Mario Party 9: Difference between revisions

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|developer=[[NDcube]]<br>[[CAProduction]]<br>[[Nintendo Software Planning & Development#Group No. 4|Nintendo SPD Group No.4]]
|developer=[[NDcube]]<br>[[CAProduction]]<br>[[Nintendo Software Planning & Development#Group No. 4|Nintendo SPD Group No.4]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Original release:'''<br>{{release|Europe|March 2, 2012|Australia|March 8, 2012|Mexico|March 10, 2012<ref>[https://www.levelup.com/Wii/juegos/42745/Mario-Party-9 Mario Party 9 para Wii]. ''LevelUp''.</ref>|USA|March 11, 2012|Japan|April 26, 2012<ref>[http://www.inside-games.jp/article/2012/01/12/53855.html]</ref>|ROC|June 29, 2012<ref>[http://www.nintendo.tw/pressrelease_mp9.htm]</ref>|HK|June 29, 2012<ref>[http://www.nintendo.com.hk/pressrelease_ssqj.htm]</ref>|South Korea|April 11, 2013<ref>http://mariopartylegacy.com/2013/03/south-korea-gets-release-dates-for-mario-party-9-and-mario-tennis-open/</ref><ref>http://www.nintendo.co.kr/Wii/software/marioparty9/index.html/</ref>|}}'''[[Nintendo Selects#Wii|Nintendo Selects]]:'''<br>{{release|Europe|November 6, 2014}}
|release='''Original release:'''<br>{{release|Europe|March 2, 2012|Australia|March 8, 2012|Mexico|March 10, 2012<ref>[https://www.levelup.com/Wii/juegos/42745/Mario-Party-9 Mario Party 9 para Wii]. ''LevelUp''.</ref>|USA|March 11, 2012|Japan|April 26, 2012<ref>[http://www.inside-games.jp/article/2012/01/12/53855.html]</ref>|ROC|June 29, 2012<ref>[http://www.nintendo.tw/pressrelease_mp9.htm]</ref>|HK|June 29, 2012<ref>[http://www.nintendo.com.hk/pressrelease_ssqj.htm]</ref>|South Korea|April 11, 2013<ref>http://mariopartylegacy.com/2013/03/south-korea-gets-release-dates-for-mario-party-9-and-mario-tennis-open/</ref><ref>http://www.nintendo.co.kr/Wii/software/marioparty9/index.html/</ref>}}'''[[Nintendo Selects#Wii|Nintendo Selects]]:'''<br>{{release|Europe|November 6, 2014}}
|languages={{languages|en_us=y|es_es=y|es_latam=y|fr_fr=y|fr_ca=y|de=y|it=y|jp=y|kr=y|zh_trad=y}}
|languages={{languages|en_gb=y|en_us=y|es_es=y|es_latam=y|fr_fr=y|fr_ca=y|de=y|it=y|jp=y|kr=y|zh_trad=y}}
|genre=[[Genre#Party|Party]]
|genre=[[Genre#Party|Party]]
|modes=Single-player, multiplayer
|modes=Single-player, multiplayer
|ratings={{ratings|esrb=E|cero=A|pegi=3|usk=6|acb=G|dejus=l}}
|ratings={{ratings|esrb=E|cero=A|pegi=3|usk=6|acb=G|dejus=l|grac=all}}
|platforms=[[Wii]]
|platforms=[[Wii]]
|media={{media|wii=1}}
|media={{media|wii=1}}
|input={{input|wiimote=1}}
|input={{input|wiimote=1}}
}}
}}
'''''Mario Party 9''''' is the ninth home console installment of the [[Mario Party (series)|''Mario Party'' series]] and the second and final installment for the [[Wii]]. The game was the first in the series to be developed by [[NDcube]] instead of [[Hudson Soft]], as a result of the latter's acquisition by [[Konami]]. It is also the sixteenth in the series overall. The game was released on March 2, 2012 in Europe, in Australia on March 8, 2012, in North America on March 11, 2012, and in Japan on April 26, 2012. The host of the game is a yellow [[Toad (species)|Toad]] for the boards while a blue Toad is the host for minigames, and a green Toad appears near the end of boards to initiate an event similar to the [[Last Five Turns Event]] from past ''Mario Party'' games. This is also the twenty-fifth and the final installment of the ''Super Mario'' franchise overall to be released for the Wii console. Unlike ''[[Mario Party 8]]'', the game features widescreen support.
