Super Mario RPG: Legend of the Seven Stars: Difference between revisions

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'''''Super Mario RPG: Legend of the Seven Stars''''' (or simply '''''Super Mario RPG''''')<ref>[https://www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SABQE.pdf ''Super Mario RPG: Legend of the Seven Stars'' instruction manual], pg 4.</ref> is a [[Genre#Role-playing games|role-playing video game]] designed by [[Square Enix|Square]] (currently Square Enix) and released for the [[Super Nintendo Entertainment System]] in 1996. It is the first ''[[Super Mario (franchise)|Super Mario]]'' role-playing game, with an action-command battle system. In this game, [[Mario]], with the help of [[Mallow]], [[Geno]], [[Bowser]], and [[Princess Peach|Princess Toadstool]], needs to stop the [[Smithy Gang]], while collecting seven [[Star Piece (Super Mario RPG: Legend of the Seven Stars)|Star Pieces]] so that peace may return and [[wish]]es may be granted once more.  
'''''Super Mario RPG: Legend of the Seven Stars''''' (or simply '''''Super Mario RPG''''')<ref>[https://www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SABQE.pdf ''Super Mario RPG: Legend of the Seven Stars'' instruction manual], pg 4.</ref> is a [[Genre#Role-playing games|role-playing video game]] designed by [[Square Enix|Square]] (currently Square Enix) and released for the [[Super Nintendo Entertainment System]] in 1996. It is the first ''[[Super Mario (franchise)|Super Mario]]'' role-playing game, with an action-command battle system. In this game, [[Mario]], with the help of [[Mallow]], [[Geno]], [[Bowser]], and [[Princess Peach|Princess Toadstool]], needs to stop the [[Smithy Gang]], while collecting seven [[Star Piece (Super Mario RPG)|Star Pieces]] so that peace may return and [[wish]]es may be granted once more.  


''Super Mario RPG''{{'}}s success was limited due to the release of the [[Nintendo 64]] and ''[[Super Mario 64]]'' four months later that year. It was one of the last games in Square's original deal with [[Nintendo]], and the final ''Super Mario'' game on the Super Nintendo Entertainment System. The game was rereleased on the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]] in Japan on June 24, 2008;<ref>[https://www.nintendo.co.jp/wii/vc/vc_smr/index.html ''Super Mario RPG''{{'}}s Virtual Console page], accessed 2008-06-02.</ref> in Europe and Australia on August 22; and in North America on September 1, 2008. The game was also rereleased for the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in Japan in August 2015, in Europe and Australia in December 2015, and in North America in June 2016. In Europe, the game is treated as an import game, meaning that only the 60Hz mode is supported, and there has been no further localization. The game costs 800 [[Virtual Console#Wii Points|Wii Points]] in North America and Japan and 900 points in other regions. ''Super Mario RPG'' is also one of the 21 titles included on the [[Super Nintendo Entertainment System#Super NES Classic Edition|Super NES Classic Edition]].
''Super Mario RPG: Legend of the Seven Stars''{{'}}s success was limited due to the release of the [[Nintendo 64]] and ''[[Super Mario 64]]'' later in the same year. It was one of the last games in Square's original deal with [[Nintendo]], and the final ''Super Mario'' game on the Super Nintendo Entertainment System in North America (in Japan, the title is held by ''[[Wrecking Crew '98]]'' instead). The game was [[Reissue|re-released]] on the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]] in Japan on June 24, 2008,<ref>[https://www.nintendo.co.jp/wii/vc/vc_smr/index.html ''Super Mario RPG''{{'}}s Virtual Console page], accessed 2008-06-02.</ref> in Europe and Australia on August 22, 2008, and in North America on September 1, 2008. The game was also re-released for the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in Japan in August 2015, in Europe and Australia in December 2015, and in North America in June 2016. In Europe, the game was treated as an import game, meaning that only the 60Hz mode is supported and with no more translations than the original. The game was priced at 800 [[Virtual Console#Wii Points|Wii Points]] in North America and Japan and 900 points in other regions. ''Super Mario RPG: Legend of the Seven Stars'' is also one of the 21 titles included on the [[Super Nintendo Entertainment System#Super NES Classic Edition|Super NES Classic Edition]].
 
A remake simply titled ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' is set to be released on the [[Nintendo Switch]] on November 17, 2023.<ref>Nintendo of America (June 21, 2023). [https://youtu.be/0r5PJx7rlds Super Mario RPG - Nintendo Direct 6.21.2023]. ''YouTube''. Retrieved June 21, 2023.</ref>


A full remake of the game, simply titled ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', was developed by [[ArtePiazza]] and released for the [[Nintendo Switch]] on November 17, 2023.<ref>Nintendo of America (June 21, 2023). [https://youtu.be/0r5PJx7rlds Super Mario RPG - Nintendo Direct 6.21.2023]. ''YouTube''. Retrieved June 21, 2023.</ref>
==Story==
==Story==
===Prologue===
===Prologue===
[[File:SMRPG Prologue Peach.png|thumb|upright=1.1|left|Princess Toadstool in the introductory cutscene]]
[[File:SMRPG Prologue Peach.png|thumb|upright=1.1|left|Princess Toadstool in the introductory cutscene]]
The game begins with a cutscene: [[Princess Peach|Princess Toadstool]] sits peacefully on a hill outside [[Mario Bros.' House|Mario's Pad]], when she is suddenly kidnapped by [[Bowser|King Bowser]] using the [[Koopa Clown Car]]. [[Mario]] hears her cry for help and exits his house, knowing Princess Toadstool is in peril. He chases Toadstool and Bowser and ends up at [[Bowser's Castle|Bowser's Keep]]. After going through the castle, Mario finally catches up with Bowser and proceeds to battle him on the chandeliers. Upon besting him and rescuing the princess, the castle begins to shake. A giant sword named [[Exor]] falls from the sky and crashes into Bowser's Keep, destroying the [[Star Road (Super Mario RPG: Legend of the Seven Stars)|Star Road]] on the way, whose [[Star Piece (Super Mario RPG: Legend of the Seven Stars)|pieces]] scatter all throughout [[Mario World|the world]]. The crash sends Mario, Toadstool, and Bowser flying in separate directions, and they all land in different parts of the world.
The game begins with a cutscene: [[Princess Peach|Princess Toadstool]] sits peacefully on a hill outside [[Mario Bros.' House|Mario's Pad]], when she is suddenly kidnapped by [[Bowser|King Bowser]] using the [[Koopa Clown Car]]. [[Mario]] hears her cry for help and exits his house, knowing Toadstool is in peril. He follows Toadstool and Bowser and ends up at [[Bowser's Castle|Bowser's Keep]]. After going through the castle, Mario finally catches up with Bowser and proceeds to battle him on the chandeliers. Upon besting him, he is about to rescue the princess when the castle begins to shake. A giant sword named [[Exor]] falls from the sky and crashes into Bowser's Keep, destroying the [[Star Road (Super Mario RPG)|Star Road]] on the way, whose [[Star Piece (Super Mario RPG)|piece]]s scatter all throughout [[Mario World|the world]]. The crash sends Mario, Toadstool, and Bowser flying in separate directions, and they all land in different parts of the world.


[[File:VistaHillSMRPG.png|thumb|upright=1.1|Mario views an inaccessible Bowser's Keep from [[Vista Hill]].]]
[[File:VistaHillSMRPG.png|thumb|upright=1.1|Mario views an inaccessible Bowser's Keep from [[Vista Hill]].]]
Mario lands back at his house where [[Toad]] has been searching for Toadstool. When Toad discovers that the princess is not there, he asks Mario to go back to Bowser's Keep to bring her back. Mario has no idea where she or Bowser are, but goes to check the castle just in case. But when he arrives, he is unable to enter the castle and Exor, the giant sword, tells Mario that the keep is now property of the [[Smithy Gang]], taken over to help with its quest to take over the world. Exor destroys the bridge entryway Mario is standing in, though he narrowly manages to escape in time. The castle is thus rendered unreachable.
Mario lands back at his house where [[Toad]] has been searching for Toadstool. When Toad discovers that the princess is not there, he asks Mario to go back to Bowser's Keep to bring her back. Mario has no idea where she or Bowser are, but goes to check the castle just in case. But when he arrives, he is shocked by the sight of Exor, who tells Mario that the keep is now property of the [[Smithy Gang]], taken over to help with its quest to rule the world. Exor destroys the bridge entryway Mario is standing in, though he narrowly manages to escape in time. The castle is thus rendered unreachable.


===Mushroom Kingdom===
===Mushroom Kingdom===
Mario returns to his home, where he explains the situation to Toad, who suggests going to [[Toad Town|Mushroom Kingdom]] to inform the [[Toad Minister|Chancellor]]. [[Mushroom Way|On the way there]], Toad is attacked by various enemies, including two [[Hammer Bro]]s. Mario disposes of them and rescues Toad. Shortly after, they arrive to their destination, and enter [[Peach's Castle|Mushroom Castle]]. There, Mario informs the Chancellor, who entrusts him the task of saving Toadstool. As the plumber exits the castle, Mario meets [[Mallow]], supposedly a frog from [[Tadpole Pond]], who was running an errand for his grandfather before the thief [[Croco]] stole his [[Rare Frog Coin|frog coin]]. Mario decides to assist Mallow, and so they both chase after Croco and recover the coin. When they return, Mushroom Kingdom is dark and overrun by [[Shyster|monsters]] making mischief.
Mario returns to his home, where he explains the situation to Toad, who suggests going to [[Toad Town|Mushroom Kingdom]] to inform the [[Chancellor]]. After crossing [[Mushroom Way]], they arrive to their destination, and enter [[Peach's Castle|Mushroom Castle]]. There, Mario informs the Chancellor, who entrusts him the task of saving Toadstool. As the plumber exits the castle, Mario meets [[Mallow]], supposedly a [[frog]] from [[Tadpole Pond]], who was running an errand for his grandfather before the thief [[Croco]] stole his [[Special Frog Coin|Rare Frog Coin]]. Mario decides to assist Mallow, and so they both chase Croco to [[Bandit's Way]] and recover the coin. When they return, Mushroom Kingdom is dark and overrun by [[Shymore|monsters]] making mischief.


Mario and Mallow enter Mushroom Castle and encounter their leader, [[Mack]], a member of the Smithy Gang, in the throne room. Mario battles him and wins. After Mack is defeated, a Star Piece remains. Mario takes it, not quite knowing what it is. Those remaining of Mack's minions flee and go warn [[Smithy|Mack's boss]] about Mario. With Mushroom Kingdom saved, Mallow has the idea to go to his home, Tadpole Pond, to ask his grandfather for advice regarding the strange series of events that have happened recently. Therefore, the duo departs for there.
Mario and Mallow enter Mushroom Castle and encounter their leader, [[Claymorton|Mack]], a sword-like member of the Smithy Gang, in the throne room. Mario battles him and wins. After his defeat, a Star Piece remains. Mario takes it, not quite knowing what it is. Those remaining of Mack's minions flee, intending to warn [[Smithy|Mack's boss]] about Mario. With Mushroom Kingdom saved, Mallow has the idea to go to his home, Tadpole Pond, to ask his grandfather for advice regarding the strange series of events that have happened recently. Therefore, the duo departs for there.


===Pond to Pipes===
===Pond to Pipes===
On their way, they travel through the [[Kero Sewers]] and fight [[Belome]], a giant, dog-like enemy. After Belome is beaten, the sewers are filled with water, and Mario is flushed down the [[Midas River]], which takes him to Tadpole Pond. Once there, Mallow's grandfather [[Frogfucius]] explains to them what happened until then, and also reveals that he found Mallow floating in a basket as a baby, and thus he is not really his biological grandfather. He tells [[Mallow]] to travel with Mario and find his true home. Lastly, he instructs the duo to continue their adventure by visiting [[Rose Town]], where people need their help.
On their way, they travel through the [[Kero Sewers]] and fight [[Belome]], a big, dog-like enemy. After he is beaten, the sewers are filled with water, and Mario is flushed down the falls and along the [[Midas River]], which takes him to Tadpole Pond. Once there, Mallow's grandfather [[Frog Sage|Frogfucius]] explains to them what happened until then, and also reveals that he is not truly related to Mallow. He tells [[Mallow]] to travel with Mario and find his true home. Lastly, he instructs the duo to continue their adventure by visiting [[Rose Town]], where people need their help.


[[File:KoopaTroopRPG.png|thumb|upright=1.1|left|Bowser's remaining minions in Rose Way]]
[[File:KoopaTroopRPG.png|thumb|upright=1.1|left|Bowser's remaining minions in Rose Way]]
Mario and Mallow then travel to Rose Town via [[Rose Way]]. During their journey, they nearly run into Bowser. They spy on him from the foliage, discovering that he has a group of minions with him with which he will try to get his castle back from the Smithy Gang. Bowser and his underlings leave, and Mario and Mallow arrive in Rose Town. The place is under attack: [[Aero|paralyzing arrows]] rain from the sky. The two seek shelter in the local inn. There, Mario plays with the [[Rose Town innkeeper|innkeeper]]'s son, [[Gaz]], and his [[Mario doll|Mario]], [[Bowser doll|Bowser]], and [[Dolly|Toadstool]] dolls. As the game continues, Gaz brings out his favorite doll, [[Geno]]. However, Mario is knocked out by a stray punch from the toy. While everyone is in bed, a [[Star (species)|star]] possesses the Geno doll and walks into the origin of the falling arrows, the [[Forest Maze]].
Mario and Mallow then travel to Rose Town via [[Rose Way]]. During their journey, they nearly run into Bowser. They spy on him, discovering that he and some of his underlings are trying to get their castle back from the Smithy Gang. After they leave, and Mario and Mallow arrive in Rose Town. The place is under attack: [[Aero|paralyzing arrows]] rain from the sky. The two seek shelter in the local inn. There, Mario plays with the [[Rose Town innkeeper|innkeeper]]'s son, [[Gaz]], and his [[Mario doll|Mario]], [[Bowser doll|Bowser]], and [[Dolly|Toadstool]] dolls. As the game continues, Gaz brings out his favorite doll, [[Geno]]. However, Mario is knocked out by a stray punch from the toy. While everyone is in bed, a [[Star (species)|star]] possesses the Geno doll and walks into the origin of the falling arrows, the [[Forest Maze]].


The next day, the duo overhears Gaz claiming that he saw Geno walk into the forest, and so they venture there. Soon after they arrive, they glimpse Geno, and they follow him into the depths of the Forest Maze. There, they spy on [[Bowyer]], a bow-like member of the Smithy Gang responsible for firing the paralyzing arrows, and Geno, who tries to get back the Star Piece that Bowyer holds. As he is unable to persuade Bowyer, Geno fights him, and Mario and Mallow soon join him. Together, they beat Bowyer and obtain the second Star Piece. Geno introduces himself and reveals his objective to Mario and Mallow: recovering the seven Star Pieces, parts of the Star Road that has been destroyed by Exor. Without the Star Road, wishes cannot be granted. The trio resolve to join forces to thwart Smithy, the leader of the Smithy Gang, and repair the Star Road. However, one of Bowyer's surviving flunkies overhears Geno's explanation, and heads off to inform Smithy.
The next day, the duo overhears Gaz claiming that he saw Geno walk into the forest, and so they venture there. Soon after they arrive, they glimpse Geno, and they follow him into the depths of the Forest Maze. There, they peek on [[Bowyer]], a bow-like member of the Smithy Gang responsible for firing the paralyzing arrows, and Geno, who tries to get back the Star Piece that Bowyer holds. As he is unable to persuade Bowyer, Geno fights him, and Mario and Mallow soon join him. Together, they beat Bowyer and obtain the second Star Piece. Geno introduces himself and reveals his objective to Mario and Mallow: recovering the seven Star Pieces, parts of the Star Road that has been destroyed by Exor. Without the Star Road, wishes cannot be granted. The trio resolve to join forces to thwart Smithy, the leader of the Smithy Gang, and repair the Star Road. However, one of Bowyer's surviving flunkies overhears Geno's explanation, and heads off to inform Smithy.


===Mole Mountains===
===Mole Mountains===
[[File:Bowser in moleville.png|thumb|upright=1.1|Bowser's remaining minions in Moleville]]
[[File:Bowser in moleville.png|thumb|upright=1.1|Bowser's remaining minions in Moleville]]
While Mario is free to go to [[Yoshi's Island (location)|Yo'ster Isle]] via the [[Pipe Vault]], the next stop for Mario and his friends in their search for the Star Pieces is [[Moleville]]. Again, Mario spots Bowser and his troops in the distance. The number of Bowser's minions has decreased since his time on Rose Way, but Bowser still resolves to get his castle back.
The next stop for Mario's party in their search for the Star Pieces is [[Moleville]]. Here, Mario spots Bowser and his troops once more. The number of Bowser's minions has decreased since his time on Rose Way, but Bowser still resolves to get his castle back.


The [[Mole (Super Mario RPG: Legend of the Seven Stars)|inhabitants of Moleville]] are upset because two children, [[Dyna & Mite]], have become trapped in the [[Coal Mines]]. Mario ventures inside to save them, and on his way through the vast caves, he jumps onto a [[trampoline]] which pretends to be an exit. However, it is fake, and Mario is smashed against the ceiling. While unconscious, Croco appears again and steals Mario's coins. Mario chases Croco and his [[Crook]] minions through the mines, and faces off against him. Halfway through the battle, Croco steals all of Mario's items. After he is dispatched, Mario and his friends regain the coins and the items they lost, and obtain a [[Microbomb|Bambino Bomb]] from him that they use to open their way through the mines.
The [[mole (Super Mario RPG)|inhabitants of Moleville]] are upset because two children, [[Dyna and Mite|Dyna & Mite]], have become trapped in the [[Mole Mines|Coal Mines]] due to a fallen star. Upon hearing this, Mario ventures inside, and on his way through the vast caves, he is rendered unconscious by a faulty [[trampoline]], an opportunity that Croco seizes to steal Mario's coins. Mario pursues him and his [[Crook]] accomplices, and faces off against him. After he is dispatched, Mario and his friends regain what they lost, and obtain a [[Microbomb|bomb]] from him that they use to open their way through the mines.


Going deeper, Mario meets [[Punchinello]], who wants to best Mario in order to become famous. Before being beaten, he summons [[King Bomb|a giant Bob-omb]], which explodes but fortunately only covers Mario and his friends with soot. They get the third Star Piece, which Punchinello found in the mines. Mario also finds Dyna & Mite, and after they all exit the mines through the mine kart track, the children are safely returned to their parents. As soon as Mario and company leave Dyna & Mite's house, they stumble across [[Booster]]'s [[Snifit (Super Mario RPG: Legend of the Seven Stars)|Snifit]]s, who are chasing a beetle, and mention that their boss is busy entertaining a "princess from the sky". And so, the party leaves Moleville, both in search of more Star Pieces and because of this new piece of information.
Going deeper, Mario meets [[Punchinello]], who wants to best Mario in order to become famous. Before being beaten, he summons [[King Bomb|a giant bomb]], which explodes but fortunately only covers Mario and his friends with soot. They claim the third Star Piece, which was close at hand. Mario also finds Dyna & Mite, and after they all exit the mines through the minecar railway, the children are safely returned to their parents. As soon as Mario and company leave Dyna & Mite's house, they stumble across Booster's [[Snifster|Snifit]]s, who mention that their boss is busy entertaining a "princess from the sky". And so, the party leaves Moleville, both in search of more Star Pieces and because of this new piece of information.


[[File:BoosterTower.png|left|thumb|upright=1.1|Mario at the base of Booster Tower]]
[[File:BoosterTower.png|left|thumb|upright=1.1|Mario at the base of Booster Tower]]
When Mario, Toadstool, and Bowser got launched from Bowser's Keep, Princess Toadstool landed at [[Booster Tower]], home of the maniacal [[Booster]], who wants to marry her and is holding her captive. Distressed due to this development, she cries out for Mario to help her.
When Mario, Toadstool, and Bowser got launched from Bowser's Keep, Princess Toadstool landed at [[Booster Tower]], home of the maniacal [[Booster]], who wants to marry her and is holding her captive. Distressed due to this development, she cries out for Mario to help her.


After a short trip past [[Booster Pass]], Mario and his party arrive at Booster Tower. As they arrive, they see Bowser lamenting the loss of his keep and the "good old days". Once Bowser notices the others, he tries to act tough. At the top of the tower, Toadstool notices Mario and calls out to him. Afterwards, Bowser leaves, feigning indifference. Mario tries to enter, but the door to the tower is locked. Nonetheless, Bowser shows up again. He decides to help out Mario out of his own free will and destroys the tower's front door. He then joins Mario and his friends by making them honorary members of the [[Koopa Troop]].
After a short trip past [[Booster Pass]], Mario's party arrives at Booster Tower. They see Bowser, alone, lamenting the loss of his keep and the "good old days". Once he becomes aware of Mario, he tries to act tough. At the top of the tower, Toadstool notices Mario as well, and calls out to him. Bowser leaves, feigning indifference, but returns after Mario is unable to open the tower's front door. He decides to help out Mario out of his own free will and breaks the door open. He then joins Mario and his friends by making them honorary members of the [[Koopa Troop]].


After reaching the highest level of the large tower, Mario enters Booster's room, which is right before the balcony where Toadstool is held captive. Just then, Booster enters and Mario is forced to hide behind some curtains. Booster looks for his Mario doll, which he suspects to be somewhere behind the curtains. He and his Snifits search around. If they manage to find Mario while doing so, Mario has to fight Booster. In both cases, Booster finds his Mario doll and heads out to his balcony, with Mario and his friends in hot pursuit. However, Booster has already made off with Toadstool, and two helpers of Booster, [[Knife Guy]] and [[Grate Guy]], battle Mario, but are ultimately bested.
After reaching the tower's top floor, Mario enters Booster's room, which is right before the balcony where Toadstool is held captive. Just then, Booster enters and Mario is forced to hide behind some curtains. Booster and his Snifits look around for the former's Mario doll, and eventually head out to the balcony, with Mario and his friends in hot pursuit. However, they have already made off with Toadstool, and two helpers of Booster, [[Knife Guy]] and [[Grate Guy]], battle Mario, but are bested in the end.


Mario chases after Booster, who runs up [[Booster Hill]] with Toadstool. He tries to marry her in the town of [[Marrymore]], but Mario disrupts the wedding. Just before he and Toadstool can exit the chapel to head back to Mushroom Kingdom, the creators of the wedding cake, [[Chef Torte]] and his [[Apprentice (Torte)|Apprentice]], angry because of their wasted efforts, fight Mario. During the battle, their [[Bundt|cake]] comes to life and attacks, but is eventually eaten by Booster. Mario and Toadstool go back to Mushroom Castle. The Chancellor is overjoyed to see the princess return. She, though, wants to aid Mario in his adventure, and so with the help of her [[Grandma|chambermaid]] (who disguises herself as the princess), Toadstool is able to escape from the castle and officially join Mario's party. Mallow suggests asking Frogfucius if he knows anything about any missing Star Pieces.
Mario races after Booster, who runs up [[Booster Hill]] with Toadstool. He attempts to marry her in the town of [[Marrymore]], but Mario disrupts the wedding. Just before he and Toadstool can exit the chapel to head back to Mushroom Kingdom, the creators of the wedding cake, [[Chef Torte]] and his [[Apprentice (Torte)|Apprentice]], angry because of their wasted efforts, fight Mario. During the battle, their [[Cake (boss)|cake]] comes to life and attacks, but is ultimately eaten by Booster. Mario and Toadstool go back to Mushroom Castle, where they are welcomed. She, though, wants to aid Mario in his adventure, and so with the help of her [[Granny|chambermaid]], Toadstool is able to sneak out of the castle and arrange for her to remain unnoticed, and officially joins Mario's party. Mallow suggests asking Frogfucius if he knows anything about any missing Star Pieces.


===Seaside===
===Seaside===
[[File:SMRPG Seaside Town Fake Residents.png|thumb|upright=1.1|Mario near the supposed residents of Seaside Town]]
[[File:SMRPG Seaside Town Fake Residents.png|thumb|upright=1.1|Mario near the supposed residents of Seaside Town]]
Once at Tadpole Pond, Frogfucius tells Mario that he has heard of a Star Piece falling onto [[Star Hill]]. Mario immediately heads there, and shortly finds the fourth Star Piece, away from any member of the Smithy Gang.
Once at Tadpole Pond, Frogfucius tells Mario that he has heard of a Star Piece falling onto [[Star Hill]]. Mario finds the fourth Star Piece soon after arriving, away from any member of the Smithy Gang.


Mario's next stop is [[Seaside Town]]. There, he hears from the village "[[elder]]" that a star fell into the [[sea]] nearby. He asks Mario to get it for him. Mario, knowing that it is a Star Piece, heads there. He goes through the grottoes by the sea and finally reaches the shore. Underwater, he enters a [[Sunken Ship|sunken ship]] on the seabed.
Mario's next stop is [[Seaside Town]]. There, he hears from the village "[[elder]]" that a star fell into the neighboring [[sea]]. He asks Mario to get it for him. Mario, knowing that it is a Star Piece, heads there. He goes through the grottoes by the sea and finally sets foot onto shore. Underwater, he enters a [[Sunken Ship|sunken ship]] on the seabed.


In the ship, Mario soon reaches a door that is sealed and can only be opened with the right password. There are six rooms where Mario can find hints about the password. Upon opening the door, he proceeds and encounters [[King Calamari]], a giant [[Blooper|Bloober]] who caused the ship to sink in the first place.
Before long, Mario reaches a door that is sealed and can only be opened with the right password. Upon opening the door, he encounters [[King Calamari]], a giant [[Blooper|Bloober]] who caused the ship to sink in the first place.


After conquering him, Mario reaches the lower levels of the ship, and meets [[Jonathan Jones]], the shark owner of the ship. Jones claims the Star Piece for himself as it fell into "his" sea. In spite of that, Mario is able to win the Star Piece in a duel with him.
After conquering him, Mario reaches the lower levels of the ship, and meets [[Johnny|Jonathan "Johnny" Jones]], the captain of the ship. Johnny claims the Star Piece for himself as it fell into "his" sea, though Mario is able to win the Star Piece in a duel with him.


Upon returning to Seaside Town, Mario is stopped by the "elder" and various other Toads. The "elder" reveals himself to be [[Yaridovich]], a spear-like member of the Smithy Gang. Yaridovich had cloned and disguised himself as Seaside Town's entire population in order to trick Mario into searching for the Star Piece for him. As Yaridovich threatens to torture the town's real elder, Mario hands over the Star Piece. Yaridovich flees and Mario runs after him. Yaridovich was to be taken by the battleship [[Blade]]. However, Blade is late, and Yaridovich, being on a dead-end seaside cliff near Seaside Town, sees himself forced to swim away, though he admits he might rust when doing so. Just then, Jonathan Jones jumps out of the water, blocking Yaridovich's escape route. Cornered, Yaridovich changes into his real form and battles Mario and his allies. After a long fight, Mario is able to defeat Yaridovich, regain the fifth Star Piece, and save the inhabitants of Seaside Town. Mario learns from the town's real elder that, apparently, there's a [[Starslap|star]] in Monstro Town, a settlement populated by reformed monsters located at the far side of Land's End.
Upon returning to Seaside Town, Mario is stopped by the "elder", who reveals himself as [[Speardovich|Yaridovich]], a spear-like member of the Smithy Gang, and who had disguised himself as the town's entire population in order to trick Mario into searching for the Star Piece for him. Yaridovich pressures Mario into handing over the Star Piece and flees, and Mario runs after him. Since Yaridovich's getaway vehicle, the battleship [[The Blade|Blade]], is unavailable, he sees himself forced to swim away, but Johnny arrives and blocks his escape route. Cornered, Yaridovich changes into his real form and battles Mario's party, but fails, and the group regains the fifth Star Piece and saves the denizens of Seaside Town. Mario learns from the real elder that, apparently, there is a [[Starslap|star]] in Monstro Town, a settlement populated by reformed monsters located at the far side of Land's End.


===Land's End===
===Land's End===
And so, Mario and his friends move on to [[Land's End]]. They climb a mountain and traverse a desert area, but then they are unable to go any higher because the cliff beyond the desert is too tall. So they are forced to take a detour down some desert whirlpools, and at some point end up underground, at [[Belome Temple]]. There, they encounter Belome for a second time. The hungry monster tries to eat them, but again is vanquished. After the fight, Mario goes through a [[Warp Pipe]] and reaches [[Monstro Town]].
And so, Mario and his friends move on to [[Land's End]]. They climb a mountain and traverse a desert area, but then they are unable to go any higher because the cliff beyond the desert is too tall. So they are forced to take a detour down some desert whirlpools, and at some point end up underground, at [[Belome Temple]]. There, they encounter Belome for a second time. The hungry monster tries to eat them, but again is vanquished. After the fight, Mario goes through a [[Warp Pipe]] and reaches [[Monstro Town]].


