WarioWare: Touched!: Difference between revisions

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|platforms=[[Nintendo DS]], [[Virtual Console]] ([[Wii U]]), [[Nintendo 3DS]]
|platforms=[[Nintendo DS]], [[Virtual Console]] ([[Wii U]]), [[Nintendo 3DS]]
|media={{media|ds=1|wiiudl=1|3dsdl=1}}
|media={{media|ds=1|wiiudl=1|3dsdl=1}}
|input={{input|stylus=1|wiiu=1|3ds=1}}
|input={{input|stylus=1|dsmicrophone=1|wiiu=1|3ds=1|3dsmicrophone=1}}
}}
}}
'''''WarioWare: Touched!''''' is a [[Nintendo DS]] game and the fourth game in the ''[[WarioWare (series)|WarioWare]]'' series. The game contains [[microgame]]s that are based on touching the touch screen with the stylus. Like in previous games, the microgames are played in stages that are each hosted by a certain character; each character has a theme in their microgames based on how the player controls them, as in the game's predecessor, ''[[WarioWare: Twisted!]]'' New major characters [[Ashley]], [[Red (WarioWare series)|Red]], and [[Mike]] are introduced in this game. In addition, the game includes several "mix characters" - characters whose games are taken from normal characters. Besides the microgames, the game also includes special souvenirs, similar to its predecessor, won by achieving certain tasks (like scoring a certain amount of points in a specific game). Like ''[[WarioWare, Inc.: Mega Microgame$!]]'', ''[[WarioWare, Inc.: Mega Party Game$!]]'', and ''WarioWare: Twisted!'', the music and sound effects are taken from ''[[Wario Land 4]]''.
'''''WarioWare: Touched!''''' is a [[Nintendo DS]] game and the fourth game in the ''[[WarioWare (series)|WarioWare]]'' series. The game contains [[microgame]]s that are based on touching the touch screen with the stylus. Like in previous games, the microgames are played in stages that are each hosted by a certain character; each character has a theme in their microgames based on how the player controls them, as in the game's predecessor, ''[[WarioWare: Twisted!]]'' New major characters [[Ashley]], [[Red (WarioWare series)|Red]], and [[Mike]] are introduced in this game. In addition, the game includes several "mix characters" - characters whose games are taken from normal characters. Besides the microgames, the game also includes special souvenirs, similar to its predecessor, won by achieving certain tasks (like scoring a certain amount of points in a specific game). Like ''[[WarioWare, Inc.: Mega Microgame$!]]'', ''[[WarioWare, Inc.: Mega Party Game$!]]'', and ''WarioWare: Twisted!'', the music and sound effects are taken from ''[[Wario Land 4]]''.
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The game was released on December 2, 2004 in Japan. In North America and Australia, it was released before ''WarioWare: Twisted!'' (which was never released in Europe), making it the third game in the ''WarioWare'' series to be released in these regions. The game was re-released as a [[Wii U]] [[Virtual Console#Wii U|Virtual Console]] title in North America, Japan, Europe, and Australia in April 2015. [[My Nintendo]] members were able to redeem the game as a [[Nintendo 3DS]]-exclusive [[DSiWare]] download for 1,000 Platinum Points from March to July 2016.<ref>[http://gonintendo.com/stories/254175-warioware-touched-available-as-3ds-download-for-my-nintendo-memb WARIOWARE TOUCHED! AVAILABLE AS 3DS DOWNLOAD FOR MY NINTENDO MEMBERS]. ''GoNintendo''. Retrieved March 17, 2016.</ref>
The game was released on December 2, 2004 in Japan. In North America and Australia, it was released before ''WarioWare: Twisted!'' (which was never released in Europe), making it the third game in the ''WarioWare'' series to be released in these regions. The game was re-released as a [[Wii U]] [[Virtual Console#Wii U|Virtual Console]] title in North America, Japan, Europe, and Australia in April 2015. [[My Nintendo]] members were able to redeem the game as a [[Nintendo 3DS]]-exclusive [[DSiWare]] download for 1,000 Platinum Points from March to July 2016.<ref>[http://gonintendo.com/stories/254175-warioware-touched-available-as-3ds-download-for-my-nintendo-memb WARIOWARE TOUCHED! AVAILABLE AS 3DS DOWNLOAD FOR MY NINTENDO MEMBERS]. ''GoNintendo''. Retrieved March 17, 2016.</ref>


The Nintendo 3DS release requires 235 [[Memory Card|blocks]] (30.0 MB) of memory to be installed.
