Dry Bones: Difference between revisions

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|image=[[File:DMW-DryBones.png|193px]]<br>Artwork of Dry Bones from ''[[Dr. Mario World]]''
|image=[[File:DMW-DryBones.png|193px]]<br>Artwork of Dry Bones from ''[[Dr. Mario World]]''
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|latest_portrayal=[[Toru Asakawa]] ([[List of games by date#2005|2005]]-present)
|latest_portrayal=[[Toru Asakawa]] ([[List of games by date#2005|2005]]-present)
|variant_of=[[Koopa Troopa]]
|variant_of=[[Koopa Troopa]]
|variants=[[Big Dry Bones]]<br>[[Dark Bones]]<br>[[Dry Bones 5-Stack]]<br>[[Dull Bones]]<br>[[Elite Dry Bones]]<br>[[Paper Dry Bones]]<br>[[Parabones]]<br>[[Sad Dry Bones]]<br>[[Vomer]]
|variants=[[Big Dry Bones]]<br>[[Dark Bones]]<br>[[Dry Bones 5-Stack]]<br>[[Dull Bones]]<br>[[Elite Dry Bones]]<br>[[Paper Dry Bones]]<br>[[Parabones]]<br>[[Sad Dry Bones]]<br>[[Suppon no Karon]]<br>[[Vomer]]
|comparable=[[Bone Piranha Plant]]<br>[[Bony Beetle]]<br>[[Fish Bone]]<br>[[Mummy Guy]]<br>[[Pionpi]]<br>[[Revver]]<br>[[Skeleton Bee]]<br>[[Spine Coaster]]
|derived_subjects=[[Bone Goomba]]<br>[[Bone Piranha Plant]]<br>[[Bony Beetle]]<br>[[Fish Bone]]<br>[[Spine Coaster]]
|notable=[[Dead Bones]]<br>[[Sphinx Zō]]
|comparable=[[Mattermouth]]<br>[[Mummy Guy]]<br>[[Pionpi]]<br>[[Revver]]<br>[[Skeleton Bee]]<br>[[Recapitator]]
|notable=[[Sphinx Zō]]
|collapsed=true
|collapsed=true
}}
}}
{{quote|I'm totally starving! Seriously. I mean, just look at me! I'm down to bones over here!|Dry Bones|Mario & Luigi: Bowser's Inside Story}}
{{quote|I'm totally starving! Seriously. I mean, just look at me! I'm down to bones over here!|Dry Bones|Mario & Luigi: Bowser's Inside Story}}
'''Dry Bones''' are skeletal versions of [[Koopa Troopa]]s that are mainly found in towers, castles, and deserts. They often collapse when attacked, but they soon revive themselves and become normal once again. However, some methods of attack, such as touching them while in an [[Invincible Mario|invincible]] state, can permanently defeat them. First appearing in ''[[Super Mario Bros. 3]]'', Dry Bones have since become a staple in ''[[Super Mario (franchise)|Super Mario]]'' games as both enemies and playable characters and have ushered a recurring theme of skeletal [[Koopa (species)|Koopas]] such as [[Bony Beetle]] and [[Dry Bowser]]. Their name may come from the Biblical verses of Ezekiel 37:1-10, which describes a pile of dry bones coming back to life while making "an odd sound".
'''Dry Bones''' are skeletal versions of [[Koopa Troopa]]s that are mainly found in towers, castles, and deserts. They often collapse when attacked, but they soon revive and become animate again. However, some methods of attack, such as touching them while in an [[Invincible Mario|invincible]] state, can permanently defeat them. First appearing in ''[[Super Mario Bros. 3]]'', Dry Bones have since become a staple in ''[[Super Mario (franchise)|Super Mario]]'' games as both enemies and playable characters and have ushered a recurring theme of skeletal [[Koopa (species)|Koopas]] such as [[Bony Beetle]] and [[Dry Bowser]]. Their name may come from the Biblical verses of Ezekiel 37:1-10, which describes a pile of dry bones coming back to life while making "an odd sound".
 
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 3'' / ''Super Mario Advance 4: Super Mario Bros. 3''====
====''Super Mario Bros. 3'' / ''Super Mario Advance 4: Super Mario Bros. 3''====
[[File:SMB3 DryBones.jpg|thumb|Artwork of a Dry Bones from ''Super Mario Bros. 3'']]
[[File:SMB3 DryBones.jpg|thumb|left|Artwork of a Dry Bones in its debut appearance, ''Super Mario Bros. 3'']]
{{multiframe
{{multiframe|[[File:SMB3 Dry Bones Sprite.gif]] [[File:Calapso Koopa 12.gif]]||size=48|align=right}}
|[[File:SMB3 Dry Bones Sprite.gif]] [[File:Calapso Koopa 12.gif]]
Dry Bones in ''Super Mario Bros. 3'' can be stomped on the head and turned into a pile of bones for a brief period of time; however, they soon regenerate. Unlike normal [[Koopa (species)|Koopa]]s, Dry Bones are immune to the tail of [[Raccoon Mario]] and the fireballs of [[Fire Mario]] but can be defeated with a [[Star]] or the rare [[Hammer Suit]]. Dry Bones appear most prominently in the multiple [[Fortress]]es of the game, where they often accompany [[Boo]]s and [[Thwomp]]s. The first level that they appear in is {{world-link|1|fortress|World 1-Fortress}}.
|
|size=48
|align=left
}}
Dry Bones' debut is in the game ''[[Super Mario Bros. 3]]''. Dry Bones can be stomped on the head and turned into a pile of bones for a brief period of time; however, they soon regenerate. Unlike normal [[Koopa (species)|Koopa]]s, Dry Bones are immune to the tail of [[Raccoon Mario]] and the fireballs of [[Fire Mario]] but can be defeated with a [[Star]] or the rare [[Hammer Suit]]. Dry Bones appear most prominently in the multiple [[Fortress]]es of the game, where they often accompany [[Boo]]s and [[Thwomp]]s. The first level that they appear in is {{world-link|1|fortress|World 1-Fortress}}. It is also the only appearance of Dry Bones on the [[NES| Nintendo Entertainment System]].


In the remake ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', Dry Bones can be defeated by the [[Cape Feather]]. This item, originally from ''[[Super Mario World]]'', can only be obtained by scanning the "Cape" card with the [[e-Reader]].
In the remake ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', Dry Bones can be defeated by the [[Cape Feather]]. This item, originally from ''[[Super Mario World]]'', can only be obtained by scanning the "Cape" card with the [[e-Reader]].
 
{{br|left}}
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
{{multiframe
{{multiframe|[[File:KoopaGreenL.gif]] [[File:DryBonesL.gif]] [[File:SMW Dry Bones.gif]]|Size difference|size=74|align=right|bg=gray}}
|[[File:KoopaGreenL.gif]] [[File:DryBonesL.gif]] [[File:SMW Dry Bones.gif]]
[[File:Dry Bones SMW.png|x175px|thumb|left|Artwork of Dry Bones from ''Super Mario World'']]
|Size difference
|size=74
|align=left
|bg=gray
}}
[[File:Dry Bones SMW.png|175px|thumb|Artwork of Dry Bones from ''Super Mario World'']]
Dry Bones appear in ''[[Super Mario World]]'' and its remake, ''[[Super Mario World: Super Mario Advance 2]]''. They are found only in [[Fortress]]es and [[Castle]]s. Dry Bones retain their ability to rebuild themselves when stomped from ''[[Super Mario Bros. 3]]''. This time, however, they can be permanently defeated with the [[cape]] or with the [[star]] power-up. They also turn around at ledges, similar to Red Koopa Troopas, instead of just falling, a trait that Dry Bones retain in the later ''New Super Mario Bros.'' games. Some of the Dry Bones in this game can throw bones at Mario, which is also an occasional trait in later games.
Dry Bones appear in ''[[Super Mario World]]'' and its remake, ''[[Super Mario World: Super Mario Advance 2]]''. They are found only in [[Fortress]]es and [[Castle]]s. Dry Bones retain their ability to rebuild themselves when stomped from ''[[Super Mario Bros. 3]]''. This time, however, they can be permanently defeated with the [[cape]] or with the [[star]] power-up. They also turn around at ledges, similar to Red Koopa Troopas, instead of just falling, a trait that Dry Bones retain in the later ''New Super Mario Bros.'' games. Some of the Dry Bones in this game can throw bones at Mario, which is also an occasional trait in later games.


The Dry Bones of Dinosaur Land appear somewhat different from the ''Super Mario Bros. 3'' versions of them—most notably, they walk on two feet for the first time, they have pink shoes (red in the artwork) in place of the light blue shoes seen in later games, and are larger relative to Mario. They also appear larger than regular Koopa Troopas, despite being skeletal versions of them. Their sprite also depicts them with a visible neck, despite lacking one in the artwork.
The Dry Bones of Dinosaur Land appear somewhat differently than in ''Super Mario Bros. 3'', most notably from how they walk on two feet for the first time, they have pink shoes (red in the artwork) in place of the light blue shoes seen in later games, and are larger relative to Mario. They also appear larger than regular Koopa Troopas, despite being skeletal versions of them. Their sprite also depicts them with a visible neck, despite lacking one in the artwork.
{{br}}
{{br}}


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:NSMB World 8-Tower 1.png|thumb|A Dry Bones as seen in ''New Super Mario Bros.'', in [[World 8-Tower (New Super Mario Bros.)|World 8-Tower]]]]
[[File:DryBonesNSMB.png|thumb|left]]
Dry Bones are common in the various [[Tower]]s and [[Castle]]s of ''[[New Super Mario Bros.]]''. Much like previous platformers, when Dry Bones are jumped on, they briefly crumble; in ''New Super Mario Bros.'', their head detaches and bounces away. Once they collapse, the Dry Bones soon revitalize themselves by reattaching their heads. If the head falls into a pit or lava, it takes longer for it to reanimate itself. If their bodies are destroyed while crumbled, the head remains for some time before eventually despawning - if they were in the process of rebuilding themselves, the head freezes in place momentarily. Finally, as in the previous platformers, they are immune to fireballs.
Dry Bones are common in the various [[Tower]]s and [[Castle]] levels of ''[[New Super Mario Bros.]]'' Much like previous platformers, when Dry Bones are jumped on, they briefly crumble, but the game also results in their head detaching and bouncing away. Once they collapse, the Dry Bones soon revitalize themselves by reattaching their heads. If the head falls into a pit or lava, it takes longer for it to reanimate itself. If their bodies are destroyed while crumbled, the head remains for some time before eventually despawning - if they were in the process of rebuilding themselves, the head freezes in place momentarily. Finally, as in the previous platformers, they are immune to fireballs.