In town, he asks [[Monstermama]] about the Star Pieces, and after clearing up a misunderstanding, she says that the sixth Star Piece has to be somewhere in the clouds, as there is no place left on land to look for it. To help Mario climb the huge cliff in Land's End and therefore ascend, she calls [[Sergeant Flutter]]. With the help of Flutter and his [[Koopa Paratroopa|Sky Troopas]], Mario and his friends discover [[Bean Valley]]. In a Warp Pipe at the end of Bean Valley, a [[Beezo|Shy Away]] grows a giant [[Piranha Plant]], the [[Megasmilax]], according to someone called [[Valentina]]'s orders. Mario and company have to beat it in order to gain access to the giant beanstalk which leads up into [[The Vinery|the clouds]] and to [[Nimbus Land]].
There, he asks [[Monstermama]] about the Star Pieces, and after clearing up a misunderstanding, she says that the sixth Star Piece has to be somewhere in the clouds, as there is no place left on land to look for it. To help Mario climb the huge cliff in Land's End and therefore ascend, she calls [[Sergeant Flutter]]. With the help of Flutter and his [[Koopa Paratroopa|Sky Troopas]], Mario and his friends discover [[Bean Valley]]. In a Warp Pipe at the end of it, a [[Beezo|Shy Away]] grows a giant [[Piranha Plant]], [[Smilax]], according to the orders of someone called [[Valentina]]. Mario and company have to beat it to gain access to the giant beanstalk which leads up into [[Beanstalk (Super Mario RPG)|the clouds]] and [[Nimbus Land]].


===Nimbus Land===
===Nimbus Land===
[[File:SMRPG False Prince.png|left|thumb|upright=1.1|Valentina introducing her lackey Dodo as the lost prince, in a bid for power]]
[[File:SMRPG False Prince.png|left|thumb|upright=1.1|Valentina introducing her lackey Dodo as the lost prince, in a bid for power]]
As Mario reaches Nimbus Land's plaza, Valentina, the royal aide, gives a speech to the local [[Nimbus]]. She says that [[King Nimbus]] is ill at the moment and cannot do his business. Also, she introduces the giant bird [[Dodo]] as being the lost Prince Mallow. Though Dodo looks nothing like a Nimbus and cannot speak, Valentina claims the "prince" wants to marry her, thus making her the queen of Nimbus Land. She then enters Nimbus Castle, which is now closed to the public.
As Mario reaches Nimbus Land's plaza, Valentina, the royal aide, gives a speech to the [[Nimbus|citizens]], in which she says that [[King Nimbus]] is ill at the moment and cannot do his business, and introduces the giant bird [[Dodo]] as the long-lost Prince Mallow. Though Dodo looks nothing like a local and cannot speak, Valentina claims the "prince" wants to marry her, thus making her the queen of Nimbus Land. She then enters Nimbus Castle, which has been closed to the public.


Though Mallow does not realize at first that he is the actual prince, he is told so by [[Garro]], a sculptor for the royal family. Garro agrees to help Mario and Mallow foil Valentina. He coats Mario in gold, disguising him as one of his statues. He takes him into Nimbus Castle with another statue for Valentina without arousing suspicion. Once inside, Mario barely escapes Dodo's wrath as he pecks on random statues instead of polishing them on Valentina's behalf. Then, two of Valentina's guards accidentally remove Mario's gold coating and make him move, but run off, spooked at this. Mario is now free to fight his way through the heavily guarded castle.
Though Mallow does not realize at first that he is the actual prince, he is told so by [[Garro]], a sculptor for the royal family. Garro agrees to help Mario and Mallow foil Valentina. He disguises Mario as one of his statues, and takes him into Nimbus Castle without arousing suspicion. Once inside, Mario barely escapes Dodo's wrath and Valentina's guards' attention, leaving him free to fight his way through the heavily guarded castle.


On their route through Nimbus Castle, Mario and his friends encounter a giant egg called [[Shelly]], which turns out to contain [[Birdo]], who works for Valentina. After getting the better of her, Mario reaches the rearmost part of the castle and challenges Valentina and Dodo. They run away and Mario gives chase, falling down through a few layers of clouds in the process and landing near Nimbus Land's plaza. There, he intercepts Valentina and Dodo, engages them in battle, and defeats them. Valentina escapes by flying away with Dodo, falling through the clouds soon after and ending up at Booster Tower, just as Toadstool did before.
On their route through it, Mario's team encounters a giant egg called [[Shelly]], which turns out to contain [[Birdo]], who works for Valentina. After getting the better of her, Mario reaches the rearmost part of the castle and challenges Valentina and Dodo. They run away and Mario gives chase. He intercepts them in Nimbus Land's plaza, engages them in battle, and defeats them. Valentina escapes by flying away with Dodo, falling through the clouds soon after and ending up at Booster Tower, just as Toadstool did before.


Following that, Mallow is reunited with his parents, [[King Nimbus|King]] and [[Queen Nimbus]]. They say they heard a Star Piece has fallen into the nearby [[Barrel Volcano]]. Mario and his friends leap off the clouds from the royal hot spring zone and fall right into the vent of the volcano. The heroes fight their way through the hot volcano and take a stop at [[Hinopio]]'s [[List of shops in Super Mario RPG: Legend of the Seven Stars#Barrel Volcano|shop and inn]]. Shortly afterward, they face a great fiery dragon known as the [[Czar Dragon]], the guardian of the sixth Star Piece. They manage to overcome it and its resurrected form, the undead [[Zombone]]. As Mario is about to collect the Star Piece, it is snatched away by the [[Axem Rangers]].
Following that, Mallow is reunited with his parents, [[King Nimbus|King]] and [[Queen Nimbus]]. They say they heard a Star Piece has fallen into the nearby [[Barrel Volcano]]. Mario's team leaps off the clouds from the royal hot spring zone and fall right into the vent of the volcano. The heroes fight their way through, eventually facing the [[Czar Dragon]], the guardian of the sixth Star Piece. They manage to overcome it and its resurrected form, the undead [[Zombone]]. As Mario is about to collect the Star Piece, it is snatched away by the [[Axem Rangers]], five members of the Smithy Gang, who turn tail with it.


[[File:AxemRangers SMRPG.png|thumb|upright=1.1|Mario and his party confronting the Axem Rangers]]
[[File:AxemRangers SMRPG.png|thumb|upright=1.1|Mario and his party confronting the Axem Rangers]]
The Axem Rangers, five members of the Smithy Gang, turn tail with the Star Piece. They reach Barrel Volcano's vent, and Mario and company catch up with them soon after. Blade, the huge battleship that failed to take away Yaridovich earlier, arrives then, and the Axem Rangers and Mario's party battle there. The party triumphs over all of the Axem Rangers and also destroys their battleship. Mario finally gets the sixth Star Piece.
Mario catches up with them at Barrel Volcano's vent. Blade, the battleship that failed to take away Yaridovich earlier, arrives then, and the Axem Rangers and Mario's party battle there. The party triumphs over the Rangers, whom are last seen going down alongside an exploding Blade. Mario finally gets the sixth Star Piece.


===Smithy Factory===
===Smithy Factory===
After meeting King and Queen Nimbus again, Mario and his friends take Nimbus Land's [[Royal Bus]] to assail Bowser's Keep, which is unreachable through any other means.
After meeting King and Queen Nimbus again, Mario and his friends take Nimbus Land's [[royal bus]] to assail Bowser's Keep, which is unreachable through any other means.


All members of the Koopa Troop in Bowser's Keep have either defected to or been brainwashed by the Smithy Gang. However, many are scared off by their former boss [[Bowser]]. Mario meets [[Croco]] again, who does not fight him this time, but rather offers him help by selling his items.
Mario enters the castle, and soon comes across [[The Trial Course|a room with doors to six corridors]], of which he has to clear four. Two corridors are action courses, two are fighting areas, and two are puzzle courses led by [[Dr. Topper]]. After the required number of courses is cleared, Mario proceeds and fights a mind-controlled [[Wizakoopa|Magikoopa]]. After he is beaten, Magikoopa comes to his senses again and assists Mario's party by creating the [[magic treasure box]] as well as healing them.


Mario then reaches a room with doors to six corridors, of which he has to clear four. Two corridors are action courses, two are fighting areas, and two are puzzle courses led by [[Dr. Topper]]. In the fighting areas, Mario can encounter enemies such as [[Chester]]. All of the enemies in the fighting areas are created by a brainwashed [[Kamek#Super Mario RPG: Legend of the Seven Stars|Magikoopa]] and the statues.
Mario almost immediately reaches the final room of the keep, and gets onto the chandeliers he fought Bowser on at the beginning of the game. This time, the enemy is the [[Smithy Gang]] swordsman [[Boomer (Super Mario RPG)|Boomer]], though he is taken care of. The chandelier with Mario's party on it is transported upwards by a [[Shyndelier|Chandeli-ho]] to the highest tower of the keep. There, the party finally enters combat with [[Exor]], and manage to thwart it. Upon its defeat, Exor inhales Mario's party with its mouth, which acts as a portal to [[Weapon World|Smithy's world]].


After the required amount of courses is cleared, Mario proceeds and fights the brainwashed Magikoopa. After its defeat, the Magikoopa comes to its senses again and assists Mario's party by creating the [[magic treasure box]] as well as healing them. In addition, Croco reappears, offering his wares.
[[Mario]], [[Mallow]], [[Geno]], [[Bowser]] and [[Princess Peach|Toadstool]] are brought to the road to Smithy's base of operations for the invasion of Mario's world. In this gloomy world, [[Machine Made]]s abound, metallic copies produced en masse of Smithy Gang members that Mario has faced before: [[Claymorton|Mack]], [[Bowyer]], [[Speardovich|Yaridovich]], and the [[Axem Rangers]]. Along the way, they fight [[Count Down]], a giant stopwatch which is controlled by the bell-like [[Ring-a-Ding|Ding-A-Ling]]s.


Mario reaches the final room of the keep, and gets onto the chandeliers he fought Bowser on at the beginning of the game. This time, the enemy is the [[Smithy Gang]] swordsman [[Boomer (Super Mario RPG: Legend of the Seven Stars)|Boomer]]. After Mario and his friends defeat Boomer, he chooses to let his chandelier fall. The chandelier with Mario's party on it is transported upwards by a [[Chandeli-ho]] to the highest tower of the keep. There, the party finally enters combat with [[Exor]]. The giant sword foe is shielded by both of its eyes. Once they are "knocked out", Mario and company can defeat Exor. With its last ounce of strength, Exor inhales Mario's party with its mouth, the Neosquid, which acts as a portal to Smithy's dimension.
They also battle the duo of [[Cloaker]] and [[Domino]], and their [[Bad Adder|pet]] [[Mad Adder|snake]]. Nonetheless, even with the help of the snake, they are bested by Mario. Mario and company then enter the production lines of the [[Factory (Super Mario RPG)|Factory]] proper. There, they have to challenge the Factory's [[Clerk]], [[Manager]], and [[Director]] before meeting the [[Factory Chief]]. The Factory Chief uses the [[Gunyolk]] in battle, but Mario's team still overcomes him.
 
[[Mario]], [[Mallow]], [[Geno]], [[Bowser]] and [[Princess Peach|Toadstool]] are brought to Smithy's [[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]], his base of operations for the invasion of Mario's world. In this gloomy dimension, they can fight [[Machine Made]]s, metallic copies produced en masse of Smithy Gang members that Mario has faced before: [[Mack]], [[Bowyer]], [[Yaridovich]], and the Axem Rangers. Along the way, they fight [[Count Down]], a giant clock which is controlled by the bell-like [[Ding-A-Ling]]s.
 
They also battle the duo of [[Cloaker]] and [[Domino]]. When either one of them is defeated, the other runs away to make use of his giant snake. Domino's snake is [[Mad Adder]], while Cloaker's is [[Earth Link]]. Nonetheless, even with the help of the snake, he is defeated by Mario. Mario and company then enter the production lines of the Factory. There, they have to challenge the Factory's [[Clerk]], [[Manager]], and [[Director]] before meeting the [[Factory Chief]]. The Factory Chief uses the [[Gunyolk]] in battle, but still gets defeated by Mario.


[[File:FinalBattleSMRPG.png|left|frame|Mario and the gang meet [[Smithy]].]]
[[File:FinalBattleSMRPG.png|left|frame|Mario and the gang meet [[Smithy]].]]
The five heroes at last meet [[Smithy]] himself in the basement of the Factory. Smithy constantly creates more weapons with his hammer and the [[Smelter]]. On top of that, he holds the seventh and last Star Piece. Refusing to give it away, he engages Mario and his allies in battle. At first, he employs the Smelter to create [[Shyper]]s to aid him in battle, but nevertheless, he is soon defeated. Angered, he slams the floor with his hammer several times, and since the floor was built the day before, it breaks, and [[Smithy]], along with Mario and company, falls down to a dark area below the Factory.
The five heroes at last meet [[Smithy]] himself in the basement of the Factory. Smithy constantly creates weapons with his hammer and the [[Smelter]]. On top of that, he holds the seventh and last Star Piece. Refusing to give it away, he engages Mario and his allies in battle. Despite employing the Smelter to create [[Shyper]]s to aid him in battle, he is soon defeated. Enraged, he slams the floor with his hammer and the floor gives way, and Smithy, along with Mario and company, falls down to a dark area below the Factory.


Furious, Smithy changes into his real form for the final battle. With his hammer, he has the power to transform his head into five different forms, all with special abilities. However, after a long battle, he is defeated and destroyed by Mario and company.
Furious, Smithy changes into his real form for the final battle. With his hammer, he has the power to transform his head into five different forms, all with special abilities. However, after a long battle, he is trounced and destroyed by Mario and company.


===Conclusion===
===Conclusion===
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*Mallow is crowned the prince of Nimbus Land.
*Mallow is crowned the prince of Nimbus Land.
*Bowser repairs his keep with the help of his minions.
*Bowser repairs his keep with the help of his minions.
*Jonathan Jones looks out at the sunset from the cliff where the Yaridovich battle took place.
*Johnny looks out at the sunset from the cliff where the Yaridovich battle took place.
*Croco is seen racing the [[Mushroom Derby]] against Yoshi. Though he loses the race, he is consoled by [[Boshi]], and the two walk off together (seemingly establishing a friendship).
*Croco is seen racing the [[Mushroom Derby]] against Yoshi. Though he loses the race, he is consoled by [[Boshi]], and the two walk off together (seemingly establishing a friendship).
*Frogfucius and [[Frogfucius' Student|his student]] both attend a concert held by [[Toadofsky]].  
*Frogfucius and [[Frogfucius' Student|his student]] both attend a concert held by [[Toadofsky]].  
*Valentina and Booster hold a wedding, with Dodo presiding over the ceremony. In spite of that, Booster runs off and Valentina follows, leaving Dodo confused.
*Valentina and Booster hold a wedding, with Dodo presiding over the ceremony. In spite of that, Booster runs off and Valentina follows, leaving Dodo confused.
*Mario and Princess Toadstool return to Mushroom Kingdom, [[Fourth wall|thanking the player]] for all of their hard work.
*Mario and Princess Toadstool return to Mushroom Kingdom, [[Fourth wall|thanking the player]] for all of their hard work.
As the credits roll, there is a [[victory parade|parade]] featuring most of the game's cast. In his only appearance in the game, [[Luigi]] leads the parade as its grand marshal.
As the credits roll, there is a [[parade]] featuring most of the game's cast. In his only appearance in the game, [[Luigi]] leads the parade as its grand marshal.


==Gameplay==
==Gameplay==
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Worlds are broken up into levels which must be traveled to using the map screen. Usually, Mario must complete an objective before he can progress to the next section of a world. During the adventure, the player occasionally must play a minigame in order to progress.
Worlds are broken up into levels which must be traveled to using the map screen. Usually, Mario must complete an objective before he can progress to the next section of a world. During the adventure, the player occasionally must play a minigame in order to progress.
===Controls===
===Controls===
{|class="wikitable"
{|class="wikitable"
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===Objects===
===Objects===
{|width=95% cellspacing=0 border=1 cellpadding=3 class="wikitable"style="border-collapse:collapse;"
{|class="wikitable"style="text-align:center;width:100%"
|-
|width=25%|
{|class="wikitable"style="text-align:center;height:100%"width=100%
|-
|style="width:32px"|[[File:SMRPGSaveBlock.png]]
|'''[[Save Block]]'''
|-
|colspan=2|Allows the player to save their progress.
|}
|width=25%|
{|class="wikitable"style="text-align:center;height:100%"width=100%
|-
|style="width:32px"|[[File:SMRPG Treasure Box.png]]
|'''[[Treasure chest|Treasure box]]'''
|-
|colspan=2|Contains different types of items that can be collected.
|}
|width=25%|
{|class="wikitable"style="text-align:center;height:100%"width=100%
|-
|style="width:32px"|[[File:SMRPG Treasure Box.png]]
|'''[[Hidden Treasure|Hidden treasure]]'''
|-
|colspan=2|Invisible treasure boxes that contain rarer goods.
|}
|width=25%|
{|class="wikitable"style="text-align:center;height:100%"width=100%
|-
|style="width:32px"|[[File:SMRPG Barrel.png]]
|'''[[Barrel]]'''
|-
|colspan=2|Obstacles Mario must jump over or roll by jumping on it.
|}
|}
{|class="wikitable"style="text-align:center;width:100%"
|-
|-
!Object
|width=25%|
!Purpose
{|class="wikitable"style="text-align:center;height:100%"width=100%
|-
|-
|style="text-align:center;"|[[File:SMRPGSaveBlock.png]]<br>[[Save Block]]
|style="width:32px"|[[File:SMRPG Block.png]]
|Allows the player to save their progress.
|'''[[Block (Super Mario RPG)|Block]]'''
|-
|-
|style="text-align:center;"|[[File:SMRPG Treasure Box.png]]<br>[[Treasure chest|Treasure box]]
|colspan=2|Platforms that float in the air and move in certain ways.
|Contains different types of items that can be collected.
|}
|width=25%|
{|class="wikitable"style="text-align:center;height:100%"width=100%
|-
|-
|style="text-align:center;"|[[Surprise Box]]
|style="width:32px"|[[File:SMRPG Donut Block.png]]
|Invisible treasure boxes that contain rarer goods.
|'''[[Donut Block]]'''
|-
|-
|style="text-align:center;"|[[File:SMRPG Barrel.png]]<br>[[Barrel]]
|colspan=2|Blocks that fall down if Mario stands on it too long.
|Obstacles Mario must jump over or roll by jumping on it.
|}
|width=25%|
{|class="wikitable"style="text-align:center;height:100%"width=100%
|-
|style="width:32px"|[[File:Chest of Gold.png]]
|'''[[Magic treasure box]]'''
|-
|colspan=2|A treasure box that releases an unlimited amount of coins.
|}
|width=25%|
{|class="wikitable"style="text-align:center;height:100%"width=100%
|-
|style="width:32px"|[[File:SMRPG Pot Cannon.png]]
|'''[[Pot cannon]]'''
|-
|colspan=2|Cannons that launch Mario in one of three directions.
|}
|}
{|class="wikitable"style="text-align:center;width:75%"
|-
|-
|style="text-align:center;"|[[File:SMRPG Block.png]]<br>[[Block (Super Mario RPG: Legend of the Seven Stars)|Block]]
|width=33%|
|Platforms that float in the air and move in certain ways.
{|class="wikitable"style="text-align:center;height:100%"width=100%
|-
|-
|style="text-align:center;"|[[File:SMRPG Donut Block.png]]<br>[[Donut Block]]
|style="width:32px"|[[File:SMRPG Spinning Flower.png]]
|Blocks that fall down if Mario stands on it too long.
|'''[[Spinning Flower]]'''
|-
|-
|style="text-align:center;"|[[File:Chest of Gold.png]]<br>[[Magic treasure box]]
|colspan=2|Flowers that launch Mario high and far when he jumps off of it.
|A treasure box that releases an unlimited amount of coins.
|}
|width=33%|
{|class="wikitable"style="text-align:center;height:100%"width=100%
|-
|-
|style="text-align:center;"|[[File:SMRPG Pot Cannon.png]]<br>[[Pot cannon]]
|style="width:32px"|[[File:SMRPG Smile Trampoline.png]]
|Cannons that launch Mario in one of three directions.
|'''[[Trampoline|Smile trampoline]]'''
|-
|-
|style="text-align:center;"|[[File:SMRPG Spinning Flower.png]]<br>[[Spinning Flower]]
|colspan=2|Trampolines that sends Mario upwards.
|Flowers that launches Mario high and far when he jumps off of it.
|}
|width=33%|
{|class="wikitable"style="text-align:center;height:100%"width=100%
|-
|-
|style="text-align:center;"|[[File:SMRPG Smile Trampoline.png]]<br>[[Trampoline|Smile trampoline]]
|style="width:32px"|[[File:SMRPG Warp Trampoline.png]]
|Trampolines that sends Mario upwards.
|'''[[Trampoline|Warp trampoline]]'''
|-
|-
|style="text-align:center;"|[[File:SMRPG Warp Trampoline.png]]<br>[[Trampoline|Warp trampoline]]
|colspan=2|Trampolines that take Mario to the world map.
|Trampolines that take Mario to the world map.
|}
|}
|}


==Battle system==
==Battle system==
[[Mario]] fights with two of his four partners at a time; they can be switched outside of battle. The characters have many stats that grow as they level up:
[[Mario]] fights with two of his four partners at a time; they can be switched outside of battle. The characters have many stats that grow as they level up:
[[File:SMRPG Stats.png|thumb|The stats]]
[[File:SMRPG Stats.png|thumb|The stats of Mario at level 20]]
*''HP'', or hit points, show the amount of damage a character can take. When it reaches 0, the character is knocked out and unable to fight unless revived. Having the entire party knocked out ends the game and the player automatically restarts from their last save.
*''HP'', or hit points, show the amount of damage a character can take. When it reaches 0, the character is knocked out and unable to fight unless revived. Having the entire party knocked out ends the game and the player automatically restarts from their last save.
*''Speed'' affects how often and in what order the character fights. Characters with a high speed attack before any other allies or enemies, and could attack multiple times before another character attacks once depending on their speed.
*''Speed'' affects how often and in what order the character fights. Characters with a high speed attack before any other allies or enemies, and could attack multiple times before another character attacks once depending on their speed.
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*''Magic Attack'' affects the strength of a character's special skill.
*''Magic Attack'' affects the strength of a character's special skill.
*''Magic Defense'' is similar to defense, but only protects against enemies' special skills, not regular attacks.
*''Magic Defense'' is similar to defense, but only protects against enemies' special skills, not regular attacks.
Every time a character levels up, they can choose one of three groups of stats to gain a bonus point in: Attack and Defense, HP, or Magic Attack and Magic Defense. Special skills can be performed by using Flower Points, or [[Flower Point|FP]]. These Flower Points are not raised by leveling up, but by using special items such as the [[Flower Tab]]. Occasionally, an item is used without being consumed as it normally happens, called a "freebie" by the game.
Every time a character levels up, they can choose one of three groups of stats to gain a bonus point in: Attack and Defense, HP, or Magic Attack and Magic Defense. Depending on the character's level, the amount of bonus points given to a group of stats is boosted. Starting at level 2, the order of the boosted bonuses is magic, HP, and physical which then repeats cyclically. All of the party members require the same number of experience points to reach the next level. The maximum level each character can reach is 30. The specifics of the party's level up progression is detailed [[Super Mario RPG: Legend of the Seven Stars level up progressions|here]].


Battles begin by moving into an enemy on a main game map. In battle, characters have four options:
Battles begin by moving into an enemy on a main game map. In battle, characters have four options:
*''Attack'', which allows the character to perform a basic attack using the weapon they have equipped.
*''Attack'', which allows the character to perform a basic attack using the weapon they have equipped.
*''Item'', which allows them to use one of the items they have on themselves, an ally, an enemy, or a group of allies or enemies depending on the item.
*''Item'', which allows them to use one of the items they have on themselves, an ally, an enemy, or a group of allies or enemies depending on the item. Occasionally, an item is used without being consumed as it normally happens, called a "freebie" by the game.
*''Special'', which allows the character to use one of the special moves they have acquired by leveling up.
*''Special'', which allows the character to use one of the special moves they have acquired by leveling up.
*''Etc''., which gives the character the option of defending, ensuring they receive less damage if they are hit by enemy, or running away, which may or may not be possible depending on the enemy being fought and random chance.
*''Etc''., which gives the character the option of defending, ensuring they receive less damage if they are hit by enemy, or running away, which may or may not be possible depending on the enemy being fought and random chance.
[[File:SMRPG Bonus Flower.png|thumb|Geno receiving a Bonus Flower]]
[[File:SMRPG Bonus Flower.png|thumb|Geno receiving a Bonus Flower from a defeated enemy]]
Many of these options can be improved by the use of [[Action Command|action command]]s, most commonly the "Timed Hit" which helps them in many ways when the player presses any button at the correct time. Depending on the timing, these commands can increase physical damage by 1.5x if done okay, or 2x if done well. They can also block half damage from physical damage if done okay, and all of it if done well. Magical attacks can be timed as well for more damage. However, enemy magic attacks and some physical attacks cannot be blocked in this manner.
Many of these options can be improved by the use of [[Action Command|action command]]s, most commonly the "Timed Hit" which helps them in many ways when the player presses any button at the correct time. Depending on the timing, these commands can increase physical damage by 1.5x if done okay, or 2x if done well. They can also block half damage from physical damage if done okay, and all of it if done well. Magical attacks can be timed as well for more damage. However, enemy magic attacks and some physical attacks cannot be blocked in this manner. Attacks that can be blocked are indicated by stars flying out of a party member when they are hit.
 
After defeating an enemy, the character who defeated it may receive a [[Bonus Flower]] that gives them a special bonus.
===Special moves===
{{main|List of Super Mario RPG: Legend of the Seven Stars special moves}}
[[File:SMRPG HPRain.png|thumb|[[HP Rain]], Mallow's initial special move]]
Mario's party members have special moves that are unique to the character which they learn by leveling up. When they join the party, they start with one special move except for Princess Toadstool who starts with two special moves. Flower Points are required to perform these moves and the available FP is shared between all of the members. These Flower Points are not raised by leveling up, but by using special items such as the [[Flower Tab]]. Stronger special moves unlocked at higher levels typically require more FP to use. Enemies also have access to moves that use FP. Some of these moves have elemental properties that can be nullified with certain armor and accessories. If an enemy uses all of its FP, the message "Monster's FP is gone!" appears on the screen. In addition, enemies have special attacks which do not use FP but do more damage than their typical physical attacks.


