Mario Kart 8 in-game statistics: Difference between revisions

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Text replacement - "<br/>" to "<br>"
(ON appears to just be the ON-Road Traction, using SlipRt from MK7)
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![[File:CometBodyMK8.png|100px]]<br>[[Comet (bike)|Comet]]
![[File:CometBodyMK8.png|100px]]<br>[[Comet]]
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![[File:300SLRoadster-MK8.png|100px]]<br>[[300 SL Roadster]]
![[File:300SLRoadster MK8.png|100px]]<br>[[300 SL Roadster]]
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![[File:MK8BlueFalcon.png|100px]]<br>[[Blue Falcon (kart)|Blue Falcon]]
![[File:MK8BlueFalcon.png|100px]]<br>[[Blue Falcon]]
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![[File:Tanooki-Buggy.png|100px]]<br>[[Tanooki Kart]]
![[File:MK8 Tanooki Buggy Sprite.png|100px]]<br>[[Tanooki Kart]]
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![[File:MK8CityTripper.png|100px]]<br>[[City Tripper]]
![[File:MK8 Light-Green City Tripper.png|100px]]<br>[[City Tripper]]
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===Drivers' statistics (DV)===
===Drivers' Statistics (DV)===
{|class="wikitable center"
{|class="wikitable center"
!colspan="14"|
!colspan="14"|
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!TG
!TG
|-
|-
![[File:MK8 Mario Icon.png|64px]]<br>[[Mario]]
![[File:MK8 Mario Icon.png|64px]]<br>[[Mario]]<br>''Mro''
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![[File:MK8 Luigi Icon.png|64px]]<br>[[Luigi]]
![[File:MK8 Luigi Icon.png|64px]]<br>[[Luigi]]<br>''Lig''
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![[File:MK8 Peach Icon.png|64px]]<br>[[Princess Peach|Peach]]
![[File:MK8 Peach Icon.png|64px]]<br>[[Princess Peach|Peach]]<br>''Pch''
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![[File:MK8 Daisy Icon.png|64px]]<br>[[Princess Daisy|Daisy]]
![[File:MK8 Daisy Icon.png|64px]]<br>[[Princess Daisy|Daisy]]<br>''Dsy''
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![[File:MK8 Yoshi Icon.png|64px]]<br>[[Yoshi]]{{footnote|main|1}}
![[File:MK8 Yoshi Icon.png|64px]]<br>[[Yoshi]]<br>''Ysi''{{footnote|main|1}}
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![[File:MK8 Toad Icon.png|64px]]<br>[[Toad]]
![[File:MK8 Toad Icon.png|64px]]<br>[[Toad]]<br>''Kno''
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![[File:MK8 Toadette Icon.png|64px]]<br>[[Toadette]]
![[File:MK8 Toadette Icon.png|64px]]<br>[[Toadette]]<br>''Knc''
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![[File:MK8 Koopa Icon.png|64px]]<br>[[Koopa Troopa]]
![[File:MK8 Koopa Icon.png|64px]]<br>[[Koopa Troopa]]<br>''Nok''
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![[File:MK8 Bowser Icon.png|64px]]<br>[[Bowser]]
![[File:MK8 Bowser Icon.png|64px]]<br>[[Bowser]]<br>''Kop''
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![[File:MK8 DKong Icon.png|64px]]<br>[[Donkey Kong]]
![[File:MK8 DKong Icon.png|64px]]<br>[[Donkey Kong]]<br>''Dkg''
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|8
|1
|1
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![[File:MK8 Wario Icon.png|64px]]<br>[[Wario]]
![[File:MK8 Wario Icon.png|64px]]<br>[[Wario]]<br>''Wro''
|10
|10
|0
|0
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![[File:MK8 Waluigi Icon.png|64px]]<br>[[Waluigi]]
![[File:MK8 Waluigi Icon.png|64px]]<br>[[Waluigi]]<br>''Wlg''
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|8
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|1
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![[File:MK8 Rosalina Icon.png|64px]]<br>[[Rosalina]]
![[File:MK8 Rosalina Icon.png|64px]]<br>[[Rosalina]]<br>''Rst''
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|1
|1
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![[File:MK8 MMario Icon.png|64px]]<br>[[Metal Mario (character)|Metal Mario]]
![[File:MK8 MMario Icon.png|64px]]<br>[[Metal Mario]]<br>''MroM''
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![[File:MK8 PGPeach Icon.png|64px]]<br>[[Pink Gold Peach]]
![[File:MK8 PGPeach Icon.png|64px]]<br>[[Pink Gold Peach]]<br>''PchG''
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![[File:MK8 Lakitu Icon.png|64px]]<br>[[Lakitu]]
![[File:MK8 Lakitu Icon.png|64px]]<br>[[Lakitu]]<br>''Jgm''
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![[File:MK8 ShyGuy Icon.png|64px]]<br>[[Shy Guy]]{{footnote|main|1}}
![[File:MK8 ShyGuy Icon.png|64px]]<br>[[Shy Guy]]<br>''Hyh''{{footnote|main|1}}
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![[File:MK8 BabyMario Icon.png|64px]]<br>[[Baby Mario]]
![[File:MK8 BabyMario Icon.png|64px]]<br>[[Baby Mario]]<br>''MroB''
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|0