A new variant, [[Big Dry Bones|Super Dry Bones]], is also introduced. Similarly to their smaller cousins, they can be found only in various castles and fortresses. It takes a [[Ground Pound]] to crumble them briefly, and they revive themselves as quickly as the normal Dry Bones do. Both types of Dry Bones can be permanently defeated by a [[Mega Mushroom]], a [[Super Star|Starman]], or a [[Blue Shell]]. Super Dry Bones cannot be hurt at all by [[Mini Mario (form)|Mini Mario]]. Also, [[Dry Bowser]], a Dry Bones version of [[Bowser]], makes his debut in this game.
A new variant, [[Big Dry Bones|Super Dry Bones]], is also introduced. Similarly to their smaller cousins, they can be found only in various castles and fortresses. It takes a [[Ground Pound]] to crumble them briefly, and they revive themselves as quickly as the normal Dry Bones do. Both types of Dry Bones can be permanently defeated by a [[Mega Mushroom]], a [[Super Star|Starman]], or a [[Blue Shell]]. Super Dry Bones cannot be hurt at all by [[Mini Mario (form)|Mini Mario]]. Also, [[Dry Bowser]], a Dry Bones version of [[Bowser]], makes his debut in this game.


====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
[[File:SMG Dry Bones Artwork.png|thumb|left|180px|Artwork of Dry Bones from ''Super Mario Galaxy'']]
[[File:SMG Dry Bones Artwork.png|thumb|x180px|Artwork of Dry Bones from ''Super Mario Galaxy'']]
[[File:SMG Dry Bones Screenshot.png|220px|thumb|Dry Bones attacking Mario in Dusty Dune Galaxy]]
Dry Bones make their 3D platformer debut appearance in ''[[Super Mario Galaxy]]'', only in the [[Dusty Dune Galaxy]], [[Bowser's Dark Matter Plant]] and the final level, [[Bowser's Galaxy Reactor]]. Unlike normal Koopas, they are bipedal, though they have a hunched stance. If they are jumped on, [[Spin|spun]] or attacked with a [[Green Shell]], they crumble, but revive after a few seconds, just as they did in previous games. They chase Mario or Luigi once they have seen them. When a Dry Bones successfully attacks Mario or Luigi, it cackles similarly to a [[Boo]]. The only way to destroy these Dry Bones is by touching them while using a [[Rainbow Star]], destroying them with a [[Bullet Bill]], or luring them into quicksand. Unlike in their previous appearances, Dry Bones can fall off ledges.
Dry Bones make their 3D platformer debut appearance in ''[[Super Mario Galaxy]]'', only in the [[Dusty Dune Galaxy]], [[Bowser's Dark Matter Plant]] and the final level, [[Bowser's Galaxy Reactor]]. Unlike normal Koopas, they are bipedal, though they have a hunched stance. If they are jumped on, [[Spin|spun]] or attacked with a [[Green Shell]], they crumble, but revive after a few seconds, just as they did in previous games. They chase Mario or Luigi once they have seen them. When a Dry Bones successfully attacks Mario or Luigi, it cackles similarly to a [[Boo]]. The only way to destroy these Dry Bones is by touching them while using a [[Rainbow Star]], destroying them with a [[Bullet Bill]], or luring them into quicksand. Unlike in their previous appearances, Dry Bones can fall off ledges.
{{br}}


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
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====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
[[File:SMG2 Fiery Flotilla Lava Planet.png|thumb|Mario near a Dry Bones in [[Bowser Jr.'s Fiery Flotilla]]]]
[[File:SMG2 Fiery Flotilla Lava Planet.png|thumb|left|Mario near a Dry Bones in [[Bowser Jr.'s Fiery Flotilla]] in ''Super Mario Galaxy 2'']]
Dry Bones appear in ''[[Super Mario Galaxy 2]]'', where they behave and appear identically to the original game. They appear in [[Bowser Jr.'s Fiery Flotilla]], [[Bowser's Lava Lair]], [[Bowser's Gravity Gauntlet]], [[Bowser Jr.'s Boom Bunker]], [[Bowser's Galaxy Generator]], and the [[Slipsand Galaxy]].
Dry Bones appear in ''[[Super Mario Galaxy 2]]'', where they behave and appear identically to the original game. They appear in [[Bowser Jr.'s Fiery Flotilla]], [[Bowser's Lava Lair]], [[Bowser's Gravity Gauntlet]], [[Bowser Jr.'s Boom Bunker]], [[Bowser's Galaxy Generator]], and the [[Slipsand Galaxy]]. If Mario or Luigi knocks a Dry Bones into lava (by bumping into them), the Dry Bones sinks into the lava and subsequently dies. Dry Bones are the only enemy to not blow up in a cloud of smoke after hitting lava.
 
Despite it being immune to almost everything, it is possible to kill a Dry Bones in this game. If Mario or Luigi knocks a Dry Bones into lava (by bumping into them), the Dry Bones sinks into the lava and subsequently dies. This is the only enemy in the game that does not blow up in a cloud of smoke after hitting lava.


====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
Dry Bones appear in ''[[Super Mario 3D Land]]''. They act the same way as they do in the ''Super Mario Galaxy'' games, though their eyes now flash red for a second when they regenerate. They appear alongside many [[Draglet]]s and [[Thwomp]]s in most of the castle stages. A fireball in this game makes its head "jump" a short height, while a boomerang from [[Boomerang Mario]] or tail whip by [[Tanooki Mario]] can make it crumble the same way a stomp does.
Dry Bones appear in ''[[Super Mario 3D Land]]''. They are based on their appearance from ''Super Mario Galaxy'' and its sequel, though their eyes now flash red for a second when they regenerate. They appear alongside many [[Draglet]]s and [[Thwomp]]s in most of the castle stages. A fireball in this game makes its head "jump" a short height, while a boomerang from [[Boomerang Mario]] or tail whip by [[Tanooki Mario]] can make it crumble the same way a stomp does.


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
[[File:DryBonesNSMB2.png|frame|left]]
[[File:DryBonesNSMB2.png|frame|left]]
Dry Bones and [[Big Dry Bones]] appear in ''[[New Super Mario Bros. 2]]''. Like its predecessors, they are commonly found in tower and castle levels. However, they are also found in non-boss levels, such as [[World 6-A (New Super Mario Bros. 2)|World 6-A]]. They retain their appearance from ''[[New Super Mario Bros. Wii]]'', although they have three small spikes on their shells. They can be defeated with a [[Star]] or [[Gold Flower]]. Like in ''Super Mario 3D Land'', tail whips make them briefly crumble. In this game, when there is a "bah" in the music, Dry Bones dance in a way similar to a [[Koopa Troopa]].
Dry Bones and [[Big Dry Bones]] appear in ''[[New Super Mario Bros. 2]]'', commonly within tower and castle levels, but also in non-boss levels, such as [[World 6-A (New Super Mario Bros. 2)|World 6-A]]. They retain their appearance from ''[[New Super Mario Bros. Wii]]'', although they have three small spikes on their shells. They can be defeated with a [[Star]] or [[Gold Flower]]. Like in ''Super Mario 3D Land'', tail whips make them briefly crumble. In this game, when there is a "bah" in the music, Dry Bones dance in a way similar to a [[Koopa Troopa]].