After defeating an enemy, the character who defeated it may receive a [[Bonus Flower]] that gives them a special bonus. The maximum level each character can reach is 30.
===Status effects===
===Status effects===
Both Mario's party members and enemies can inflict status effects, depending on the attack. For some status effects, they wear off after enough time passes. At the end of the battle, all status effects are cured. Certain accessories nullify negative status effects.
Both Mario's party members and enemies can inflict status effects, depending on the attack. For some status effects, they wear off after enough time passes. At the end of the battle, all status effects are cured. Certain accessories nullify negative status effects.
{|width=90% cellspacing=0 border=1 cellpadding=3 class="wikitable"style="border-collapse:collapse; text-align:center;"
{|class="wikitable"style="text-align:center;width:86%"
|-
|-
!width=35%|Name
|width=43%|
!Effect
{|class="wikitable"style="text-align:center"width=100%
|-
|-
|[[File:Red Essence effect.png]] [[File:SMRPG Mallow Red Essence.png]] [[File:SMRPG Geno Red Essence.png]] [[File:SMRPG Bowser Red Essence.png]] [[File:SMRPG Toadstool Red Essence.png]]<br>[[Red Essence]]
|style="width:150px"|[[File:Red Essence effect.png]] [[File:SMRPG Mallow Red Essence.png]] [[File:SMRPG Geno Red Essence.png]] [[File:SMRPG Bowser Red Essence.png]] [[File:SMRPG Toadstool Red Essence.png]]
|style="text-align:left;"|Makes the user invulnerable to attacks for three turns.
|'''[[Red Essence]]'''
|-
|-
|[[File:SMRPG Mario Down.png]] [[File:SMRPG Mallow Down.png]] [[File:SMRPG Geno Down.png]] [[File:SMRPG Bowser Down.png]] [[File:SMRPG Toadstool Down.png]]<br>[[Down]]
|colspan=2|Makes the user invulnerable to attacks for three turns.
|style="text-align:left;"|Takes the party member out of the battle until they are revived. If all three party members are down at the same time, it results in a [[Game Over]].
|}
|width=43%|
{|class="wikitable"style="text-align:center"width=100%
|-
|-
|[[File:SMRPG Mario Fear.gif]] [[File:SMRPG Mallow Fear.gif]] [[File:SMRPG Geno Fear.gif]] [[File:SMRPG Bowser Fear.gif]] [[File:SMRPG Toadstool Fear.gif]]<br>[[Fear]]
|style="width:150px"|[[File:SMRPG Mario Down.png]] [[File:SMRPG Mallow Down.png]] [[File:SMRPG Geno Down.png]] [[File:SMRPG Bowser Down.png]] [[File:SMRPG Toadstool Down.png]]
|style="text-align:left;"|Cuts the recipient's attack and defense in half.
|'''[[Down]]'''
|-
|-
|[[File:SMRPG Mario Mushroom.png]] [[File:SMRPG Mallow Mushroom.png]] [[File:SMRPG Geno Mushroom.png]] [[File:SMRPG Bowser Mushroom.png]] [[File:SMRPG Toadstool Mushroom.png]]<br>[[Mushroom (status effect)|Mushroom]]
|colspan=2|Takes the party member out of the battle until they are revived. If all three party members are down at the same time, it results in a [[Game Over]].
|style="text-align:left;"|Turns the recipient into a mushroom, making them unable to perform any action and heal a small amount of HP each turn.
|}
|}
{|class="wikitable"style="text-align:center;width:86%"
|-
|width=43%|
{|class="wikitable"style="text-align:center"width=100%
|-
|-
|[[File:SilenceIcon.PNG]] [[File:SMRPG Mallow Mute.png]] [[File:SMRPG Geno Mute.png]] [[File:SMRPG Bowser Mute.png]] [[File:SMRPG Toadstool Mute.png]]<br>[[Mute (status effect)|Mute]]
|style="width:150px"|[[File:SMRPG Mario Fear.gif]] [[File:SMRPG Mallow Fear.gif]] [[File:SMRPG Geno Fear.gif]] [[File:SMRPG Bowser Fear.gif]] [[File:SMRPG Toadstool Fear.gif]]
|style="text-align:left;"|Disables the recipient's special attacks.
|'''[[Fear]]'''
|-
|-
|[[File:SMRPG Mario Poison.png]] [[File:SMRPG Mallow Poison.png]] [[File:SMRPG Geno Poison.png]] [[File:SMRPG Bowser Poison.png]] [[File:SMRPG Toadstool Poison.png]]<br>[[Poison (status effect)|Poison]]
|colspan=2|Cuts the recipient's attack and defense in half.
|style="text-align:left;"|Makes the recipient take a few points of damage every turn.
|}
|width=43%|
{|class="wikitable"style="text-align:center"width=100%
|-
|-
|[[File:SMRPG Mario Scarecrow.png]] [[File:SMRPG Mallow Scarecrow.png]] [[File:SMRPG Geno Scarecrow.png]] [[File:SMRPG Bowser Scarecrow.png]] [[File:SMRPG Toadstool Scarecrow.png]]<br>[[Scarecrow (status effect)|Scarecrow]]
|style="width:150px"|[[File:SMRPG Mario Mushroom.png]] [[File:SMRPG Mallow Mushroom.png]] [[File:SMRPG Geno Mushroom.png]] [[File:SMRPG Bowser Mushroom.png]] [[File:SMRPG Toadstool Mushroom.png]]
|style="text-align:left;"|Prevents the recipient from using items or performing normal attacks.
|'''[[Mushroom (status effect)|Mushroom]]'''
|-
|-
|[[File:SMRPG Mario Sleep.png]] [[File:SMRPG Mallow Sleep.png]] [[File:SMRPG Geno Sleep.png]] [[File:SMRPG Bowser Sleep.png]] [[File:SMRPG Toadstool Sleep.png]]<br>[[Sleep]]
|colspan=2|Turns the recipient into a mushroom, making them unable to perform any action and heal a small amount of HP each turn.
|style="text-align:left;"|Prevents the recipient from performing any action. The character wakes up after being hit by a physical attack.
|}
|}
{|class="wikitable"style="text-align:center;width:86%"
|-
|width=43%|
{|class="wikitable"style="text-align:center"width=100%
|-
|style="width:150px"|[[File:SilenceIcon.PNG]] [[File:SMRPG Mallow Mute.png]] [[File:SMRPG Geno Mute.png]] [[File:SMRPG Bowser Mute.png]] [[File:SMRPG Toadstool Mute.png]]
|'''[[Mute (status effect)|Mute]]'''
|-
|colspan=2|Disables the recipient's special attacks.
|}
|width=43%|
{|class="wikitable"style="text-align:center"width=100%
|-
|style="width:150px"|[[File:SMRPG Mario Poison.png]] [[File:SMRPG Mallow Poison.png]] [[File:SMRPG Geno Poison.png]] [[File:SMRPG Bowser Poison.png]] [[File:SMRPG Toadstool Poison.png]]
|'''[[Poison (status effect)|Poison]]'''
|-
|colspan=2|Makes the recipient take a few points of damage every turn.
|}
|}
{|class="wikitable"style="text-align:center;width:86%"
|-
|width=43%|
{|class="wikitable"style="text-align:center"width=100%
|-
|style="width:150px"|[[File:SMRPG Mario Scarecrow.png]] [[File:SMRPG Mallow Scarecrow.png]] [[File:SMRPG Geno Scarecrow.png]] [[File:SMRPG Bowser Scarecrow.png]] [[File:SMRPG Toadstool Scarecrow.png]]
|'''[[Scarecrow (status effect)|Scarecrow]]'''
|-
|colspan=2"|Prevents the recipient from using items or performing normal attacks.
|}
|width=43%|
{|class="wikitable"style="text-align:center"width=100%
|-
|style="width:150px"|[[File:SMRPG Mario Sleep.png]] [[File:SMRPG Mallow Sleep.png]] [[File:SMRPG Geno Sleep.png]] [[File:SMRPG Bowser Sleep.png]] [[File:SMRPG Toadstool Sleep.png]]
|'''[[Sleep]]'''
|-
|colspan=2|Prevents the recipient from performing any action. The character wakes up after being hit by a physical attack.
|}
|}
|}


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Hero of the [[Mushroom Kingdom]] and the main protagonist of the story. Mario attempts to rescue Princess Toadstool from Bowser again, but is sent flying by Exor crashing into the keep. Now he must go on an entirely new adventure as he fights off Smithy's army of mechanical minions and recovers the Seven Stars. He is the one who navigates the overworld, and he cannot be switched out for any other of his teammates.
Hero of the [[Mushroom Kingdom]] and the main protagonist of the story. Mario attempts to rescue Princess Toadstool from Bowser again, but is sent flying by Exor crashing into the keep. Now he must go on an entirely new adventure as he fights off Smithy's army of mechanical minions and recovers the Seven Stars. He is the one who navigates the overworld, and he cannot be switched out for any other of his teammates.


In battle, Mario uses powerful attacks, hitting his enemies with various [[Hammer]]s, [[Koopa Shell]]s or simply attacking barefisted. His special attacks involve [[jump|jumping]] and fire magic. If Mario ever falls in battle, his allies can still fight on and win the battle for him.
In battle, Mario uses powerful attacks, hitting his enemies with various [[Hammer]]s, [[Koopa Shell]]s or simply attacking barefisted. His special attacks involve [[jump]]ing and fire magic. If Mario ever falls in battle, his allies can still fight on and win the battle for him.


===[[Mallow]]===
===[[Mallow]]===
[[File:SMRPG Mallow Artwork.png|thumb|upright=0.55|left|Mallow]]
[[File:SMRPG Mallow Artwork.png|thumb|upright=0.55|left|Mallow]]
Mallow is the first partner that Mario meets, joining Mario during his first visit to [[Toad Town|Mushroom Kingdom]]. He is, at first, believed to be a simple [[tadpole]] from [[Tadpole Pond]] even though he looks nothing like one. He was raised by [[Frogfucius]] who found him floating in a basket as a baby. Later, when Mallow and Mario visit Frogfucius, it is revealed that Mallow is not a frog and that his real parents are out there, somewhere. Later in the game, Mario and his party visit [[Nimbus Land]], whose citizens are all of the same species as Mallow. There, Mallow discovers that he is a prince and his parents are [[King Nimbus|King]] and [[Queen Nimbus]].
Mallow is the first partner that Mario meets, joining Mario during his first visit to [[Toad Town|Mushroom Kingdom]]. He is, at first, believed to be a simple [[tadpole]] from [[Tadpole Pond]] even though he looks nothing like one. He was raised by Frogfucius who found him floating in a basket as a baby. Later, when Mallow and Mario visit Frogfucius, it is revealed that Mallow is not a frog and that his real parents are out there, somewhere. Later in the game, Mario and his party visit [[Nimbus Land]], whose citizens are all of the same species as Mallow. There, Mallow discovers that he is a prince and his parents are [[King Nimbus|King]] and [[Queen Nimbus]].


Mallow has a variety of attacks useful for attacking all of the enemies at one time. He has powerful control over the weather: outside of battle, when he cries, a heavy rainstorm starts. In battle, he can summon things from lightning to snow to a healing rain. In addition, he has a harmless but useful attack, [[Psychopath]], that shows how much HP an enemy has remaining and a quote from the enemy's mind when the player manages to do a Timed Hit.
Mallow has a variety of attacks useful for attacking all of the enemies at one time. He has powerful control over the weather: outside of battle, when he cries, a heavy rainstorm starts. In battle, he can summon things from lightning to snow to a healing rain. In addition, he has a harmless but useful attack, [[Thought Peek|Psychopath]], that shows how much HP an enemy has remaining and a quote from the enemy's mind when the player manages to do a Timed Hit.


===[[Geno]]===
===[[Geno]]===
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Geno is the second to join Mario's crew. He is an agent from Star Road, sent to retrieve the Seven Stars and repair Star Road while also battling the Smithy Gang. While his real form appears to be a small star, he takes possession of [[Gaz]]'s doll, as well as its name, as a physical form. He then meets with Mario and Mallow in the Forest Maze while fighting with Bowyer, and he chooses to help Mario in his quest since they have the same objective.
Geno is the second to join Mario's crew. He is an agent from Star Road, sent to retrieve the Seven Stars and repair Star Road while also battling the Smithy Gang. While his real form appears to be a small star, he takes possession of [[Gaz]]'s doll, as well as its name, as a physical form. He then meets with Mario and Mallow in the Forest Maze while fighting with Bowyer, and he chooses to help Mario in his quest since they have the same objective.


Geno is incredibly powerful and has a variety of offensive attacks, one of which ([[Geno Whirl]]) can deal 9999 HP of damage to regular enemies, [[Yaridovich]] clones, and [[Exor]].
Geno is incredibly powerful and has a variety of offensive attacks, one of which ([[Geno Whirl]]) can deal 9999 HP of damage to regular enemies, [[Speardovich|Yaridovich]] clones, and [[Exor]].


===[[Bowser]]===
===[[Bowser]]===
[[File:Smrpg bowser.gif|75px|thumb|left|Bowser]]
[[File:Smrpg bowser.gif|125px|thumb|left|Bowser]]
The ruthless leader of the [[Koopa Troop]] and Mario's arch-nemesis, Bowser starts out as an enemy, but eventually joins as the fourth party member. He kidnaps Princess Toadstool and fights Mario as the first boss of the game. But then after getting thrown out his own keep by the Smithy Gang, Bowser becomes determined to take it back with his remaining minions, though they all eventually desert him. After meeting Mario and his new friends at Booster's Tower, he decides to use them to get his keep back under the pretense of making them honorary members of his army. This marks the first time in the series where Bowser joins Mario's side.
The ruthless leader of the [[Bowser's Minions|Koopa Troop]] and Mario's arch-nemesis, Bowser starts out as an enemy, but joins as the fourth party member in due time. He kidnaps Princess Toadstool and fights Mario as the first boss of the game. But then after getting thrown out his own keep by the Smithy Gang, Bowser becomes determined to take it back with his remaining minions, though they all eventually desert him. After meeting Mario and his new friends at Booster's Tower, he decides to join them to get his keep back under the pretense of making them honorary members of his army. This marks the first time in the series where Bowser joins Mario's side.


Bowser does not have as great a variety of special attacks as the other members of the team, but he boasts incredible physical strength.
Bowser does not have as great a variety of special attacks as the other members of the team, but he boasts incredible physical strength.


===[[Princess Peach|Princess Toadstool]]===
===[[Princess Peach|Princess Toadstool]]===
[[File:SMRPG Peach.gif|75px|thumb|Princess Toadstool]]
[[File:SMRPG Peach Artwork.png|75px|thumb|Princess Toadstool]]
The fair ruler of the Mushroom Kingdom, Princess Toadstool is the last to join Mario's team. She is kidnapped by Bowser at the beginning of the game, and, right when Mario rescues her, is sent flying off. After falling from the sky, she is discovered by [[Booster]] and held in his tower. Booster attempts to marry her, but she is eventually rescued by the heroes and returned to Mushroom Kingdom, apparently to stay. However, with the help of her grandmother, who disguises herself as the princess, Toadstool is able to sneak away to accompany Mario on his quest.
The fair ruler of the Mushroom Kingdom, Princess Toadstool is the last to join Mario's team. She is kidnapped by Bowser at the beginning of the game, and, right when Mario rescues her, is sent flying off. After falling from the sky, she is discovered by [[Booster]] and held in his tower. Booster attempts to marry her, but she is eventually rescued by the heroes and returned to Mushroom Kingdom, apparently to stay. However, with the help of her grandmother, who disguises herself as the princess, Toadstool is able to sneak away to accompany Mario on his quest.