==Story==
==Story==
[[File:Sewerguru.png|thumb|left|200px|The Sewer Guru asks Wario what system he dropped.]]
[[File:Sewerguru.png|thumb|left|200px|The Sewer Guru asks Wario what system he dropped.]]
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''WarioWare: Touched!'' plays very similarly to most games in the ''WarioWare'' series: players play a randomized grouping of very small, short minigames (called "microgames") within a small time limit and a very brief set of instructions. Periodically, the game speeds up the microgame, thus shortening the time and making it more challenging and pressuring to complete the microgames within the time limit. Players start with four tries every time they start a stage. If they lose a microgame, they lose a try; when players lose all four of their tries, the game ends and players must start over from the beginning. Players earn points for every microgame that comes (winning or losing the microgame does not factor into points gained); at the fifteenth point, players play a boss microgame, which is considerably longer and more challenging than a typical microgame.
''WarioWare: Touched!'' plays very similarly to most games in the ''WarioWare'' series: players play a randomized grouping of very small, short minigames (called "microgames") within a small time limit and a very brief set of instructions. Periodically, the game speeds up the microgame, thus shortening the time and making it more challenging and pressuring to complete the microgames within the time limit. Players start with four tries every time they start a stage. If they lose a microgame, they lose a try; when players lose all four of their tries, the game ends and players must start over from the beginning. Players earn points for every microgame that comes (winning or losing the microgame does not factor into points gained); at the fifteenth point, players play a boss microgame, which is considerably longer and more challenging than a typical microgame.


One major change made to ''WarioWare: Touched!'' compared to previous games is the duration of the microgames. In ''WarioWare, Inc.: Mega Microgame$!'' and ''[[WarioWare: Twisted!]]'', every microgames (with the exception of some of [[Wario-Man]]'s games in ''Twisted!'') in most character stages last 8 beats, with [[Orbulon]]'s microgames lasting 16 beats and [[Fronk]]'s games in ''WarioWare: Twisted!'' lasting 4 beats. ''WarioWare: Touched!'' does away with the concept of stages having a standardized length, as every stages can have microgames in both standard and double beats.
One major change made to ''WarioWare: Touched!'' compared to previous games is the duration of the microgames. In ''WarioWare, Inc.: Mega Microgame$!'' and ''[[WarioWare: Twisted!]]'', every microgame (with the exception of some of [[Wario-Man]]'s games in ''Twisted!'') in most character stages last 8 beats, with [[Orbulon]]'s microgames lasting 16 beats and [[Fronk]]'s games in ''WarioWare: Twisted!'' lasting 4 beats. ''WarioWare: Touched!'' does away with the concept of stages having a standardized length, as every stage can have microgames in both standard and double beats.


A unique feature of ''WarioWare: Touched!'' compared to other ''WarioWare'' games is the touch screen and microphone feature of the Nintendo DS. ''WarioWare: Touched!'' does not make use of any of the face buttons (except to pause and a few souvenirs); as such, all inputs by the player are received via touch on the touchscreen or blowing into the microphone.
A unique feature of ''WarioWare: Touched!'' compared to other ''WarioWare'' games is the touch screen and microphone feature of the Nintendo DS. ''WarioWare: Touched!'' does not make use of any of the face buttons (except to pause and a few souvenirs); as such, all inputs by the player are received via touch on the touchscreen or blowing into the microphone.
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Characters from microgame sets do not introduce any new microgames or any specific touch control, but they mix up microgames from previous employees as described.
Characters from microgame sets do not introduce any new microgames or any specific touch control, but they mix up microgames from previous employees as described.