====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
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{{Multiframe|[[File:SMM2-SMB-Dry-Bones-Shell-Mario.png]][[File:SMM2-SMB-Dry-Bones-Shell-Luigi.png]][[File:SMM2-SMB-Dry-Bones-Shell-Blue-Toad.png]][[File:SMM2-SMB-Dry-Bones-Shell-Toadette.png]]|Super Mario, Luigi, Blue Toad,<br>and Toadette in Dry Bones Shells.|align=left}}
{{Multiframe|[[File:SMM2-SMB-Dry-Bones-Shell-Mario.png]][[File:SMM2-SMB-Dry-Bones-Shell-Luigi.png]][[File:SMM2-SMB-Dry-Bones-Shell-Blue-Toad.png]][[File:SMM2-SMB-Dry-Bones-Shell-Toadette.png]]|Super Mario, Luigi, Blue Toad,<br>and Toadette in Dry Bones Shells.|align=left}}
In ''[[Super Mario Maker 2]]'', in addition to returning as standard enemies that can be placed in levels, an item titled the [[Dry Bones Shell]] also appears. Acting similarly to [[Goomba's Shoe]], Mario can ride on top of it and it makes him able to float over hazardous liquids including lava, being able to ground pound, and crouching down while donning this power-up makes him crumble into a pile of bones like the Dry Bones in the games do; this makes him temporarily invincible until the crouching stops. Dry Bones also appear in the ''Super Mario 3D World'' style, despite only Parabones appearing in the original game. Additionally, Fish Bones have been separated from Dry Bones in this game.
In ''[[Super Mario Maker 2]]'', in addition to returning as standard enemies that can be placed in levels, an item titled the [[Dry Bones Shell]] also appears. Acting similarly to [[Goomba's Shoe]], Mario can ride on top of it and it makes him able to float over hazardous liquids including lava, being able to ground pound, and crouching down while donning this power-up makes him crumble into a pile of bones like the Dry Bones in the games do; this makes him temporarily invincible until the crouching stops. Dry Bones also appear in the ''Super Mario 3D World'' style, despite only Parabones appearing in the original game. Additionally, Fish Bones have been separated from Dry Bones in this game.
{{br}}


====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
{{new subject|section=y}}
[[File:SMBWDry Bones.jpg|thumb|left|Dry Bones in ''Super Mario Bros. Wonder'']]
[[File:SMBWDry Bones.jpg|thumb|Dry Bones in ''Super Mario Bros. Wonder'']]
Dry Bones reappear in ''[[Super Mario Bros. Wonder]]'' as enemies in the palace levels. They behave the same way as in other games, although [[Elephant Mario]]'s trunk attack can permanently defeat them.
Dry Bones reappear in ''[[Super Mario Bros. Wonder]]'' as enemies.
{{br}}


===DIC cartoons===
===DIC cartoons===
====''The Adventures of Super Mario Bros. 3''====
====''The Adventures of Super Mario Bros. 3''====
[[File: CartoonDryBones.png|thumb|upright=1.1|A Dry Bones in "Do the Koopa"]]
[[File: CartoonDryBones.png|thumb|upright=1.1|A Dry Bones in ''The Adventures of Super Mario Bros. 3'' episode "[[Do the Koopa]]".]]
Dry Bones make a few appearances in ''[[The Adventures of Super Mario Bros. 3]]''.
Dry Bones make a few appearances in ''[[The Adventures of Super Mario Bros. 3]]''.


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In "[[Never Koop a Koopa]]", when Princess Toadstool opens the door of [[Bowser's Castle|Koopa Kastle]], a Dry Bones falls from the ceiling, scaring her.
In "[[Never Koop a Koopa]]", when Princess Toadstool opens the door of [[Bowser's Castle|Koopa Kastle]], a Dry Bones falls from the ceiling, scaring her.


They have a role in the episode "[[Do the Koopa]]", in which one named Bonesy tells [[Bowser|King Koopa]] that upon spotting them, [[Mario]], [[Luigi]], [[Toad]] and [[Princess Peach|Princess Toadstool]] have snuck into [[Dark Land]] and are attempting to find the [[Doom Dancer Music Box]]. Later on, Mario's group encounters more Dry Bones that they crush with the debris of broken [[Brick Block]]s. They are later uncovered and freed by [[Larry Koopa|Cheatsy Koopa]], [[Roy Koopa|Bully Koopa]], and [[Morton Koopa Jr.|Big Mouth Koopa]].
In "[[Do the Koopa]]", a Dry Bones reports to [[Bowser|King Koopa]] that [[Mario]], [[Luigi]], [[Toad]] and [[Princess Peach|Princess Toadstool]] have snuck into [[Dark Land]] and are attempting to find the [[Doom Dancer Music Box]], after spotting them earlier. Later on, Mario's group encounters more Dry Bones that they crush with the debris of broken [[Brick Block]]s. They are later uncovered and freed by [[Larry Koopa|Cheatsy Koopa]], [[Roy Koopa|Bully Koopa]], and [[Morton Koopa Jr.|Big Mouth Koopa]].


In "[[Recycled Koopa]]", Dry Bones are one of the species who "invaded" [[New York City]] with the trash of the Koopas.
In "[[Recycled Koopa]]", Dry Bones are one of the species who "invaded" [[New York City]] with the trash of the Koopas.
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====''Super Mario World'' television series====
====''Super Mario World'' television series====
[[File:DryBonesSMW.png|thumb|Dry Bones in "The Night Before Cave Christmas", about to attack Mario]]
[[File:DryBonesSMW.png|thumb|A Dry Bones in the ''Super Mario World'' television series episode "[[The Night Before Cave Christmas]]"]]
Dry Bones appear in the [[Super Mario World (television series)|''Super Mario World'']] animated series, in the episode "[[Send in the Clown]]" and "[[The Night Before Cave Christmas]]". Here, both of them make a very small appearance as they try to keep Mario and [[Yoshi]] from infiltrating [[Bowser's Castle]] or stop Mario from getting a feather. The Dry Bones grabs a bone from out of its throat and throws it at Mario.
Dry Bones appear in the [[Super Mario World (television series)|''Super Mario World'']] animated series, in the episode "[[Send in the Clown]]" and "[[The Night Before Cave Christmas]]". Here, both of them make a very small appearance as they try to keep Mario and [[Yoshi]] from infiltrating [[Bowser's Castle]] or stop Mario from getting a feather. The Dry Bones grabs a bone from out of its throat and throws it at Mario.


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===''Hotel Mario''===
===''Hotel Mario''===
[[File:HM Skeleton Koopa.png|thumb|75px]]
[[File:HM Skeleton Koopa.png|thumb|75px]]
Dry Bones (known as '''Skeleton Koopas'''<ref>''Hotel Mario'' instruction book, page 16.</ref>) appear as enemies in the [[Philips CD-i]] game ''[[Hotel Mario]]'', when [[Bowser]] and the [[Koopalings]] once again kidnap [[Princess Peach|Princess Toadstool]]. Skeleton Koopas appear in the level [[Ludwig's Thump Castle Hotel]]. As usual, the Skeleton Koopas in this game revive themselves once they are knocked out. They, however, can be defeated by [[Fire Mario]], which is impossible in games before this one. This weakness to fire reappears in the [[Paper Mario (series)|''Paper Mario'' series]].
Dry Bones (known as '''Skeleton Koopas'''<ref>{{cite|title=''Hotel Mario'' instruction book|page=16}}</ref>) appear as enemies in the [[Philips CD-i]] game ''[[Hotel Mario]]'', when [[Bowser]] and the [[Koopalings]] once again kidnap [[Princess Peach|Princess Toadstool]]. Skeleton Koopas appear in the level [[Ludwig's Thump Castle Hotel]]. As usual, the Skeleton Koopas in this game revive themselves once they are knocked out. They, however, can be defeated by [[Fire Mario]], which is impossible in games before this one. This weakness to fire reappears in the [[Paper Mario (series)|''Paper Mario'' series]].


===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
[[File:Crusher.gif|thumb|left|125px|Dry Bones defeated by a special attack]]
[[File:Crusher.gif|thumb|left|125px|Dry Bones defeated by a special attack]]
{{quote|I know! You probably said to yourself, "It's just a pile of dusty old bones!" ...THINK AGAIN!|Dry Bones|Super Mario RPG: Legend of the Seven Stars}}
{{quote|I know! You probably said to yourself, "It's just a pile of dusty old bones!" ...THINK AGAIN!|Dry Bones|Super Mario RPG: Legend of the Seven Stars}}
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Dry Bones appear as enemies in the [[Sunken Ship]]. They guard the ship's midsection. The skeletal Koopas have an infinite amount of [[Heart Point|HP]], meaning that regular Attacks never defeat them. The only way to defeat them is with a special attack, which defeats them instantly. When defeated, they simply crumble on the overworld map. However, they always resurrect after a short amount of time and attempt to re-engage battle with Mario. One Dry Bones lives in [[Monstro Town]] as part of the [[3 Musty Fears]]. A stronger sub-species of Dry Bones known as [[Vomer]] makes an appearance in [[Barrel Volcano]].
In ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|the Nintendo Switch remake]], Dry Bones appear as enemies in the [[Sunken Ship]]. They guard the ship's midsection. The skeletal Koopas have an infinite amount of [[Heart Point|HP]], meaning that regular Attacks never defeat them. The only way to defeat them is with a special attack, which defeats them instantly. When defeated, they simply crumble on the overworld map. However, they always resurrect after a short amount of time and attempt to re-engage battle with Mario. One Dry Bones lives in [[Monstro Town]] as part of the [[Three Musty Fears]]. A stronger sub-species of Dry Bones known as [[Vomer]] makes an appearance in [[Barrel Volcano]].
 
In the remake, Dry Bones use their modern design as opposed to their design from the original game.