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==Locations==
==Locations==
{{SMRPG map}}
{{SMRPG map}}
[[Mario]] and his party visit many places spanning over seven main areas during the course of the adventure. They travel in a clockwise fashion across the [[Mario World|world]]. To progress through hostile environments, Mario has to reach the level's exit found at the opposite end or defeat a boss. To unlock levels past friendly locations such as towns, Mario needs to progress the story by interacting with other characters. Level descriptions in gray indicate that they cannot be accessed from the world map.
[[Mario]] and his party visit many places spanning over seven main areas during the course of the adventure. They travel in a clockwise fashion across the [[Mario World|world]]. To progress through hostile environments, Mario has to reach the level's exit found at the opposite end or beat a boss. To unlock levels past friendly locations such as towns, Mario needs to progress the story by interacting with other characters. Level descriptions in gray indicate that they cannot be accessed from the world map.
{|align="center" cellpadding=2 cellspacing=2 style="padding: 2px; background-color: #f9f9f9; border:1px solid lightgray; color:black; text-align:center;"width=100%
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|-
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!style="text-align:center"|World
!style="text-align:center"|World
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|-style="background:white"
|-style="background:white"
|[[File:MarioSMRPG.png|150px]]<br>'''[[Mario Bros.' House|Mario's Pad]]'''
|[[File:MarioSMRPG.png|150px]]<br>'''[[Mario Bros.' House|Mario's Pad]]'''
|Mario's home, and where his adventure begins. It includes tools and a [[Warp Pipe|pipe]] for a smokestack. The bed here can be rested in for free. He can first learn about [[Action Command|Timed Hits]] here.
|Mario's home, and where his adventure begins. It is decorated with tools and has a [[Warp Pipe|pipe]] for a smokestack. The bed here can be rested in for free. Mario can first learn about [[Action Command|Timed Hits]] here.
|[[Vista Hill]]<br>[[Mushroom Way]]
|[[Vista Hill]]<br>[[Mushroom Way]]
|-style="background:white"
|-style="background:white"
|[[File:SMRPG Mushroom Way.png|150px]]<br>'''[[Mushroom Way]]'''
|[[File:SMRPG Mushroom Way.png|150px]]<br>'''[[Mushroom Way]]'''
|A short road leading from Mario's Pad to Mushroom Kingdom. He fights two [[Hammer Bro]]s. and obtains the [[hammer]] afterwards.
|A short road leading from Mario's Pad to Mushroom Kingdom. Mario fights two [[Hammer Bro]]s. and obtains the [[hammer]] afterward.
|[[Mario Bros.' House|Mario's Pad]]<br>[[Toad Town|Mushroom Kingdom]]
|[[Mario Bros.' House|Mario's Pad]]<br>[[Toad Town|Mushroom Kingdom]]
|-style="background:white"
|-style="background:white"
|[[File:SMRPG Mushroom Kingdom Level.png|150px]]<br>'''[[Toad Town|Mushroom Kingdom]]'''
|[[File:SMRPG Mushroom Kingdom Level.png|150px]]<br>'''[[Toad Town|Mushroom Kingdom]]'''
|The seat of the region, where the [[Toad (species)|Mushroom People]] live. It contains a shop, an inn, and Mushroom Castle. Mario first meets [[Mallow]] while Mallow fails to catch [[Croco]]. After Mario returns from Bandit's Way with the [[Wallet]], [[Mack]] and his [[Shyster]]s invade the town.
|The seat of the region, where the [[Toad (species)|Mushroom People]] live. It contains a shop, an inn, and Mushroom Castle. Mario first meets [[Mallow]] after the latter fails to catch [[Croco]]. Following Mario's return from Bandit's Way with Mallow's [[Special Frog Coin|coin]], he finds that [[Claymorton|Mack]] and his [[Shymore|Shyster]]s have invaded the town.
|rowspan=2|[[Mushroom Way]]<br>[[Bandit's Way]]<br>[[Kero Sewers]]
|rowspan=2|[[Mushroom Way]]<br>[[Bandit's Way]]<br>[[Kero Sewers]]
|-style="background:white"
|-style="background:white"
|[[File:SMRPG Chancellor.png|150px]]<br>'''[[Peach's Castle|Mushroom Castle]]'''
|[[File:SMRPG Chancellor.png|150px]]<br>'''[[Peach's Castle|Mushroom Castle]]'''
|style="background:lightgray"|A major location within Mushroom Kingdom and the home of [[Princess Peach|Princess Toadstool]]. When Mario enters the castle, he informs the [[Toad Minister|Chancellor]] the events that occurred at Bowser's Keep. After returning from Bandit's Way, Mario and Mallow defeat Mack and his [[Bodyguard]]s within the castle, allowing Mario to collect the first [[Star Piece (Super Mario RPG: Legend of the Seven Stars)|Star Piece]]. Later, Mario escorts the princess to the castle after saving her from [[Booster]].
|style="background:lightgray"|A major location within Mushroom Kingdom and the home of [[Princess Peach|Princess Toadstool]]. When Mario enters the castle, he informs the [[Chancellor]] the events that occurred at Bowser's Keep. After returning from Bandit's Way, Mario and Mallow defeat Mack and his [[Bodyguard]]s within the castle, allowing Mario to collect the first [[Star Piece (Super Mario RPG)|Star Piece]]. Later, Mario escorts the princess to the castle after saving her from [[Booster]].
|-style="background:white"
|-style="background:white"
|[[File:BanditsWay.png|150px]]<br>'''[[Bandit's Way]]'''
|[[File:BanditsWay.png|150px]]<br>'''[[Bandit's Way]]'''
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|[[Toad Town|Mushroom Kingdom]]
|[[Toad Town|Mushroom Kingdom]]
|-
|-
!rowspan=9 style="background:limegreen"|[[File:SMRPG Pond to Pipes and Yoster Isle.png]]<br>{{color-link|Pond to Pipes|white}}
!rowspan=9 style="background:limegreen"|[[File:SMRPG Pond to Pipes and Yoster Isle.png]]<br>{{color-link|Tadpole Pond Region|white|Pond to Pipes}}
|-style="background:white"
|-style="background:white"
|[[File:KeroSewers.png|150px]]<br>'''[[Kero Sewers]]'''
|[[File:KeroSewers.png|150px]]<br>'''[[Kero Sewers]]'''
|A large sewer system located above the [[Midas Waterfall]]. In order to progress, Mario has to navigate the rooms connected by pipes and drain the water. Its end is guarded by [[Belome]].
|A large sewer system located above the [[Midas River]]. In order to progress, Mario has to navigate the rooms connected by pipes and drain the water. Its end is guarded by [[Belome]].
|[[Toad Town|Mushroom Kingdom]]<br>[[Midas River]]
|[[Toad Town|Mushroom Kingdom]]<br>[[Midas River]]
|-style="background:white"
|-style="background:white"
|[[File:MidasRiver.png|150px]]<br>'''[[Midas River]]'''
|[[File:MidasRiver.png|150px]]<br>'''[[Midas River]]'''
|A large river fed by the Midas Waterfall. A barrel minigame can be played here.
|A large river fed by the falls. A barrel minigame can be played here.
|[[Kero Sewers]]<br>[[Tadpole Pond]]
|[[Kero Sewers]]<br>[[Tadpole Pond]]
|-style="background:white"
|-style="background:white"
|[[File:TadpolePond.png|150px]]<br>'''[[Tadpole Pond]]'''
|[[File:TadpolePond.png|150px]]<br>'''[[Tadpole Pond]]'''
|The home of [[Frogfucius]] and the [[tadpole]]s. Two of the tadpoles run shops that require special items.
|The home of [[Frog Sage|Frogfucius]] and the [[tadpole]]s. Two of the tadpoles run shops, one of which can only be accessed after obtaining special items.
|rowspan=2|[[Midas River]]<br>[[Rose Way]]
|rowspan=2|[[Midas River]]<br>[[Rose Way]]
|-style="background:white"
|-style="background:white"
|[[File:Melody Bay SMRPG.png|150px]]<br>'''[[Melody Bay]]'''
|[[File:Melody Bay SMRPG.png|150px]]<br>'''[[Melody Bay]]'''
|style="background:lightgray"|An off-branch of Tadpole Pond where [[Toadofsky]] resides and composes his music. After learning various melodies from different locations, Mario can help give Toadofsky inspiration by using the tadpoles to play the notes. With each melody, Toadofsky rewards Mario.
|style="background:lightgray"|An off-branch of Tadpole Pond where [[Toadofsky]] resides and composes his music. After learning various melodies from different locations, Mario can give Toadofsky inspiration by using the tadpoles to play the notes. With each melody, Toadofsky rewards Mario.
|-style="background:white"
|-style="background:white"
|[[File:RoseWay.png|150px]]<br>'''[[Rose Way]]'''
|[[File:RoseWay.png|150px]]<br>'''[[Rose Way]]'''
|A short, swampy road from Tadpole Pond to Rose Town. When Mario and Mallow first travel in Rose Way, they come across [[Bowser]] and the remains of his [[Koopa Troop]].
|A short, swampy road from Tadpole Pond to Rose Town. When Mario and Mallow first travel through Rose Way, they come across [[Bowser]] and the remains of his [[Koopa Troop]].
|[[Tadpole Pond]]<br>[[Rose Town]]
|[[Tadpole Pond]]<br>[[Rose Town]]
|-style="background:white"
|-style="background:white"
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|-style="background:white"
|-style="background:white"
|[[File:Forest Maze.png|150px]]<br>'''[[Forest Maze]]'''
|[[File:Forest Maze.png|150px]]<br>'''[[Forest Maze]]'''
|A large, winding forest near Rose Town inhabited by enemies. Mario must follow Geno to reach [[Bowyer]]. During the battle, Geno joins Mario's party. Once Bowyer is defeated, Mario is awarded with the second Star Piece.
|A large, winding forest near Rose Town that is inhabited by enemies. Mario must follow Geno to reach [[Bowyer]]. During the battle against Bowyer, Geno joins Mario's party. Once he is defeated, Mario is awarded with the second Star Piece.
|[[Rose Town]]
|[[Rose Town]]
|-style="background:white"
|-style="background:white"
|[[File:Pipe Vault.png|150px]]<br>'''[[Pipe Vault]]'''
|[[File:Pipe Vault.png|150px]]<br>'''[[Pipe Vault]]'''
|An optional tunnel system which leads to Yo'ster Isle. It contains many [[Piranha Plant]]-filled pipes and patches of lava. Mario can play [[Goomba thumping]] while he is in the Pipe Vault.
|An optional tunnel system that leads to Yo'ster Isle. It contains many [[Piranha Plant]]-filled pipes and patches of lava. Mario can play [[Goomba-thumping|Goomba thumping]] here.
|[[Rose Town]]<br>[[Yoshi's Island (location)|Yo'ster Isle]]<br>[[Moleville]]
|[[Rose Town]]<br>[[Yoshi's Island (location)|Yo'ster Isle]]<br>[[Moleville]]
|-
|-
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|-style="background:white"
|-style="background:white"
|[[File:SMRPG Yoster Isle.png|150px]]<br>'''[[Yoshi's Island (location)|Yo'ster Isle]]'''
|[[File:SMRPG Yoster Isle.png|150px]]<br>'''[[Yoshi's Island (location)|Yo'ster Isle]]'''
|The home of the [[Yoshi (species)|Yoshi]]s. The [[Mushroom Derby]] is held here, but is canceled by [[Boshi]]. Once Mario and [[Yoshi]] beats Boshi, all of the Yoshis are allowed to race. In addition, [[Baby Yoshi#Super Mario RPG: Legend of the Seven Stars|Baby Fat]] hatches during the adventure. Feeding Baby Fat with [[Yoshi Cookie]]s rewards Mario with items.
|The home of the [[Yoshi (species)|Yoshi]]s. The [[Mushroom Derby]] is held here, but is canceled by [[Boshi]]. Once Mario and [[Yoshi]] beat Boshi, all of the Yoshis are allowed to race. In addition, [[Baby Yoshi#Super Mario RPG: Legend of the Seven Stars|Baby Fat]] hatches during the adventure. Feeding Baby Fat with [[Yoshi Cookie]]s rewards Mario with items.
|[[Pipe Vault]]
|[[Pipe Vault]]
|-
|-
!rowspan=7 style="background:orange"|[[File:Mole Mountains SMRPG.png]]<br>{{color-link|Mole Mountains|white}}
!rowspan=7 style="background:orange"|[[File:Mole Mountains SMRPG.png]]<br>{{color-link|Moleville Region|white|Mole Mountains}}
|-style="background:white"
|-style="background:white"
|[[File:Moleville.png|150px]]<br>'''[[Moleville]]'''
|[[File:Moleville.png|150px]]<br>'''[[Moleville]]'''
|A small mountain town inhabited by [[Mole (Super Mario RPG: Legend of the Seven Stars)|mole]]s. They also encounter Bowser again who leads less troops than last time.
|A small mountain town inhabited by [[mole (Super Mario RPG)|mole]]s. Here, the party spots Bowser again, who leads less troops than last time.
|rowspan=2|[[Pipe Vault]]<br>[[Booster Pass]]
|rowspan=2|[[Pipe Vault]]<br>[[Booster Pass]]
|-style="background:white"
|-style="background:white"
|[[File:MolevilleMines.png|150px]]<br>'''[[Coal Mines]]'''
|[[File:MolevilleMines.png|150px]]<br>'''[[Mole Mines|Coal Mines]]'''
|style="background:lightgray"|A collection of mines in Moleville's mountain, now infested by monsters. When Mario and his party first arrive in Moleville, they hear that [[Dyna & Mite]] are trapped in the Coal Mines and go to rescue them. After bumping his head, Mario gets robbed by Croco. Defeating him returns the [[coin]]s and allows Mario to venture deeper into the mine using a bomb dropped by Croco. They encounter and fight [[Punchinello]] while they venture in the mine, earning them the next Star Piece.
|style="background:lightgray"|A collection of mines in Moleville's mountain, now infested with monsters. When Mario and his party first arrive in Moleville, they hear that [[Dyna and Mite|Dyna & Mite]] are trapped in the Coal Mines, and so venture here to rescue them. After bumping his head, Mario gets robbed by Croco. Defeating him returns the stolen [[coin]]s and allows Mario to head deeper into the mines using a bomb dropped by Croco. They soon encounter and fight [[Punchinello]], earning them the third Star Piece.
|-style="background:white"
|-style="background:white"
|[[File:BoosterPass.png|150px]]<br>'''[[Booster Pass]]'''
|[[File:BoosterPass.png|150px]]<br>'''[[Booster Pass]]'''
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|-style="background:white"
|-style="background:white"
|[[File:BoosterTower.png|150px]]<br>'''[[Booster Tower]]'''
|[[File:BoosterTower.png|150px]]<br>'''[[Booster Tower]]'''
|The home of Booster and his [[Snifit (Super Mario RPG: Legend of the Seven Stars)|Snifit]]s, which has been in his family for generations. At the base, Mario meets Bowser without any of his troops. After Bowser opens the door to the tower, he joins Mario's party. At the top of the tower is Princess Toadstool who Booster tries to make his bride. When Mario walks out to the balcony, he instead fights [[Knife Guy]] and [[Grate Guy]].
|The home of Booster and his [[Snifster|Snifit]]s, which has been owned by his family for generations. At the base, Mario happens upon Bowser without any of his troops. After Bowser opens the door to the tower, he joins Mario's party. At the top of the tower, in a balcony, is Princess Toadstool, whom Booster tries to make his bride. When Mario walks out to the balcony, he instead fights [[Knife Guy]] and [[Grate Guy]].
|[[Booster Pass]]<br>[[Booster Hill]]
|[[Booster Pass]]<br>[[Booster Hill]]
|-style="background:white"
|-style="background:white"
|[[File:BoosterHill.png|150px]]<br>'''[[Booster Hill]]'''
|[[File:BoosterHill.png|150px]]<br>'''[[Booster Hill]]'''
|A hill between Booster Tower and Marrymore that contains beetles and barrels. The first time Mario climbs up the hill, he chases Booster to Marrymore. Subsequent visits has Mario take part in [[Beetle Race]].
|A hill between Booster Tower and Marrymore that features a minigame involving Booster's Snifits and barrels. The first time Mario climbs up the hill, he races after Booster to Marrymore. Subsequent visits has Mario take part in [[Beetle Race]], provided he counts with a Beetle Box.
|[[Booster Tower]]<br>[[Marrymore]]
|[[Booster Tower]]<br>[[Marrymore]]
|-style="background:white"
|-style="background:white"
|[[File:SMRPG Marrymore.png|150px]]<br>'''[[Marrymore]]'''
|[[File:SMRPG Marrymore.png|150px]]<br>'''[[Marrymore]]'''
|A town famous for its large chapel where couples travel to be wed. When Mario arrives, Booster has taken over the chapel, interrupting the wedding of [[Raz]] and [[Raini]]. Mario enters the chapel by taking an alternative entrance. Before Mario and Princess Toadstool leave, [[Chef Torte]] and his [[Apprentice (Torte)|Apprentice]] arrive and battle them. During the fight, the [[Bundt|cake]] comes to life and attacks.
|A town famous for its large chapel, where couples travel to be wed. When Mario arrives, Booster has taken over the chapel, interrupting the wedding of [[Raz]] and [[Raini]]. Mario enters the hijacked building by taking the back entrance. Before Mario and Princess Toadstool leave, [[Chef Torte]] and his [[Apprentice (Torte)|Apprentice]] arrive and battle them. During the fight, their [[Cake (boss)|cake]] comes to life and attacks.
|[[Booster Hill]]<br>[[Star Hill]]
|[[Booster Hill]]<br>[[Star Hill]]
|-
|-
!rowspan=5 style="background:blueviolet"|[[File:SMRPG Seaside.png]]<br>{{color-link|Seaside|white}}
!rowspan=5 style="background:blueviolet"|[[File:SMRPG Seaside.png]]<br>{{color-link|Star Hill Region|white|Seaside}}
|-style="background:white"
|-style="background:white"
|[[File:SMRPG Star Hill Big Keyhole.png|150px]]<br>'''[[Star Hill]]'''
|[[File:SMRPG Star Hill Big Keyhole.png|150px]]<br>'''[[Star Hill]]'''
|The place where granted wishes fall to [[Mario World|Mario's world]]. Due to [[Smithy]] destroying the [[Star Road (Super Mario RPG: Legend of the Seven Stars)|Star Road]], some ungranted [[Wish Star]]s fell as well. The fourth Star Piece is found here.
|The place where granted wishes fall to [[Mario World|Mario's world]]. Due to [[Smithy]] destroying the [[Star Road (Super Mario RPG)|Star Road]], some ungranted [[Wish Star]]s fell as well. The fourth Star Piece is found here.
|[[Marrymore]]<br>[[Seaside Town]]
|[[Marrymore]]<br>[[Seaside Town]]
|-style="background:white"
|-style="background:white"
|[[File:SMRPG Seaside Town.png|150px]]<br>'''[[Seaside Town]]'''
|[[File:SMRPG Seaside Town.png|150px]]<br>'''[[Seaside Town]]'''
|A small town by the sea that has been taken over by [[Yaridovich]] when Mario first arrives. Yaridovich, disguised as the [[elder]] urges Mario to get the Star Piece that fell into ocean. When Mario returns with the Star Piece, Yaridovich takes it and tries to run, but gets stopped by Jonathan and is forced to battle Mario and his party.
|A small town by the sea that has been taken over by [[Speardovich|Yaridovich]] when Mario first arrives. Yaridovich, disguised as the [[elder]], urges Mario to get the Star Piece that fell into the neighboring sea for him. When Mario returns with the Star Piece, Yaridovich takes it and tries to run, but gets stopped by [[Johnny]] and is thus forced to battle Mario and his party.
|[[Star Hill]]<br>[[Sea]]<br>[[Land's End]]
|[[Star Hill]]<br>[[Sea]]<br>[[Land's End]]
|-style="background:white"
|-style="background:white"
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|-style="background:white"
|-style="background:white"
|[[File:SunkenShip.png|150px]]<br>'''[[Sunken Ship]]'''
|[[File:SunkenShip.png|150px]]<br>'''[[Sunken Ship]]'''
|A ship that sank near the sea's tunnel, infested with the crew's ghosts. To navigate the ship, Mario must solve several puzzles and beat [[King Calamari]]. [[Jonathan Jones]] and his pirate crew guard the fifth Star Piece.
|A ship that sank near the sea's tunnel, infested with the crew's ghosts. To navigate the ship, Mario must solve several puzzles and beat [[King Calamari]]. Johnny and his pirate crew guard the fifth Star Piece.
|[[Sea]]
|[[Sea]]
|-
|-
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|-style="background:white"
|-style="background:white"
|[[File:Belome Temple.png|150px]]<br>'''[[Belome Temple]]'''
|[[File:Belome Temple.png|150px]]<br>'''[[Belome Temple]]'''
|style="background:lightgray"|A temple found under the sands near the end of Land's end. Depending on the fortune received from [[Shaman]]s, Mario may receive treasures, fight enemies, or fight [[Belome]] and progress past the temple.
|style="background:lightgray"|A temple found under the sands near the end of Land's End. Depending on the fortune received from [[Shaman]]s, Mario may receive treasures, fight enemies, or fight [[Belome]] and progress past the temple.
|-style="background:white"
|-style="background:white"
|[[File:Monstro town rpg.png|150px]]<br>'''[[Monstro Town]]'''
|[[File:Monstro town rpg.png|150px]]<br>'''[[Monstro Town]]'''
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|-style="background:white"
|-style="background:white"
|[[File:BeanValleySurfaceArea.png|150px]]<br>'''[[Bean Valley]]'''
|[[File:BeanValleySurfaceArea.png|150px]]<br>'''[[Bean Valley]]'''
|A valley traversed by a network of pipes. A hidden path to [[Grate Guy's Casino]] can also be found underground. To progress, Mario must battle [[Megasmilax]] to reach a [[beanstalk]].
|A valley traversed by a network of pipes. A hidden path to [[Grate Guy's Casino]] can also be found underground. To progress, Mario must battle [[Smilax]] to reach a [[beanstalk]].
|rowspan=2|[[Grate Guy's Casino]]<br>[[Land's End]]
|rowspan=2|[[Grate Guy's Casino]]<br>[[Land's End]]
|-style="background:white"
|-style="background:white"
|[[File:BeanValleyCloudyArea.png|150px]]<br>'''[[The Vinery]]'''
|[[File:BeanValleyCloudyArea.png|150px]]<br>'''[[Beanstalk (Super Mario RPG)|The Vinery]]'''
|style="background:lightgray"|A collection of multicolored beanstalks found above which acts as the entrance to [[Nimbus Land]].
|style="background:lightgray"|A collection of multicolored beanstalks found above which acts as the entrance to [[Nimbus Land]].
|-style="background:white"
|-style="background:white"
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|-style="background:white"
|-style="background:white"
|[[File:SMRPG Nimbus Land.png|150px]]<br>'''[[Nimbus Land]]'''
|[[File:SMRPG Nimbus Land.png|150px]]<br>'''[[Nimbus Land]]'''
|A kingdom in the clouds where the [[Nimbus]] people live. Nearby is the hot spring which only royalty can use. Later, the [[Royal Bus driver]] drives Mario to Bowser's Keep.
|A kingdom in the clouds where the [[Nimbus]] people live. Nearby is the hot spring, which only royalty can use. Later, the [[royal bus driver]] drives Mario to Bowser's Keep.
|rowspan=2|[[Bean Valley]]<br>[[Barrel Volcano]]<br>[[Bowser's Castle|Bowser's Keep]]
|rowspan=2|[[Bean Valley]]<br>[[Barrel Volcano]]<br>[[Bowser's Castle|Bowser's Keep]]
|-style="background:white"
|-style="background:white"
|[[File:SMRPG Nimbus Castle.png|150px]]<br>'''[[Nimbus Castle]]'''
|[[File:SMRPG Nimbus Castle.png|150px]]<br>'''[[Nimbus Castle]]'''
|style="background:lightgray"|Nimbus Land's palace and the home of Mallow's real family. Before Mario arrives, it was taken over by [[Valentina]] and [[Dodo]]. With the help of [[Garro]], Mario infiltrates the castle and chases Valentina and Dodo out of the castle. After beating them, the castle returns to normal.
|style="background:lightgray"|Nimbus Land's palace and the home of Mallow's real family. Before Mario arrives, it was taken over by [[Valentina]] and [[Dodo]]. With the help of [[Garro]], Mario infiltrates it and chases Valentina and Dodo out of the castle. After beating them, the palace returns to normal.
|-style="background:white"
|-style="background:white"
|[[File:SMRPG Barrel Volcano Interior.png|150px]]<br>'''[[Barrel Volcano]]'''
|[[File:SMRPG Barrel Volcano Interior.png|150px]]<br>'''[[Barrel Volcano]]'''
|A [[lava]]-filled volcano that powers the hot springs of Nimbus Land. Inside, [[Hinopio]] runs two shops and an inn. The [[Czar Dragon]] rules over the sixth Star Piece, but it is stolen by the [[Axem Rangers]] after the Czar Dragon is defeated. Mario chases the Axem Rangers up the volcano and battles them to take back the Star Piece.
|A [[lava]]-filled volcano that powers Nimbus Land's royal hot spring. Inside, [[Cinder Toad|Hinopio]] runs two shops and an inn. The [[Czar Dragon]] guards the sixth Star Piece, but it is stolen by the [[Axem Rangers]] after its guardian is defeated. Mario follows the Axem Rangers up the volcano and battles them to take back the Star Piece.
|[[Nimbus Land]]
|[[Nimbus Land]]
|-
|-
!rowspan=7 style="background:gold"|[[File:SMRPG Bowser Keep.png]]<br>{{color-link|Smithy Factory (world)|black|Smithy Factory}}
!rowspan=7 style="background:gold"|[[File:SMRPG Bowser Keep.png]]<br>{{color-link|Bowser's Keep Region|black|Smithy Factory}}
|-style="background:white"
|-style="background:white"
|[[File:VistaHillSMRPG.png|150px]]<br>'''[[Vista Hill]]'''
|[[File:VistaHillSMRPG.png|150px]]<br>'''[[Vista Hill]]'''
|The area that once connected Mushroom Kingdom to Bowser's Keep via bridge until [[Exor]] destroys it. Returning here after the bridge is destroyed makes Mario stare at Bowser's Keep from a distant cliff and walk away.
|At the very beginning of the game, this cliff connects Mario's Pad to Bowser's Keep via bridge, but [[Exor]] destroys it shortly after he arrives. Returning here after the bridge is down makes Mario briefly stare at Bowser's Keep and walk away.
|[[Bowser's Castle|Bowser's Keep]]<br>[[Mario Bros.' House|Mario's Pad]]
|[[Bowser's Castle|Bowser's Keep]]<br>[[Mario Bros.' House|Mario's Pad]]
|-style="background:white"
|-style="background:white"
|[[File:SMRPG Bowser Keep Interior.png|150px]]<br>'''[[Bowser's Castle|Bowser's Keep]]'''
|[[File:SMRPG Bowser Keep Interior.png|150px]]<br>'''[[Bowser's Castle|Bowser's Keep]]'''
|The castle owned by Bowser where Princess Toadstool is taken to. After Mario beats Bowser, Exor falls from above and embeds himself into the keep, putting it under control of the [[Smithy Gang]]. When Mario returns after collecting six of the seven Star Pieces, he ventures deeper into the keep and comes across the Trial Course and a brainwashed [[Kamek|Magikoopa]] that he must battle.
|Bowser's castle, where Princess Toadstool is taken to at the very beginning of the game. After Mario beats Bowser, Exor falls from above and embeds itself into the keep, putting it under control of the [[Smithy Gang]]. Later, when Mario returns after collecting six of the seven Star Pieces, he ventures deeper into the keep and comes across the Trial Course and a brainwashed [[Wizakoopa|Magikoopa]] that he must defeat.
|rowspan=2|[[Nimbus Land]]<br>[[Vista Hill]]<br>[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|rowspan=2|[[Nimbus Land]]<br>[[Vista Hill]]<br>[[Weapon World|Gate]]
|-style="background:white"
|-style="background:white"
|[[File:SMRPG Trial Course.png|150px]]<br>'''[[The Trial Course]]'''
|[[File:SMRPG Trial Course.png|150px]]<br>'''[[The Trial Course]]'''
|style="background:lightgray"|A collection of six rooms deep within Bowser's Keep. There are two action courses, two battle courses, and two puzzle courses. Mario only needs to complete four of them to progress.
|style="background:lightgray"|A collection of six rooms deep within Bowser's Keep. There are two action courses, two battle courses, and two puzzle courses. Mario only needs to complete four of them to progress.
|-style="background:white"
|-style="background:white"
|[[File:SmithyFactory.png|150px]]<br>'''[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]'''
|[[File:SmithyFactory.png|150px]]<br>'''[[Weapon World|The Weapons' World]]'''
|A dark void full of broken machines leading to the factory proper.
|A dark void full of machines leading to the factory proper, accessed through the "Gate".
|rowspan=2|[[Bowser's Castle|Bowser's Keep]]
|rowspan=2|[[Bowser's Castle|Bowser's Keep]]
|-style="background:white"
|-style="background:white"
|[[File:SmithyBattle.png|150px]]<br>'''[[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]'''
|[[File:SmithyBattle.png|150px]]<br>'''[[Factory (Super Mario RPG)|Factory]]'''
|style="background:lightgray"|The home of Smithy, and where [[Machine Made]] replicas of Smithy Gang members are constantly produced. The seventh and final Star Piece is found here.
|style="background:lightgray"|The home of Smithy, and where [[Machine Made]] replicas of Smithy Gang members are constantly produced. The seventh and final Star Piece is found here.
|}
|}


==Side activities==
==Side activities==
===Midas River===
===Midas River course===
[[File:MidasFall.png|thumb|Mario falling down Midas Waterfall]]
[[File:MidasFall.png|thumb|Mario at the falls]]
After Mario and Mallow beat Belome, they are swept away by a giant wave and fall into [[Midas Waterfall]]. During this portion, Mario can collect coins, Frog Coins, and enter caverns. By pressing {{button|snes|a}}, Mario can swim upwards slightly. After reaching the bottom, Mario is taken to the barrel jumping event on the [[Midas River]]. Here, he can collect coins while jumping onto barrels floating on the river and avoid fish. Failing to jump onto the next barrel when Mario's current barrel collides with it makes Mario's barrel moves to a side. At the end is a Toad which exchanges the coins Mario collects for Frog Coins. Additional attempts cost 30 coins.
After Mario and Mallow beat Belome, they are swept away by a giant wave and fall into the [[Midas River]] course. During this portion, Mario can collect coins, Frog Coins, and enter caverns. By pressing {{button|snes|a}}, Mario can swim upwards slightly. After reaching the bottom, Mario is taken to the river's barrel-jumping event. Here, he can collect coins while jumping onto barrels floating on the river and avoid fish. Failing to jump onto the next barrel when Mario's current barrel is about to collide with it makes Mario's barrel move to the side. At the end is a Mushroom person which exchanges the coins that Mario has collected for Frog Coins. Mario can retry the whole course for thirty coins.


===Melody Bay===
===Melody Bay===
Located next to Tadpole Pond is [[Melody Bay]]. By playing various melodies taught to the player using the bay's [[tadpole]]s, [[Toadofsky]] gives Mario cards he can use at the [[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|Juice Bar]].
Located next to Tadpole Pond is [[Melody Bay]]. By playing various melodies taught to the player using the bay's [[tadpole]]s, [[Toadofsky]] gives Mario cards he can use at [[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|the Juice Bar]].


===Goomba thumping===
===Goomba thumping===
{{main|Goomba thumping}}
{{main|Goomba-thumping}}
In the Pipe Vault, Mario can play Goomba thumping for ten coins. In the minigame, Mario must jump on as many Goombas and [[Gold Goomba]]s as he can in 30 seconds while avoiding Spikeys. The enemies emerge from pipes and move faster as Mario gains more points.
In the Pipe Vault, Mario can play Goomba thumping for ten coins. In the minigame, Mario must jump on as many Goombas and [[Gold Goomba]]s as he can in thirty seconds, while avoiding Spikeys. The enemies emerge from [[Warp Pipe]]s and move faster the more points Mario accumulates.


===Mushroom Derby===
===Mushroom Derby===
[[File:Boshi Race Screenshot - Super Mario RPG.png|thumb|Mario and Yoshi racing against Boshi]]
[[File:Boshi Race Screenshot - Super Mario RPG.png|thumb|Mario and Yoshi racing against Boshi]]
{{main|Mushroom Derby}}
{{main|Mushroom Derby}}
On Yo'ster Isle, Mario can take part in the Mushroom Derby. When Mario initial reaches the island, Boshi has taken over the event and only allows one-on-one races with him. To challenge him, Mario must get [[Yoshi Cookie]]s from a Yoshi. During the race, the player has to alternate pressing {{button|snes|a}} and {{button|snes|b}} to the music's tempo. Additionally, the player can press {{button|snes|y}} to feed Yoshi a cookie, giving him a speed boost. Winning this race allows all of the Yoshi to join the Mushroom Derby. After this point, Mario has the option to bet cookies on Yoshi. He can improve the odds of Yoshi winning by winning races while riding him.
On Yo'ster Isle, Mario can participate in the Mushroom Derby. When Mario arrives to the island for the first time, Boshi has taken over the event and only allows one-on-one races with him. To challenge him, Mario must get [[Yoshi Cookie]]s from a Yoshi. During the race, the player has to alternately press {{button|snes|a}} and {{button|snes|b}} to the music's tempo. Additionally, the player can press {{button|snes|y}} to feed Yoshi a cookie, making him automatically dash for a bit. Winning this race allows all of the Yoshis to join the Mushroom Derby. Past this point, Mario has the option to bet cookies on Yoshi. He can improve the odds of Yoshi coming out as the victor by riding him.


===Moleville Mountain===
===Moleville Mountain===
{{main|Moleville Mountain}}
{{main|Moleville Mountain}}
After collecting the Star Piece in the Coal Mines, Mario must ride a mine cart to exit the mountain. During the ride, the player can jump by pressing {{button|snes|b}} to avoid pits and collect mushrooms and coins and brake by pressing {{button|snes|a}} or {{button|snes|y}} if the mine cart is going too fast or is about to go down sharp turns to avoid derailing and losing time. The player can use the mushrooms by pressing {{button|snes|x}} to accelerate and honk the cart's horn by pressing {{button|snes|l}} or {{button|snes|r}}, though this has no actual effect. Later, the moles open a path directly to the mine cart and charge ten coins to ride it. Alternatively, Mario can wager 30 coins and beat the record to get 50 coins.
After collecting the Star Piece in the Coal Mines, Mario must ride a [[Mine Cart|trolley]] to exit the mountain. During the ride, the player can:
*jump by pressing {{button|snes|b}}, so as to avoid pits and collect Mushrooms and coins;
*brake by pressing either {{button|snes|a}} or {{button|snes|y}}, to avoid derailing and losing time in the case of the trolley going too fast before turns, especially sharp ones;
*make use of the [[Dash Mushroom|mushrooms]] they collect by pressing {{button|snes|x}}, that way giving the trolley a speed boost;
*honk the trolley's horn by pressing {{button|snes|l}} or {{button|snes|r}}, though this has no actual effect besides the sound.
Later, the moles open a path directly to the trolley and charge Mario ten coins to ride it. Alternatively, Mario can wager thirty coins and beat the record to get fifty coins.


===Beetle Race===
===Beetle Race===
{{main|Beetle Race}}
{{main|Beetle Race}}
By purchasing a [[Beetle Box]] and returning to Booster Hill, Mario can play Beetle Race. As he runs up the hill, he must catch beetles of differing rarities while bouncing off barrels and Booster's [[Snifit (Super Mario RPG: Legend of the Seven Stars)|Snifit]] to reach them. He can bring the beetles he collected to [[Beetles Are Us]] and exchange them for coins and Frog Coins.
By purchasing a [[Beetle Box]] and returning to Booster Hill, Mario can play Beetle Race. As he runs up the hill, he must catch [[beetle (Super Mario RPG)|beetle]]s of differing rarities while bouncing off barrels and Booster's [[Snifster|Snifit]]s to reach them. He can bring the beetles he has collected to [[Beetles Are Us]] and exchange them for coins and Frog Coins.


===Beetle Mania===
===Beetle Mania===
After Mario and his party retrieve the Star Piece at [[Marrymore]], the player can return to Mushroom Kingdom, find the [[inn]], and talk to a young Toad in the corner. After talking to him several times, he sells Mario a minigame, [[Beetle Mania]], for 500 coins. In the minigame, the player must shoot red Koopa shells and avoid the red stars they make when they are destroyed. These red stars also destroyed other shells, allowing the player to make chain reactions and gain more points.
After Mario and his party rescue Toadstool in [[Marrymore]], the player can return to Mushroom Kingdom, enter the [[inn]], and talk to [[Game Boy Toad|a young Mushroom person in the corner]]. After talking to him several times, he offers Mario a minigame, [[Beetle Mania]], for five hundred coins. In the minigame, the player controls a beetle, who must fire yellow stars to destroy red Koopa shells and so gain points, while avoiding the shells and the red stars they produce once they are destroyed. Also, these red stars can destroy other shells, allowing the player to start chain reactions and obtain even more points. If the beetle is hit, it can recover by repeatedly pressing the fire button before a countdown to three can finish.


===Battle with Culex===
===Battle with Culex===
In Monstro Town, there is a sealed door. Mario only can open it with a [[Shiny Stone]], which he can get from a girl mole in [[Moleville]] if the player gives her [[fireworks]], which they can get from a male mole in Moleville for 500 coins. When they open the door, the player then meets and fights [[Culex]]. Upon his defeat, he rewards Mario with the [[Quartz Charm]].
In Monstro Town, there is a sealed door. Mario can only open it with a [[Shiny Stone]], which he can get from a girl mole in [[Moleville]] if the player gives her [[fireworks]], sold by a mole man in the same town for five hundred coins. The player can then open the door and meet [[Culex]], whom can be battled. Upon his defeat, he rewards Mario with the [[Quartz Charm]].


===Sergeant Flutter race===
===Climbing Challenge===
After [[Sergeant Flutter]] and the Sky Troopas arrive at the wall to Bean Valley, Mario is timed on how fast he can scale the wall by using the Sky Troopas as platforms. By doing so fast enough, Sergeant Flutter gives him an item.
After [[Sergeant Flutter]] and the Sky Troopas arrive at the huge cliff past the desert in Land's End, Mario is timed on how fast he can scale the wall by using the Sky Troopas as platforms. By doing so fast enough, Sergeant Flutter gives him an item.


===Grate Guy's Casino===
===Grate Guy's Casino===
[[Grate Guy's Casino]] is a location which offers several minigames to win coins. To reach it, Mario has to get the Bright Card from Knife Guy in Booster's Tower and then find the secret entrance to the casino in Bean Valley. The three games available at the casino are a slot machine, blackjack, and "[[Look the other way]]".
[[Grate Guy's Casino]] is a location which offers several minigames to win coins. To reach and enter it, Mario has to get the Bright Card as a prize for winning Knife Guy's minigame twelve consecutive times in Booster's Tower, and also find the secret entrance to the casino in Bean Valley. The three games available at the casino are a slot machine, blackjack, and "[[Look the other way]]".


==Surprise Box locations==
===Hidden treasure locations===
[[File:HiddenChest05.png|thumb|Mario with an opened Surprise Box in the Rose Town Item Shop.]]
[[File:HiddenChest05.png|thumb|Mario with an opened hidden treasure in the Rose Town item shop]]
{{main|Surprise Box}}
{{main|Hidden Treasure}}
Throughout the game, Mario can discover hidden [[treasure chest|treasure box]]es known as [[Surprise Box]]es throughout [[Mario World|Mario's world]]. There are 39 Surprise Boxes in the game. The player is directly told about these Surprise Boxes by an elderly Toad in the basement of Mushroom Kingdom's shop. A friendly [[Chester]] in Monstro Town tells Mario how many Surprise Boxes he still has to find.
In this game, Mario can discover hidden [[treasure chest|treasure]]s, scattered throughout [[Mario World|Mario's world]]. There are thirty-nine hidden treasures in total. The player is directly told about these hidden treasures by an elderly Mushroom person in the basement of Mushroom Kingdom's item shop. A friendly [[Comeon|Chester]] in Monstro Town tells Mario how many hidden treasures are yet to be found.
{{br}}
{{br}}


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[[File:SMRPG Inn.png|thumb|Mario sleeping at an inn]]
[[File:SMRPG Inn.png|thumb|Mario sleeping at an inn]]
===Inns===
===Inns===
Inns allow Mario and his party members to heal their HP and FP for a small fee. They are indicated by the spinning star sign by the door. The inns at Marrymore and Nimbus land provide additional services for additional coins while Mario's Pad and the lone bed in Monstro Town can be used for free by turning off the [[Fungi Light]].
Inns allow Mario and his party members to heal their HP and FP for a small fee. They are indicated by a spinning [[Super Star|star]] sign by the door. The inns at Marrymore and Nimbus Land provide extra services for additional coins, while Mario's Pad and the lone bed in Monstro Town can be used for free by turning off the [[Fungi Light]].


===Shops===
===Shops===
{{main|List of shops in Super Mario RPG: Legend of the Seven Stars}}
{{main|List of shops in Super Mario RPG: Legend of the Seven Stars}}
Throughout the game, there are shops Mario can purchase items and equipment from. They are indicated by the spinning mushroom signs near the door. They are usually found in towns and within areas where the player cannot easily return to the world map. Tool shops<ref>''Super Mario RPG: Legend of the Seven Stars'' instruction manual, page 18.</ref> sell weapons, items, and equipment. The weapons and equipment each shop has is unique. Special shops<ref>''Super Mario RPG: Legend of the Seven Stars'' instruction manual, page 19.</ref> have unique items to sell or function differently from the typical shop.
Throughout the game, there are shops Mario can purchase items and equipment from. They are generally indicated by a spinning [[Mushroom]] sign, a wooden counter, or both. They are found in every town and populated area, and some can even be found in remote places, such as in the [[Sunken Ship]] and [[Barrel Volcano]]. Tool shops<ref>''Super Mario RPG: Legend of the Seven Stars'' instruction manual, page 18.</ref> sell weapons, armor, items, or some combination of these: the selection of goods that each shop has is unique. Special shops<ref>''Super Mario RPG: Legend of the Seven Stars'' instruction manual, page 19.</ref> offer for sale one-of-a-kind items, function differently than the typical tool shop, or both.