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![[File:MK8 BabyLuigi Icon.png|64px]]<br>[[Baby Luigi]]
![[File:MK8 BabyLuigi Icon.png|64px]]<br>[[Baby Luigi]]<br>''LigB''
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![[File:MK8 BabyPeach Icon.png|64px]]<br>[[Baby Peach]]
![[File:MK8 BabyPeach Icon.png|64px]]<br>[[Baby Peach]]<br>''PchB''
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![[File:MK8 BabyDaisy Icon.png|64px]]<br>[[Baby Daisy]]
![[File:MK8 BabyDaisy Icon.png|64px]]<br>[[Baby Daisy]]<br>''DsyB''
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|0
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![[File:MK8 BabyRosalina Icon.png|64px]]<br>[[Baby Rosalina]]
![[File:MK8 BabyRosalina Icon.png|64px]]<br>[[Baby Rosalina]]<br>''RstB''
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|0
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![[File:MK8 Larry Icon.png|64px]]<br>[[Larry Koopa|Larry]]
![[File:MK8 Larry Icon.png|64px]]<br>[[Larry Koopa|Larry]]<br>''Lry''
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![[File:MK8 Lemmy Icon.png|64px]]<br>[[Lemmy Koopa|Lemmy]]
![[File:MK8 Lemmy Icon.png|64px]]<br>[[Lemmy Koopa|Lemmy]]<br>''Lmy''
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![[File:MK8 Wendy Icon.png|64px]]<br>[[Wendy O. Koopa|Wendy]]
![[File:MK8 Wendy Icon.png|64px]]<br>[[Wendy O. Koopa|Wendy]]<br>''Wdy''
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![[File:MK8 Ludwig Icon.png|64px]]<br>[[Ludwig von Koopa|Ludwig]]
![[File:MK8 Ludwig Icon.png|64px]]<br>[[Ludwig von Koopa|Ludwig]]<br>''Ldw''
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![[File:MK8 Iggy Icon.png|64px]]<br>[[Iggy Koopa|Iggy]]
![[File:MK8 Iggy Icon.png|64px]]<br>[[Iggy Koopa|Iggy]]<br>''Igy''
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![[File:MK8 Roy Icon.png|64px]]<br>[[Roy Koopa|Roy]]
![[File:MK8 Roy Icon.png|64px]]<br>[[Roy Koopa|Roy]]<br>''Roy''
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![[File:MK8 Morton Icon.png|64px]]<br>[[Morton Koopa Jr.|Morton]]
![[File:MK8 Morton Icon.png|64px]]<br>[[Morton Koopa Jr.|Morton]]<br>''Mtn''
|10
|10
|0
|0
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![[File:Mii_MK8.png|64px]]<br>[[Mii|Mii (medium)]]
![[File:Mii_MK8.png|64px]]<br>[[Mii|Mii (medium)]]<br>''MiiM''
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![[File:MK8 Tanooki Mario Icon.png|64px]]<br>[[Tanooki Mario]]
![[File:MK8 Tanooki Mario Icon.png|64px]]<br>[[Tanooki Mario]]<br>''MroT''
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![[File:MK8 Link Icon.png|64px]]<br>[[Link]]
![[File:MK8 Link Icon.png|64px]]<br>[[Link]]<br>''Lnk''
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![[File:VillagerMale-Icon-MK8.png|64px]]<br>[[Villager|Villager (male)]]
![[File:VillagerMale-Icon-MK8.png|64px]]<br>[[Villager|Villager (male)]]<br>''Mrb''
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![[File:MK8 Isabelle Icon.png|64px]]<br>[[Isabelle]]
![[File:MK8 Isabelle Icon.png|64px]]<br>[[Isabelle]]<br>''Shz''
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![[File:MK8 Cat Peach Icon.png|64px]]<br>[[Cat Mario#Mario Kart 8|Cat Peach]]
![[File:MK8 Cat Peach Icon.png|64px]]<br>[[Cat Mario#Mario Kart 8|Cat Peach]]<br>''PchC''
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![[File:MK8 Dry Bowser Icon.png|64px]]<br>[[Dry Bowser]]
![[File:MK8 Dry Bowser Icon.png|64px]]<br>[[Dry Bowser]]<br>''KopB''
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|0
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![[File:VillagerFemale-Icon-MK8.png|64px]]<br>[[Villager|Villager (female)]]
![[File:VillagerFemale-Icon-MK8.png|64px]]<br>[[Villager|Villager (female)]]<br>''Mrg''
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![[File:RollerTiresMK8.png|100px]]<br>[[Roller (tire)|Roller]]
![[File:RollerTiresMK8.png|100px]]<br>[[Roller]]
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![[File:Leaf Tires MK8.png|100px]]<br/>[[Leaf Tires]]<br>Leaf Tyres
![[File:Leaf Tires MK8.png|100px]]<br>[[Leaf Tires]]<br>Leaf Tyres
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![[File:ParafoilGliderMK8.png|100px]]<br>[[Paraglider|Parafoil]]
![[File:ParafoilGliderMK8.png|100px]]<br>[[Parafoil]]
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![[File:PaperGliderIcon-MK8.png|100px]]<br/>[[Paper Glider]]
![[File:PaperGliderIcon-MK8.png|100px]]<br>[[Paper Glider]]
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==Statistics Translation Tables==
==Statistics translation tables==
The following tables are used by the game to convert the points of each statistics into actual in-game stats.<ref name="MK8data" />
The following tables are used by the game to convert the points of each statistics into actual in-game stats.<ref name="MK8data" />