===Main stages===
===Main stages===
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
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|"''Yo! My '''Dance Club Rub''' microgames will get you swayin' and gyratin'!''"
|"''Yo! My '''Dance Club Rub''' microgames will get you swayin' and gyratin'!''"
|-
|-
|colspan=3|'''Jimmy T.'s Story:'''<br>At [[Club Sugar]], it is Jimmy's Showtime, as Jimmy dances by himself, with the crowd cheering at him. He then first invites [[Jimmy's Folks#Family members|Papa T.]] and [[Jimmy's Folks#Family members|Mama T.]] to dance with him, and then [[Jimmy's Folks#Family members|Jamie T.]] and [[Jimmy's Folks#Family members|James T.]]. While the entire family is dancing, [[Scratchy the 'Fro Bug]] comes and lands on Jimmy's wig, causing Jimmy to have an uncomfortable itch. After the player rubs Scratchy off his wig, the family continues dancing. After the dance is done, the family is seen walking home. Meanwhile, Scratchy the 'Fro Bug comes back and lands again on Jimmy's wig, in which Jimmy screams in discomfort again.
|colspan=3|'''Jimmy T.'s Story:'''<br>At [[Club Sugar]], it is Jimmy's Showtime, as Jimmy dances by himself, with the crowd cheering at him. He then first invites [[Jimmy's Folks#Family members|Papa T.]] and [[Jimmy's Folks#Family members|Mama T.]] to dance with him, and then [[Jimmy's Folks#Family members|Jamie T.]] and [[Jimmy's Folks#Family members|James T.]] While the entire family is dancing, [[Scratchy the 'Fro Bug]] comes and lands on Jimmy's wig, causing Jimmy to have an uncomfortable itch. After the player rubs Scratchy off his wig, the family continues dancing. After the dance is done, the family is seen walking home. Meanwhile, Scratchy the 'Fro Bug comes back and lands again on Jimmy's wig, in which Jimmy screams in discomfort again.
|-
|-
|align="center"|[[File:WWTouched Kat & Ana Title.png|160px]]
|align="center"|[[File:WWTouched Kat & Ana Title.png|160px]]
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|"''Attention party people: I am Mike, a robot programmed to please crowds with high-impact '''Mic Rocking''' microgames!''"
|"''Attention party people: I am Mike, a robot programmed to please crowds with high-impact '''Mic Rocking''' microgames!''"
|-
|-
|colspan=3|'''Mike's Story:'''<br>Back at Dr. Crygor's lab, Dr. Crygor builds a karaoke robot to suit his cleaning needs. He names him Mike and then tests Mike by turning him on. Dr. Crygor then goes out, while Mike cleans the lab. Mike eventually finds dust on the windowsill, in which the player blows the dust away with the mic on the Nintendo DS. Mike suddenly gets the urge to host a party and then flies out of the lab to host an intergalactic karaoke competition at an [[Alien Bunny]] planet. After beating his competition, Dr. Crygor arrives in the [[Dribble Taxi]] and tells Mike that they need to go home. They then sing a duet, but Mike soon criticizes how awfully Dr. Crygor sings. Dr. Crygor defends himself by saying that he wrote Mike's software, and Mike responds by leaving Dr. Crygor.
|colspan=3|'''Mike's Story:'''<br>Back at Dr. Crygor's lab, Dr. Crygor builds a karaoke robot to suit his cleaning needs. He names him Mike and then tests Mike by turning him on. Dr. Crygor then goes out, while Mike cleans the lab. Mike eventually finds dust on the windowsill, in which the player blows the dust away with the mic on the Nintendo DS. Mike suddenly gets the urge to host a party and then flies out of the lab to host an intergalactic karaoke competition at an [[Alien Bunny]] planet. After beating his competition, Dr. Crygor arrives in [[Dribble's taxi]] and tells Mike that they need to go home. They then sing a duet, but Mike soon criticizes how awfully Dr. Crygor sings. Dr. Crygor defends himself by saying that he wrote Mike's software, and Mike responds by leaving Dr. Crygor.
|-
|-
|align="center"|[[File:WWTouched 9-Volt Title.png|160px]]
|align="center"|[[File:WWTouched 9-Volt Title.png|160px]]
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These are objects that appear in the main story and/or play a role of some sort.
These are objects that appear in the main story and/or play a role of some sort.
