9,191
edits
Nintendo101 (talk | contribs) m (sign) |
Doomdorm64 (talk | contribs) (→Obstacles: png replacement) |
||
(8 intermediate revisions by 7 users not shown) | |||
Line 468: | Line 468: | ||
{{multiframe | {{multiframe | ||
|[[File:Hokaniwa in Minato.jpg|150px]][[File:Tiny-Huge Island 64.png|150px]] | |[[File:Hokaniwa in Minato.jpg|150px]][[File:Tiny-Huge Island 64.png|150px]] | ||
|A photograph of a | |A photograph of a hakoniwa{{footnote|main|A}} (left) compared to a screenshot of Tiny-Huge Island (right). The design principals of the former are the cited influence behind the courses in the game. | ||
|size=300 | |size=300 | ||
|align=right | |align=right | ||
Line 883: | Line 883: | ||
|align=center style="background:#FFFFFF"|[[File:Bob-OmbBuddySM64.png|100x100px]]<br>[[Bob-omb Buddy|Bob-omb Buddies]] | |align=center style="background:#FFFFFF"|[[File:Bob-OmbBuddySM64.png|100x100px]]<br>[[Bob-omb Buddy|Bob-omb Buddies]] | ||
|Friendly [[Bob-omb]]s that lack fuses. They reside on the [[Bob-omb Battlefield]], where they are at war with the [[King Bob-omb|Big Bob-omb]] and his army. A Bob-omb Buddy is hidden away in nearly all subsequent courses. If spoken to, it prepares a [[cannon]] for Mario to use. The cannon remains open and accessible for all subsequent revisits. | |Friendly [[Bob-omb]]s that lack fuses. They reside on the [[Bob-omb Battlefield]], where they are at war with the [[King Bob-omb|Big Bob-omb]] and his army. A Bob-omb Buddy is hidden away in nearly all subsequent courses. If spoken to, it prepares a [[cannon]] for Mario to use. The cannon remains open and accessible for all subsequent revisits. | ||
|align=center| [[Bob-omb Battlefield]]; [[Whomp's Fortress]]; [[Jolly Roger Bay]]; [[Cool, Cool Mountain]]; [[Shifting Sand Land]]; [[Snowman's Land]]; [[Wet-Dry World]]; [[Tall, Tall Mountain]]; [[Tiny-Huge Island]]; [[Rainbow Ride]] | |align=center| [[Bob-omb Battlefield]]; [[Whomp's Fortress]]; [[Jolly Roger Bay]]; [[Cool, Cool Mountain]]; [[Shifting Sand Land]]; [[Snowman's Land]]; [[Wet-Dry World]]; [[Tall, Tall Mountain]]; [[Tiny-Huge Island]]; [[Rainbow Ride]]; [[Over the Rainbows|Wing Mario Over the Rainbow]] | ||
|- | |- | ||
|align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Koopa the Quick.png|100x100px]]<br>[[Koopa the Quick]] | |align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Koopa the Quick.png|100x100px]]<br>[[Koopa the Quick]] | ||
Line 974: | Line 974: | ||
|align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Grindel.png|100x100px]]<br>'''[[Grindel]]''' | |align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Grindel.png|100x100px]]<br>'''[[Grindel]]''' | ||
|A mummified [[Thwomp]] that attempts to squish Mario by either slamming down or leaping forward. | |A mummified [[Thwomp]] that attempts to squish Mario by either slamming down or leaping forward. | ||
|align=center|[[Shifting Sand Land]] | |||
|align=center|{{chart icon|cross}} | |||
|- | |||
|align=center style="background:#FFFFFF"|[[File:SpindelSM64.png|100x100px]]<br>'''[[Spindel]]''' | |||
|A cylindrical Grindel that rolls back and forth. | |||
|align=center|[[Shifting Sand Land]] | |align=center|[[Shifting Sand Land]] | ||
|align=center|{{chart icon|cross}} | |align=center|{{chart icon|cross}} | ||
Line 1,021: | Line 1,026: | ||
|align=center|[[Tiny-Huge Island]] | |align=center|[[Tiny-Huge Island]] | ||
|align=center|{{chart icon|SM64-Coin}}×2 | |align=center|{{chart icon|SM64-Coin}}×2 | ||
|- | |||
|align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Piranha Plant.png|80x80px]]<br>'''[[Small Piranha]]''' | |||