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===Weight (WG)===
===Weight (WG)===
There are three in-game statistics related to weight, that are known in ''Mario Kart 7'' as ''KartBound_MassL'', ''KartBound_MassH'' and ''KartBound_MassD''. ''KartBound_MassL'' is used when the vehicle on a standstill is bumped by other vehicles using a boost given by a [[Dash Mushroom]],<ref>yamaninmk1, [https://cdn.discordapp.com/attachments/188430490254966784/188439849320185858/weights.zip investigation on weight while being bumped by an opponent] using [https://www.youtube.com/watch?v=1NGBZNU_4qg an experiment to compare weights]. Retrieved June 5, 2016.</ref> ''KartBound_MassH'' is used when bumping other vehicles using a boost given by a Dash Mushroom,<ref>yamaninmk1, [https://cdn.discordapp.com/attachments/158582146469068801/169228932250468353/2.50vs1.003.jpg first result], [https://cdn.discordapp.com/attachments/158582146469068801/169228944472670210/2.25vs1.003.jpg second result], [https://cdn.discordapp.com/attachments/158582146469068801/169228957013508096/2.50vs1.002.jpg third result] and [https://cdn.discordapp.com/attachments/158582146469068801/169229067525029890/2.75vs1.002.jpg fourth result] of an investigation on weight while bumping an opponent, using a variant of [https://www.youtube.com/watch?v=1NGBZNU_4qg an experiment to compare weights]. Retrieved June 5, 2016.</ref> while it's not known in which coditions ''KartBound_MassD'' is used.
There are three in-game statistics related to weight, that are known in ''Mario Kart 7'' as ''KartBound_MassL'', ''KartBound_MassH'' and ''KartBound_MassD''. ''KartBound_MassL'' is used when the vehicle on a standstill is bumped by other vehicles using a boost given by a [[Dash Mushroom]], ''KartBound_MassH'' is used when bumping other vehicles using a boost given by a Dash Mushroom,<ref>yamaninmk1, [https://i.imgur.com/nZiaM0p.jpg first result], [https://i.imgur.com/5sEJfrt.jpg second result], [https://i.imgur.com/GC4Uy9c.jpg third result] and [https://i.imgur.com/G0ad45n.jpg fourth result] of an investigation on weight while bumping an opponent, using a variant of [https://www.youtube.com/watch?v=1NGBZNU_4qg an experiment to compare weights]. Retrieved June 5, 2016.</ref> while it's not known in which conditions ''KartBound_MassD'' is used.