<gallery>
<gallery>
Dribble and Spitz Taxi.png|[[Dribble Taxi]]
Dribble and Spitz Taxi.png|[[Dribble's taxi]]
Mona's Scooter.png|[[Mona's Scooter]]
Mona's Scooter.png|[[Mona's Scooter]]
NastyGarlic.png|[[Mandrake|Nasty Garlic]]
NastyGarlic.png|[[Mandrake|Nasty Garlic]]
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In the European, Wii U Virtual Console, and 3DS versions, Mona Pizza cannot be unlocked, since players must have a copy of ''[[WarioWare: Twisted!]]'', which was not released in Europe, and the game reads very specific data from said cartridge in the Game Boy Advance slot on the Nintendo DS to unlock it. However, it is still present in the game's data, and European players can still play the game if it is present in a copied save file of the game.
In the European, Wii U Virtual Console, and 3DS versions, Mona Pizza cannot be unlocked, since players must have a copy of ''[[WarioWare: Twisted!]]'', which was not released in Europe, and the game reads very specific data from said cartridge in the Game Boy Advance slot on the Nintendo DS to unlock it. However, it is still present in the game's data, and European players can still play the game if it is present in a copied save file of the game.
===Toy Room 1===
===Toy Room 1===
{|border="1" style="text-align:left; margin-bottom:10px;"cellspacing=0 cellpadding=3
{|border="1"style="text-align:left;margin-bottom:10px;"cellspacing=0 cellpadding=3
!Picture
!Picture
!width=15% align=center|Souvenir
!width=15% align=center|Souvenir
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===Toy Room 2===
===Toy Room 2===
{|border="1"style="text-align:left; margin-bottom:10px;"cellspacing=0 cellpadding=3
{|border="1"style="text-align:left;margin-bottom:10px;"cellspacing=0 cellpadding=3
!Picture
!Picture
!width=15% align=center|Souvenir
!width=15% align=center|Souvenir
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}}
}}
As with most ''WarioWare'' games, ''WarioWare: Touched!'' has undergone significant localization differences, which vary from different regional versions. Some changes are simple as a name change while others have complete graphical overhauls.
As with most ''WarioWare'' games, ''WarioWare: Touched!'' has undergone significant localization differences, which vary from different regional versions. Some changes are simple as a name change while others have complete graphical overhauls.
===Stages===
===Stages===
*The names in the skyscraper for Wario's stage is removed in the European version.
*The names in the skyscraper for Wario's stage is removed in the European version.
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===Critical reception===
===Critical reception===
''WarioWare: Touched!'' has received generally positive reviews from critics. Aggregate sites Metacritic and GameRankings has given a score of 81 based on reviews of 54 critics and a score of 81.83% from 63 critics respectively.<ref>[http://www.metacritic.com/game/ds/warioware-touched! Metacritic score for ''WarioWare: Touched!''] ''Metacritic''. Retrieved October 9, 2015.</ref><ref>[https://web.archive.org/web/20160719114245/http://www.gamerankings.com/ds/920757-warioware-touched/index.html GameRankings score for ''WarioWare: Touched!''] ''GameRankings''. Retrieved October 9, 2015.</ref> As with most ''[[WarioWare (series)|WarioWare]]'' titles, it is praised for its addictive nature, its quirky and bizarre theme, the replayability and the intuitive use of the touchscreen and other features of the [[Nintendo DS]]. The most common criticism is that the game is very short, where it can be fully beaten within a few hours. IGN writer, Craig Harris, has mostly praised the game, who gave the game a score of 8.5 out of ten, but commented that ''WarioWare: Twisted!'' is a superior game to ''WarioWare: Touched!'' However, he ended by saying, "Wario Ware Touched!{{sic}} may be an incredibly brief experience, but it's still one of the top titles in the Nintendo DS library. At the very least it gives a great insight into gameplay ideas that the touchscreen and dual-screen handheld's capable of, even in these quick and extraordinarily brief five-second shots."<ref>Harris, Craig (February 11, 2005). [http://www.ign.com/articles/2005/02/11/wario-ware-touched Review of ''WarioWare: Touched!''.] ''IGN''. Retrieved October 9, 2015.</ref> Stuart Reddick, from Nintendo Life has given the game a 9/10, who greatly praised the game and commented on "how simplicity can still lead to stunning gameplay." and called it one of the best titles on the Nintendo DS.<ref>Reddick, Stuart. (June 14th, 2006). [http://www.nintendolife.com/reviews/ds/warioware_touched Review of ''WarioWare: Touched!''.] ''Nintendo Life''. Retrieved October 9, 2015.</ref>