|A miniature [[Fire Piranha Plant|Venus Fire Trap]] that sprouts suddenly, shoots a homing fireball, and then retracts. | |||
|align=center|[[Tiny-Huge Island]]; [[Bowser in the Sky]] | |||
|align=center|{{chart icon|SM64-Coin}}×1 | |||
|- | |- | ||
|align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Scuttlebug.png|100x100px]]<br>'''[[Scuttlebug|Scuttle Bug]]''' | |align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Scuttlebug.png|100x100px]]<br>'''[[Scuttlebug|Scuttle Bug]]''' | ||
Line 1,036: | Line 1,046: | ||
|align=center|[[Tiny-Huge Island]] | |align=center|[[Tiny-Huge Island]] | ||
|align=center|{{chart icon|SM64-CoinB}}×1 | |align=center|{{chart icon|SM64-CoinB}}×1 | ||
|- | |- | ||
|align=center style="background:#FFFFFF"|[[File:SnufitSM64.png|100x100px]]<br>'''[[Snifit (Super Mario 64)|Snufit]]''' | |align=center style="background:#FFFFFF"|[[File:SnufitSM64.png|100x100px]]<br>'''[[Snifit (Super Mario 64)|Snufit]]''' | ||
Line 1,046: | Line 1,051: | ||
|align=center|[[Hazy Maze Cave]]; [[Behind the Waterfall|Cavern of the Metal Cap]] | |align=center|[[Hazy Maze Cave]]; [[Behind the Waterfall|Cavern of the Metal Cap]] | ||
|align=center|{{chart icon|SM64-Coin}}×2 | |align=center|{{chart icon|SM64-Coin}}×2 | ||
|- | |- | ||
|align=center style="background:#FFFFFF"|[[File:SpindriftSM64.png|100x100px]]<br>'''[[Spindrift]]''' | |align=center style="background:#FFFFFF"|[[File:SpindriftSM64.png|100x100px]]<br>'''[[Spindrift]]''' | ||
Line 1,085: | Line 1,085: | ||
!width=13%|Locations | !width=13%|Locations | ||
!width=6%|Spoils | !width=6%|Spoils | ||
|- | |- | ||
|align=center style="background:#FFFFFF"|[[File:Bomb-omb SM64.png|100x100px]]<br>'''[[Bob-omb]]''' | |align=center style="background:#FFFFFF"|[[File:Bomb-omb SM64.png|100x100px]]<br>'''[[Bob-omb]]''' | ||
Line 1,140: | Line 1,135: | ||
|align=center|[[Bob-omb Battlefield]]; [[Tiny-Huge Island]] | |align=center|[[Bob-omb Battlefield]]; [[Tiny-Huge Island]] | ||
|align=center|{{chart icon|SM64-Shell}}×1 | |align=center|{{chart icon|SM64-Shell}}×1 | ||
|- | |||
|align=center style="background:#FFFFFF"|[[File:BeachKoopaSM64.png|100x100px]]<br>'''[[Unshelled Koopa Troopa|Beach Koopa]]''' | |||
|A Koopa Troopa after being evicted from its shell, to which it frantically tries to return. | |||
|align=center|[[Bob-omb Battlefield]]; [[Tiny-Huge Island]] | |||
|align=center|{{chart icon|SM64-CoinB}}×1 | |||
|- | |- | ||
|align=center style="background:#FFFFFF"|[[File:LakitusSM64.png|100x100px]]<br>'''[[Lakitu]]''' | |align=center style="background:#FFFFFF"|[[File:LakitusSM64.png|100x100px]]<br>'''[[Lakitu]]''' | ||
Line 1,206: | Line 1,206: | ||
|align=center|[[Big Boo's Haunt]] | |align=center|[[Big Boo's Haunt]] | ||
|- | |- | ||
|align=center style="background:#FFFFFF"|[[File:SM64 | |align=center style="background:#FFFFFF"|[[File:SM64 Freezing Water.png|100x100px]]<br>'''[[Freezing water|Cold water]]''' | ||
|Chilled water that hurts Mario on contact, either gradually or immediately depending on how cold it is. | |Chilled water that hurts Mario on contact, either gradually or immediately depending on how cold it is. | ||
|align=center|[[Snowman's Land]] | |align=center|[[Snowman's Land]] | ||
Line 1,343: | Line 1,343: | ||
|align=center|[[Bowser in the Dark World]]; [[Bowser in the Fire Sea]]; [[Bowser in the Sky]] | |align=center|[[Bowser in the Dark World]]; [[Bowser in the Fire Sea]]; [[Bowser in the Sky]] | ||
|- | |- | ||