===''Paper Mario'' series===
===''Paper Mario'' series===
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[[File:PM Dry Bones Holding Bone Sprite.png|frame|left]]
[[File:PM Dry Bones Holding Bone Sprite.png|frame|left]]
Dry Bones appear in ''[[Paper Mario]]'' as enemies found in [[Bowser's Castle]]. In this game, Dry Bones are able to walk upright and throw bones at Mario, similar to their appearance in ''Super Mario World''. They are also capable of building more of themselves, with the same amount of HP as the original unit. When a Dry Bones' [[Heart Point]]s are depleted, it collapses on the ground but remains in battle, reviving itself after two turns. Dry Bones defeated this way do not drop [[coin]]s or [[Star Point]]s, but the battle will still end if only collapsed Dry Bones remain on the enemy side. A Dry Bones can be permanently defeated, awarding Mario with coins and Star Points, by using fire and explosion attacks (e.g. [[Kooper]]'s [[Fire Shell]] or [[Bombette]]'s [[Bomb (Paper Mario series)|Bomb]]), which also ignore their defense and deal an additional 10 damage, allowing these moves to instantly defeat a Dry Bones. If a Dry Bones spots Mario outside battle, they try to throw a bone at him to make the [[First Strike]]. Additionally, due to Mario's levels capping at 27 and Dry Bones' level being at 30, they are the only non-boss enemy type in the game that can never be defeated with the [[First Attack]], [[Spin Attack (Badge)|Spin Attack]], or [[Bump Attack]] badges.
Dry Bones appear in ''[[Paper Mario]]'' as enemies found in [[Bowser's Castle]]. In this game, Dry Bones are able to walk upright and throw bones at Mario, similar to their appearance in ''Super Mario World''. They are also capable of building more of themselves, with the same amount of HP as the original unit. When a Dry Bones' [[Heart Point]]s are depleted, it collapses on the ground but remains in battle, reviving itself after two turns. Dry Bones defeated this way do not drop [[coin]]s or [[Star Point]]s, but the battle will still end if only collapsed Dry Bones remain on the enemy side. A Dry Bones can be permanently defeated, awarding Mario with coins and Star Points, by using fire and explosion attacks (e.g. [[Kooper]]'s [[Fire Shell]] or [[Bombette]]'s [[Bomb (Paper Mario series)|Bomb]]), which also ignore their defense and deal an additional 10 damage, allowing these moves to instantly defeat a Dry Bones. If a Dry Bones spots Mario outside battle, they try to throw a bone at him to make the [[First Strike]]. Additionally, due to Mario's levels capping at 27 and Dry Bones' level being at 30, they are the only non-boss enemy type in the game that can never be defeated with the [[First Attack]], [[Spin Attack (Badge)|Spin Attack]], or [[Bump Attack]] badges.
This game is the first and only appearance of the Dry Bones on the [[Nintendo 64]].


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
[[File:Paper Dry Bones.png|frame|left|Dry Bones in ''Paper Mario: The Thousand-Year Door'']]
[[File:Paper Dry Bones.png|thumb|Dry Bones in ''Paper Mario: The Thousand-Year Door'']]
Dry Bones return in ''[[Paper Mario: The Thousand-Year Door]]'' in the [[Palace of Shadow]] and the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]], behaving much like they did in ''Paper Mario''. They once again attack by throwing bones, as well as by constructing additional Dry Bones as reinforcements. Unlike in the previous game, Dry Bones award Mario with coins and Star Points upon collapsing, though they still remain in battle and revive themselves after two turns if not defeated with fire and explosion attacks such as the [[Fire Flower]], [[Fire Drive]], or [[Vivian]]'s [[Fiery Jinx]]. Fire and explosion attacks, however, no longer deal increased damage to Dry Bones.
Dry Bones return in ''[[Paper Mario: The Thousand-Year Door]]'' in the [[Palace of Shadow]] and the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]. They behave much like they did in ''Paper Mario'' and attack by throwing bones, as well as by constructing additional Dry Bones as reinforcements. Unlike in the previous game, Dry Bones award Mario with coins and Star Points upon collapsing, though they still remain in battle and revive themselves after two turns if not defeated with fire and explosion attacks such as the [[Fire Flower]], [[Fire Drive]], or [[Vivian]]'s [[Fiery Jinx]]. Fire and explosion attacks, however, no longer deal increased damage to Dry Bones.


This game also introduces three new variants of Dry Bones; [[Dull Bones]], [[Red Bones]], and [[Dark Bones]]. Dull Bones and Red Bones are both weaker than the standard Dry Bones, while Dark Bones is the strongest variant in the game, and is capable of constructing ordinary Dry Bones to aid it as reinforcements.
This game also introduces three new variants of Dry Bones; [[Dull Bones]], [[Red Bones]], and [[Dark Bones]]. Dull Bones and Red Bones are both weaker than the standard Dry Bones, while Dark Bones is the strongest variant in the game, and is capable of constructing ordinary Dry Bones to aid it as reinforcements.
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====''Super Paper Mario''====
====''Super Paper Mario''====
Dry Bones reappear once again in ''[[Super Paper Mario]]'', now behaving similarly to their behavior in the 2D games in the ''[[Super Mario (series)|Super Mario]]'' series. They not longer throw bones to attack, instead walking into Mario, [[Princess Peach]], [[Bowser]], and [[Luigi]] in order to deal contact damage. They are immune to damage from non-fire and explosion attacks (such as Bowser's [[Fire Breath]] and [[Boomer]]'s explosions), which only cause them to collapse and revive moments later. Unlike in the ''Super Mario'' series, a collapsed Dry Bones remains interactable, and can still be attacked and deal damage in this state. Dry Bones appear in [[The Underwhere]], [[Underwhere Road]], and the [[Flipside Pit of 100 Trials]].
Dry Bones reappear once again in ''[[Super Paper Mario]]'', now behaving similarly to their behavior in the 2D games in the ''[[Super Mario (series)|Super Mario]]'' series. They no longer throw bones to attack, instead walking into Mario, [[Princess Peach]], [[Bowser]], and [[Luigi]] in order to deal contact damage. They are immune to damage from non-fire and explosion attacks (such as Bowser's [[Fire Breath]] and [[Boomer (Super Paper Mario)|Boomer]]'s explosions), which only cause them to collapse and revive moments later. Unlike in the ''Super Mario'' series, a collapsed Dry Bones remains interactable, and can still be attacked and deal damage in this state. Dry Bones appear in [[The Underwhere]], [[Underwhere Road]], and the [[Flipside Pit of 100 Trials]].


Dull Bones also reappear in this game, and are now stronger than ordinary Dry Bones instead of weaker. They attack by throwing bones, which may act as a callback to both the bone-throwing Dry Bones from ''Super Mario World'' and the behavior of Dull Bones and Dry Bones in previous ''[[Paper Mario (series)|Paper Mario]]'' games. A new, even stronger variety is also introduced, known as a [[Dark Dull Bones]].
Dull Bones also reappear in this game, and are now stronger than ordinary Dry Bones instead of weaker. They attack by throwing bones, which may act as a callback to both the bone-throwing Dry Bones from ''Super Mario World'' and the behavior of Dull Bones and Dry Bones in previous ''[[Paper Mario (series)|Paper Mario]]'' games. A new, even stronger variety is also introduced, known as a [[Dark Dull Bones]].
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*Green Dry Bones: Stronger batting. Pitches a breaking ball for a Star Pitch, as does the standard Dry Bones.
*Green Dry Bones: Stronger batting. Pitches a breaking ball for a Star Pitch, as does the standard Dry Bones.
*Red Dry Bones: Near-equal stats to Green Dry Bones, but with slightly stronger hitting power despite a smaller contact size. Its Star Pitch is a fastball. Notably, this variant is more unique visually, having dark grey "skin", red gloves, red eyes, a slight scowl, and a spike on its nose, as well as several on the back of its shell.
*Red Dry Bones: Near-equal stats to Green Dry Bones, but with slightly stronger hitting power despite a smaller contact size. Its Star Pitch is a fastball. Notably, this variant is more unique visually, having dark grey "skin", red gloves, red eyes, a slight scowl, and a spike on its nose, as well as several on the back of its shell.
*Blue Dry Bones: Has the best fielding arm of the bunch. Its Star Pitch is a change-up.<br>
*Blue Dry Bones: Has the best fielding arm of the bunch. Its Star Pitch is a change-up.
 
<gallery>
<gallery>
File:DrySelectMSB.png
File:DrySelectMSB.png
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====''Mario Super Sluggers''====
====''Mario Super Sluggers''====
Dry Bones returns in the sequel ''[[Mario Super Sluggers]]''. Dry Bones is a powerful hitter in this game despite being an average batter in ''Mario Superstar Baseball''. Once again, Dry Bones has good chemistry with Koopa Troopa and Bowser, as well as color-matching Miis (depending on the variant). Like in ''[[Super Mario Galaxy]]'', the Dry Bones in this game have two voice sets: one similar to the previous title's, and an older [[Boo]]-like voice from ''[[Super Mario 64]]''. Notably, the red variant is named "Dark Bones". In Challenge Mode, Dark Bones kidnaps [[Dixie Kong]] and battles with Mario and the other captains.
Dry Bones is a playable character in ''[[Mario Super Sluggers]]'', now being featured as a powerful hitter. Dry Bones retains good chemistry with Koopa Troopa and Bowser, as well as color-matching [[Mii]]s (depending on the variant). Like in ''[[Super Mario Galaxy]]'', the Dry Bones in this game have two voice sets: one similar to the previous title's, and an older [[Boo]]-like voice from ''[[Super Mario 64]]''. Notably, the red variant is named "Dark Bones". In Challenge Mode, Dark Bones kidnaps [[Dixie Kong]] and battles with Mario and the other captains.