===Frogfucius===
===Frogfucius===
By talking to Frogfucius at Tadpole Pond, Mario can get hints on how to progress or general advice.
By talking to Frogfucius at Tadpole Pond, Mario can get hints on how to progress in his adventure, or general advice that can come in handy.
 
==Friendly NPCs==
Many friendly characters are found in the world's various communities. They can be spoken to by standing next to them or standing across the counter in the case of shopkeepers and innkeepers, and pressing {{button|snes|a}}. Mario can stand on the heads of other characters, but this usually has no effect.
===List of notable NPCs===
{|width=80%
|width=25% style="vertical-align:top;"|
'''Mushroom Kingdom'''
*[[Game Boy Toad]]
*[[Toad]]
*[[Granny|Grandma]]
*[[Chancellor]]
*[[Raz]]
*[[Raini]]
*[[Vault Guard]]
'''Tadpole Pond'''
*[[Frog Sage|Frogfucius]]
*[[Toadofsky]]
'''Rose Town'''
*[[Gaz]]
*[[Rose Town innkeeper]]
*[[Gardener]]
'''Yo'ster Isle'''
*[[Boshi]]
*[[Yoshi]]
*[[Baby Yoshi#Super Mario RPG: Legend of the Seven Stars|Baby Fat]]
'''Moleville'''
*[[Ma Mole and Pa Mole|Ma'Mole and Pa'Mole]]
*[[Dyna and Mite|Dyna & Mite]]
*[[Moleville Toad]]
|width=25% style="vertical-align:top;"|
'''Booster Tower'''
*[[Booster]]
*[[Snifster|Snifit]]
*[[Apprentice (Snifit)|Snifit Apprentice]]
*[[Knife Guy]]
'''Marrymore'''
*[[Chef Torte]]
*[[Apprentice (Torte)|Torte Apprentice]]
'''Seaside Town'''
*[[Mushroom Boy]]
*[[Frogfucius' Student]]
*[[Elder]]
'''Sunken Ship'''
*[[Johnny|Jonathan "Johnny" Jones]]
'''Land's End'''
*[[Sergeant Flutter]]
|width=25% style="vertical-align:top;"|
'''Monstro Town'''
*[[Three Musty Fears|3 Musty Fears]]
*[[Monstermama]]
*[[Goomhilde|Goomba]]
*[[Triplets]]
*[[Jinx]]
*[[Jagger]]
'''Grate Guy's Casino'''
*[[Grate Guy]]
'''Nimbus Land'''
*[[Garro]]
*[[King Nimbus]]
*[[Queen Nimbus]]
*[[Royal bus driver]]
'''Barrel Volcano'''
*[[Cinder Toad|Hinopio]]
'''Bowser's Keep'''
*[[Dr. Topper]]
*[[Boo, Goo, Bones, and Kipp]]
*[[Wizakoopa|Magikoopa]]
*[[Croco]]
*[[Shyndelier|Chandeli-ho]]
|}


==Enemies==
==Enemies==
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|-
|-
|align="center"|[[File:SMRPG Spikey idle.gif]]
|align="center"|[[File:SMRPG Spikey idle.gif]]
![[Spikey (Super Mario RPG: Legend of the Seven Stars)|Spikey]]
![[Spikey (Super Mario RPG)|Spikey]]
|align="center"|20
|align="center"|20
|align="center"|1
|align="center"|1
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|-
|-
|align="center"|[[File:SMRPG Shyster idle.gif]]
|align="center"|[[File:SMRPG Shyster idle.gif]]
![[Shyster]]
![[Shymore|Shyster]]
|align="center"|30
|align="center"|30
|align="center"|3
|align="center"|3
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|-
|-
|align="center"|[[File:Pandorite Sprite - Super Mario RPG.png]]
|align="center"|[[File:Pandorite Sprite - Super Mario RPG.png]]
![[Pandorite]]
![[Huhwhat|Pandorite]]
|align="center"|300
|align="center"|300
|align="center"|20
|align="center"|20
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|align="center"|10
|align="center"|10
|align="center"|10
|align="center"|10
|[[Rose Way]]<br>[[Coal Mines]]
|[[Rose Way]]<br>[[Mole Mines|Coal Mines]]
|-
|-
|align="center"|[[File:SMRPG Amanita idle.gif]]
|align="center"|[[File:SMRPG Amanita idle.gif]]
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|align="center"|4
|align="center"|4
|align="center"|1
|align="center"|1
|[[Pipe Vault]]<br>[[Coal Mines]]
|[[Pipe Vault]]<br>[[Mole Mines|Coal Mines]]
|-
|-
|align="center"|[[File:SMRPG Piranha Plant idle.gif]]
|align="center"|[[File:SMRPG Piranha Plant idle.gif]]
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|align="center"|5
|align="center"|5
|align="center"|1
|align="center"|1
|[[Coal Mines]]
|[[Mole Mines|Coal Mines]]
|-
|-
|align="center"|[[File:SMRPG Cluster idle.gif]]
|align="center"|[[File:SMRPG Cluster idle.gif]]
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|align="center"|8
|align="center"|8
|align="center"|8
|align="center"|8
|[[Coal Mines]]
|[[Mole Mines|Coal Mines]]
|-
|-
|align="center"|[[File:SMRPG Bob-omb idle.gif]]
|align="center"|[[File:SMRPG Bob-omb idle.gif]]
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|align="center"|4
|align="center"|4
|align="center"|0
|align="center"|0
|[[Coal Mines]]
|[[Mole Mines|Coal Mines]]
|-
|-
|align="center"|[[File:SMRPG Enigma idle.gif]]
|align="center"|[[File:SMRPG Enigma idle.gif]]
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|align="center"|10
|align="center"|10
|align="center"|5
|align="center"|5
|[[Coal Mines]]
|[[Mole Mines|Coal Mines]]
|-
|-
|align="center"|[[File:SMRPG Spikester idle.gif]]
|align="center"|[[File:SMRPG Spikester idle.gif]]
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|-
|-
|align="center"|[[File:SMRPG Remo Con idle.gif]]
|align="center"|[[File:SMRPG Remo Con idle.gif]]
![[Remo Con]]
![[Dollox|Remo Con]]
|align="center"|88
|align="center"|88
|align="center"|8
|align="center"|8
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|-
|-
|align="center"|[[File:SMRPG Fireball idle.gif]]
|align="center"|[[File:SMRPG Fireball idle.gif]]
![[Fireball (Super Mario RPG: Legend of the Seven Stars)|Fireball]]
![[Lava Blubble|Fireball]]
|align="center"|10
|align="center"|10
|align="center"|8
|align="center"|8
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|-
|-
|align="center"|[[File:Big Blaster.png]]
|align="center"|[[File:Big Blaster.png]]
![[Blaster]]
![[Bill Blaster|Blaster]]
|align="center"|120
|align="center"|120
|align="center"|12
|align="center"|12
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|-
|-
|align="center"|[[File:SMRPG Snifit idle.gif]]
|align="center"|[[File:SMRPG Snifit idle.gif]]
![[Snifit (Super Mario RPG: Legend of the Seven Stars)|Snifit]]
![[Snifster|Snifit]]
|align="center"|200
|align="center"|200
|align="center"|2
|align="center"|2
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|-
|-
|align="center"|[[File:SMRPG Mukumuku idle.gif]]
|align="center"|[[File:SMRPG Mukumuku idle.gif]]
![[Mukumuku]]
![[Thropher|Mukumuku]]
|align="center"|108
|align="center"|108
|align="center"|8
|align="center"|8
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|-
|-
|align="center"|[[File:SMRPG Gorgon idle.gif]]
|align="center"|[[File:SMRPG Gorgon idle.gif]]
![[Gorgon]]
![[Enigmax|Gorgon]]
|align="center"|140
|align="center"|140
|align="center"|20
|align="center"|20
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|-
|-
|align="center"|[[File:Hidon Sprite - Super Mario RPG.png]]
|align="center"|[[File:Hidon Sprite - Super Mario RPG.png]]
![[Hidon]]
![[Whuhoh|Hidon]]
|align="center"|600
|align="center"|600
|align="center"|50
|align="center"|50
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|-
|-
|align="center"|[[File:Box Boy Sprite - Super Mario RPG.png]]
|align="center"|[[File:Box Boy Sprite - Super Mario RPG.png]]
![[Box Boy]]
![[Pleaseno|Box Boy]]
|align="center"|900
|align="center"|900
|align="center"|100
|align="center"|100
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|-
|-
|align="center"|[[File:SMRPG Fautso idle.gif]]
|align="center"|[[File:SMRPG Fautso idle.gif]]
![[Fautso]]
![[Jinnie|Fautso]]
|align="center"|420
|align="center"|420
|align="center"|0
|align="center"|0
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|align="center"|16
|align="center"|16
|align="center"|3
|align="center"|3
|[[The Vinery]]<br>[[Nimbus Castle]]
|[[Beanstalk (Super Mario RPG)|The Vinery]]<br>[[Nimbus Castle]]
|-
|-
|align="center"|[[File:SMRPG Heavy Troopa idle.gif]]
|align="center"|[[File:SMRPG Heavy Troopa idle.gif]]
![[Heavy Troopa]]
![[Big Troopa|Heavy Troopa]]
|align="center"|250
|align="center"|250
|align="center"|32
|align="center"|32
|align="center"|4
|align="center"|4
|[[The Vinery]]<br>[[Nimbus Castle]]
|[[Beanstalk (Super Mario RPG)|The Vinery]]<br>[[Nimbus Castle]]
|-
|-
|align="center"|[[File:SMRPG Sling Shy idle.gif]]
|align="center"|[[File:SMRPG Sling Shy idle.gif]]
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|-
|-
|align="center"|[[File:SMRPG Pinwheel idle.gif]]
|align="center"|[[File:SMRPG Pinwheel idle.gif]]
![[Pinwheel (Super Mario RPG: Legend of the Seven Stars)|Pinwheel]]
![[Pinwheel (Super Mario RPG)|Pinwheel]]
|align="center"|99
|align="center"|99
|align="center"|23
|align="center"|23
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|-
|-
|align="center"|[[File:SMRPG Oerlikon idle.gif]]
|align="center"|[[File:SMRPG Oerlikon idle.gif]]
![[Oerlikon]]
![[Urspike|Oerlikon]]
|align="center"|85
|align="center"|85
|align="center"|22
|align="center"|22
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|-
|-
|align="center"|[[File:SMRPG Sparky idle.gif]]
|align="center"|[[File:SMRPG Sparky idle.gif]]
![[Pyrosphere]]
![[Lava Babble|Pyrosphere]]
|align="center"|167
|align="center"|167
|align="center"|17
|align="center"|17
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|-
|-
|align="center"|[[File:SMRPG Corkpedite idle.gif]]
|align="center"|[[File:SMRPG Corkpedite idle.gif]]
![[Corkpedite]]
![[Stompillar|Corkpedite]]
|align="center"|200
|align="center"|200
|align="center"|50
|align="center"|50
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|-
|-
|align="center"|[[File:SMRPG Body idle.gif]]
|align="center"|[[File:SMRPG Body idle.gif]]
![[Corkpedite|Body]]
![[Stompillar|Body]]
|align="center"|300
|align="center"|300
|align="center"|30
|align="center"|30
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|-
|-
|align="center"|[[File:SMRPG Gu Goomba idle.gif]]
|align="center"|[[File:SMRPG Gu Goomba idle.gif]]
![[Gu Goomba]]
![[Pro Goomba|Gu Goomba]]
|align="center"|132
|align="center"|132
|align="center"|15
|align="center"|15
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|-
|-
|align="center"|[[File:SMRPG Tub-O-Troopa idle.gif]]
|align="center"|[[File:SMRPG Tub-O-Troopa idle.gif]]
![[Tub-O-Troopa]]
![[Grand Troopa|Tub-O-Troopa]]
|align="center"|500
|align="center"|500
|align="center"|40
|align="center"|40
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|-
|-
|align="center"|[[File:Forkies Sprite - Super Mario RPG.png]]
|align="center"|[[File:Forkies Sprite - Super Mario RPG.png]]
![[Forkies]]
![[Forkie]]s
|align="center"|350
|align="center"|350
|align="center"|32
|align="center"|32
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|align="center"|35
|align="center"|35
|align="center"|3
|align="center"|3
|[[The Trial Course]]<br>[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[The Trial Course]]<br>[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:Big Blaster.png]]
|align="center"|[[File:Big Blaster.png]]
![[Big Bertha (Blaster)|Big Bertha]]
![[Big Blaster|Big Bertha]]
|align="center"|350
|align="center"|350
|align="center"|35
|align="center"|35
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|-
|-
|align="center"|[[File:Chester Sprite - Super Mario RPG.png]]
|align="center"|[[File:Chester Sprite - Super Mario RPG.png]]
![[Chester]]
![[Comeon|Chester]]
|align="center"|1200
|align="center"|1200
|align="center"|150
|align="center"|150
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|align="center"|40
|align="center"|40
|align="center"|12
|align="center"|12
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Hippopo idle.gif]]
|align="center"|[[File:SMRPG Hippopo idle.gif]]
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|align="center"|80
|align="center"|80
|align="center"|50
|align="center"|50
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Ameboid idle.gif]]
|align="center"|[[File:SMRPG Ameboid idle.gif]]
Line 1,354: Line 1,535:
|align="center"|10
|align="center"|10
|align="center"|0
|align="center"|0
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Axem Pink machine idle.gif]]
|align="center"|[[File:SMRPG Axem Pink machine idle.gif]]
Line 1,361: Line 1,542:
|align="center"|30
|align="center"|30
|align="center"|0
|align="center"|0
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Axem Red machine idle.gif]]
|align="center"|[[File:SMRPG Axem Red machine idle.gif]]
Line 1,368: Line 1,549:
|align="center"|50
|align="center"|50
|align="center"|0
|align="center"|0
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Axem Green machine idle.gif]]
|align="center"|[[File:SMRPG Axem Green machine idle.gif]]
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|align="center"|10
|align="center"|10
|align="center"|0
|align="center"|0
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:Axem Black Sprite.png]]
|align="center"|[[File:Axem Black Sprite.png]]
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|align="center"|20
|align="center"|20
|align="center"|0
|align="center"|0
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Axem Yellow machine idle.gif]]
|align="center"|[[File:SMRPG Axem Yellow machine idle.gif]]
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|align="center"|25
|align="center"|25
|align="center"|0
|align="center"|0
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Jabit idle.gif]]
|align="center"|[[File:SMRPG Jabit idle.gif]]
Line 1,396: Line 1,577:
|align="center"|18
|align="center"|18
|align="center"|0
|align="center"|0
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Mad Mallet idle.gif]]
|align="center"|[[File:SMRPG Mad Mallet idle.gif]]
Line 1,403: Line 1,584:
|align="center"|20
|align="center"|20
|align="center"|1
|align="center"|1
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]<br>[[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
|[[Weapon World|The Weapons' World]]<br>[[Factory (Super Mario RPG)|Factory]]
|-
|-
|align="center"|[[File:SMRPG Pounder idle.gif]]
|align="center"|[[File:SMRPG Pounder idle.gif]]
Line 1,410: Line 1,591:
|align="center"|24
|align="center"|24
|align="center"|2
|align="center"|2
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]<br>[[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
|[[Weapon World|The Weapons' World]]<br>[[Factory (Super Mario RPG)|Factory]]
|-
|-
|align="center"|[[File:SMRPG Poundette idle.gif]]
|align="center"|[[File:SMRPG Poundette idle.gif]]
Line 1,417: Line 1,598:
|align="center"|28
|align="center"|28
|align="center"|3
|align="center"|3
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]<br>[[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
|[[Weapon World|The Weapons' World]]<br>[[Factory (Super Mario RPG)|Factory]]
|-
|-
|align="center"|[[File:SMRPG Springer idle.gif]]
|align="center"|[[File:SMRPG Springer idle.gif]]
Line 1,424: Line 1,605:
|align="center"|29
|align="center"|29
|align="center"|2
|align="center"|2
|[[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Puppox idle.gif]]
|align="center"|[[File:SMRPG Puppox idle.gif]]
Line 1,431: Line 1,612:
|align="center"|30
|align="center"|30
|align="center"|10
|align="center"|10
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Mack machine idle.gif]]
|align="center"|[[File:SMRPG Mack machine idle.gif]]
![[Machine Made]] ([[Mack]])
![[Machine Made]] ([[Claymorton|Mack]])
|align="center"|300
|align="center"|300
|align="center"|120
|align="center"|120
|align="center"|0
|align="center"|0
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Shyper idle.gif]]
|align="center"|[[File:SMRPG Shyper idle.gif]]
Line 1,445: Line 1,626:
|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Li'l Boo idle.gif]]
|align="center"|[[File:SMRPG Li'l Boo idle.gif]]
![[Li'l Boo]]
![[High Boo|Li'l Boo]]
|align="center"|66
|align="center"|66
|align="center"|28
|align="center"|28
|align="center"|0
|align="center"|0
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:Machine Bowyer.png]]
|align="center"|[[File:Machine Bowyer.png]]
Line 1,459: Line 1,640:
|align="center"|150
|align="center"|150
|align="center"|40
|align="center"|40
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Ninja idle.gif]]
|align="center"|[[File:SMRPG Ninja idle.gif]]
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|align="center"|32
|align="center"|32
|align="center"|6
|align="center"|6
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Yaridovich machine idle.gif]]
|align="center"|[[File:SMRPG Yaridovich machine idle.gif]]
![[Machine Made]] ([[Yaridovich]])
![[Machine Made]] ([[Speardovich|Yaridovich]])
|align="center"|800
|align="center"|800
|align="center"|180
|align="center"|180
|align="center"|50
|align="center"|50
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Drill Bit machine idle.gif]]
|align="center"|[[File:SMRPG Drill Bit machine idle.gif]]
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|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|}
|}


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Mario encounters many adversaries during the course of ''Super Mario RPG: Legend of the Seven Stars''; the main antagonists are the [[Smithy Gang]].
Mario encounters many adversaries during the course of ''Super Mario RPG: Legend of the Seven Stars''; the main antagonists are the [[Smithy Gang]].


Unlike the ''Paper Mario'' series, there are no definable "chapters", and therefore there are no definable "chapter bosses"; any significant enemy with higher HP is considered a boss. Most bosses have a distinct battle theme (with [[Smithy Gang]] leaders getting a special one) and a "fading away" or otherwise-distinct defeat animation. Additionally, the party's HP and FP are usually fully restored after defeating a boss.
Unlike the ''Paper Mario'' series, there are no defined "chapters" or "chapter bosses"; here, any significant enemy with higher HP is considered a boss. Most bosses have distinct battle music ([[Smithy Gang]] leaders have a special theme) and a "fading away" or otherwise-distinct defeat animation. The party's HP and FP are usually fully restored after defeating a boss.
====Required bosses====
====Required bosses====
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
Line 1,499: Line 1,680:
|align="center"|[[File:SMRPG Bowser boss idle.gif]]
|align="center"|[[File:SMRPG Bowser boss idle.gif]]
![[Bowser]]
![[Bowser]]
|align="center"|0<br>(functionally infinite)
|align="center"|320<br>(functionally infinite)
|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
Line 1,512: Line 1,693:
|-
|-
|align="center"|[[File:SMRPG Croco idle.gif]]
|align="center"|[[File:SMRPG Croco idle.gif]]
![[Croco]] (1)
![[Croco]]
|align="center"|320
|align="center"|320
|align="center"|16
|align="center"|16
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|-
|-
|align="center"|[[File:SMRPG Mack idle.gif]]
|align="center"|[[File:SMRPG Mack idle.gif]]
![[Mack]]
![[Claymorton|Mack]]
|align="center"|480
|align="center"|480
|align="center"|24
|align="center"|24
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|-
|-
|align="center"|[[File:SMRPG Belome idle.gif]]
|align="center"|[[File:SMRPG Belome idle.gif]]
![[Belome]] (1)
![[Belome]]
|align="center"|500
|align="center"|500
|align="center"|30
|align="center"|30
Line 1,540: Line 1,721:
|-
|-
|align="center"|[[File:SMRPG Croco idle.gif]]
|align="center"|[[File:SMRPG Croco idle.gif]]
![[Croco]] (2)
![[Croco]] (Coal Mines)
|align="center"|750
|align="center"|750
|align="center"|30
|align="center"|30
|align="center"|50
|align="center"|50
|[[Coal Mines]]
|[[Mole Mines|Coal Mines]]
|-
|-
|align="center"|[[File:SMRPG Punchinello idle.gif]]
|align="center"|[[File:SMRPG Punchinello idle.gif]]
Line 1,551: Line 1,732:
|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[Coal Mines]]
|[[Mole Mines|Coal Mines]]
|-
|-
|align="center"|[[File:SMRPG Knife Guy idle.gif]]
|align="center"|[[File:SMRPG Knife Guy idle.gif]]
Line 1,568: Line 1,749:
|-
|-
|align="center"|[[File:Bundt the cake thing.png]]
|align="center"|[[File:Bundt the cake thing.png]]
![[Bundt]]
![[Cake (boss)|Bundt]]
|align="center"|900<br>(functionally infinite)
|align="center"|900<br>(functionally infinite)
|align="center"|25
|align="center"|25
Line 1,575: Line 1,756:
|-
|-
|align="center"|[[File:Raspberry Sprite - Super Mario RPG.png]]
|align="center"|[[File:Raspberry Sprite - Super Mario RPG.png]]
![[Raspberry]]
![[Cake (boss)|Raspberry]]
|align="center"|600
|align="center"|600
|align="center"|50
|align="center"|50
Line 1,589: Line 1,770:
|-
|-
|align="center"|[[File:SMRPG Johnny idle.gif]]
|align="center"|[[File:SMRPG Johnny idle.gif]]
![[Jonathan Jones|Johnny]]
![[Johnny]]
|align="center"|820
|align="center"|820
|align="center"|90
|align="center"|90
Line 1,596: Line 1,777:
|-
|-
|align="center"|[[File:SMRPG Yaridovich idle.gif]]
|align="center"|[[File:SMRPG Yaridovich idle.gif]]
![[Yaridovich]]
![[Speardovich|Yaridovich]]
|align="center"|1500
|align="center"|1500
|align="center"|120
|align="center"|120
Line 1,603: Line 1,784:
|-
|-
|align="center"|[[File:SMRPG Belome idle.gif]]
|align="center"|[[File:SMRPG Belome idle.gif]]
![[Belome]] (2)
![[Belome]] (Temple)
|align="center"|1200
|align="center"|1200
|align="center"|80
|align="center"|80
Line 1,610: Line 1,791:
|-
|-
|align="center"|[[File:SMRPG Megasmilax sprite.png]]
|align="center"|[[File:SMRPG Megasmilax sprite.png]]
![[Megasmilax]]
![[Smilax|Megasmilax]]
|align="center"|1000
|align="center"|1000
|align="center"|120
|align="center"|120
Line 1,631: Line 1,812:
|-
|-
|align="center"|[[File:SMRPG Dodo idle.gif]]
|align="center"|[[File:SMRPG Dodo idle.gif]]
![[Dodo]] '''(2)'''
![[Dodo]] (2nd Fight)
|align="center"|1000
|align="center"|1000
|align="center"|40
|align="center"|40
Line 1,694: Line 1,875:
|-
|-
|align="center"|[[File:SMRPG Blade idle.gif]]
|align="center"|[[File:SMRPG Blade idle.gif]]
![[Blade|Axem Rangers]]
![[The Blade|Axem Rangers]]
|align="center"|999
|align="center"|999
|align="center"|50
|align="center"|50
Line 1,701: Line 1,882:
|-
|-
|align="center"|[[File:SMRPG Magikoopa idle.gif]]
|align="center"|[[File:SMRPG Magikoopa idle.gif]]
![[Kamek|Magikoopa]]
![[Wizakoopa|Magikoopa]]
|align="center"|1600
|align="center"|1600
|align="center"|30
|align="center"|30
Line 1,708: Line 1,889:
|-
|-
|align="center"|[[File:SMRPG Boomer idle.gif]]
|align="center"|[[File:SMRPG Boomer idle.gif]]
![[Boomer (Super Mario RPG: Legend of the Seven Stars)|Boomer]]
![[Boomer (Super Mario RPG)|Boomer]]
|align="center"|2000
|align="center"|2000
|align="center"|55
|align="center"|55
Line 1,726: Line 1,907:
|align="center"|140
|align="center"|140
|align="center"|100
|align="center"|100
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Cloaker idle.gif]]
|align="center"|[[File:SMRPG Cloaker idle.gif]]
Line 1,733: Line 1,914:
|align="center"|60
|align="center"|60
|align="center"|0
|align="center"|0
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Domino idle.gif]]
|align="center"|[[File:SMRPG Domino idle.gif]]
Line 1,740: Line 1,921:
|align="center"|60
|align="center"|60
|align="center"|0
|align="center"|0
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|align="center"|[[File:SMRPG Earth Link idle.gif]]
![[Bad Adder|Earth Link]]{{footnote|main|*}}
|align="center"|2500
|align="center"|200
|align="center"|0
|[[Weapon World|The Weapons' World]]
|-
|align="center"|[[File:SMRPG Mad Adder idle.gif]]
![[Mad Adder]]{{footnote|main|*}}
|align="center"|1500
|align="center"|200
|align="center"|0
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:SMRPG Clerk idle.gif]]
|align="center"|[[File:SMRPG Clerk idle.gif]]
Line 1,747: Line 1,942:
|align="center"|50
|align="center"|50
|align="center"|20
|align="center"|20
|[[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
|[[Factory (Super Mario RPG)|Factory]]
|-
|-
|align="center"|[[File:SMRPG Manager idle.gif]]
|align="center"|[[File:SMRPG Manager idle.gif]]
Line 1,754: Line 1,949:
|align="center"|60
|align="center"|60
|align="center"|40
|align="center"|40
|[[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
|[[Factory (Super Mario RPG)|Factory]]
|-
|-
|align="center"|[[File:SMRPG Director idle.gif]]
|align="center"|[[File:SMRPG Director idle.gif]]
Line 1,761: Line 1,956:
|align="center"|70
|align="center"|70
|align="center"|80
|align="center"|80
|[[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
|[[Factory (Super Mario RPG)|Factory]]
|-
|-
|align="center"|[[File:SMRPG Factory Chief idle.gif]]
|align="center"|[[File:SMRPG Factory Chief idle.gif]]
Line 1,768: Line 1,963:
|align="center"|80
|align="center"|80
|align="center"|90
|align="center"|90
|[[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
|[[Factory (Super Mario RPG)|Factory]]
|-
|-
|align="center"|[[File:SMRPG Gunyolk idle.gif]]
|align="center"|[[File:SMRPG Gunyolk idle.gif]]
Line 1,775: Line 1,970:
|align="center"|100
|align="center"|100
|align="center"|0
|align="center"|0
|[[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
|[[Factory (Super Mario RPG)|Factory]]
|-
|-
|align="center"|[[File:SMRPG Smithy idle.gif]]
|align="center"|[[File:SMRPG Smithy idle.gif]]
![[Smithy]] (1)
![[Smithy]] (1st Fight)
|align="center"|2000
|align="center"|2000
|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
|[[Factory (Super Mario RPG)|Factory]]
|-
|-
|align="center"|[[File:SMRPG Smithy head idle.gif]]
|align="center"|[[File:SMRPG Smithy head idle.gif]]
![[Smithy]] (head)
![[Smithy]] (Head)
|align="center"|8000
|align="center"|8000
|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
|[[Factory (Super Mario RPG)|Factory]]
|}
|}
'''{{footnote|note|*|Either Earth Link or Mad Adder will be fought as a required boss while the other will be skipped, depending on whether Cloaker or Domino is defeated first.}}'''