{|class="wikitable center"
{|class="wikitable center"
!colspan="5"|
!colspan="5"|
<big><big>'''In-game weight statistics (WG)'''</big></big>
<big><big>'''In-game weight statistics (WG)'''</big></big>
|-
|-style="word-break: break-all;"
!''Level''
!''Level''
!Value in menu units
!Value in menu units
Line 1,917: Line 1,917:


===Acceleration (AC)===
===Acceleration (AC)===
Acceleration is determined by two factors, whose names in ''Mario Kart 7'' are ''Drive_AccLmtFwd'' and ''Drive_SpdKfFwd''. It is important to note that in all engine classes, except for 200cc, ''Drive_AccLmtFwd'' is not used correctly, causing different acceleration values to have the same effective acceleration<ref name="accel1">Mister Wu(May 1, 2015).[http://mkboards.com/forums/threads/a-qualitative-comparison-of-acceleration-tiering-in-150cc-and-200cc-engine-class.15195/ A qualitative comparison of acceleration tiering in 150cc and 200cc engine class.] ''MKBoards''. Retrieved November 11, 2015.</ref><ref name="accel2">Sarantis (July 21, 2015). [http://mkboards.com/forums/threads/a-qualitative-comparison-of-acceleration-tiering-in-150cc-and-200cc-engine-class.15195/#post-380497 post 24 in the "A qualitative comparison of acceleration tiering in 150cc and 200cc engine class" thread.] ''MKBoards''. Retrieved November 8, 2015.</ref>.
Acceleration is determined by two factors, whose names in ''Mario Kart 7'' are ''Drive_AccLmtFwd'' and ''Drive_SpdKfFwd''. ''Drive_SpdKfFwd'' actually determines how fast the vehicles accelerates, while ''Drive_AccLmtFwd'' works as a limiter, fixing the maximum amount of speed increase per frame. It is important to note that, while ''Drive_SpdKfFwd'' determines relative acceleration, i.e. how much the fraction of current speed to maximum speed increases over time, ''Drive_AccLmtFwd'' determines the maximum increase in absolute speed per frame, i.e. the maximum amount of distance units/frame that can be added to the current speed in each frame. Since the top speed is relatively low in all engine classes except for 200cc, ''Drive_AccLmtFwd'' is very frequently not a limiting factor, causing different acceleration values to have the same effective acceleration<ref name="accel1">Mister Wu(May 1, 2015).[https://web.archive.org/web/20181021020608/https://forums.mkboards.com/threads/a-qualitative-comparison-of-acceleration-tiering-in-150cc-and-200cc-engine-class.15195/ A qualitative comparison of acceleration tiering in 150cc and 200cc engine class.] ''MKBoards''. Retrieved November 11, 2015.</ref><ref name="accel2">Sarantis (July 21, 2015). [https://web.archive.org/web/20181021020608/https://forums.mkboards.com/threads/a-qualitative-comparison-of-acceleration-tiering-in-150cc-and-200cc-engine-class.15195/ post 24 in the "A qualitative comparison of acceleration tiering in 150cc and 200cc engine class" thread.] ''MKBoards''. Retrieved November 8, 2015.</ref>.