'''''Mario Party 9''''' is the ninth home console installment of the [[Mario Party (series)|''Mario Party'' series]] and the second and final installment for the [[Wii]]. The game was the first in the series to be developed by [[NDcube]] instead of [[Hudson Soft]], as a result of the latter's acquisition by [[Konami]]. It is also the sixteenth in the series overall. The game was released on March 2, 2012 in Europe, in Australia on March 8, 2012, in North America on March 11, 2012, and in Japan on April 26, 2012. The host of the game is a yellow [[Toad (species)|Toad]] for the boards while a blue Toad is the host for minigames, and a green Toad appears near the end of boards to initiate an event similar to the [[Last Five Turns Event]] from past ''Mario Party'' games. This is also the twenty-fifth and final installment of the ''Super Mario'' franchise overall to be released for the Wii console. Unlike ''[[Mario Party 8]]'', the game features widescreen support.


==Story==
==Story==
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=====Step It Up=====
=====Step It Up=====
{{quote2|Be the first player to win a certain number of minigames to become the champion!|In-game description|Mario Party 9}}
{{quote|Be the first player to win a certain number of minigames to become the champion!|In-game description|Mario Party 9}}
[[File:MP9 Step It Up.png|thumb|[[Birdo]] playing Step It Up]]
[[File:MP9 Step It Up.png|thumb|[[Birdo]] playing Step It Up]]
Step It Up is a returning game mode from ''[[Mario Party DS]]''. As before, players must climb to the top of a staircase by winning minigames; however, in ''Mario Party 9'', this mode can be played by two or three players, players advance up to four steps when winning a minigame as opposed to one, and the last place player selects a random minigame from a roulette wheel. Some minigames, such as [[Logger Heads]], [[10 to Win]], [[Snow Go]] and [[Pizza Me, Mario]], have unique versions in this mode. In these minigames, once a player completes the goal, the minigame ends; in other modes, other players are still active even after the goal is completed. If everyone wins, everyone gets to climb the stairs. If a minigame ends in a draw, no one climbs up any stairs. Players can select whether they want 3, 5, or 7 minigame wins required for victory. Whoever gets to the top first wins and is greeted by a number of celebrating [[Whittle]]s if they get first to 3 wins. If the player gets first to 5 wins, a large silver statue of the winning character is seen. If the player gets first to 7 wins, the statue is gold.  
Step It Up is a returning game mode from ''[[Mario Party DS]]''. As before, players must climb to the top of a staircase by winning minigames; however, in ''Mario Party 9'', this mode can be played by two or three players, players advance up to four steps when winning a minigame as opposed to one, and the last place player selects a random minigame from a roulette wheel. Some minigames, such as [[Logger Heads]], [[10 to Win]], [[Snow Go]] and [[Pizza Me, Mario]], have unique versions in this mode. In these minigames, once a player completes the goal, the minigame ends; in other modes, other players are still active even after the goal is completed. If everyone wins, everyone gets to climb the stairs. If a minigame ends in a draw, no one climbs up any stairs. Players can select whether they want 3, 5, or 7 minigame wins required for victory. Whoever gets to the top first wins and is greeted by a number of celebrating [[Whittle]]s if they get first to 3 wins. If the player gets first to 5 wins, a large silver statue of the winning character is seen. If the player gets first to 7 wins, the statue is gold.  