====Optional bosses====
====Optional bosses====
Line 1,810: Line 2,006:
|-
|-
|align="center"|
|align="center"|
![[Mokura|Formless]]
![[Gassox|Formless]]
|align="center"|10
|align="center"|10
|align="center"|0
|align="center"|0
Line 1,817: Line 2,013:
|-
|-
|align="center"|[[File:SMRPG Mokura idle.gif]]
|align="center"|[[File:SMRPG Mokura idle.gif]]
![[Mokura]]
![[Gassox|Mokura]]
|align="center"|620
|align="center"|620
|align="center"|90
|align="center"|90
Line 1,824: Line 2,020:
|-
|-
|align="center"|[[File:Jinx.png]]
|align="center"|[[File:Jinx.png]]
![[Jinx]] (1)
![[Jinx]] (1st Match)
|align="center"|600
|align="center"|600
|align="center"|0
|align="center"|0
Line 1,831: Line 2,027:
|-
|-
|align="center"|[[File:Jinx.png]]
|align="center"|[[File:Jinx.png]]
![[Jinx]] (2)
![[Jinx]] (2nd Match)
|align="center"|800
|align="center"|800
|align="center"|0
|align="center"|0
Line 1,838: Line 2,034:
|-
|-
|align="center"|[[File:Jinx.png]]
|align="center"|[[File:Jinx.png]]
![[Jinx]] (3)
![[Jinx]] (3rd Match)
|align="center"|1000
|align="center"|1000
|align="center"|0
|align="center"|0
Line 1,852: Line 2,048:
|-
|-
|align="center"|[[File:SMRPG Dodo idle.gif]]
|align="center"|[[File:SMRPG Dodo idle.gif]]
![[Dodo]] '''(1)'''
![[Dodo]] (1st Fight)
|align="center"|800
|align="center"|800
|align="center"|70
|align="center"|70
|align="center"|0
|align="center"|0
|[[Nimbus Castle]]
|[[Nimbus Castle]]
|-
|align="center"|[[File:SMRPG Earth Link idle.gif]]
![[Earth Link]]{{footnote|main|*}}
|align="center"|2500
|align="center"|200
|align="center"|0
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|-
|align="center"|[[File:SMRPG Mad Adder idle.gif]]
![[Mad Adder]]{{footnote|main|*}}
|align="center"|1500
|align="center"|200
|align="center"|0
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|}
|}
'''{{footnote|note|*|Either Earth Link or Mad Adder will be fought as a required boss while the other will be skipped, depending on whether Cloaker or Domino is defeated first.}}'''


====Boss helpers====
====Boss helpers====
Line 1,885: Line 2,066:
|-
|-
|align="center"|[[File:SMRPG Kinklink idle.gif]]
|align="center"|[[File:SMRPG Kinklink idle.gif]]
![[Kinklink]]
![[Chaindelier|Kinklink]]
|align="center"|60
|align="center"|60
|align="center"|0
|align="center"|0
Line 1,903: Line 2,084:
|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[Coal Mines]]
|[[Mole Mines|Coal Mines]]
|-
|-
|align="center"|[[File:Mezzo Bomb Sprite - Super Mario RPG.png]]
|align="center"|[[File:Mezzo Bomb Sprite - Super Mario RPG.png]]
Line 1,910: Line 2,091:
|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[Coal Mines]]
|[[Mole Mines|Coal Mines]]
|-
|-
|align="center"|[[File:SMRPG Torte idle.gif]]
|align="center"|[[File:SMRPG Torte idle.gif]]
Line 1,941: Line 2,122:
|-
|-
|align="center"|[[File:SMRPG Yaridovich idle.gif]]
|align="center"|[[File:SMRPG Yaridovich idle.gif]]
![[Yaridovich]] (mirage)
![[Speardovich|Yaridovich]] (Double)
|align="center"|500
|align="center"|500
|align="center"|0
|align="center"|0
Line 1,948: Line 2,129:
|-
|-
|align="center"|[[File:SMRPG Mario Clone idle.gif]]
|align="center"|[[File:SMRPG Mario Clone idle.gif]]
![[Belome|Mario Clone]]
![[Mario Clone]]
|align="center"|200
|align="center"|200
|align="center"|10
|align="center"|10
Line 1,955: Line 2,136:
|-
|-
|align="center"|[[File:SMRPG Mallow Clone idle.gif]]
|align="center"|[[File:SMRPG Mallow Clone idle.gif]]
![[Belome|Mallow Clone]]
![[Mallow Clone]]
|align="center"|150
|align="center"|150
|align="center"|60
|align="center"|60
Line 1,962: Line 2,143:
|-
|-
|align="center"|[[File:SMRPG Geno Clone idle.gif]]
|align="center"|[[File:SMRPG Geno Clone idle.gif]]
![[Belome|Geno Clone]]
![[Geno Clone]]
|align="center"|250
|align="center"|250
|align="center"|40
|align="center"|40
Line 1,969: Line 2,150:
|-
|-
|align="center"|[[File:SMRPG Bowser boss idle.gif]]
|align="center"|[[File:SMRPG Bowser boss idle.gif]]
![[Belome|Bowser Clone]]
![[Bowser Clone]]
|align="center"|300
|align="center"|300
|align="center"|100
|align="center"|100
Line 1,976: Line 2,157:
|-
|-
|align="center"|[[File:SMRPG Toadstool Clone idle.gif]]
|align="center"|[[File:SMRPG Toadstool Clone idle.gif]]
![[Belome|Toadstool 2]]
![[Peach Clone|Toadstool 2]]
|align="center"|120
|align="center"|120
|align="center"|1
|align="center"|1
Line 2,025: Line 2,206:
|-
|-
|align="center"|[[File:Helio Sprite - Super Mario RPG.png]]
|align="center"|[[File:Helio Sprite - Super Mario RPG.png]]
![[Helio (Super Mario RPG: Legend of the Seven Stars)|Helio]]
![[Helio (Super Mario RPG)|Helio]]
|align="center"|10
|align="center"|10
|align="center"|0
|align="center"|0
Line 2,067: Line 2,248:
|-
|-
|align="center"|[[File:Ding-A-Ling Sprite - Super Mario RPG.png]]
|align="center"|[[File:Ding-A-Ling Sprite - Super Mario RPG.png]]
![[Ding-A-Ling]]
![[Ring-a-Ding|Ding-A-Ling]]
|align="center"|1200
|align="center"|1200
|align="center"|30
|align="center"|30
|align="center"|0
|align="center"|0
|[[Gate (Super Mario RPG: Legend of the Seven Stars)|Gate]]
|[[Weapon World|The Weapons' World]]
|-
|-
|align="center"|[[File:Smelter Sprite - Super Mario RPG.png]]
|align="center"|[[File:Smelter Sprite - Super Mario RPG.png]]
Line 2,078: Line 2,259:
|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
|[[Factory (Super Mario RPG)|Factory]]
|-
|-
|align="center"|[[File:SMRPG Shyper idle.gif]]
|align="center"|[[File:SMRPG Shyper idle.gif]]
Line 2,085: Line 2,266:
|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
|[[Factory (Super Mario RPG)|Factory]]
|-
|-
|align="center"|[[File:SMRPG Smithy body idle.gif]]
|align="center"|[[File:SMRPG Smithy body idle.gif]]
![[Smithy]] (body)
![[Smithy]] (Body)
|align="center"|1000
|align="center"|1000
|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
|[[Factory (Super Mario RPG)|Factory]]
|}
|}


==Items==
==Items==
===Overworld items===
===Overworld items===
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="2"cellspacing="0"
{|style="text-align:center;width:100%;margin:0 auto;border-collapse:collapse;"border="1"cellpadding="2"cellspacing="0"
|-style="background: White;"
|-style="background:White;"
!width="8%"|Item
!width="8%"|Item
!width="51%"|Effect
!width="51%"|Effect
Line 2,114: Line 2,295:
|Automatically restores all HP and FP
|Automatically restores all HP and FP
|-
|-
|[[File:RPG Flower.png]]<br>[[Flower (Super Mario RPG: Legend of the Seven Stars)|Flower]]
|[[File:RPG Flower.png]]<br>[[Flower (Super Mario RPG)|Flower]]
|Automatically adds one FP to the player's maximum total and restores FP completely
|Automatically adds one FP to the player's maximum total and restores FP completely
|-
|-
Line 2,122: Line 2,303:


===Inventory items===
===Inventory items===
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="2"cellspacing="0"
{|style="text-align:center;width:100%;margin:0 auto;border-collapse:collapse;"border="1"cellpadding="2"cellspacing="0"
|-style="background: White;"
|-style="background:White;"
!width="8%"|Item
!width="8%"|Item
!width="45%"|Location and Price
!width="45%"|Location and Price
!width="45%|Description
!width="45%|Description
|-
|-
|[[File:Blue R Drink.png]]<br>[[Able Juice]]
|[[File:Blue R Drink.png]]<br>[[Cleansing Juice|Able Juice]]
|Various [[List of shops in Super Mario RPG: Legend of the Seven Stars|shop]]s for 4 [[coin]]s.
|Various [[List of shops in Super Mario RPG: Legend of the Seven Stars|shop]]s for 4 [[coin]]s.
|Heals status problems during battle
|Heals status problems during battle
|-
|-
|[[File:Red Mushroom.png]]<br>[[Poison Mushroom|Bad Mushroom]]
|[[File:Red Mushroom.png]]<br>[[Poison Mushroom|Bad Mushroom]]
|[[Seaside Town]] for 30 coins before defeating [[Yaridovich]].
|[[Seaside Town]] for 30 coins before defeating [[Speardovich|Yaridovich]].
|Poisons an enemy
|[[Poison (status effect)#Super Mario RPG: Legend of the Seven Stars|Poison]]s an enemy
|-
|-
|[[File:Yellow D Drink.png]]<br>[[Bracer]]
|[[File:Yellow D Drink.png]]<br>[[Bracer]]
Line 2,145: Line 2,326:
|-
|-
|[[File:RPG Cookie.png]]<br>[[Carbo Cookie]]
|[[File:RPG Cookie.png]]<br>[[Carbo Cookie]]
|The little [[mole (Super Mario RPG: Legend of the Seven Stars)|mole]] girl in the [[Moleville]] [[List of shops in Super Mario RPG: Legend of the Seven Stars#Moleville|item shop]] after giving her a Shiny Stone.
|The little [[mole (Super Mario RPG)|mole]] girl in the [[Moleville]] [[List of shops in Super Mario RPG: Legend of the Seven Stars#Moleville|item shop]] after giving her a Shiny Stone.
|Kid’s{{sic}} love ’em<br><small>Can be given to the mole girl on a bucket in exchange for a [[Frog Coin]] or a shortcut to [[Midas Waterfall]]</small>
|Kid’s{{sic}} love ’em<br><small>Can be given to the mole girl on a bucket in exchange for a [[Frog Coin]] or a shortcut to the [[Midas River]] falls</small>
|-
|-
||[[File:Yellow D Drink.png]]<br>[[Crystalline]]
||[[File:Yellow D Drink.png]]<br>[[Party Bracer|Crystalline]]
|The [[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|"Frog Coin" emporium]] at [[Tadpole Pond]] for 5 [[Frog Coin]]s
|The [[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|"Frog Coin" emporium]] at Tadpole Pond for 5 [[Frog Coin]]s
|Raises party’s Defense in battle
|Raises party’s Defense in battle
|-
|-
Line 2,156: Line 2,337:
|Use it to start a battle over
|Use it to start a battle over
|-
|-
|[[File:Elixirsprite.png]]<br>[[Elixir]]
|[[File:Elixirsprite.png]]<br>[[Frogleg Cola|Elixir]]
|[[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|The Juice Bar]] in [[Tadpole Pond]]. Price varies on the membership card.
|[[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|The Juice Bar]] in Tadpole Pond. Price varies on the membership card.
|Party recovers 80 HP
|Party recovers 80 HP
|-
|-
||[[File:Green P Drink.png]]<br>[[Energizer]]
||[[File:Green P Drink.png]]<br>[[Energizer]]
|The [[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|"Frog Coin" emporium]] at [[Tadpole Pond]] for 2 [[Frog Coin]]s.
|The [[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|"Frog Coin" emporium]] at Tadpole Pond for 2 [[Frog Coin]]s.
|Raises ally’s battle power during battle
|Raises ally’s battle power during battle
|-
|-
|[[File:RPG Bag.png]]<br>[[Fertilizer]]
|[[File:RPG Bag.png]]<br>[[Fertilizer]]
|Talk to a [[Beezo|Shy Away]] in a hidden area of [[Nimbus Land]] (it can be found by hugging the main area's eastern border).
|Talk to a [[Beezo|Shy Away]] in a hidden area of [[Nimbus Land]] (it can be found by hugging the main area's eastern border).
|Nutrients!<br><small>Can be given to the [[gardener]] along with the [[Seed (Super Mario RPG: Legend of the Seven Stars)|Seed]] to get to the [[Lazy Shell]]s</small>
|Nutrients!<br><small>Can be given to the [[gardener]] along with the [[Seed (Super Mario RPG)|Seed]] to get to the [[Lazy Shell]]s</small>
|-
|-
||[[File:Red Bomb.png]]<br>[[Fire Bomb]]
||[[File:Red Bomb.png]]<br>[[Fire Bomb]]
|[[Seaside Town]] for 200 coins before defeating [[Yaridovich]], or [[Moleville]] for 100 points.
|[[Seaside Town]] for 200 coins before defeating [[Speardovich|Yaridovich]], or [[Moleville]] for 100 points.
|Hit all enemies w/fire.
|Hit all enemies w/fire.
|-
|-
|[[File:RPG Bag.png]]<br>[[Fireworks]]
|[[File:RPG Bag.png]]<br>[[Fireworks]]
|Bought from a [[mole (Super Mario RPG: Legend of the Seven Stars)|mole]] for 500 coins.
|Bought from a [[mole (Super Mario RPG)|mole]] for 500 coins.
|A gorgeous firework<br><small>Changes the fireworks display at the end of the game depending on how many have been bought, and can be traded for a [[Shiny Stone]]</small>
|A gorgeous firework<br><small>Changes the fireworks display at the end of the game depending on how many have been bought, and can be traded for a [[Shiny Stone]]</small>
|-
|-
Line 2,188: Line 2,369:
|Raises Flower Pts. by 1
|Raises Flower Pts. by 1
|-
|-
||[[File:Blue R Drink.png]]<br>[[Freshen Up]]
||[[File:Blue R Drink.png]]<br>[[Party Cleanse|Freshen Up]]
|Various [[List of shops in Super Mario RPG: Legend of the Seven Stars|shop]]s later on in the game.
|Various [[list of shops in Super Mario RPG: Legend of the Seven Stars|shop]]s later on in the game.
|Party is refreshed during battle<br><small>Cures status ailments</small>
|Party is refreshed during battle<br><small>Cures status ailments</small>
|-
|-
|[[File:Green Bomb.png]]<br>[[Fright Bomb]]
|[[File:Green Bomb.png]]<br>[[Fright Bomb]]
|[[Seaside Town]] for 100 coins before defeating [[Yaridovich]], or [[Moleville]] for 100 points.
|[[Seaside Town]] for 100 coins before defeating [[Speardovich|Yaridovich]], or [[Moleville]] for 100 points.
|Fear Attack on all enemies<br><small>Actually only effects one enemy<small>
|Fear Attack on all enemies<br><small>Actually only effects one enemy<small>
|-
|-
|[[File:Yellow Note Drink.png]]<br>[[Froggie Drink]]
|[[File:Yellow Note Drink.png]]<br>[[Tadpola Cola|Froggie Drink]]
|[[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|The Juice Bar]] in [[Tadpole Pond]] (price varies on the membership card), or [[Toad]] at the [[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]].
|[[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|The Juice Bar]] in Tadpole Pond (price varies on the membership card), or [[Toad]] at the [[Factory (Super Mario RPG)|Factory]].
|Party recovers 30 HP
|Party recovers 30 HP
|-
|-
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|-
|-
|[[File:Blue Bomb.png]]<br>[[Ice Bomb]]
|[[File:Blue Bomb.png]]<br>[[Ice Bomb]]
|[[Seaside Town]] for 250 coins before defeating [[Yaridovich]], or [[Moleville]] for 100 points.
|[[Seaside Town]] for 250 coins before defeating [[Speardovich|Yaridovich]], or [[Moleville]] for 100 points.
|Hit all enemies w/ice.
|Hit all enemies w/ice.
|-
|-
|[[File:Green Something Drink.png]]<br>[[Kerokero Cola]]
|[[File:Green Something Drink.png]]<br>[[Croaka Cola|Kerokero Cola]]
|[[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|The Juice Bar]] at [[Tadpole Pond]] for 200 coins by means of the [[Soprano Card]].
|[[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|The Juice Bar]] at Tadpole Pond for 200 coins by means of the [[Soprano Card]].
|All members recover fully<br><small>Fully restores HP and FP</small>
|All members recover fully<br><small>Fully restores HP and FP</small>
|-
|-
|[[File:RPG Rare.png]]<br>[[Lamb's Lure]]
|[[File:RPG Rare.png]]<br>[[Lamb's Lure]]
|Get [[Princess Peach|Toadstool]] to use the [[Mystery Egg (Super Mario RPG: Legend of the Seven Stars)|Mystery Egg]] 10 times while equipped with a [[B'tub Ring]].
|Get [[Princess Peach|Toadstool]] to use the [[Mystery Egg (Super Mario RPG)|Mystery Egg]] 10 times while equipped with a [[Nurture Ring|B'tub Ring]].
|Baa, baa...<br><small>Transforms one enemy into a sheep that runs away. No coins or EXP will be won this way.</small>
|Baa, baa...<br><small>Transforms one enemy into a sheep that runs away. No coins or EXP will be won this way.</small>
|-
|-
|[[File:Lucky Jewel.png]]<br>[[Lucky Jewel]]
|[[File:Lucky Jewel.png]]<br>[[Lucky Jewel]]
|From the [[treasure-hunting Toad]] at the [[Moleville]] [[List of shops in Super Mario RPG: Legend of the Seven Stars#Moleville|item shop]] for 100 coins.
|From the [[Moleville Toad|Miner's Store]] at the [[Moleville]] [[List of shops in Super Mario RPG: Legend of the Seven Stars#Moleville|item shop]] for 100 coins.
|Summons Luck at will<br><small>Using it in battle will make the player play the Lucky minigame at the end. This item can only be used 10 times.</small>
|Summons Luck at will<br><small>Using it in battle will make the player play the Lucky minigame at the end. This item can only be used 10 times.</small>
|-
|-
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|-
|-
|[[File:Yellow Mushroom.png]]<br>[[Ultra Mushroom|Max Mushroom]]
|[[File:Yellow Mushroom.png]]<br>[[Ultra Mushroom|Max Mushroom]]
|Various [[treasure chest|treasure box]]es and [[Toad]] at the [[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]] for 39 coins.
|Various [[treasure chest|treasure box]]es and [[Toad]] at the [[Factory (Super Mario RPG)|Factory]] for 39 coins.
|Recovers all HP
|Recovers all HP
|-
|-
||[[File:Red Note Drink.png]]<br>[[Megalixir]]
||[[File:Red Note Drink.png]]<br>[[Finless Cola|Megalixir]]
|[[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|The Juice Bar]] in [[Tadpole Pond]]. Price varies on the membership card.
|[[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|The Juice Bar]] in Tadpole Pond. Price varies on the membership card.
|Party recovers 150 HP
|Party recovers 150 HP
|-
|-
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|Gross! There’s mold growing on it.<br><small>(Restores 1 HP for one ally. It cannot be used in battle.)</small>
|Gross! There’s mold growing on it.<br><small>(Restores 1 HP for one ally. It cannot be used in battle.)</small>
|-
|-
|[[File:RPG Cookie.png]]<br>[[Muku Cookie]]
|[[File:RPG Cookie.png]]<br>[[Thropher Cookie|Muku Cookie]]
|[[Seaside Town]] for 69 coins before defeating [[Yaridovich]].
|[[Seaside Town]] for 69 coins before defeating [[Speardovich|Yaridovich]].
|Muku! Muku-muku! Muka?<br><small>Party recovers 69 HP and cures all status changes.</small>
|Muku! Muku-muku! Muka?<br><small>Party recovers 69 HP and cures all status changes.</small>
|-
|-
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|Recoers{{sic}} 30 HP, but...<br><small>Turns the character into a [[mushroom (status effect)|mushroom]]</small>
|Recoers{{sic}} 30 HP, but...<br><small>Turns the character into a [[mushroom (status effect)|mushroom]]</small>
|-
|-
|[[File:Mysteryegg.png]]<br>[[Mystery Egg (Super Mario RPG: Legend of the Seven Stars)|Mystery Egg]]
|[[File:Mysteryegg.png]]<br>[[Mystery Egg (Super Mario RPG)|Mystery Egg]]
|From the [[treasure-hunting Toad]] at the [[Moleville]] [[List of shops in Super Mario RPG: Legend of the Seven Stars#Moleville|item shop]] for 200 coins.
|From the [[Moleville Toad|Miner's Store]] at the [[Moleville]] [[List of shops in Super Mario RPG: Legend of the Seven Stars#Moleville|item shop]] for 200 coins.
|A product of pure love...<br><small>Get [[Princess Peach|Toadstool]] to use it 10 times while equipped with the [[B'tub Ring]] to get the Lamb's Lure.</small>
|A product of pure love...<br><small>Get [[Princess Peach|Toadstool]] to use it 10 times while equipped with the [[Nurture Ring|B'tub Ring]] to get the Lamb's Lure.</small>
|-
|-
|[[File:Red Star Drink.png]]<br>[[Pick Me Up]]
|[[File:Red Star Drink.png]]<br>[[Pick Me Up]]
|Various [[List of shops in Super Mario RPG: Legend of the Seven Stars|shop]]s for 5 coins.
|Various [[List of shops in Super Mario RPG: Legend of the Seven Stars|shop]]s for 5 coins.
|Revives downed allies
|Revives [[Down|downed]] allies
|-
|-
|[[File:Green P Drink.png]]<br>[[Power Blast]]
|[[File:Green P Drink.png]]<br>[[Party Energizer|Power Blast]]
|The [[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|"Frog Coin" emporium]] at [[Tadpole Pond]] for 5 [[Frog Coin]]s.
|The [[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|"Frog Coin" emporium]] at Tadpole Pond for 5 [[Frog Coin]]s.
|Raises party’s Attack Power in battle
|Raises party’s Attack Power in battle
|-
|-
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|[[File:Red Essence.png]]<br>[[Red Essence]]
|[[File:Red Essence.png]]<br>[[Red Essence]]
|Some [[treasure chest|treasure box]]es, [[Toad]] after using the Dream Cushion, or [[Baby Yoshi#Super Mario RPG: Legend of the Seven Stars|Baby Fat]] at [[Yoshi's Island (location)|Yo'ster Isle]].
|Some [[treasure chest|treasure box]]es, [[Toad]] after using the Dream Cushion, or [[Baby Yoshi#Super Mario RPG: Legend of the Seven Stars|Baby Fat]] at [[Yoshi's Island (location)|Yo'ster Isle]].
|You won’t be attacked for 3 turns during battle
|You won't be attacked for 3 turns during battle
|-
|-
|[[File:Lucky Jewel.png]]<br>[[Rock Candy (item)|Rock Candy]]
|[[File:Lucky Jewel.png]]<br>[[Rock Candy (item)|Rock Candy]]
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|Allows you to run away from battles<br><small>Does not work in all battles</small>
|Allows you to run away from battles<br><small>Does not work in all battles</small>
|-
|-
|[[File:RPG Bag.png]]<br>[[Seed (Super Mario RPG: Legend of the Seven Stars)|Seed]]
|[[File:RPG Bag.png]]<br>[[Seed (Super Mario RPG)|Seed]]
|Defeat [[Smilax]] in [[Bean Valley]].
|Defeat [[Smilax]] in [[Bean Valley]].
|A fast-growing seed<br><small>Can be given to the [[gardener]] along with the [[Fertilizer]] to get to the [[Lazy Shell]]s</small>
|A fast-growing seed<br><small>Can be given to the [[gardener]] along with the [[Fertilizer]] to get to the [[Lazy Shell]]s</small>
|-
|-
|[[File:RPG Rare.png]]<br>[[Sheep Attack]]
|[[File:RPG Lamb.png]]<br>[[Sheep Attack]]
|Use Lamb's Lure 48 times, and it will become this item.
|Use Lamb's Lure 48 times, and it will become this item.
|Baah, baah...<br><small>Transforms all enemies into sheep that run away. No coins or EXP will be won this way.</small>
|Baah, baah...<br><small>Transforms all enemies into sheep that run away. No coins or EXP will be won this way.</small>
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|-
|-
|[[File:Yellow Bomb.png]]<br>[[Sleepy Bomb]]
|[[File:Yellow Bomb.png]]<br>[[Sleepy Bomb]]
|The [[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|"Frog Coin" emporium]] at [[Tadpole Pond]] for 1 [[Frog Coin]], or [[Moleville]] for 100 points.
|The [[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|"Frog Coin" emporium]] at Tadpole Pond for 1 [[Frog Coin]], or [[Moleville]] for 100 points.
|Puts enemies to sleep
|Puts enemies to sleep
|-
|-
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===Special items===
===Special items===
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="2"cellspacing="0"
{|style="text-align:center;width:100%;margin:0 auto;border-collapse:collapse;"border="1"cellpadding="2"cellspacing="0"
|-style="background: White;"
|-style="background:White;"
!width="8%"|Special Item
!width="8%"|Special Item
!width="45%"|Location
!width="45%"|Location
Line 2,342: Line 2,523:
|[[File:RPG Bag.png]]<br>[[Alto Card]]
|[[File:RPG Bag.png]]<br>[[Alto Card]]
|Play [[Melody Bay|"Frogfucius' suite #18"]] in [[Tadpole Pond]] by playing notes on the [[tadpole]]s and talk to [[Toadofsky]].
|Play [[Melody Bay|"Frogfucius' suite #18"]] in [[Tadpole Pond]] by playing notes on the [[tadpole]]s and talk to [[Toadofsky]].
|A membership card for the [[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|Juice Bar]]
|A membership card for [[List of shops in Super Mario RPG: Legend of the Seven Stars#Tadpole Pond|the Juice Bar]]
|-
|-
|[[File:BBomb.png]]<br>[[Microbomb|Bambino Bomb]]
|[[File:BBomb.png]]<br>[[Microbomb|Bambino Bomb]]
|Defeat [[Croco]] for the second time in [[Coal Mines]].
|Defeat [[Croco]] for the second time in the [[Mole Mines|Coal Mines]].
|Handle with care!<br><small>Give it to a [[mole (Super Mario RPG: Legend of the Seven Stars)|mole]] in the Coal Mines to gain access to the next area.</small>
|Handle with care!<br><small>Give it to a [[mole (Super Mario RPG)|mole]] in the Coal Mines to gain access to the next area.</small>
|-
|-
|[[File:RPG Bag.png]]<br>[[Beetle Box]]
|[[File:RPG Bag.png]]<br>[[Beetle Box]]
|Buy from [[Beetles Are Us]] in [[Seaside Town]]
|Buy from [[Beetles Are Us]] in [[Seaside Town]]
|It’s an insect cage<br></small>Allows [[Mario]] to store and sell [[Beetle (Super Mario RPG: Legend of the Seven Stars)|beetle]]s</small>
|It’s an insect cage<br></small>Allows [[Mario]] to store and sell [[beetle (Super Mario RPG)|beetle]]s</small>
|-
|-
||[[File:RPG Bag.png]]<br>[[Big Boo Flag]]
||[[File:RPG Bag.png]]<br>[[Boo Flag|Big Boo Flag]]
|After sleeping in the [[3 Musty Fears]]' bed, find it on [[Yoshi's Island (location)|Yo'ster Isle]] between the O and A in GOAL.
|After sleeping in the [[Three Musty Fears|3 Musty Fears]]' bed, find it on [[Yoshi's Island (location)|Yo'ster Isle]] between the O and A in GOAL.
|It’s a Big Boo Flag<br><small>One of three flags needed to get the [[Ghost Medal]]</small>
|It’s a Big Boo Flag<br><small>One of three flags needed to get the [[Ghost Medal]]</small>
|-
|-
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||[[File:RPG Bag.png]]<br>[[Cricket Jam]]
||[[File:RPG Bag.png]]<br>[[Cricket Jam]]
|Find in [[Kero Sewers]] through a special entrance via [[Land's End]].
|Find in [[Kero Sewers]] through a special entrance via [[Land's End]].
|Delicious jam!<br><small>Give this to [[Frogfucius]] to gain 10 [[Frog Coin]]s.</small>
|Delicious jam!<br><small>Give this to [[Frog Sage|Frogfucius]] to gain 10 [[Frog Coin]]s.</small>
|-
|-
||[[File:RPG Bag.png]]<br>[[Cricket Pie]]
||[[File:RPG Bag.png]]<br>[[Cricket Pie]]
|Retrieve the Rare Frog Coin from Croco and exchange at [[Toad Town|Mushroom Kingdom]]'s shop.
|Retrieve the Rare Frog Coin from Croco and exchange at [[Toad Town|Mushroom Kingdom]]'s shop.
|A tasty looking pie.<br><small>Give this to [[Frogfucius]] to obtain the [[Froggie Stick]].</small>
|A tasty looking pie.<br><small>Give this to [[Frog Sage|Frogfucius]] to obtain the [[Froggie Stick]].</small>
|-
|-
||[[File:RPG Bag.png]]<br>[[Dry Bones Flag]]
||[[File:RPG Bag.png]]<br>[[Dry Bones Flag|Dry Bones' Flag]]
|After sleeping in the 3 Musty Fears' bed, find it under Mario's bed in [[Mario Bros.' House|Mario's Pad]].
|After sleeping in the 3 Musty Fears' bed, find it under Mario's bed in [[Mario Bros.' House|Mario's Pad]].
|It’s a Dry Bones’ Flag.<br><small>One of three flags needed to get the [[Ghost Medal]]</small>
|It’s a Dry Bones’ Flag.<br><small>One of three flags needed to get the [[Ghost Medal]]</small>
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|It’s a Greaper Flag<br><small>One of three flags needed to get the [[Ghost Medal]]</small>
|It’s a Greaper Flag<br><small>One of three flags needed to get the [[Ghost Medal]]</small>
|-
|-
|[[File:Frog Coin.png]]<br>[[Rare Frog Coin]]
|[[File:Frog Coin.png]]<br>[[Special Frog Coin|Rare Frog Coin]]
|Defeat Croco in [[Bandit's Way]] for the first time.
|Defeat Croco in [[Bandit's Way]] for the first time.
|It’s a Frog Coin from Frogfucius!<br><small>Needed to purchase the [[Cricket Pie]]</small>
|It’s a Frog Coin from Frogfucius!<br><small>Needed to purchase the [[Cricket Pie]]</small>
|-
|-
|[[File:RPG Key.png]]<br>[[Room Key]]
|[[File:RPG Key.png]]<br>[[Room Key]]
|Find in Booster Tower in a room full of [[Fireball (Super Mario RPG: Legend of the Seven Stars)|Fireball]]s.
|Find in Booster Tower in a room full of [[Lava Blubble|Fireball]]s.
|The key to the mine room!<br><small>Needed to access the [[Zoom Shoes]]</small>
|The key to the mine room!<br><small>Needed to access the [[Zoom Shoes]]</small>
|-
|-
|[[File:RPG Key.png]]<br>[[Shed Key]]
|[[File:RPG Key.png]]<br>[[Shed Key]]
|Defeat [[Yaridovich]] in Seaside Town.
|Defeat [[Speardovich|Yaridovich]] in Seaside Town.
|The key to the shed in Seaside Town<br><small>Needed to free the citizens</small>
|The key to the shed in Seaside Town<br><small>Needed to free the citizens</small>
|-
|-
||[[File:RPG Bag.png]]<br>[[Soprano Card]]
||[[File:RPG Bag.png]]<br>[[Soprano Card]]
|Play [[Melody Bay|"Monstro Town Star Song"]] in Tadpole Pond by playing notes on the small tadpoles and talk to Toadofsky. Note: Mario must first obtain the Tenor Card.
|Play [[Melody Bay|"Monstro Town Star Song"]] in Tadpole Pond by playing notes on the small tadpoles and talk to Toadofsky. Note: Mario must first obtain the Tenor Card.
|A membership card for the Juice Bar<br><small>Allows Mario to buy the [[Kerokero Cola]]</small>
|A membership card for the Juice Bar<br><small>Allows Mario to buy the [[Croaka Cola|Kerokero Cola]]</small>
|-
|-
|[[File:RPG Key.png]]<br>[[Temple Key]]
|[[File:RPG Key.png]]<br>[[Temple Key]]
Line 2,406: Line 2,587:
||[[File:RPG Bag.png]]<br>[[Tenor Card]]
||[[File:RPG Bag.png]]<br>[[Tenor Card]]
|Play the [[Melody Bay|Moleville blues]] in Tadpole Pond by playing notes on the tadpoles and talk to Toadofsky. Note: Mario must first obtain the Alto Card.
|Play the [[Melody Bay|Moleville blues]] in Tadpole Pond by playing notes on the tadpoles and talk to Toadofsky. Note: Mario must first obtain the Alto Card.
|A membership card for the Juice Bar<br><small>Allows Mario to buy the [[Megalixir]]</small>
|A membership card for the Juice Bar<br><small>Allows Mario to buy the [[Finless Cola|Megalixir]]</small>
|}
|}