{|class="wikitable center"
{|class="wikitable center"
!colspan="4"|
!colspan="4"|
<big><big>'''In-game acceleration statistics (AC)'''</big></big>
<big><big>'''In-game acceleration statistics (AC)'''</big></big>
|-
|-style="word-break: break-all;"
!''Level''
!''Level''
!Value in menu units
!Value in menu units
Line 2,034: Line 2,034:


===On-Road Traction (ON)===
===On-Road Traction (ON)===
This statistics is unaffected by the Level. The related in-game statistics in ''Mario Kart 7'' have ''SlipRt'' in their names. It controls how much the vehicle slips in normal (not off-road) sections of the tracks, but is set to the same value of 0.75 regardless of the level.
This statistic is unaffected by the Level. The related in-game statistics in ''Mario Kart 7'' have ''SlipRt'' in their names. It controls how much the vehicle slips in normal (not off-road) sections of the tracks, but is set to the same value of 0.75 regardless of the level.


{|class="wikitable center"
{|class="wikitable center"
!colspan="4"|
!colspan="4"|
<big><big>'''In-game on-road traction statistics (ON)'''</big></big>
<big><big>'''In-game on-road traction statistics (ON)'''</big></big>
|-
|-style="word-break: break-all;"
!''Level''
!''Level''
!Value in menu units
!Value in menu units
Line 2,134: Line 2,134:
!colspan="20"|
!colspan="20"|
<big><big>'''In-game off-road traction statistics (OF)'''</big></big>
<big><big>'''In-game off-road traction statistics (OF)'''</big></big>
|-
|-style="word-break: break-all;"
!''Level''
!''Level''
!Value in menu units
!Value in menu units
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|0.981
|0.981
|0.981
|0.981
|-
|-style="word-break: break-all;"
!''Level''
!''Level''
!Value in menu units
!Value in menu units
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{|class="wikitable center"
{|class="wikitable center"
!colspan="4"|
!colspan="4"|
<big><big>'''In-game Mini-Turbo stats (MT)'''</big></big>
<big><big>'''In-game Mini-Turbo statistics (MT)'''</big></big>
|-
|-style="word-break: break-all;"
!''Level''
!''Level''
!Value in menu units
!Value in menu units
Line 2,780: Line 2,780:


===Speed (SL, SW, SA and SG)===
===Speed (SL, SW, SA and SG)===
There are two in-game statistics related to speed, named ''SpdMaxFwd_L'' and ''SpdMaxFwd_H'' in ''Mario Kart 7'': the first is the maximum speed without coins, expressed in distance units/frame,<ref name="SM">MrBean35000vr (February 23, 2016). [https://www.twitch.tv/mrbean35000vr/v/49938013 Mario Kart 8 Hacks - Speedometer! (Using Water Park WR: 1:40.365 by Domenico)]. ''Twitch''. Retrieved June 5, 2016.</ref> the second is the maximum speed with 10 coins, expressed in distance units/frame.<ref name="SM" /> Interestingly, Air Speed has only one in-game statistics, called ''Wing_SpdMaxFwd_N'' in ''Mario Kart 7'' and expressed in distance untis/frame as well,<ref name="SM" /> suggesting that the maximum speed while gliding is unaffected by coins.<br />
There are two in-game statistics related to speed, named ''SpdMaxFwd_L'' and ''SpdMaxFwd_H'' in ''Mario Kart 7'': the first is the maximum speed without coins, expressed in distance units/frame,<ref name="SM">MrBean35000vr (February 23, 2016). [https://www.twitch.tv/mrbean35000vr/v/49938013 Mario Kart 8 Hacks - Speedometer! (Using Water Park WR: 1:40.365 by Domenico)]. ''Twitch''. Retrieved June 5, 2016.</ref> the second is the maximum speed with 10 coins, expressed in distance units/frame.<ref name="SM" /> Interestingly, Air Speed has only one in-game statistics, called ''Wing_SpdMaxFwd_N'' in ''Mario Kart 7'' and expressed in distance untis/frame as well,<ref name="SM" /> suggesting that the maximum speed while gliding is unaffected by coins.<br>
The values are those of the 150cc engine class, the maximum speed for the 50cc, 100cc and 200cc engine class is obtained multiplying these values by 0.8, 0.9 and 1.5 respectively<ref name="ccspeed">Mister Wu (June 11, 2015). [http://mkboards.com/forums/threads/the-relative-speed-of-the-engine-classes.16403/ The relative speed of the engine classes.] ''MKBoards''. Retrieved November 8, 2015.</ref>.
The values are those of the 150cc engine class, the maximum speed for the 50cc, 100cc and 200cc engine class is obtained multiplying these values by 0.8, 0.9 and 1.5 respectively<ref name="ccspeed">Mister Wu (June 11, 2015). [https://web.archive.org/web/20181021015617/https://forums.mkboards.com/threads/the-relative-speed-of-the-engine-classes.16403/ The relative speed of the engine classes.] ''MKBoards''. Retrieved November 8, 2015.</ref>.