Dry Bones' variants from the previous installment also return, with many changes from the previous title.
Dry Bones' variants from the previous installment also return, with many changes from the previous title.
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[[File:Space DryBones 7.png|thumb|Dry Bones's space in ''Mario Party 7'']]
[[File:Space DryBones 7.png|thumb|Dry Bones's space in ''Mario Party 7'']]
A Dry Bones appears in ''[[Mario Party 7]]'' as an unlockable, playable character. It can be purchased in the Duty-Free Shop for a price of 1000 Cruise Mileage Points. The [[Magic Orb]] is Dry Bones' special [[Orb]], which doubles the number on the dice block and then turns Dry Bones invisible. In the artwork of the game, Dry Bones is usually partnered with [[Boo]].
A Dry Bones appears in ''[[Mario Party 7]]'' as an unlockable, playable character. It can be purchased in the Duty-Free Shop for a price of 1000 Cruise Mileage Points. The [[Magic Orb]] is Dry Bones' special [[Orb]], which doubles the number on the dice block and then turns Dry Bones invisible. In the artwork of the game, Dry Bones is usually partnered with [[Boo]].
{{br}}


====''Mario Party 8''====
====''Mario Party 8''====
[[File:Dryemblem.png|thumb|left|100px|Dry Bones's emblem in ''Mario Party 8'']]
[[File:MP8 DryBones.png|thumb|x150px|left|Dry Bones in ''Mario Party 8'']]
[[File:MP8 DryBones.png|thumb|150px|Dry Bones in ''Mario Party 8'']]
A Dry Bones appears in ''[[Mario Party 8]]'', once again as a playable character. Unlike in ''[[Mario Party 7]]'', it is available from the start of the game. Its partner is once again Boo, and their team name is the "Scary Pair".
A Dry Bones appears in ''[[Mario Party 8]]'', once again as a playable character. Unlike in ''[[Mario Party 7]]'', it is available from the start of the game. Its partner is once again Boo, and their team name is the "Scary Pair".
{{br|left}}


====''Mario Party DS''====
====''Mario Party DS''====
[[File:BeatenDryBonesFigure.png|thumb|left|Beaten Dry Bones trophy from ''[[Mario Party DS]]'']]
A Dry Bones appears in ''[[Mario Party DS]]'' as a non-playable boss character. In the story mode, it takes over the board [[DK's Stone Statue]] and turns [[Donkey Kong]] into stone. [[Diddy Kong]] asks [[Mario]] & co. to rescue Donkey Kong and then the Party begins. On the board, Dry Bones can be found sleeping in a coffin. If the player stops on a [[Green Space]] nearby its coffin, Dry Bones wakes up and lifts the coffin lid slightly. It then shuts the lid with such an amount of force that the player is sent back to either the start or right next to the [[Star (Mario Party series)|Star]]. When the player completes the board in story mode, a boss fight with Dry Bones begins in the minigame [[Hexoskeleton]]. Dry Bones attempts to destroy the characters by crushing them underfoot and the characters must [[Ground Pound]] switches on the battlefield to attack it with lightning. It is also possible to acquire a trophy of a defeated Dry Bones by beating the Hexoskeleton minigame five times.
A Dry Bones appears in ''[[Mario Party DS]]'' as a non-playable boss character. In the story mode, it takes over the board [[DK's Stone Statue]] and turns [[Donkey Kong]] into stone. [[Diddy Kong]] asks [[Mario]] & co. to rescue Donkey Kong and then the Party begins.
 
On the board, Dry Bones can be found sleeping in a coffin. If the player stops on a [[Green Space]] nearby its coffin, Dry Bones wakes up and lifts the coffin lid slightly. It then shuts the lid with such an amount of force that the player is sent back to either the start or right next to the [[Star (Mario Party series)|Star]]. When the player completes the board in story mode, a boss fight with Dry Bones begins in the minigame [[Hexoskeleton]]. Dry Bones attempts to destroy the characters by crushing them underfoot and the characters must [[Ground Pound]] switches on the battlefield to attack it with lightning. It is also possible to acquire a trophy of a defeated Dry Bones by beating the Hexoskeleton minigame five times.


====''Mario Party 9''====
====''Mario Party 9''====
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====''Mario Kart Tour''====
====''Mario Kart Tour''====
Dry Bones appears in ''[[Mario Kart Tour]]'' as a Normal playable character. He shares his special item, the [[Triple Green Shells]], with Koopa Troopa, [[Iggy Koopa]], [[Lakitu]], and [[Shy Guy|Green Shy Guy]]. He is also the main subject of a bonus challenge named [[Smash Small Dry Bones]], where players have to squash as many small Dry Bones as possible. He additionally has a golden variant called '''Dry Bones (Gold)''' which appears as a High-End character with the [[Coin Box]] as his special item.
Dry Bones appears in ''[[Mario Kart Tour]]'' as a Normal playable character. He shares his special item, the [[Triple Green Shells]], with Koopa Troopa, [[Iggy Koopa]], [[Lakitu]], and [[Shy Guy|Green Shy Guy]]. He is also the main subject of a bonus challenge named [[Smash Small Dry Bones]], where players have to squash as many small Dry Bones as possible. He additionally has a golden variant called '''Dry Bones (Gold)''' which appears as a High-End character with the [[Coin Box]] as his special item.
Dry Bones is one of the few characters in the game not to receive any new favorite tracks beyond his debut, with his only default favorite tracks being [[GBA Bowser's Castle 1|GBA Bowser's Castle 1T]] and [[3DS Shy Guy Bazaar|3DS Shy Guy Bazaar T]]. He shares this distinction with [[Baby Peach]], [[Baby Rosalina]], [[Shy Guy]], [[Morton Koopa Jr.|Morton]] and [[Wendy O. Koopa|Wendy]].


===''Mario Strikers Charged''===
===''Mario Strikers Charged''===
[[File:Dry Bones Bowser MSC.jpg|thumb|Dry Bones in ''Mario Strikers Charged'']]
[[File:Dry Bones Bowser MSC.jpg|thumb|x180px|Dry Bones in ''Mario Strikers Charged'']]
Dry Bones appears as a sidekick in ''[[Mario Strikers Charged]]''. Classified as a defensive player, Dry Bones' highlights are its speed and defense, meaning it can react quickly and run fast towards the ball, while its defense is [[Big Hit|Tackling]] opponents fiercely to knock them off in a short time. However, like the defensive captains, Dry Bones also has low passing skill and power, kicking the [[Soccer Ball|metallic ball]] immediately when it reaches maximum power.
Dry Bones appears as a sidekick in ''[[Mario Strikers Charged]]''. Classified as a defensive player, Dry Bones' highlights are its speed and defense, meaning it can react quickly and run fast towards the ball, while its defense is [[Big Hit|Tackling]] opponents fiercely to knock them off in a short time. However, like the defensive captains, Dry Bones also has low passing skill and power, kicking the [[Soccer Ball|metallic ball]] immediately when it reaches maximum power.


Its [[Skillshot]] is the [[Shocker (Mario Strikers Charged)|Shocker]]. After charging the ball completely, Dry Bones electrifies the ball, making the rival's [[Kritter|Goalkeeper]] or even another competitor unable to move and react briefly, freeing him up for another shot. When evading a potential opponent attack while having the ball, Dry Bones can turn around and disappear, making it almost invincible, capable of passing hazardous obstacles, such as power-ups dropped on the field or dodging the Goalkeeper's moves. However, Dry Bones cannot use its deking capabilities to pass through the electric fence; it is electrocuted, which results in losing control of the ball. The durability and effect of Dry Bones' deke depends on the light the ball is emitting. Therefore, if the light is white, Dry Bones can go further while invisible. Once Dry Bones has performed its evasion in this way, the light of the ball changes back to its lowest power.
Its [[Skillshot]] is the [[Shocker (Mario Strikers Charged)|Shocker]]. After charging the ball completely, Dry Bones electrifies the ball, making the rival's [[Kritter|Goalkeeper]] or even another competitor unable to move and react briefly, freeing him up for another shot. When evading a potential opponent attack while having the ball, Dry Bones can turn around and disappear, making it almost invincible, capable of passing hazardous obstacles, such as power-ups dropped on the field or dodging the Goalkeeper's moves. However, Dry Bones cannot use its deking capabilities to pass through the electric fence; it is electrocuted, which results in losing control of the ball. The durability and effect of Dry Bones' deke depends on the light the ball is emitting. Therefore, if the light is white, Dry Bones can go further while invisible. Once Dry Bones has performed its evasion in this way, the light of the ball changes back to its lowest power.
{{br}}


===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
====''Mario & Sonic at the Olympic Games''====
As a species, Dry Bones first appeared as members of the audience in both the [[Mario & Sonic at the Olympic Games (Wii)|Wii version]] and the [[Mario & Sonic at the Olympic Games (Nintendo DS)|Nintendo DS version]] of ''Mario & Sonic at the Olympic Games'', though the Wii version also includes them as referees. In the Wii version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', in London Party mode, Dry Bones also appear as one of the characters that can be spoken to on the map in order to play a minigame. In the [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Nintendo 3DS version]], a [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of Dry Bones can be obtained from the badge machine.
Dry Bones appeared in the [[Wii]] [[Mario & Sonic at the Olympic Games (Wii)|version]] of ''Mario & Sonic at the Olympic Games'' as members of the audience and as referees. In the [[Nintendo DS]] [[Mario & Sonic at the Olympic Games (Nintendo DS)|version]], Dry Bones only appear in the audience of events.
 
====''Mario & Sonic at the Olympic Winter Games''====
[[File:M&S Dry Bones DS.png|thumb|left|200px|Dry Bones challenges Sonic.]]
[[File:M&S Dry Bones DS.png|thumb|left|200px|Dry Bones challenges Sonic.]]
In the follow-up, ''[[Mario & Sonic at the Olympic Winter Games]]'', they appear as rivals. On the Wii, three of them appear along with [[Dry Bowser]] as the final rivals in Festival Mode in the event [[Ice Hockey (Mario & Sonic at the Olympic Winter Games for Wii)|Ice Hockey]] on the last day. Dry Bowser is the goalie and there are three Dry Bones as the field players. Also in the Wii (Team Festival Mode) and in the DS Version, they appear without Dry Bowser in the event [[Curling]] with four Dry Bones instead of three.
Dry Bones are semi-recurring rivals in the series. In the Wii version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', three Dry Bones assist [[Dry Bowser]] as field players in the [[Ice Hockey (Mario & Sonic at the Olympic Winter Games for Wii)|Ice Hockey]] event, where they are competed against in Festival Mode, on the last day. In Team Festival Mode, Dry Bones appear without Dry Bowser in the event [[Curling (Mario & Sonic at the Olympic Winter Games for Wii)|Curling]], which instead features four of them. In the Wii version of ''Mario & Sonic at the London 2012 Olympic Games'', a Dry Bones appears as the rival for [[Table Tennis - Singles]] and [[Dream Hurdles]] in London Party, and defeating Dry Bones earns the player a sticker.
 