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=====Choice Challenge=====
=====Choice Challenge=====
{{quote2|Players choose three out of five minigames. Points are awarded based on the results of each minigame. The player with the highest total at the end is the champion!|In-game description|Mario Party 9}}
{{quote|Players choose three out of five minigames. Points are awarded based on the results of each minigame. The player with the highest total at the end is the champion!|In-game description|Mario Party 9}}
[[File:MP9 Choice Challenge Scoring.jpg|thumb|Choice Challenge]]
[[File:MP9 Choice Challenge Scoring.jpg|thumb|Choice Challenge]]
Choice Challenge is a game mode that can be played by up to four players. Five free-for-all minigames are randomly chosen, and each player selects three that they would like to play by pressing a corresponding button on the [[Wii#Wii Remote|Wii remote]]. One minigame is announced before the players make their selection as the Chance Minigame; this minigame is worth extra points for the first place player, but normal points for other players.
Choice Challenge is a game mode that can be played by up to four players. Five free-for-all minigames are randomly chosen, and each player selects three that they would like to play by pressing a corresponding button on the [[Wii#Wii Remote|Wii remote]]. One minigame is announced before the players make their selection as the Chance Minigame; this minigame is worth extra points for the first place player, but normal points for other players.
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=====High Rollers=====
=====High Rollers=====
{{quote2|Play minigames to determine the order in which players roll around the board to pick up points. The first player to reach 500 points is the champion!|In-game description|Mario Party 9}}
{{quote|Play minigames to determine the order in which players roll around the board to pick up points. The first player to reach 500 points is the champion!|In-game description|Mario Party 9}}
[[File:MP9 High Rollers Mode.png|thumb|200px|High Rollers]]
[[File:MP9 High Rollers Mode.png|thumb|200px|High Rollers]]
High Rollers is a game mode that can be played with up to four players. In this mode, players compete in a series of minigames to gain up to 500 points by rolling their cube over the panels worth 30, 20 or 10 points. The board is composed of 20 panels and the [[POW Space]] in the center. When a player rolls over a number panel, the amount of points it gives a player decreases by 10. When a panel reaches zero, after everyone moves, the blue Toad resets the panel's value to 30.
High Rollers is a game mode that can be played with up to four players. In this mode, players compete in a series of minigames to gain up to 500 points by rolling their cube over the panels worth 30, 20 or 10 points. The board is composed of 20 panels and the [[POW Space]] in the center. When a player rolls over a number panel, the amount of points it gives a player decreases by 10. When a panel reaches zero, after everyone moves, the blue Toad resets the panel's value to 30.
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=====Boss Rush=====
=====Boss Rush=====
{{quote2|Compete for Points in a series of six or twelve Boss Battles. The Player with the most points at the end is the champion.|In-game description|Mario Party 9}}
{{quote|Compete for Points in a series of six or twelve Boss Battles. The Player with the most points at the end is the champion.|In-game description|Mario Party 9}}
[[File:MP9 Boss Rush Mode.png|thumb|200px|The hub of the Boss Rush game mode]]
[[File:MP9 Boss Rush Mode.png|thumb|200px|The hub of the Boss Rush game mode]]
Boss Rush is a game mode that can be unlocked by purchasing it for 500 Party Points in the museum after the player beats Solo mode, and allows up to four players. In this mode, players compete against each other in six or twelve boss minigames to see who can receive the most points at the end of the game. If the player finishes first in a minigame, they receive five points; finishing second gives them three points; third gives the player two, and fourth gives the player one.
Boss Rush is a game mode that can be unlocked by purchasing it for 500 Party Points in the museum after the player beats Solo mode, and allows up to four players. In this mode, players compete against each other in six or twelve boss minigames to see who can receive the most points at the end of the game. If the player finishes first in a minigame, they receive five points; finishing second gives them three points; third gives the player two, and fourth gives the player one.