''WarioWare: Touched!'' has received generally positive reviews from critics. Aggregate sites Metacritic and GameRankings has given a score of 81 based on reviews of 54 critics and a score of 81.83% from 63 critics respectively.<ref>[http://www.metacritic.com/game/ds/warioware-touched! Metacritic score for ''WarioWare: Touched!''] ''Metacritic''. Retrieved October 9, 2015.</ref><ref>[https://web.archive.org/web/20160719114245/http://www.gamerankings.com/ds/920757-warioware-touched/index.html GameRankings score for ''WarioWare: Touched!''] ''GameRankings''. Retrieved October 9, 2015.</ref> As with most ''[[WarioWare (series)|WarioWare]]'' titles, it is praised for its addictive nature, its quirky and bizarre theme, the replayability and the intuitive use of the touchscreen and other features of the [[Nintendo DS]]. The most common criticism is that the game is very short, where it can be fully beaten within a few hours. IGN writer, Craig Harris, has mostly praised the game, who gave the game a score of 8.5 out of ten, but commented that ''WarioWare: Twisted!'' is a superior game to ''WarioWare: Touched!'' However, he ended by saying, "Wario Ware Touched!{{sic}} may be an incredibly brief experience, but it's still one of the top titles in the Nintendo DS library. At the very least it gives a great insight into gameplay ideas that the touchscreen and dual-screen handheld's capable of, even in these quick and extraordinarily brief five-second shots."<ref>Harris, Craig (February 11, 2005). [http://www.ign.com/articles/2005/02/11/wario-ware-touched Review of ''WarioWare: Touched!''.] ''IGN''. Retrieved October 9, 2015.</ref> Stuart Reddick, from Nintendo Life has given the game a 9/10, who greatly praised the game and commented on "how simplicity can still lead to stunning gameplay." and called it one of the best titles on the Nintendo DS.<ref>Reddick, Stuart. (June 14th, 2006). [http://www.nintendolife.com/reviews/ds/warioware_touched Review of ''WarioWare: Touched!''.] ''Nintendo Life''. Retrieved October 9, 2015.</ref>
{| class="wikitable reviews"
{|class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
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|align="left"|"''Intelligent Systems has crafted a worthy addition to the WarioWare legacy, with microgames as crazy as ever and making excellent use of the Nintendo DS' functionality. If it were not for a little bit of staleness setting in at times this would be perfect. As it is WarioWare proves to be one of the best of the launch line-up.''"
|align="left"|"''Intelligent Systems has crafted a worthy addition to the WarioWare legacy, with microgames as crazy as ever and making excellent use of the Nintendo DS' functionality. If it were not for a little bit of staleness setting in at times this would be perfect. As it is WarioWare proves to be one of the best of the launch line-up.''"
|-
|-
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
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}}
}}
*Various games: 9-Volt's microgame mix references various retro ''Super Mario'' games, including ''[[Super Mario Bros.]]'', ''[[Mario Paint]]'', and ''[[Donkey Kong 3]]''.
*Various games: 9-Volt's microgame mix references various retro ''Super Mario'' games, including ''[[Super Mario Bros.]]'', ''[[Mario Paint]]'', and ''[[Donkey Kong 3]]''.
*''[[Virtual Boy Wario Land]]'': [[Wario-Man]]'s pose in the losing screen for his microgame set resembles [[Tiny Wario]]'s art from this game.
*''[[Mario Paint]]'': [[Wario Paint]] is a souvenir that is based on this game. The main theme is also playable music in the [[Turntable]] souvenir.
*''[[Mario Paint]]'': [[Wario Paint]] is a souvenir that is based on this game. The main theme is also playable music in the [[Turntable]] souvenir.
*''[[Wario Land 4]]'': Some of Wario's voice clips and other sound effects are recycled from this game.
*''[[Wario Land 4]]'': Some of Wario's voice clips and other sound effects are recycled from this game.
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