===Accessories===
===Accessories===
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="2"cellspacing="0"
{|style="text-align:center;width:100%;margin:0 auto;border-collapse:collapse;"border="1"cellpadding="2"cellspacing="0"
|-style="background: White;"
|-style="background:White;"
!width="10%"|Accessory
!width="10%"|Accessory
!width="10%"|User
!width="10%"|User
Line 2,419: Line 2,600:
!width="30%|Description
!width="30%|Description
|-
|-
|[[File:RPG Pin.png]]<br>[[Amulet]]
|[[File:RPG Pin.png]]<br>[[Booster's Charm|Amulet]]
|All
|All
|&ndash;
|&ndash;
Line 2,440: Line 2,621:
|So comfy it’ll make you jump!<br><small>Prevents instant death</small>
|So comfy it’ll make you jump!<br><small>Prevents instant death</small>
|-
|-
|[[File:RPG Ring.png]]<br>[[B'tub Ring]]
|[[File:RPG Ring.png]]<br>[[Nurture Ring|B'tub Ring]]
|Toadstool
|Toadstool
|145 coins
|145 coins
|72 coins
|72 coins
|&ndash;
|&ndash;
|You’ll win her heart with this!<br><small>Needed to hatch the [[Mystery Egg (Super Mario RPG: Legend of the Seven Stars)|Mystery Egg]]. Halves elemental damage.</small>
|You’ll win her heart with this!<br><small>Needed to hatch the [[Mystery Egg (Super Mario RPG)|Mystery Egg]]. Halves elemental damage.</small>
|-
|-
|[[File:RPG Ring.png]]<br>[[Coin Trick]]
|[[File:RPG Ring.png]]<br>[[Coin Trick]]
Line 2,459: Line 2,640:
|11 coins
|11 coins
|&ndash;
|&ndash;
|Doubles Exp. when equipped<br><small>The character equipped with this does not have to participate in battle</small>
|Doubles Exp. when equipped<br><small>The character equipped with this does not have to participate in battle.  However, only the character equipped with this receives the boosted Exp.</small>
|-
|-
|[[File:RPG Pin.png]]<br>[[Fearless Pin]]
|[[File:RPG Pin.png]]<br>[[Fearless Pin]]
Line 2,503: Line 2,684:
|Shining source of power!<br><small>Deal 50% more damage and take 50% less damage. Prevents instant death.</small>
|Shining source of power!<br><small>Deal 50% more damage and take 50% less damage. Prevents instant death.</small>
|-
|-
|[[File:RPG Bag.png]]<br>[[Rare Scarf]]
|[[File:RPG Bag.png]]<br>[[Defense Scarf|Rare Scarf]]
|All
|All
|&ndash;
|&ndash;
Line 2,510: Line 2,691:
|Raises defense power!
|Raises defense power!
|-
|-
|[[File:RPG Pin.png]]<br>[[Safety Badge (Super Mario RPG: Legend of the Seven Stars)|Safety Badge]]
|[[File:RPG Pin.png]]<br>[[Safety Badge (Super Mario RPG)|Safety Badge]]
|All
|All
|&ndash;
|&ndash;
Line 2,517: Line 2,698:
|Prevents Mute & Poison attacks<br><small>Prevents all status ailments. Does not prevent instant death.</small>
|Prevents Mute & Poison attacks<br><small>Prevents all status ailments. Does not prevent instant death.</small>
|-
|-
|[[File:RPG Ring.png]]<br>[[Safety Ring (Super Mario RPG: Legend of the Seven Stars)|Safety Ring]]
|[[File:RPG Ring.png]]<br>[[Safety Ring (Super Mario RPG)|Safety Ring]]
|All
|All
|&ndash;
|&ndash;
Line 2,524: Line 2,705:
|Guards against mortal blows.<br><small>Receive 0 damage from elemental attacks. Prevents every status ailment and instant death.</small>
|Guards against mortal blows.<br><small>Receive 0 damage from elemental attacks. Prevents every status ailment and instant death.</small>
|-
|-
|[[File:RPG Ring.png]]<br>[[Scrooge Ring]]
|[[File:RPG Ring.png]]<br>[[Flower Ring|Scrooge Ring]]
|All
|All
|50 Frog Coins
|50 Frog Coins
Line 2,538: Line 2,719:
|Noise indicates a hidden chest.<br><small>This must be equipped to one character in the party</small>
|Noise indicates a hidden chest.<br><small>This must be equipped to one character in the party</small>
|-
|-
|[[File:RPG Pin.png]]<br>[[Troopa Pin]]
|[[File:RPG Pin.png]]<br>[[Troopa Medal|Troopa Pin]]
|All
|All
|&ndash;
|&ndash;
Line 2,550: Line 2,731:
|30 coins
|30 coins
|Defense +4<br>Mg.Defense +4
|Defense +4<br>Mg.Defense +4
|You won’t be turned into Mushrooms or Scarecrows!
|You won't be turned into Mushrooms or Scarecrows!
|-
|-
|[[File:RPG Pin.png]]<br>[[Wake Up Pin]]
|[[File:RPG Pin.png]]<br>[[Wake Up Pin]]
Line 2,568: Line 2,749:


===Armor===
===Armor===
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="2"cellspacing="0"
{|style="text-align:center;width:100%;margin:0 auto;border-collapse:collapse;"border="1"cellpadding="2"cellspacing="0"
|-style="background: White;"
|-style="background:White;"
!width="10%"|Armor
!width="10%"|Armor
!width="10%"|User
!width="10%"|User
Line 2,612: Line 2,793:
|A sailor’s suit
|A sailor’s suit
|-
|-
|[[File:RPG Bag.png]]<br>[[Fuzzy Shirt]]
|[[File:RPG Bag.png]]<br>[[Fluffy Shirt|Fuzzy Shirt]]
|Mario
|Mario
|70 coins
|70 coins
Line 2,668: Line 2,849:
|A sailor’s pants
|A sailor’s pants
|-
|-
|[[File:RPG Bag.png]]<br>[[Fuzzy Pants]]
|[[File:RPG Bag.png]]<br>[[Fluffy Pants|Fuzzy Pants]]
|Mallow
|Mallow
|70 coins
|70 coins
Line 2,710: Line 2,891:
|A sailor’s cape
|A sailor’s cape
|-
|-
|[[File:RPG Bag.png]]<br>[[Fuzzy Cape]]
|[[File:RPG Bag.png]]<br>[[Fluffy Cape|Fuzzy Cape]]
|Geno
|Geno
|70 coins
|70 coins
Line 2,738: Line 2,919:
|A lucky shell
|A lucky shell
|-
|-
|[[File:RPG Bag.png]]<br>[[Courage Shell (Super Mario RPG: Legend of the Seven Stars)|Courage Shell]]
|[[File:RPG Bag.png]]<br>[[Courage Shell (Super Mario RPG)|Courage Shell]]
|Bowser
|Bowser
|60 coins
|60 coins
Line 2,752: Line 2,933:
|Determined person’s shell
|Determined person’s shell
|-
|-
|[[File:RPG Bag.png]]<br>[[Heal Shell]]
|[[File:RPG Bag.png]]<br>[[Heel Shell|Heal Shell]]
|Bowser
|Bowser
|100 coins
|100 coins
Line 2,759: Line 2,940:
|A legendary shell.
|A legendary shell.
|-
|-
|[[File:RPG Bag.png]]<br>[[Polka Dress]]
|[[File:RPG Bag.png]]<br>[[Lovely Dress|Polka Dress]]
|Toadstool
|Toadstool
|&ndash;
|&ndash;
Line 2,766: Line 2,947:
|A flashy dress
|A flashy dress
|-
|-
|[[File:RPG Bag.png]]<br>[[Nautica Dress]]
|[[File:RPG Bag.png]]<br>[[Sailor Dress|Nautica Dress]]
|Toadstool
|Toadstool
|50 coins
|50 coins
Line 2,773: Line 2,954:
|A female sailor’s dress
|A female sailor’s dress
|-
|-
|[[File:RPG Bag.png]]<br>[[Fuzzy Dress]]
|[[File:RPG Bag.png]]<br>[[Fluffy Dress|Fuzzy Dress]]
|Toadstool
|Toadstool
|70 coins
|70 coins
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===Weapons===
===Weapons===
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="2"cellspacing="0"
{|style="text-align:center;width:100%;margin:0 auto;border-collapse:collapse;"border="1"cellpadding="2"cellspacing="0"
|-style="background: White;"
|-style="background:White;"
!width="10%"|Weapon
!width="10%"|Weapon
!width="10%"|User
!width="10%"|User
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|Makes monster mash!
|Makes monster mash!
|-
|-
|[[File:RPG Bag.png]]<br>[[Troopa Shell]]
|[[File:RPG Bag.png]]<br>[[Paratroopa Shell|Troopa Shell]]
|Mario
|Mario
|90 coins
|90 coins
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|Kick with it!
|Kick with it!
|-
|-
|[[File:SMRPG Hammer box.png]]<br>[[Hammer]] ([[Seaside Town]])
|[[File:SMRPG Hammer box.png]]<br>[[Lucky Hammer|Hammer]] ([[Seaside Town]])
|Mario
|Mario
|123 coins
|123 coins
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|The old double whammie!
|The old double whammie!
|-
|-
|[[File:RPG Bag.png]]<br>[[Sonic Cymbal]]
|[[File:RPG Bag.png]]<br>[[Sonic Cymbals|Sonic Cymbal]]
|Mallow
|Mallow
|&ndash;
|&ndash;
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|Try shooting stars!
|Try shooting stars!
|-
|-
|[[File:RPG Bag.png]]<br>[[Chomp Shell]]
|[[File:RPG Bag.png]]<br>[[Fake Chomp|Chomp Shell]]
|Bowser
|Bowser
|60 coins
|60 coins
|30 coins
|30 coins
|Attack +9 (+/- 3)
|Attack +9 (+/- 3)
|It’s a [[Kinklink]] shell.
|It’s a [[Chaindelier|Kinklink]] shell.
|-
|-
|[[File:SMRPG Chomp friendly.png]]<br>[[Chain Chomp|Chomp]]
|[[File:SMRPG Chomp friendly.png]]<br>[[Chain Chomp|Chomp]]
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|Just spin me at an enemy!
|Just spin me at an enemy!
|-
|-
|[[File:RPG Bag.png]]<br>[[Hurly Gloves]]
|[[File:RPG Bag.png]]<br>[[Hurly Glove]]s
|Bowser
|Bowser
|92 coins
|92 coins
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|A classic Mario-toss attack.
|A classic Mario-toss attack.
|-
|-
|[[File:RPG Bag.png]]<br>[[Spiked Link]]
|[[File:RPG Bag.png]]<br>[[Spiked Chomp|Spiked Link]]
|Bowser
|Bowser
|94 coins
|94 coins
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|The Princess’ mega-slap!
|The Princess’ mega-slap!
|-
|-
|[[File:RPG Bag.png]]<br>[[Peach's frying pan|Frying Pan]]
|[[File:RPG Bag.png]]<br>[[Frying Pan]]
|Toadstool
|Toadstool
|300 coins
|300 coins
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|}
|}


==Additional information==
===Bonuses===
''For listings of [[List of Super Mario RPG: Legend of the Seven Stars special moves|Special Moves]] and [[Super Mario RPG: Legend of the Seven Stars level up progressions|Level Up Progressions]], see the respective pages.''
Five types of [[Bonus Flower]]s can be earned in battle from certain defeated enemies. Their effects are immediate.
{|style="text-align:center;width:100%;margin:0 auto;border-collapse:collapse;"border="1"cellpadding="2"cellspacing="0"
|-style="background:White;"
!width="8%"|Item
!width="51%"|Effect
|-
|[[File:SMRPG Bonus Flower item.png]]<br>HP Max!
|Completely refills the character's HP
|-
|[[File:SMRPG Bonus Flower item.png]]<br>Attack Up!
|Increases the character's attack power by half
|-
|[[File:SMRPG Bonus Flower item.png]]<br>Defense Up!
|Increases the character's defense power by half
|-
|[[File:SMRPG Bonus Flower item.png]]<br>Once Again!
|Lets the character have another turn
|-
|[[File:SMRPG Bonus Flower item.png]]<br>Lucky!
|Lets the player play the [[Wheeere's Yoshi?!|bonus game]] at the battle's end; may also slightly boost the character's defense
|}


==Quotes==
==Quotes==
{{main|List of Super Mario RPG: Legend of the Seven Stars quotes}}
{{main|List of Super Mario RPG: Legend of the Seven Stars quotes}}
*"''Mario! Let's say you and I get hitched in a few years, okay? Just... give me time to grow into my mother's wedding dress.''" - [[Toad (species)|Toad child]]
*"''Mario! Let's say you and I get hitched in a few years, okay? Just... give me time to grow into my mother's wedding dress.''" - [[Toad (species)|Mushroom child]]
*"''Stick for a body, head full of straw, give me a scarecrow, rah, rah, RAH!''" - [[Belome]]
*"''Stick for a body, head full of straw, give me a scarecrow, rah, rah, RAH!''" - [[Belome]]
*"''Hmmm... Drink punch...eat cake...? It sounds...complicated. I don't know if I can muster the energy to do it... Let's walk through it once! It's wedding rehearsal time!''" - [[Booster]]
*"''Hmmm... Drink punch...eat cake...? It sounds...complicated. I don't know if I can muster the energy to do it... Let's walk through it once! It's wedding rehearsal time!''" - [[Booster]]
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==Virtual Console differences==
==Virtual Console differences==
[[File:SMRPG Moleville Virtual Console.png|thumb|The altered Moleville palette]]
[[File:SMRPG Moleville Virtual Console.png|thumb|The altered Moleville palette]]
One attack used by many bosses, [[Flame Wall]], looks radically different from the original game. In the original version, a wave of red, orange, and yellow flows to the left of the screen. In the Virtual Console version, the wave is separated, only red, and somewhat faded. Also, [[Static E!]] is changed from a bright, blue and white flash to a deep blue one. This was changed in order to avoid players possibly having seizures. Also, [[Moleville]] has a considerably darker color scheme. Otherwise, the game was not localized. This means keeping the American SNES dark/light purple button layout in battle mode and against Bowyer, while the European SNES has the {{button|snes|A}}/{{button|snes|B}}/{{button|snes|X}}/{{button|snes|Y}} buttons colored as in the Japanese version.
One attack used by many bosses, [[Flame Wall]], looks radically different from the original game. In the original version, a wave of red, orange, and yellow flows to the left of the screen. In the Virtual Console version, the wave is separated, only red, and somewhat faded. Also, [[Static Electricity|Static E!]] is changed from a bright, blue and white flash to a deep blue one. This was changed in order to avoid players possibly having seizures. Also, [[Moleville]] has a considerably darker color scheme. Otherwise, the game was not localized. This means keeping the American SNES dark/light purple button layout in battle mode and against Bowyer, while the European SNES has the {{button|snes|A}}/{{button|snes|B}}/{{button|snes|X}}/{{button|snes|Y}} buttons colored as in the Japanese version.


For the European version, Bowser's victory pose retains the North American version because the original Japanese version has Bowser giving a gesture which is viewed as saying "Up yours" in most of Europe. Also, the European version altered a line spoken by Croco early on in the game, changing the word "bugger" to "pest", due to "bugger" being a vulgar word in British English.
For the European version, Bowser's victory pose retains the North American version because the original Japanese version has Bowser giving a gesture which is viewed as saying "Up yours" in most of Europe. Also, the European version altered a line spoken by Croco early on in the game, changing the word "bugger" to "pest", due to "bugger" being a vulgar word in British English.
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'''''Nintendo Power'''''
'''''Nintendo Power'''''


Material from an early ''[[Nintendo Power]]'' shows that the Chancellor was once designed differently, being a more elderly-looking, gray-spotted Toad with a beard. It also showed that at least one Buzzer would be in Mushroom Way, and that Frogfucius's island at Tadpole Pond would be closer and therefore accessed differently.
Material from an early ''[[Nintendo Power]]'' shows that the Chancellor was once designed differently, being a more elderly-looking, gray-spotted Mushroom person with a beard. It also showed that at least one Buzzer would be in Mushroom Way, and that Frogfucius's island at Tadpole Pond would be closer and therefore accessed differently.


There were also several unused enemies such as:
There were also several unused enemies such as:
*A green [[Jester]]-like enemy named Harlequin.
*A green [[Jester]]-like enemy named Harlequin.
*A blue-colored [[Fautso]] named Baba Yaga.
*A blue-colored [[Jinnie|Fautso]] named Baba Yaga.
*An enemy that resembles a purple [[Bahamutt]] with sunglasses.
*An enemy that resembles a purple [[Bahamutt]] with sunglasses.
*A red [[Spikey (Super Mario RPG: Legend of the Seven Stars)|Spikey]] named Super Spike.
*A red [[Spikey (Super Mario RPG)|Spikey]] named Super Spike.
*A white version of Carroboscis named Radish.
*A white version of Carroboscis named Radish.
*A blue version of [[Stumpet]] named Lumbler; Lumbler has a move set. It has the moves [[Crystal (move)|Crystal]] and an egg shooting attack it shares with Birdo.
*A blue version of [[Stumpet]] named Lumbler, which has a move set. It has the moves [[Crystal (move)|Crystal]] and an egg shooting attack it shares with Birdo.
*A blue, glitchy [[Corkpedite]] named Pile Driver.
*A blue, glitchy [[Stompillar|Corkpedite]] named Pile Driver.
*[[Nipper Plant|Chompweed]]s were originally going to be enemies that Mario would have fought, but they were changed to obstacles.
*[[Nipper Plant|Chompweed]]s were originally going to be enemies that Mario would have fought, but they were changed to obstacles.
*A blue-colored [[Mastadoom]] named Mastablasta, that could summon Goombas; its psychopath thought is "Life is tough, ain't it?"
*A blue-colored [[Mastadoom]] named Mastablasta; its Psychopath thought is "Life is tough, ain’t it?"


==Glitches==
==Glitches==
[[File:SMRPG Mack Skip.png|thumb|Mack still present in Mushroom Castle]]
[[File:SMRPG Mack Skip.png|thumb|Mack still present in Mushroom Castle]]
{{main|List of Super Mario RPG: Legend of the Seven Stars glitches}}
{{main|List of Super Mario RPG: Legend of the Seven Stars glitches}}
===Skip Mack===
===Mack skip===
It is possible to skip over the battle with Mack. When the player gets to the room where Mack is faced, instead of going straight to battle him, the player can jump on top of the [[Shyster]]s on the left side, and carefully walk on them. If the Mack scene does not trigger when the player falls off them, the glitch has been performed correctly. The player must then walk to the [[Toad Minister|Chancellor]] in the corner, and talk to him to finish the glitch. The "[[Star Piece (Super Mario RPG: Legend of the Seven Stars)|Star Pieces]]" option on the menu does not appear when this glitch is performed, as being victorious in the battle against Mack triggers the appearance of the menu.
It is possible to skip over the battle with Mack. When the player gets to the room where Mack is faced, instead of going straight to battle him, the player can jump on top of the [[Shymore|Shyster]]s on the left side, and carefully walk on them. If the Mack scene does not trigger when the player falls off them, the glitch has been performed correctly. The player must then walk to the [[Chancellor]] in the corner, and talk to him to finish the glitch. The "[[Star Piece (Super Mario RPG)|Star Pieces]]" option on the menu does not appear when this glitch is performed, as being victorious in the battle against Mack triggers the appearance of the menu.


==Staff==
==Staff==
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==Reception==
==Reception==
The game is widely praised for its technical achievements, aesthetics, and the successful combination of a traditional RPG's turn-based combat with the platforming gameplay of the ''Super Mario'' series. ''{{wp|Electronic Gaming Monthly}}''{{'}}s "Review Crew" gives the game a combined average score of 8.75/10.<ref>''Electronic Gaming Monthly'' #82, page 30.</ref> All four members praise the visuals, though the game for being too childish in appearance is a point of contention. The sound design is also praised, with Andrew Baran stating that the sounds are faithfully from the ''Super Mario'' franchise and Mike Desmond commending the work done by the SNES's sound processor. Mark Lefebvre states that the game avoids being too technically overwhelming for the player as with other RPG games and notes that the game keeps its focus on the graphics and not in submenus during battles. Desmond adds that while the combat engine is similar to other RPGs, it is easy to use.
The game is widely praised for its technical achievements, aesthetics, and the successful combination of a traditional RPG's turn-based combat with the platforming gameplay of the ''Super Mario'' series. ''{{wp|Electronic Gaming Monthly}}''{{'}}s "Review Crew" gives the game a combined average score of 8.75/10.<ref>''Electronic Gaming Monthly'' #82, page 30.</ref> All four members praise the visuals, though the game for being too childish in appearance is a point of contention. The sound design is also praised, with Andrew Baran stating that the sounds are faithfully from the ''Super Mario'' franchise and Mike Desmond commending the work done by the SNES's sound processor. Mark Lefebvre states that the game avoids being too technically overwhelming for the player as with other RPG games, and notes that the game keeps its focus on the graphics and not in submenus during battles. Desmond adds that while the combat engine is similar to other RPGs, it is easy to use.


Michael Higham of GameSpot points out the game's unique interpretation of the ''Super Mario'' universe and the strong characterization of the main cast.<ref>Higham, Michael. (March 10, 2021). [https://www.gamespot.com/articles/why-super-mario-rpg-remains-the-best-mario-experience/1100-6488664/ Why Super Mario RPG Remains The Best Mario Experience]. ''GameSpot''. Retrieved November 14, 2021.</ref> He commends the game for being a breath of fresh air compared to the relatively dark themes of other RPGs at the time like ''{{wp|Chrono Trigger}}'' and ''{{wp|Final Fantasy}}''. He also points out the music which has kept his memories of the game alive. He specifically mentions "Beware the Forest's Mushrooms!" and how it is the perfect example of "how standout melodies are supported by rhythms and harmonies" using 16-bit instruments.
Michael Higham of GameSpot points out the game's unique interpretation of the ''Super Mario'' universe and the strong characterization of the main cast.<ref>Higham, Michael. (March 10, 2021). [https://www.gamespot.com/articles/why-super-mario-rpg-remains-the-best-mario-experience/1100-6488664/ Why Super Mario RPG Remains The Best Mario Experience]. ''GameSpot''. Retrieved November 14, 2021.</ref> He commends the game for being a breath of fresh air compared to the relatively dark themes of other RPGs at the time like ''{{wp|Chrono Trigger}}'' and ''{{wp|Final Fantasy}}''. He also points out the music which has kept his memories of the game alive. He specifically mentions "Beware the Forest's Mushrooms!" and how it is the perfect example of "how standout melodies are supported by rhythms and harmonies" using 16-bit instruments.


