with microgames as crazy as ever and making excellent use of the Nintendo DS' functionality. If it were not for a little bit of staleness setting in at times this would be perfect. As it is WarioWare proves to be one of the best of the launch line-up.''"
|align="left"|"''Intelligent Systems has crafted a worthy addition to the WarioWare legacy, with microgames as crazy as ever and making excellent use of the Nintendo DS' functionality. If it were not for a little bit of staleness setting in at times this would be perfect. As it is WarioWare proves to be one of the best of the launch line-up.''"
|-
|-
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
Line 525: Line 522:
{{media table
{{media table
|file1=Cool WWTJapaneseAshley.oga
|file1=Cool WWTJapaneseAshley.oga
|title1=Ashley saying "cool" in the Japanese version
|title1="''Cool!''"
|file2=DSAshleySong.oga
|description1=[[Ashley]] (Japanese version)
|title2=Ashley's Song
|file2=Pathetic WWTAshley.oga
|file3=Pathetic WWTAshley.oga
|title2="''Pathetic!''"
|title3=Ashley saying "pathetic"
|description2=Ashley (English version)
|file4=WWT MikesTheme.oga
|file3=DSAshleySongJP.oga
|title4=Mike's Song
|title3=[[Ashley's Theme|Ashley's Song]]
|description3=Japanese version
|file4=DSAshleySong.oga
|title4=Ashley's Song
|description4=English version
|file5=Ashley's Song Message.oga
|file5=Ashley's Song Message.oga
|title5=Ashley's False Song Message
|title5="''[[List of controversies#Occult|I have granted kids to Hell.]]''"
|file6=DSAshleySongJP.oga
|description5=The message allegedly heard when quickly spinning the disc in the [[Turntable]] souvenir.
|title6=Ashley's Song (Japanese version)
|file6=WWTouched Mike's Theme.oga
|file7=MonaPizzaRecordEnglish.oga
|title6=[[Mike's Theme]]
|title7=Mona Pizza's Song from the souvenir
|description6=Japanese version
|file7=WWT MikesTheme.oga
|title7=Mike's Theme
|description7=English version
|file8=MonaPizzaRecordEnglish.oga
|title8=[[Mona Pizza (song)|Mona Pizza]]
|description8=Plays when accessing the Mona Pizza souvenir.
}}
}}


Line 551: Line 558:
}}
}}
*Various games: 9-Volt's microgame mix references various retro ''Super Mario'' games, including ''[[Super Mario Bros.]]'', ''[[Mario Paint]]'', and ''[[Donkey Kong 3]]''.
*Various games: 9-Volt's microgame mix references various retro ''Super Mario'' games, including ''[[Super Mario Bros.]]'', ''[[Mario Paint]]'', and ''[[Donkey Kong 3]]''.
*''[[Virtual Boy Wario Land]]'': [[Wario-Man]]'s pose in the losing screen for his microgame set resembles [[Tiny Wario]]'s art from this game.
*''[[Mario Paint]]'': [[Wario Paint]] is a souvenir that is based on this game. The main theme is also playable music in the [[Turntable]] souvenir.
*''[[Mario Paint]]'': [[Wario Paint]] is a souvenir that is based on this game. The main theme is also playable music in the [[Turntable]] souvenir.
*''[[Wario Land 4]]'': Some of Wario's voice clips and other sound effects are recycled from this game.
*''[[Wario Land 4]]'': Some of Wario's voice clips and other sound effects are recycled from this game.
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==External links==
==External links==
*[https://m1.nintendo.net/docvc/NTR/EUR/AZWP/AZWP_E.pdf European English instruction booklet]
*[https://m1.nintendo.net/docvc/NTR/JPN/AZWJ/AZWJ_J.pdf Japanese instruction booklet]
*[https://m1.nintendo.net/docvc/NTR/JPN/AZWJ/AZWJ_J.pdf Japanese instruction booklet]