====''Mario & Sonic at the London 2012 Olympic Games''====
[[File:M&S 2012 Foggy Foes.png|200px|thumb|Dry Bones and Dry Bowser harass Toad and Omochao in [[Foggy Foes]].]]
[[File:M&S 2012 Foggy Foes.png|200px|thumb|Dry Bones and Dry Bowser harass Toad and Omochao in [[Foggy Foes]].]]
Dry Bones appears in the Wii [[Mario & Sonic at the London 2012 Olympic Games (Wii)|version]] of ''Mario & Sonic at the London 2012 Olympic Games'', where it appears as the rival for [[Table Tennis - Singles]] and [[Dream Hurdles]] in London Party Mode. When the player defeats it, they win a sticker. Dry Bones also appear as one of the characters that can be spoken to on the map in order to play a minigame.
A Dry Bones appears in a few of the series' single-player campaigns. In the [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Nintendo DS version]] of ''Mario & Sonic at the Olympic Winter Games'', Dry Bones is competed against in [[Curling (Mario & Sonic at the Olympic Winter Games for Nintendo DS)|Curling]] in the [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)#Adventure Tours story|Adventure Tours]] mode. In the Nintendo 3DS version of ''Mario & Sonic at the London 2012 Olympic Games'', Dry Bones first appears in Story Mode protecting the [[Phantasmal Fog]] alongside Dry Bowser in [[Foggy Foes]], where they intimidate Toad and [[Omochao]] before challenging Mario and Luigi to [[Sailing - 470 (Pair)]]. After their defeat, Mario and Luigi destroy the [[Fog machine]] and the pair leave before they can be questioned. Dry Bones also appears alongside several other characters for the opening ceremony. In [[The Life of a Minion]], Dry Bones appears alongside Lakitu to help set up a challenge for Bowser with [[Knuckles]] and [[Vector]], which they do by having Magikoopa transform them to look like [[Espio]] and [[Charmy]]. The pair manage to distract Knuckles and Vector for long enough so that Magikoopa can stun them, though Dry Bones almost gives them away as it only speaks with clicking sounds, and after Bowser defeats Knuckles and Vector, Dry Bones and Lakitu stay behind to calm them down. Dry Bones also appears in [[Mario's Defeat?!]], in which it distracts Bowser while [[Goomba]] is transformed to look like Mario, being ruled out itself due to the way that it speaks, and later when Goomba is being changed back.


In the [[Nintendo 3DS]] [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|version]]'s Story Mode, Dry Bones first appears protecting the [[Phantasmal Fog]] alongside Dry Bowser in [[Foggy Foes]], where they intimidate Toad and [[Omochao]] before challenging Mario and Luigi to [[Sailing - 470 (Pair)]]. After their defeat, Mario and Luigi destroy the [[Fog machine]] and the pair leave before they can be questioned. Dry Bones also appears alongside several other characters for the opening ceremony. In [[The Life of a Minion]], Dry Bones appears alongside Lakitu to help set up a challenge for Bowser with [[Knuckles]] and [[Vector]], which they do by having Magikoopa transform them to look like [[Espio]] and [[Charmy]]. The pair manage to distract Knuckles and Vector for long enough so that Magikoopa can stun them, though Dry Bones almost gives them away as it only speaks with clicking sounds, and after Bowser defeats Knuckles and Vector, Dry Bones and Lakitu stay behind to calm them down. Dry Bones also appears in [[Mario's Defeat?!]], in which it distracts Bowser while [[Goomba]] is transformed to look like Mario, being ruled out itself due to the way that it speaks, and later when Goomba is being changed back. A [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of Dry Bones can be obtained from the badge machine.
Dry Bones made its first playable appearance in the series with the Nintendo 3DS version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', although only in the [[BMX (Mario & Sonic at the Rio 2016 Olympic Games for Nintendo 3DS)|BMX]] event.
 
====''Mario & Sonic at the Rio 2016 Olympic Games''====
Dry Bones makes its first playable appearance in the ''Mario & Sonic'' series in ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''. It appears exclusively in the [[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Nintendo 3DS version]], where it is only playable in the [[BMX (Mario & Sonic at the Rio 2016 Olympic Games for Nintendo 3DS)|BMX]] event.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
Dry Bones appears in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'' as a [[Trophy (Super Smash Bros. series)|trophy]]. According to a [[List of Super Smash Bros. Brawl pre-release and unused content|datamine]] of the former game, Dry Bones would have appeared as an enemy in the [[Super Smash Bros. Brawl#Subspace Emissary|Subspace Emissary]].
Dry Bones appears in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'' as a [[Trophy (Super Smash Bros. series)|trophy]]. According to a [[List of Super Smash Bros. Brawl pre-release and unused content|datamine]] of the former game, Dry Bones would have appeared as an enemy in the [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]].


===''Mario Sports Mix''===
===''Mario Sports Mix''===
Dry Bones appear in ''[[Mario Sports Mix]]'', in [[Ghoulish Galleon]]. They are sometimes hidden in boxes and stun players if they come in contact with it. They can also be used as a shield by players.
Dry Bones are sometimes hidden in boxes on [[Ghoulish Galleon]] in ''[[Mario Sports Mix]]'', and they can stun players if they come in contact with it, as well as be used as a shield by players.


===''Mario Golf: World Tour''===
===''Mario Golf: World Tour''===
In ''[[Mario Golf: World Tour]]'', one of the names that can appear on the tournament scoreboard is that of Dry Bones.
Dry Bones is one of the names that can appear on the tournament scoreboard in ''[[Mario Golf: World Tour]]''.


===''Puzzle & Dragons: Super Mario Bros. Edition''===
===''Puzzle & Dragons: Super Mario Bros. Edition''===
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===''Mario Tennis Aces''===
===''Mario Tennis Aces''===
In ''[[Mario Tennis Aces]]'', Mario faces Dry Bones during the "[[A Bone to Pick]]" challenge on the [[Bask Ruins]] court. He serves as the guardian of the Temple of Bask, not allowing visitors to enter the temple unless they can prove their tennis skills.
In ''[[Mario Tennis Aces]]'', Mario faces Dry Bones during the "[[A Bone to Pick]]" challenge on the [[Bask Ruins]] court. He serves as the guardian of the Temple of Bask, not allowing visitors to enter the temple unless they can prove their tennis skills. Dry Bones also appears in the game's training mode, where he teaches the player all of the basic shots made in a tennis match. According to the game's training mode, Dry Bones is classified as a Tricky type from his emblem in Marina Stadium.
 
Dry Bones also appears in the game's training mode, where he teaches the player all of the basic shots made in a tennis match. According to the game's training mode, Dry Bones is classified as a Tricky type from his emblem in Marina Stadium.


Dry Bones was added as a playable character through the May 2019 online tournament.
Dry Bones was added as a playable character through the May 2019 online tournament.
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===Other appearances===
===Other appearances===
====''LEGO City Undercover''====
====''LEGO City Undercover''====
{{quote2|I'm not sure that's even a real dinosaur...|Chase McCain|LEGO City Undercover}}
{{quote|I'm not sure that's even a real dinosaur...|Chase McCain|LEGO City Undercover}}
[[File:Mariocameo7LEGOCU.png|thumb|The LEGO brick built Dry Bones in ''LEGO City Undercover'']]
[[File:Mariocameo7LEGOCU.png|thumb|The LEGO brick built Dry Bones in ''LEGO City Undercover'']]
In the Wii U and Nintendo Switch versions of ''{{wp|Lego City Undercover|LEGO City Undercover}}'', the player can build a fossil of a Dry Bones in the Special Assignment, The Colossal Fossil Hustle. The player must unlock and select one of Rex Fury's variants over the robber or astronaut disguises. In the second half of the level, the player must switch to Rex and have him pull out the crate and build the pieces of the Dry Bones fossil, which gives out the Caveman Character Token. The 2017 remasters (except the Switch version in later versions) give out the token instead.
In the Wii U and Nintendo Switch versions of ''{{wp|Lego City Undercover|LEGO City Undercover}}'', the player can build a fossil of a Dry Bones in the Special Assignment, The Colossal Fossil Hustle. The player must unlock and select one of Rex Fury's variants over the robber or astronaut disguises. In the second half of the level, the player must switch to Rex and have him pull out the crate and build the pieces of the Dry Bones fossil, which gives out the Caveman Character Token. The 2017 remasters (except the Switch version in later versions) give out the token instead.