''[[Nintendo Power]]'' magazine praises the game for combining RPG and traditional ''Super Mario'' platforming elements. However, it does critique the game's title for being misleading and states "It's not just a RPG-it's an action-packed adventure."<ref>''Nintendo Power Magazine'' #84, page 97.</ref> Of the six editors, four of them selected the game as their editor pick. In volume 100 released in September 1997, it came in 21st place in "''Nintendo Power''{{'}}s 100 best Nintendo games of all time".
''[[Nintendo Power]]'' magazine praises the game for combining RPG and traditional ''Super Mario'' platforming elements. However, it does critique the game's title for being misleading and states "It's not just a RPG-it's an action-packed adventure."<ref>''Nintendo Power Magazine'' #84, page 97.</ref> Of the six editors, four of them selected the game as their editor pick. In volume 100 released in September 1997, it came in 21st place in "''Nintendo Power''{{'}}s 100 best Nintendo games of all time".
{| class="wikitable reviews"
{|class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
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|align="left"|''"Whether you're an RPG fan or not, you really owe it to yourself to give this legendary RPG classic a try. Who would have thought that putting Mario into a traditional rpg setting would end up working quite so well. As good as Super Mario RPG was back when it was first released, the game only seems to have gotten even better over time and is a true testament to what Square and Nintendo were able to accomplish with this absolutely amazing and timeless RPG classic.''"
|align="left"|''"Whether you're an RPG fan or not, you really owe it to yourself to give this legendary RPG classic a try. Who would have thought that putting Mario into a traditional rpg setting would end up working quite so well. As good as Super Mario RPG was back when it was first released, the game only seems to have gotten even better over time and is a true testament to what Square and Nintendo were able to accomplish with this absolutely amazing and timeless RPG classic.''"
|-
|-
!colspan="4"style="background-color:silver; font-size:120%; text-align:center;"|Aggregators
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
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==Legacy==
==Legacy==
{{main|Paper Mario#Similarities with Super Mario RPG: Legend of the Seven Stars{{!}}Paper Mario § Similarities with Super Mario RPG: Legend of the Seven Stars}}
{{main|Paper Mario#Similarities with Super Mario RPG: Legend of the Seven Stars}}
Though no direct sequel to ''Super Mario RPG: Legend of the Seven Stars'' would come to pass, the next ''Super Mario'' role-playing game, ''[[Paper Mario]]'', [[list of Paper Mario pre-release and unused content|was announced]] under the title ''Super Mario RPG 2'' and the final game would retain multiple links to ''Super Mario RPG'' such as the [[Action Command|action command]] mechanic, the ending credits being presented as a parade, and versions of [[Star Hill]] and the [[Toad Minister|Chancellor]] (though both were given a different name in the English translation), the concept of optional boss battles against a martial artist who is fought three times, and more.
Though no direct sequel to ''Super Mario RPG: Legend of the Seven Stars'' would come to pass, the next ''Super Mario'' role-playing game, ''[[Paper Mario]]'', [[list of Paper Mario pre-release and unused content|was announced]] under the title ''Super Mario RPG 2'' and the final game would retain multiple links to ''Super Mario RPG'' such as the [[Action Command|action command]] mechanic, the ending credits being presented as a parade, and versions of [[Star Hill]] and the [[Chancellor]] (though both were given a different name in the English translation), the concept of optional boss battles against a martial artist who is fought three times, and more.
 
On the other hand, both of ''Super Mario RPG'''s co-directors and [[Yoko Shimomura|composer]] worked on ''[[Mario & Luigi: Superstar Saga]]'', another ''Super Mario'' role-playing game, and following ''[[Mario & Luigi (series)|Mario & Luigi]]'' games. The aforementioned game also features Geno as a cameo in the Star 'Stache Smash minigame and has a number of musical nods to ''Super Mario RPG'' in its soundtrack. Both ''Mario & Luigi: Superstar Saga'' and ''Paper Mario'' have been referred to by Nintendo as spiritual successors to ''Super Mario RPG''.<ref>November 8, 2023. [https://www.nintendo.com/us/whatsnew/adventure-with-mario-in-classic-rpgs-available-with-nintendo-switch-online-expansion-pack/ Adventure with Mario in classic RPGs—available with Nintendo Switch Online + Expansion Pack!] nintendo.com (United States). Retrieved November 8, 2023. ([https://web.archive.org/web/20231108223619/https://www.nintendo.com/us/whatsnew/adventure-with-mario-in-classic-rpgs-available-with-nintendo-switch-online-expansion-pack/ Archived] November 8, 2023, 22:36:19 UTC via Wayback Machine.) "''With an active [[Nintendo Switch Online|Nintendo Switch Online + Expansion Pack]] membership, you can get your RPG fix while you wait with classic [[Game Boy Advance]] and [[Nintendo 64]] Mario titles that were spiritual successors to the original Super NES game.''"</ref>


When asked in a 2013 interview if he was interested in making a direct sequel to the game, the game's co-director Yoshihiko Maekwawa responded that he felt ''Super Mario RPG'' accomplished what he set out to do and that he personally had no interest in revisiting the world or its characters.<ref>Jason Schreier (August 1, 2013). "[https://kotaku.com/dont-count-on-a-new-super-mario-rpg-any-time-soon-989543461 Don't Count On A New ''Super Mario'' RPG Any Time Soon]". ''Kotaku''. Retrieved April 24, 2018.</ref> Much later in a 2022 interview however, other co-director Chihiro Fujioka expressed interest in creating a sequel, stating he would like it to be his final game project.<ref>MinnMax (February 14, 2022). "[https://youtu.be/Is2IaYj5fpU Mario RPGs And Director Chihiro Fujioka’s Life In Games - MinnMax Interview]". ''YouTube''. Retrieved February 16, 2022.</ref>
When asked in a 2013 interview if he was interested in making a direct sequel to the game, the game's co-director Yoshihiko Maekwawa responded that he felt ''Super Mario RPG'' accomplished what he set out to do and that he personally had no interest in revisiting the world or its characters.<ref>Jason Schreier (August 1, 2013). "[https://kotaku.com/dont-count-on-a-new-super-mario-rpg-any-time-soon-989543461 Don't Count On A New ''Super Mario'' RPG Any Time Soon]". ''Kotaku''. Retrieved April 24, 2018.</ref> Much later in a 2022 interview however, other co-director Chihiro Fujioka expressed interest in creating a sequel, stating he would like it to be his final game project.<ref>MinnMax (February 14, 2022). "[https://youtu.be/Is2IaYj5fpU Mario RPGs And Director Chihiro Fujioka’s Life In Games - MinnMax Interview]". ''YouTube''. Retrieved February 16, 2022.</ref>
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Gaz SMRPG.png|[[Gaz]]
Gaz SMRPG.png|[[Gaz]]
RPGYoshi.gif|[[Yoshi]]
RPGYoshi.gif|[[Yoshi]]
Mack SMRPG.png|[[Mack]]
Mack SMRPG.png|[[Claymorton|Mack]]
Mastadoom.jpg|[[Mastadoom]]
Mastadoom.jpg|[[Mastadoom]]
</gallery>
</gallery>
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The music score was released as a CD only in Japan as ''[[Super Mario RPG Original Sound Version]]''.
The music score was released as a CD only in Japan as ''[[Super Mario RPG Original Sound Version]]''.
The Super Mario RPG Original Sound Version is a Japan-exclusive soundtrack product that was released on March 8, 1996. All the tracks listed in this page were composed by Yoko Shimomura.
The Super Mario RPG Original Sound Version is a Japan-exclusive soundtrack product that was released on March 8, 1996. All the tracks listed in this page were composed by Yoko Shimomura.
===Media===
===Media===
{{main-media}}
{{main-media}}
{{media table
{{media table
|file1=SMRPG Happy Adventure Delightful Adventure.oga
|file1=SMRPG Happy Adventure Delightful Adventure.oga
|title1=Happy Adventure, Delightful Adventure
|title1=Fun Adventure, Cheerful Adventure
|length1=0:30
|length1=0:30
|file2=SMRPG Lets Try.oga
|file2=SMRPG Lets Try.oga
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|length3=0:28
|length3=0:28
|file4=SMRPG Koopa Castle Theme 1.oga
|file4=SMRPG Koopa Castle Theme 1.oga
|title4=Koopa Castle (First Time)
|title4=Bowser's Castle (First Visit)
|length4=0:30
|length4=0:30
|file5=SMRPG Fight against Koopa.oga
|file5=SMRPG Fight against Koopa.oga
|title5=Fight against Koopa
|title5=Battling Bowser
|length5=0:30
|length5=0:30
|file6=SMRPG Intro.ogv
|file6=SMRPG Intro.ogv
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[[File:SMRPG 8bitMario.png|thumb|8-bit Mario as seen in Booster's Tower]]
[[File:SMRPG 8bitMario.png|thumb|8-bit Mario as seen in Booster's Tower]]
''Super Mario RPG: Legend of the Seven Stars'' features many references to other series by [[Nintendo]] or [[Square Enix|Square]].
''Super Mario RPG: Legend of the Seven Stars'' features many references to other series by [[Nintendo]] or [[Square Enix|Square]].
*''[[Donkey Kong (game)|Donkey Kong]]'': One action room in [[Bowser's Castle|Bowser's Keep]] involves Mario avoiding a [[Guerrilla]] who throws barrels, similar to [[Donkey Kong]] in this game.
*''[[Donkey Kong (game)|Donkey Kong]]'': One action room in [[Bowser's Castle|Bowser's Keep]] involves Mario avoiding a [[Guerrilla]] who throws barrels, similar to [[Donkey Kong]]'s behavior in this game.
*[[Family Computer Disk System]]: A toy of the system's mascot, Diskun, makes a cameo appearance in the toy chest at the top of Booster's Tower. This is more clearly seen in the [[Nintendo Switch]]'s [[Super Mario RPG (Nintendo Switch)|remake]].<ref>https://gamerant.com/super-mario-rpg-remake-cameos-mr-disk-diskun/</ref>
*[[Family Computer Disk System]]: A toy of the system's mascot, Diskun, makes a cameo appearance in the toy chest at the top of Booster's Tower. This is more clearly seen in the [[Nintendo Switch]]'s [[Super Mario RPG (Nintendo Switch)|remake]].<ref>https://gamerant.com/super-mario-rpg-remake-cameos-mr-disk-diskun/</ref>
*[[R.O.B.]]: A R.O.B. appears in the toy chest at the top of Booster's Tower.
*''[[Super Mario Bros.]]'': When Mario walks behind a curtained section in Booster Tower, he emerges as Mario appeared in this game. A soundclip from the game is played, and when he tries to exits the room the 'time running out' sound plays as he shrinks and runs back behind the curtain. If the player uses the bathroom in [[Marrymore]], an arrangement of the game's theme plays.
*''[[Super Mario Bros.]]'': When Mario walks behind a curtained section in Booster Tower, he emerges as Mario appeared in this game. A soundclip from the game is played, and when he tries to exits the room the 'time running out' sound plays as he shrinks and runs back behind the curtain. If the player uses the bathroom in [[Marrymore]], an arrangement of the game's theme plays.
*[[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]: [[Link]] can be found sleeping in the [[Rose Town]] inn after beating [[Bowyer]] in the [[Forest Maze]]. When talked to, a jingle that normally sounds when a secret is discovered in the ''The Legend of Zelda'' series plays, along with a text box saying ".....", referencing Link's normally silent role in his games.
*[[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]: [[Link]] can be found sleeping in the [[Rose Town]] inn after beating [[Bowyer]] in the [[Forest Maze]]. When talked to, a jingle that is normally heard when a secret is discovered in the ''The Legend of Zelda'' series plays, along with a text box displaying: ".....", referencing Link's usual silent role in his games.
*[[metroidwiki:Metroid (series)|''Metroid'' series]]: [[Samus Aran]] can be found sleeping in the guest bed of the [[Peach's Castle|Mushroom Castle]] after beating [[Yaridovich]] and obtaining the fifth Star Piece, and remains there until the player goes to [[Bean Valley]]. When spoken to in the Japanese version, she mumbles「オモロイド」(''Omoroido''), referencing a Japanese marketing tagline first used for ''[[metroidwiki:Metroid II: Return of Samus|Metroid II: Return of Samus]]''. In the English version, she instead says that she is resting up for [[metroidwiki:Mother Brain|Mother Brain]], the final boss of ''[[metroidwiki:Metroid (game)|Metroid]]'' and ''[[metroidwiki:Super Metroid|Super Metroid]]''. A Samus action figure can be found in a toy box in Booster Tower.
*[[metroidwiki:Metroid (series)|''Metroid'' series]]: [[Samus Aran]] can be found sleeping in the guest bed of the [[Peach's Castle|Mushroom Castle]] after beating [[Speardovich|Yaridovich]] and obtaining the fifth Star Piece, and remains there until the player goes to [[Bean Valley]]. When spoken to in the Japanese version, she mumbles「オモロイド」(''Omoroido''), referencing a Japanese marketing tagline first used for ''[[metroidwiki:Metroid II: Return of Samus|Metroid II: Return of Samus]]''. In the English version, she instead says that she is resting up for [[metroidwiki:Mother Brain|Mother Brain]], the final boss of ''[[metroidwiki:Metroid (game)|Metroid]]'' and ''[[metroidwiki:Super Metroid|Super Metroid]]''. A Samus action figure can be found in a toy box in Booster Tower.
*{{wp|Final Fantasy|''Final Fantasy'' series}}: [[Culex]] (and the [[Fire Crystal|Fire]], [[Water Crystal|Water]], [[Earth Crystal|Earth]], and [[Wind Crystal]]s) is an optional boss designed to resemble the ''Final Fantasy'' bosses. During and after the battle with him, ''Final Fantasy'' music is played. The music heard is a rearrangement of the Boss Battle theme in ''{{wp|Final Fantasy IV}}'' and after the battle, the famous ''Final Fantasy Victory Theme'' plays. In the English version, the enemy [[Bahamutt]] is named after the powerful dragon {{fandom|finalfantasy|Bahamut}}.
*{{wp|Final Fantasy|''Final Fantasy'' series}}: [[Culex]] (and the [[Fire Crystal|Fire]], [[Water Crystal|Water]], [[Earth Crystal|Earth]], and [[Wind Crystal]]s) is an optional boss designed to resemble ''Final Fantasy'' final bosses. During and after the battle with him, ''Final Fantasy'' theme music is played. The music heard is a rearrangement of the Boss Battle theme in ''{{wp|Final Fantasy IV}}'' and after the battle, the famous ''Final Fantasy Victory Theme'' plays. In the English version, the enemy [[Bahamutt]] is named after the powerful dragon {{fandom|finalfantasy|Bahamut}}. A large number of UI elements (such as the main menu from which gear and items are selected) reflects the design of a ''Final Fantasy'' game's equivalent menu. Mallow's pants resemble those typically associated with the {{fandom|finalfantasy|Black Mage}} job.
*''[[Super Mario Bros. 3]]'': The music that plays in the battle against Bowser is a rearrangement of his theme from this game. The music that plays in Bowser's Keep also has a part of the same theme. Also, some of [[Grass Land]]'s theme is heard in the flower garden cutscene and for [[Mario Bros.' House|Mario's Pad]].
*''[[Super Mario Bros. 3]]'': The music that plays in the battle against Bowser is a rearrangement of his theme from this game. The background music in Bowser's Keep also features a part of the same theme. Also, some of [[Grass Land]]'s theme is heard in the flower garden introductory cutscene and for [[Mario Bros.' House|Mario's Pad]].
*''[[Super Mario World]]'': When Mario enters the Rose Town inn for the first time, an arrangement of the overworld theme plays. Another cover of this theme plays when [[Lulla-Bye]] is used on a party member. Also, the crescent moon from [[Star World]] is shown in the background of the [[Star Road (Super Mario RPG: Legend of the Seven Stars)|Star Road]] during the ending before the credits. The [[Koopa Clown Car]] reappears in the introduction cutscene, too.
*''[[Super Mario World]]'': The [[Koopa Clown Car]] reappears in the introductory cutscene. When Mario enters the Rose Town inn for the first time, an arrangement of the [[Ground Theme (Super Mario World)|Ground Theme]] plays. Another cover of this theme plays when [[Lulla-Bye]] is used on a party member. Revealing an enemy's thoughts with [[Thought Peek|Psychopath]] plays the [[Message Block]] sound effect. The crescent moon from [[Star World]] is shown in the background of the [[Star Road (Super Mario RPG)|Star Road]] during the ending before the credits.
*''[[fzerowiki:F-Zero|F-Zero]]'': [[Hinopio]] in the [[Barrel Volcano]] has models of [[Captain Falcon|Captain Falcon]]'s and [[fzerowiki:Samurai Goroh|Samurai Goroh]]'s spacecraft.
*''[[fzerowiki:F-Zero|F-Zero]]'': [[Cinder Toad|Hinopio]] in the [[Barrel Volcano]] has models of [[Captain Falcon|Captain Falcon]]'s and [[fzerowiki:Samurai Goroh|Samurai Goroh]]'s spacecraft.
*''{{wp|Final Fantasy V}}'': In the Japanese version, {{fandom|finalfantasy|Exdeath}} is a possible answer to [[Dr. Topper]]'s question, "''What's the first monster you see in the Pipe Vault?''" This was replaced by [[Nipper Plant|Chompweed]] in the English version.
*''{{wp|Final Fantasy V}}'': In the Japanese version, {{fandom|finalfantasy|Exdeath}} is a possible answer to [[Dr. Topper]]'s question: "''What's the first monster you see in the Pipe Vault?''" This was replaced by [[Nipper Plant|Chompweed]] in the English version.
*''[[LylatWiki:Star Fox|Star Fox]]'': Hinopio also has a model of an [[Arwing]] from the ''[[Fox McCloud|Star Fox]]'' series.
*''[[LylatWiki:Star Fox|Star Fox]]'': Hinopio also has a model of an [[Arwing]] from the ''[[Fox|Star Fox]]'' series.
*''{{wp|Final Fantasy VI}}'': [[Czar Dragon]] shares its name with an {{fandom|finalfantasy|Kaiser Dragon (Final Fantasy VI)|optional boss that was dummied out}}. Its second form, [[Zombone]], shares its name with an {{fandom|finalfantasy|Zombie Dragon (Final Fantasy VI)|enemy}}, which itself is {{fandom|finalfantasy|Zombie Dragon|recurring}} in the ''Final Fantasy'' series. "Here Are Some Weapons!" shares a lot of similarities with "Slam Shuffle", Zozo Town's theme. In the Japanese version, {{wp|Kefka Palazzo|Kefka}} is a possible answer to Dr. Topper's question, "''Who is the ultimate enemy in this adventure?''" This was replaced by [[Goomba]] in the English version. [[Hidon]] aboard the [[Sunken Ship]] shares its English name with a {{fandom|finalfantasy|Hidon|boss}} from this game.
*''{{wp|Final Fantasy VI}}'': "Here Are Some Weapons!" shares a lot of similarities with "Slam Shuffle", the theme of the town of {{fandom|finalfantasy|Zozo}}. There is a figure of {{fandom|finalfantasy|Magitek armor|Magitek Armor}} on the desk at the entrance of Booster Tower. This is more clearly seen in the remake.<ref>@BridgeOfFaust (September 15, 2023). [https://twitter.com/BridgeOfFaust/status/1702709237112013207 A-ha! It really was a Magitek Armor from FF6 in that desk.] ''Twitter''. Retrieved September 16, 2023. ([https://web.archive.org/web/20230917013108/https://twitter.com/BridgeOfFaust/status/1702709237112013207 Archived] September 17, 2023, 01:31:08 UTC via Wayback Machine.)</ref> [[Whuhoh|Hidon]] aboard the [[Sunken Ship]] shares its English name with a {{fandom|finalfantasy|Hidon|boss}} from this game. [[Czar Dragon]] shares its name with an {{fandom|finalfantasy|Kaiser Dragon (Final Fantasy VI)|optional boss that was dummied out}}. Its second form, [[Zombone]], shares its name with an {{fandom|finalfantasy|Zombie Dragon (Final Fantasy VI)|enemy}}, which itself is {{fandom|finalfantasy|Zombie Dragon|recurring}} in the ''Final Fantasy'' series. In the Japanese version, {{fandom|finalfantasy|Kefka Palazzo|Kefka}} is a possible answer to Dr. Topper's question: "''Who is the ultimate enemy in this adventure?''" This was replaced by [[Goomba]] in the English version.
*''[[nwiki:Stunt Race FX|Stunt Race FX]]'': A toy car that appears similar to the F-Type can be found in a toy box in Booster Tower.
*''[[nwiki:Stunt Race FX|Stunt Race FX]]'': A toy car that appears similar to the F-Type can be found in a toy box in Booster Tower.
*''[[Donkey Kong Country]]'': Donkey Kong look-alikes known as Guerrillas and [[Chained Kong]]s appear in the [[Forest Maze]] and [[Barrel Volcano]] and are based on his redesign from this game. The bird on [[Valentina]]'s head is a homage to [[Squawks]].<ref>@kurashimakaz (June 23, 2023). "[https://twitter.com/kurashimakaz/status/1672059029865263104 This is a homage.]" ''Twitter''. Retrieved June 23, 2023. ([https://web.archive.org/web/20230623084403/https://twitter.com/kurashimakaz/status/1672059029865263104 Archived] June 23, 2023, 08:44:03 UTC via Wayback Machine.)</ref>
*''[[Donkey Kong Country]]'': Donkey Kong look-alikes known as Guerrillas and [[Chained Kong]]s appear in the [[Forest Maze]] and [[Barrel Volcano]] and are based on his redesign from this game. The bird on [[Valentina]]'s head is a homage to [[Squawks]].<ref>@kurashimakaz (June 23, 2023). "[https://twitter.com/kurashimakaz/status/1672059029865263104 This is a homage.]" ''Twitter''. Retrieved June 23, 2023. ([https://web.archive.org/web/20230623084403/https://twitter.com/kurashimakaz/status/1672059029865263104 Archived] June 23, 2023, 08:44:03 UTC via Wayback Machine.)</ref>
*''[[Super Mario World 2: Yoshi's Island]]'': [[Kamek|Magikoopa]]'s [[Psychopath]] references the events of the game. His thought is 「キイーッウキイーーッ! あの時の赤んぼう!?」 (''Kiii ukiii! The baby from that time!?'') in the Japanese version, which refers to recognizing the adult [[Baby Mario|Mario]]. His thought is "''That's...my child?''" in the English version, which instead refers to [[Baby Bowser|Bowser]], whom he helped raise since a baby.
*''[[Super Mario World 2: Yoshi's Island]]'': [[Wizakoopa|Magikoopa]]'s Psychopath message references [[Kamek]]'s involvement with the events of the game. His thought is 「キイーッウキイーーッ! あの時の赤んぼう!?」 (''Kiii ukiii! The baby from that time!?'') in the Japanese version, which refers to recognizing the adult [[Baby Mario|Mario]]. His thought is "''That's...my child?''" in the English version, which instead refers to [[Baby Bowser|Bowser]], whom Kamek and the [[Toady|Toadies]] helped raise since a baby.


==References in later media==
==References in later media==
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*''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'': The explosive [[Birdo's Egg|eggs]] of [[Birdo]] are featured in her ending when she wins a Singles tournament where one comes back down after being shot in the air.
*''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'': The explosive [[Birdo's Egg|eggs]] of [[Birdo]] are featured in her ending when she wins a Singles tournament where one comes back down after being shot in the air.
*''[[Paper Mario]]'': The end credits feature a parade of most of the characters, led by Luigi; this is a reference to the credits of ''Super Mario RPG''. Additionally, throughout ''Paper Mario'', there are many other elements that were lifted from or influenced by this game; for more information, see [[Paper Mario#Similarities with Super Mario RPG: Legend of the Seven Stars|here]].
*''[[Paper Mario]]'': The end credits feature a parade of most of the characters, led by Luigi; this is a reference to the credits of ''Super Mario RPG''. Additionally, throughout ''Paper Mario'', there are many other elements that were lifted from or influenced by this game; for more information, see [[Paper Mario#Similarities with Super Mario RPG: Legend of the Seven Stars|here]].
*''[[Super Smash Bros. Melee]]'': Peach's side smash attack cycles through a golf club, a tennis racquet, and a frying pan. The Frying Pan is a weapon she can equip and use in battle, purchased as the "Metal Plate" in [[Moleville]]. Her dress with the fiery patterns may have been inspired by the Fire Dress armor that can be purchased from Barrel Volcano.
*''[[Super Smash Bros. Melee]]'': Peach's side smash attack cycles through a golf club, a tennis racquet, and a frying pan. The [[Frying Pan]] is a weapon she can equip and use in battle, purchased as the "Metal Plate" in [[Moleville]]. Her dress with the fiery patterns may have been inspired by the [[Fire Dress]] armor that can be purchased from [[Barrel Volcano]].
*''[[Mario & Luigi: Superstar Saga]]'': A [[Geno]] doll appears in the Star 'Stache Smash minigame. Plus, a short arrangement of the [[Mario Bros.' House|Mario's Pad]] theme can be heard in the Mario Bros.' House, in the Warp Pipe zones, and the drink selection screen in [[Starbeans Cafe]].
*''[[Mario & Luigi: Superstar Saga]]'': A [[Geno]] doll appears in the [[Star 'Stache Smash]] minigame. Plus, a short arrangement of the [[Mario Bros.' House|Mario's Pad]] theme can be heard in the Mario Bros.' House, in the Warp Pipe zones, and the drink selection screen in [[Starbeans Cafe]].
*''[[Mario Power Tennis]]'': Bowser's Keep appears as it does in ''Super Mario RPG'' in the background of [[Bowser's Castle Court]].
*''[[Mario Power Tennis]]'': Bowser's Keep appears as it does in ''Super Mario RPG'' in the background of [[Bowser's Castle Court]].
*''[[Super Mario Advance 4: Super Mario Bros. 3]]'': The theme for the [[e-Coin Castle]] bears a strong resemblance to "Hello, Happy Kingdom!"
*''[[Super Mario Advance 4: Super Mario Bros. 3]]'': The theme for the [[e-Coin Castle]] bears a strong resemblance to "Hello, Happy Kingdom!"
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*''[[Paper Mario: Sticker Star]]'': Another end credits parade commences. Again, Luigi leads it (only if he was found in all of his locations). Additionally, Bowser swings a Chain Chomp at Mario in a similar manner as this game.
*''[[Paper Mario: Sticker Star]]'': Another end credits parade commences. Again, Luigi leads it (only if he was found in all of his locations). Additionally, Bowser swings a Chain Chomp at Mario in a similar manner as this game.
*''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': A downloadable [[Mii Fighter]] costume appears based off of Geno.
*''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': A downloadable [[Mii Fighter]] costume appears based off of Geno.
*''[[Mario & Luigi: Paper Jam]]'': The song "Mixed-Up Scramble" has a brief rearrangement of "Goodbye Geno" in the middle of the track.<ref>Gaming Reinvented. (December 4, 2015). [https://youtu.be/_jvkZMEYPDg?t=49 Mario & Luigi Paper Jam Music; Mixed-Up Scramble (Battle Theme)] ''YouTube''.</ref>
*''[[Super Smash Bros. Ultimate]]'': Geno appears as both a [[Spirit (Super Smash Bros. Ultimate)|spirit]] and a Battle Arena counter icon, and Mallow also appears as a spirit. [[Chewy|Chewies]] and [[Smilax|Megasmilax]] are mentioned in [[Piranha Plant]]'s [[List of Palutena's Guidance conversations|Palutena's Guidance]]. The Mii Fighter costume DLC based on Geno returned in an update alongside Challenger Pack 8.
*''[[Super Smash Bros. Ultimate]]'': Geno appears as both a [[Spirit (Super Smash Bros. Ultimate)|spirit]] and a Battle Arena counter icon, and Mallow also appears as a spirit. [[Chewy|Chewies]] and [[Megasmilax]] are mentioned in [[Piranha Plant]]'s [[List of Palutena's Guidance conversations|Palutena's Guidance]]. The Mii Fighter costume DLC based on Geno returned in an update alongside Challenger Pack 8.
*''[[The Super Mario Bros. Movie]]'': While the segment goes unused in the final cut of the movie, part of the song Bonus Level arranges "Hello, Happy Kingdom!" from this game. Also, during the Rainbow Road chase scene, the boss battle theme appears.


==Names in other languages==
==Names in other languages==
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*This is the only SNES ''Super Mario'' game released outside of Japan not to have European and Australian releases until it was re-released on the Wii Virtual Console years later, although a European/Australian release was considered for July 1996.<ref>''Nintendo Magazine System'' (UK) #43, page 27.</ref>
*This is the only SNES ''Super Mario'' game released outside of Japan not to have European and Australian releases until it was re-released on the Wii Virtual Console years later, although a European/Australian release was considered for July 1996.<ref>''Nintendo Magazine System'' (UK) #43, page 27.</ref>
*The Japanese version's copyright year says 1995 on the title screen, even though it was released on March 9, 1996, 65 days before its North American release. This is corrected in the North American version.
*The Japanese version's copyright year says 1995 on the title screen, even though it was released on March 9, 1996, 65 days before its North American release. This is corrected in the North American version.
*This is the first ''Super Mario'' game with some Toads being identified as females prior to recurring ones like [[Toadette]] who was later introduced in ''[[Mario Kart: Double Dash!!]]'' in 2003.
*This is the first ''Super Mario'' game with female [[Toad (species)|Mushroom People]], prior to recurring ones like [[Toadette]], who was introduced in ''[[Mario Kart: Double Dash!!]]'' in 2003.
*This is the last game whose official Japanese guide was edited by APE inc.; all subsequent guides were edited by the publisher Shogakukan.<ref>Shogakukan. 1996. ''スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック''</ref>
*This is the last game whose official Japanese guide was edited by APE inc.; all subsequent guides were edited by the publisher Shogakukan.<ref>Shogakukan. 1996. ''スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック''</ref>