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|-
|-
|[[File:MP9 Toad Road.png|200px]]
|[[File:MP9 Toad Road.png|200px]]
|rowspan="2"|{{anchor|Toad Mobile}}{{anchor|Rickety Ride}}{{anchor|Wiggler Wagon}}'''Toad Road''' is the first stage in the game, and thus it is a simple stage with almost no gimmicks. It is designed after [[World 1 (New Super Mario Bros. Wii)|World 1]] from ''[[New Super Mario Bros. Wii]]'', and features lush grassland, flowers and windmills. A broken bridge prevents players from moving forward, and if the players do not roll a certain total number, they fall to a lower route filled with [[Mini Ztar Space]]s.
|rowspan="2"|{{anchor|Toad Mobile}}{{anchor|Rickety Ride}}{{anchor|Wiggler Wagon}}'''Toad Road''' is the first stage in the game, and thus it is a simple stage with almost no gimmicks. It is designed after [[World 1 (New Super Mario Bros. Wii)|World 1]] from ''[[New Super Mario Bros. Wii]]'', and features lush grassland, flowers and windmills. A broken bridge prevents players from moving forward, and if the players fail to roll a certain total number, they fall to a lower route filled with [[Mini Ztar Space]]s.
{|align=center
{|align=center
|align=center colspan=3|Vehicles (cars)
|align=center colspan=3|Vehicles (cars)
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|-
|-
|[[File:MP9 Boo's Horror Castle.png|200px]]
|[[File:MP9 Boo's Horror Castle.png|200px]]
|rowspan="2"|{{anchor|Flying Carpet}}{{anchor|Float Mattress}}{{anchor|Boo Blanket}}'''Boo's Horror Castle''' is the third stage in ''Mario Party 9''. Players move throughout a big castle, which is haunted with [[Boo]]s. After a Captain passes a Boo Portrait, a Boo comes out of it. If a Captain is caught by a Boo, then a Boo steals half of their Mini Stars. Boos follow the players until they leave the current hallway, or enter an alternative room with lights. Before the players can face the boss, the Captain must roll a higher number than the specified numeral on the gate.
|rowspan="2"|{{anchor|Flying Carpet}}{{anchor|Float Mattress}}{{anchor|Boo Blanket}}'''Boo's Horror Castle''' is the third stage in ''Mario Party 9''. Players move throughout a big castle, which is haunted with [[Boo]]s. After a Captain passes a Boo Portrait, a Boo comes out of it. If a Captain is caught by a Boo, the Boo will steal half of their Mini Stars. Boos follow the players until they leave the current hallway, or enter an alternative room with lights. Before the players can face the boss, the Captain must roll a higher number than the specified numeral on the gate.
{|align=center
{|align=center
|align=center colspan=3|Vehicles (floating carriers)
|align=center colspan=3|Vehicles (floating carriers)
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[[File:MP9 4-Player Logger Heads.png|thumb|[[Logger Heads]], one of the minigames in ''Mario Party 9''|260px]]
[[File:MP9 4-Player Logger Heads.png|thumb|[[Logger Heads]], one of the minigames in ''Mario Party 9''|260px]]
{{main|List of Mario Party 9 minigames}}
{{main|List of Mario Party 9 minigames}}
''Mario Party 9'' has a total of 78 main minigames, as well as [[Castle Clearout]], [[Shell Soccer]] and an extended version of [[Goomba Bowling]] playable only in Extra Mode. There are 44 Free-for-all minigames, 10 1-vs-Rivals minigames, 14 Boss Minigames (Including [[Diddy's Banana Blast]] and [[DK's Banana Bonus]]), and 10 newly-introduced Bowser Jr. minigames, in which two players team up against [[Bowser Jr.]]. All of the minigames, apart from the extra ones, are playable during various events in the parties, in the various modes of Minigame Mode and a select ten with a single player in the new [[Perspective Mode]], which uses a different camera angle from the one normally seen when playing the minigames.
''Mario Party 9'' has a total of 78 main minigames, as well as [[Castle Clearout]], [[Shell Soccer]] and an extended version of [[Goomba Bowling]] playable only in Extra Mode. There are 44 Free-for-all minigames, 10 1-vs-Rivals minigames, 14 Boss Minigames (Including [[Diddy's Banana Blast]] and [[DK's Banana Bonus]]), and 10 newly-introduced Bowser Jr. minigames, in which two players team up against [[Bowser Jr.]] All of the minigames, apart from the extra ones, are playable during various events in the parties, in the various modes of Minigame Mode and a select ten with a single player in the new [[Perspective Mode]], which uses a different camera angle from the one normally seen when playing the minigames.
{{br}}
{{br}}