====''Minecraft''====
====''Minecraft''====
In ''[[Minecraft]]'', there is a Super Mario Mash-up where Skeletons are reskinned as Dry Bones and Wither Skeletons as [[Dark Bones]]. In addition, Strays are reskinned as Dry Bones' blue color scheme as seen in the ''[[Mario Baseball (series)|Mario Baseball]]'' games. Dry Bones also appears as a playable skin, though it is smaller than the Skeleton and its variants.
In ''[[Minecraft]]'', there is a Super Mario Mash-up where [[minecraftwiki:Skeleton|Skeletons]] are reskinned as Dry Bones and [[minecraftwiki:Wither Skeleton|Wither Skeletons]] as [[Dark Bones]]. In addition, Strays are reskinned as Dry Bones' blue color scheme as seen in the ''[[Mario Baseball (series)|Mario Baseball]]'' games. Dry Bones also appears as a playable skin, though it is smaller than the Skeleton and its variants.
{{br}}
{{br}}


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===Physical description and traits===
===Physical description and traits===
[[File:MP8 DryBones.png|thumb|Dry Bones's current appearance.]]
[[File:MP8 DryBones.png|thumb|Dry Bones's current appearance.]]
Dry Bones are undead Koopa Troopas with gray bones, dark gray shells, black eyes, yellow pupils, and pale blue shoes and gloves. A Dry Bones' shell is similarly designed to that of a Koopa Troopa's, but it is gray and features black patterns in between each shell segment. Dry Bones never maintains a consistent appearance, due to receiving changes between games and media, which range from minor changes such as increased or decreased vibrancy in colors, to major alterations such as having longer or shorter limbs, and appearing as a bipedal or quadrupedal creature. In ''Super Mario Bros. 3'' and the [[DIC Entertainment]] ''Super Mario'' cartoons, Dry Bones appears as a quadruped, due to standing on all fours, and never standing upright. The DIC ''Super Mario'' cartoons give Dry Bones hollow eyes, shorter limbs, and longer necks. Additionally, the ''Super Mario Bros.'' style in ''Super Mario Maker'' uses a heavily modified Koopa Troopa sprite, with the lone differences being gray skin, black eyes, and blue pupils.  
Dry Bones are undead Koopa Troopas with gray bones, dark gray shells, black eyes, yellow pupils, and pale blue shoes and gloves, the latter of which notably are not worn by their living counterparts. A Dry Bones' shell is similarly designed to that of a Koopa Troopa's, but it is gray and features black patterns in between each shell segment. Dry Bones' appearance has changed often, due to receiving changes between games and media, which range from minor changes such as increased or decreased vibrancy in colors, to major alterations such as having longer or shorter limbs, and appearing as a bipedal or quadrupedal creature; however, in the GameCube era, Dry Bones' standard appearance was finalized, as with many entities - in particular, Dry Bones received its standardized design in ''Mario Superstar Baseball''. In ''Super Mario Bros. 3'' and the [[DIC Entertainment]] ''Super Mario'' cartoons, Dry Bones appears as a quadruped, due to standing on all fours, and never standing upright. The DIC ''Super Mario'' cartoons give Dry Bones hollow eyes, shorter limbs, and longer necks. Additionally, the ''Super Mario Bros.'' style in ''Super Mario Maker'' uses a heavily modified Koopa Troopa sprite, with the lone differences being gray skin, black eyes, and blue pupils.  


''Super Mario World'' is the first game to give Dry Bones an upright stance, which would be used in a multitude of subsequent installments. However, Dry Bones' ''Super Mario World'' design comes with exclusive elements not present in other games, such as white pupils, a small set of teeth, and a physically larger stature than the Koopa Troopas. Later games resize Dry Bones so they are the same height and shape as a Koopa Troopa. ''Mario & Luigi: Superstar Saga'' once again depicts Dry Bones as a quadrupedal species; in ''Mario & Luigi: Superstar Saga + Bowser's Minions'', the Dry Bones in Beanbean Kingdom retain their quadrupedal stature, though their Mushroom Kingdom relatives present in the ''Minion's Quest: The Search For Bowser'' side story are shown in an upright posture, thus suggesting that Dry Bones differ depending on the region. Both ''Super Mario Galaxy'' games depict Dry Bones as bipedal creatures who stand and move in hunched postures, a feature that is reused in ''Super Mario 3D Land'' and for [[Parabones]] in ''Super Mario 3D World'' and ''Super Mario Odyssey''. In the ''Super Smash Bros.'' series, Dry Bones' trophy has a more realistic appearance than its species' main depiction. In ''Super Smash Bros. Brawl'', Dry Bones' trophy has a more monotone appearance, as well as a darker color scheme and a detailed shell. In ''Super Smash Bros. for Nintendo 3DS / Wii U'', its trophy has a more vibrant and cartoonish appearance, as well as much less detailing.
''Super Mario World'' is the first game to give Dry Bones an upright stance, which would be used in a multitude of subsequent installments. However, Dry Bones' ''Super Mario World'' design comes with exclusive elements not present in other games, such as white pupils, a small set of teeth, and a physically larger stature than the Koopa Troopas. Later games resize Dry Bones so they are the same height and shape as a Koopa Troopa. ''Mario & Luigi: Superstar Saga'' once again depicts Dry Bones as a quadrupedal species; in ''Mario & Luigi: Superstar Saga + Bowser's Minions'', the Dry Bones in Beanbean Kingdom retain their quadrupedal stature, though their Mushroom Kingdom relatives present in the ''Minion's Quest: The Search For Bowser'' side story are shown in an upright posture, thus suggesting that Dry Bones differ depending on the region. Both ''Super Mario Galaxy'' games depict Dry Bones as bipedal creatures who stand and move in hunched postures, a feature that is reused in ''Super Mario 3D Land'' and for [[Parabones]] in ''Super Mario 3D World'' and ''Super Mario Odyssey''. In the ''Super Smash Bros.'' series, Dry Bones' trophy has a more realistic appearance than its species' main depiction. In ''Super Smash Bros. Brawl'', Dry Bones' trophy has a more monotone appearance, as well as a darker color scheme and a detailed shell. In ''Super Smash Bros. for Nintendo 3DS / Wii U'', its trophy has a more vibrant and cartoonish appearance, as well as much less detailing.


In the first three ''Paper Mario'' games, Dry Bones use their ''Super Mario World'' design, but with three tufts of hair, a feature that is only present in their ''Super Mario World'' artwork. Starting from ''Paper Mario: Sticker Star'', Dry Bones use their design from the ''New Super Mario Bros.'' series. Additionally, ''Paper Mario: Color Splash'' gives Dry Bones a pronounced paper outline.
In the first three ''Paper Mario'' games, Dry Bones use their ''Super Mario World'' design, but with three tufts of hair, a feature that is only present in their ''Super Mario World'' artwork. Starting from ''Paper Mario: Sticker Star'', Dry Bones use their design from the ''New Super Mario Bros.'' series, though they keep their previous shell design (albeit recolored) and lack of arm bones. Additionally, ''Paper Mario: Color Splash'' gives Dry Bones a pronounced paper outline.


In ''The Super Mario Bros. Movie'', Dry Bones have visible neck bones, their eye sockets are more expressive, and their pupils turn red (similar to ''Super Mario 3D Land'') and fiery when angered or hostile.
In ''The Super Mario Bros. Movie'', Dry Bones have visible neck bones, their eye sockets are more expressive, and their pupils turn red (similar to ''Super Mario 3D Land'') and fiery when angered or hostile.


===Speech===
===Speech===
Like other enemies, in the [[Nintendo Entertainment System|NES]] and [[Super Nintendo Entertainment System|SNES]] ''Super Mario'' games, Dry Bones did not have any voice acting or in-game text, both due to technical limitations and Nintendo's habit of having silent characters. ''Super Mario RPG: Legend of the Seven Stars'' is the notable exception, which gives them a [[Psychopath]] quote. Starting from the early 2000s, Dry Bones received voice acting, though it comprised of clustered bone "grunts" and "yells" provided by [[Nintendo]] sound manager and composer [[Toru Asakawa]], who also does [[King Boo]]'s voice. In contemporary games, Dry Bones receive text-based dialogue, while some games use "rattle" and "clickety-clack" sounds as speech with the translation in parentheses. ''Super Mario Party'' notably has Dry Bones' speech translated; however, unlike other games which do this, Dry Bones pauses some of its sentences with ellipses. As an earlier instance, ''Paper Mario: The Thousand-Year Door'' had Dark Bones pause their sentences; however, [[Dark Bones]] spoke intelligibly, as opposed to having their speech translated in parenthesis.
Dry Bones did not have any voice acting or in-game text in the [[Family Computer]] ([[Nintendo Entertainment System]] in the {{wp|Western world|West}}) and [[Super Nintendo Entertainment System]] games, both due to technical limitations and Nintendo's habit of having silent characters. ''Super Mario RPG: Legend of the Seven Stars'' is the notable exception, which gives them a [[Thought Peek|thought]]. Starting from the early 2000s, Dry Bones received voice acting, though it comprised of clustered bone "grunts" and "yells" provided by [[Nintendo]] sound manager and composer [[Toru Asakawa]], who also does [[King Boo]]'s voice. In contemporary games, Dry Bones receive text-based dialogue, while some games use "rattle" and "clickety-clack" sounds as speech with the translation in parentheses. ''Super Mario Party'' notably has Dry Bones' speech translated; however, unlike other games which do this, Dry Bones pauses some of its sentences with ellipses. As an earlier instance, ''Paper Mario: The Thousand-Year Door'' had Dark Bones pause their sentences; however, [[Dark Bones]] spoke intelligibly, as opposed to having their speech translated in parenthesis.


===Powers and abilities===
===Powers and abilities===
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==Profiles and statistics==
==Profiles and statistics==
{{main|List of Dry Bones profiles and statistics}}
{{main|List of Dry Bones profiles and statistics}}
===''[[Mario Party 7]]'' info===
===''[[Paper Mario]]''===
*'''Partner:''' [[Boo]]
{{:Paper Mario bestiary|transcludesection=Dry Bones|image=[[File:PM Dry Bones idle.gif]]|align=horizontal}}
*'''Special Orb:''' [[Magic Orb]]


===''[[Mario Strikers Charged]]''===
===''[[Paper Mario: The Thousand-Year Door]]''===
*'''Type:''' Defensive
{{:Paper Mario: The Thousand-Year Door bestiary|transcludesection=Dry Bones|align=horizontal|image=[[File:Paper Dry Bones.png]]}}
*'''[[Skillshot]]:''' [[Shocker (Mario Strikers Charged)|Shocker]]
*'''[[Deke]]:''' Teleports to another area.