{|class="wikitable center"
{|class="wikitable center"
!colspan="9"|
!colspan="9"|
<big><big>'''In-game speed statistics (SL, SW, SA and SG)'''</big></big>
<big><big>'''In-game speed statistics (SL, SW, SA and SG)'''</big></big>
|-
|-style="word-break: break-all;"
!rowspan="2"|''Level''
!rowspan="2"|''Level''
!rowspan="2"|Value in menu units
!rowspan="2"|Value in menu units
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!colspan="2"|Anti-Gravity (SA)
!colspan="2"|Anti-Gravity (SA)
!Air (SG)
!Air (SG)
|-
|-style="word-break: break-all;"
!''Drive_SpdMaxFwd_L''
!''Drive_SpdMaxFwd_L''
!''Drive_SpdMaxFwd_H''
!''Drive_SpdMaxFwd_H''
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===Handling (TL, TW, TA and TG)===
===Handling (TL, TW, TA and TG)===
There are three in-game statistics related to handling, known as ''Drive_DirRotH'', ''Drift_DirRotH'' and ''AutoDrift_ChargeRt'' in ''Mario Kart 7''. The first is proprotional to the angular velocity while steering and to the angular velocity during the automatic drift, the second is proportional to the angular velocity while drifting, while the third is how fast is the automatic drift charged while steering in a direction. When at full charge, the automatic drift begins. Air handling has only two in-game statistics, named ''Wing_StickLR_Roll'' and ''Wing_StickLR_Move'' in ''Mario Kart 7'', that should be respectively proprotional to how much the kart rolls (tilts sideways) and actually changes direction over time while steering during a glide.
There are three in-game statistics related to handling, known as ''Drive_DirRotH'', ''Drift_DirRotH'' and ''AutoDrift_ChargeRt'' in ''Mario Kart 7''. The first is proprotional to the angular velocity while steering and to the angular velocity during the automatic drift, the second determines how much the drift can be widened or made sharper, while the third is how fast is the automatic drift charged while steering in a direction. When at full charge, the automatic drift begins. Drifting and automatic drifting can begin only if the speed of the vehicle is greater than 55% of its top speed, when such treshold is passed, the smoke coming out of the exhaust pipes suddenly disappear. Air handling has only two in-game statistics, named ''Wing_StickLR_Roll'' and ''Wing_StickLR_Move'' in ''Mario Kart 7'', that are respectively proprotional to how much the vehicle rolls (tilts sideways) and actually changes direction over time while steering during a glide.


{|class="wikitable center"
{|class="wikitable center"
!colspan="13"|
!colspan="13"|
<big><big>'''In-game handling statistics (TL, TW, TA and TG)'''</big></big>
<big><big>'''In-game handling statistics (TL, TW, TA and TG)'''</big></big>
|-
|-style="word-break: break-all;"
!rowspan="2"|''Level''
!rowspan="2"|''Level''
!rowspan="2"|Value in menu units
!rowspan="2"|Value in menu units
Line 3,025: Line 3,025:
!colspan="3"|Anti-Gravity (TA)
!colspan="3"|Anti-Gravity (TA)
!colspan="2"|Air (TG)
!colspan="2"|Air (TG)
|-
|-style="word-break: break-all;"
!''Drive_DirRotH''
!''Drive_DirRotH''
!''Drift_DirRotH''
!''Drift_DirRotH''
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==References==
==References==
<references />
<references/>


{{BoxTop}}
[[Category:Mario Kart 8|*]]
[[Category:Mario Kart 8]]