|align=center|[[File:Boo 64.png|100x100px]]<br>'''[[Big Boo]]''' | |align=center|[[File:Boo 64.png|100x100px]]<br>'''[[Big Boo (character)|Big Boo]]''' | ||
|A giant [[Boo]] that appears three times in [[Big Boo's Haunt]]. He initially appears once all the Boos in the mansion have been defeated, again in the underground merry-go-round, and lastly on the top balcony of the mansion. | |A giant [[Boo]] that appears three times in [[Big Boo's Haunt]]. He initially appears once all the Boos in the mansion have been defeated, again in the underground merry-go-round, and lastly on the top balcony of the mansion. | ||
|align=center|[[Go on a Ghost Hunt]]; [[Ride Big Boo's Merry-Go-Round]]; [[Big Boo's Balcony]] | |align=center|[[Go on a Ghost Hunt]]; [[Ride Big Boo's Merry-Go-Round]]; [[Big Boo's Balcony]] | ||
Line 1,686: | Line 1,686: | ||
|align=right | |align=right | ||
|direction=horizontal | |direction=horizontal | ||
|width= | |width=84 | ||
|image1=SM64 JollyRogerBay Painting NTSC-J.png | |image1=SM64 JollyRogerBay Painting NTSC-J.png | ||
|caption1=Japan | |caption1=Japan | ||
|image2=SM64 JollyRogerBay Painting Other.png | |image2=SM64 JollyRogerBay Painting Other.png | ||
|caption2= | |caption2=International | ||
}} | }} | ||
*The entrance to [[Jolly Roger Bay]] is changed. In the original release, it is a painting of bubbles in a blue frame. In | *The entrance to [[Jolly Roger Bay]] is changed. In the original release, it is a painting of bubbles in a blue frame. In Western releases, it is a painting of a sunken ship in a gold frame. | ||
*In the Japanese version, the animation that plays when Mario collects a key after defeating Bowser depicts him dancing with a Power Star, as he does after completing a Power Star mission in all versions of the game. In Western releases, this is changed to a new animation in which Mario dances with the key itself. | *In the Japanese version, the animation that plays when Mario collects a key after defeating Bowser depicts him dancing with a Power Star, as he does after completing a Power Star mission in all versions of the game. In Western releases, this is changed to a new animation in which Mario dances with the key itself. | ||
*The unused "key" HUD icon is removed from this version. It is replaced with a corrupted graphic. | *The unused "key" HUD icon is removed from this version. It is replaced with a corrupted graphic. | ||
Line 1,811: | Line 1,811: | ||
==Pre-release and unused content== | ==Pre-release and unused content== | ||
{{main|List of Super Mario 64 pre-release and unused content}} | {{main|List of Super Mario 64 pre-release and unused content}} | ||
One unused asset is the [[Blargg]], which is still in the game's data, and would have appeared in Lethal Lava Land, Bowser in the Fire Sea, and Wing Mario Over the Rainbow. Also, the [[Big Boo]] held a key instead of a Star inside him. The purpose of the keys was to unlock many of the doors in Big Boo's Haunt—there was even a "key counter." 32 levels were planned for the game, but only fifteen of them made it into the final product. | One unused asset is the [[Blargg]], which is still in the game's data, and would have appeared in Lethal Lava Land, Bowser in the Fire Sea, and Wing Mario Over the Rainbow. Also, the [[Big Boo (character)|Big Boo]] held a key instead of a Star inside him. The purpose of the keys was to unlock many of the doors in Big Boo's Haunt—there was even a "key counter." 32 levels were planned for the game, but only fifteen of them made it into the final product. | ||
==Staff== | ==Staff== |
edits