====Stats====
===''[[Mario & Luigi: Superstar Saga]]''===
*'''Movement:''' 10
{{:Mario & Luigi: Superstar Saga bestiary|transcludesection=Dry Bones (1)|align=horizontal|image=[[File:MLSS Dry Bones.gif]]}}
*'''Shooting:''' 3
*'''Passing:''' 3
*'''Defense:''' 10
 
===''Super Smash Bros. for Nintendo 3DS'' trophy===
{|align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
|-
!width="10%"|Name
!Image
!American English Description
!British English Description
|-
!Dry Bones
|[[File:DryBonesTrophy3DS.png|100px]]
|''They must have a bone to pick with Mario. No matter how many times he stomps them, these guys put themselves back together again. Can't they just rest in pieces? By the way, have you noticed how nimble they are in Mario Kart? Skeletons must be really aerodynamic or something...''
|''How these guys are alive when they're just bones is anyone's guess. Jump on one to make him fall apart, but don't expect it to rest in pieces! It'll be back on its feet in no time. These oddly cute little guys also turn up in the Mario Kart series as lightweight racers. Probably because they don't have any skin or muscles weighing them down.''
|}


==List of appearances==
==List of appearances==
{|class="wikitable sortable" width=100%
{|class="wikitable sortable"width=100%
|-
|-
!width=40%|Title
!width=40%|Title
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|[[Nintendo 3DS#New Nintnedo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]
|[[Nintendo 3DS#New Nintnedo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]
|-
|-
|''[[Minecraft]]'' (Bedrock version)
|''[[Minecraft|Minecraft: Bedrock Edition]]''
|Enemy/Playable skin in the Super Mario Mash-up
|Enemy/Playable skin in the Super Mario Mash-up
|2018
|2018
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|Enemy
|Enemy
|[[List of games by date#2023|2023]]
|[[List of games by date#2023|2023]]
|Nintendo Switch
|-
|''[[Super Mario RPG (Nintendo Switch)]]''
|Enemy and Non-Playable character in Monstro Town
|2023
|Nintendo Switch
|Nintendo Switch
|}
|}
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{{main-gallery}}
{{main-gallery}}
<gallery>
<gallery>
Dry Bones SMB3 All-Stars.png|''[[Super Mario All-Stars]]''
SMRPG DRY BONES.png|''[[Super Mario RPG: Legend of the Seven Stars]]''
SMRPG DRY BONES.png|''[[Super Mario RPG: Legend of the Seven Stars]]''
PMDryBones.png|''[[Paper Mario]]''
PMDryBones.png|''[[Paper Mario]]''
Dry Bones Artwork - Mario Party 7.png|''[[Mario Party 7]]''
DrybonesPMSS.png|''[[Paper Mario: Sticker Star]]''
Dry Bones vector art.svg|''[[My Nintendo]]''
Dry Bones vector art.svg|''[[My Nintendo]]''
MTA Models DryBones.png|''[[Mario Tennis Aces]]''
MTA Models DryBones.png|''[[Mario Tennis Aces]]''
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|Jap=カロン
|Jap=カロン
|JapR=Karon
|JapR=Karon
|JapM=Derived from「からから」(''karakara'', a term meaning "bone-dry", and the onomatopoeia for light things clattering) and possibly suffix "-ron" and/or English word "bone". {{wp|Charon}} has the same pronunciation, but "Karon" is the official romanization.
|JapM=Derived from「からから」(''kara-kara'', an ideophone for "bone-dry", and the onomatopoeia for light things clattering) and possibly the male name suffix ''-ron'', and/or "bone". {{wp|Charon}} has the same pronunciation, but "Karon" is the official romanization
|SpaA=Huesitos<br>Dry Bones <small>(2007-2008)</small><br>Drybone<ref>''Club Nintendo'' (Chile) Año 1 No. 2, page 33.</ref> <small>(''Super Mario Bros. 3'')</small>
|ChiS=碎碎龟
|SpaAM=Diminutive of "hueso" (bone)<br>-<br>Drybone
|ChiSR=Suì Suì Guī
|SpaE=Huesitos<br>Huesos Secos <small>(once in ''The Adventures of Super Mario Bros. 3'')</small>
|ChiSM=Fragmented Turtle
|SpaEM=Diminutive of "hueso" (bone)<br>Dry Bones (only called this once, and was also referred to as "Huesitos" in the same episode)
|ChiS2=枯骨怪 <small>(prior to ''Mario Tennis Aces'')</small><ref>{{cite|language=zh-hans|author=无敌阿尔宙斯|date=August 28, 2013|url=tieba.baidu.com/p/2560204606|title=神游 超级马力欧世界 敌人官译|publisher=Baidu Tieba|accessdate=February 2, 2017}}</ref>
|FraA=Skelex<br>Ossec <small>(early games)</small>
|ChiS2R=Kūgǔ Guài
|FraAM=From "skeleton"<br>Portmanteau of "os" (bone) and "sec" (dry)
|ChiS2M=Dry Bone Monster
|FraE=Skelerex <small>(since ''Mario & Luigi: Superstar Saga'')</small><br>Ossec <small>(early games)</small>
|ChiT=碎碎龜
|FraEM=From "skeleton"<br>Portmanteau of "os" (bone) and "sec" (dry)
|ChiTR=Suì Suì Guī
|ChiTM=Fragmented Turtle
|Dut=Dry Bones
|Dut=Dry Bones
|DutM=-
|FreA=Skelex
|Ger=Knochentrocken<br>Skelett-Koopa
|FreAM=From "skeleton" and the plural-forming suffix ''-x''
|GerM="Dry as a Bone"<br>Skeleton Koopa
|FreA2=Ossec <small>(early games)</small>
|Ita=Tartosso<br>Ossa Secche <small>(''The Adventures of Super Mario Bros. 3'')</small>
|FreA2M=Portmanteau of ''os'' ("bone") and ''sec'' ("dry")
|ItaM=Portmanteau of "tartaruga" (turtle) and "osso" (bone)<br>Dry Bones
|FreE=Skelerex <small>(since ''Mario & Luigi: Superstar Saga'')</small>
|FreE2=Ossec <small>(early games)</small>
|FreEM=From "skeleton"
|FreE2M=Portmanteau of ''os'' ("bone") and ''sec'' ("dry")
|Ger=Knochentrocken
|GerM="Dry as a Bone"
|Ger2=Skelett-Koopa
|Ger2M=Skeleton Koopa
|Ita=Tartosso
|ItaM=Portmanteau of ''tartaruga'' ("turtle") and ''osso'' ("bone")
|Ita2=Ossa Secche <small>(''The Adventures of Super Mario Bros. 3'')</small>
|Ita2M=Dry Bones
|Kor=와르르
|KorR=Wareureu
|KorM=Onomatopoeia for the sound of many light and solid objects collapsing
|PorA=Quebra-ossos
|PorA=Quebra-ossos
|PorAM=Bone Breaker
|PorAM=Bone Breaker
|PorE=Caveirinha
|PorE=Caveirinha
|PorEM=Diminutive of "caveira" (skull)
|PorEM=Diminutive of ''caveira'' ("skull")
|Rus=Купа-скелет
|Rus=Купа-скелет
|RusR=Kupa-skelet
|RusR=Kupa-skelet
|RusM=Skeleton Koopa
|RusM=Skeleton Koopa
|Kor=와르르
|SpaA=Huesitos
|KorR=Wareureu
|SpaAM=Diminutive of ''hueso'' ("bone")
|KorM=Onomatopoeia for the sound of many light and solid objects collapsing
|SpaA2=Dry Bones <small>(2007-2008)</small>
|ChiS=碎碎龟<br>''Suì Suì Guī''<br>枯骨怪 <small>(prior to ''Mario Tennis Aces'')</small><ref>无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2560204606 神游 超级马力欧世界 敌人官译]. ''Baidu Tieba''. Retrieved February 2, 2017.</ref><br>''Kūgǔ Guài''
|SpaA3=Drybone<ref>{{cite|title=''Club Nintendo'' (Chile) Año 1 No. 2|page=33}}</ref> <small>(''Super Mario Bros. 3'')</small>
|ChiSM=Fragmented Turtle<br><br>Dry Bone Monster
|SpaA3M=Drybone
|ChiT=碎碎龜
|SpaE=Huesitos
|ChiTR=Suì Suì Guī
|SpaEM=Diminutive of ''hueso'' ("bone")
|ChiTM=Fragmented Turtle}}
|SpaE2=Huesos Secos <small>(once in ''The Adventures of Super Mario Bros. 3'')</small>
|SpaE2M=Dry Bones (only called this once, and was also referred to as ''Huesitos'' in the same episode)
}}


==References==
==References==
<references/>
<references/>


{{nav templates|
{{navboxes|
{{Dry Bones}}
{{Dry Bones}}
{{Koopa Troopas}}
{{Koopa Troopas}}
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[[Category:Mario Party DS bosses]]
[[Category:Mario Party DS bosses]]
[[Category:Mario Party: Island Tour characters]]
[[Category:Mario Party: Island Tour characters]]
[[Category:Mario Sports Mix characters]]
[[Category:Mario Sports Mix species]]
[[Category:Mario Strikers Charged species]]
[[Category:Mario Strikers Charged species]]
[[Category:Mario Super Sluggers playable characters]]
[[Category:Mario Super Sluggers playable characters]]