Talk:Spin: Difference between revisions

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==Decide whether Mario’s special boost in the 4x100m Relay events of ''Mario & Sonic'' is a reference to the ''Super Mario Galaxy'' spin==
==Decide whether Mario’s special boost in the 4x100m Relay events of ''Mario & Sonic'' is a reference to the ''Super Mario Galaxy'' spin==


{{TPP}}
{{Settled TPP}}
The ''Mario & Sonic'' games contain recurring instances of characters spinning to a certain end—some explicitly being the same move as ''Galaxy''’s spin, and some only having coinciding features. The [[Dream Spacewalk]] event in the Wii version of ''London 2012'' has players perform a “Spin Attack” to deflect enemy projectiles, with the move [https://youtu.be/Yv4DgDoP9QQ?t=162 being visibly and audibly the same thing we see in ''Galaxy'']. The [[Dream Ski Jumping]] event in the Wii version of ''Olympic Winter Games'' contains a “special action” mechanic that characters perform in unique ways, with Mario in particular [https://youtu.be/peX3E4iyftE?t=93 spinning around while enveloping himself in a blue sparkly trail]; considering the event is a callback to ''Mario Galaxy'' in its entirety, I think it’s safe to take Mario’s special action to be a nod to his signature move in said game as well. So far, these two instances are pretty well established and fit well within the article’s scope.
{{Proposal outcome|no quorum|0-0-0}}
The ''Mario & Sonic'' games contain recurring instances of characters spinning to a certain end—some explicitly being the same move as ''Galaxy''’s spin, and some only having coinciding features. The [[Dream Spacewalk]] event in the Wii version of ''London 2012'' has players perform a “Spin Attack” to deflect enemy projectiles, with the move [https://youtu.be/Yv4DgDoP9QQ?t=162 being visibly and audibly the same thing we see in ''Galaxy'']. The [[Dream Ski Jumping]] event in the Wii version of ''Olympic Winter Games'' contains a “special action” mechanic that characters perform in unique ways, with Mario in particular [https://youtu.be/peX3E4iyftE?t=93 spinning around while enveloping himself in a blue sparkly trail]; considering the event is a callback to ''Mario Galaxy'' in its entirety, I think it’s safe to take Mario’s special action to be a nod to his signature move in this game as well. So far, these two instances are pretty well established and fit well within the article’s scope.


But then you have the [[4x100m Relay]] event, appearing in multiple ''Mario & Sonic'' installments. In this event, players can perform special moves to gain a speed advantage on the track; some characters, namely Mario, Luigi, and [[Amy Rose|Amy]], perform it in arms-spread pirouettes that create coloured blurs around them, but while the colour of the latter two reflects on the dominant colour of their appearance (green[https://youtu.be/STikfvmPKNg?t=38][https://youtu.be/DEO37mkMdMk?t=25][https://youtu.be/dPd6AOUA_Ok?t=80] and pink[https://youtu.be/STikfvmPKNg?t=247][https://youtu.be/DEO37mkMdMk?t=64][https://youtu.be/dPd6AOUA_Ok?t=426] respectively), Mario’s is blue—as if the developers deliberately included a reference to the ''Mario Galaxy'' spin. Now, in the ''London 2012'' version of the event, the correlation isn’t as pregnant, as the [https://youtu.be/STikfvmPKNg?t=27 trail has faint sparkles and looks more like a typical cartoony blur], but ''Rio 2016'' [https://youtu.be/DEO37mkMdMk?t=12 makes the sparkles more pronounced], and ''Tokyo 2020'' [https://youtu.be/dPd6AOUA_Ok?t=63 retains that aesthetic addition to a degree]. Do note that the original ''Mario & Sonic at the Olympic Games'' version of the event does not feature a speed boost mechanic and by extention a spinning animation that could set any sort of precedent prior to ''Super Mario Galaxy''.
However, there are instances with unclear relation in the [[4x100m Relay]] event, appearing in multiple ''Mario & Sonic'' installments. In this event, players can perform special moves to gain a speed advantage on the track; some characters, namely Mario, Luigi, and [[Amy Rose|Amy]], perform it in arms-spread pirouettes that create coloured blurs around them, but while the colour of the latter two reflects the dominant colour of their appearance (green[https://youtu.be/STikfvmPKNg?t=38][https://youtu.be/DEO37mkMdMk?t=25][https://youtu.be/dPd6AOUA_Ok?t=80] and pink[https://youtu.be/STikfvmPKNg?t=247][https://youtu.be/DEO37mkMdMk?t=64][https://youtu.be/dPd6AOUA_Ok?t=426] respectively), Mario’s is blue, just like in the ''Mario Galaxy'' spin. Now, in the ''London 2012'' version of the event, the correlation isn’t as pregnant, as the [https://youtu.be/STikfvmPKNg?t=27 trail has faint sparkles and looks more like a typical cartoony blur], but ''Rio 2016'' [https://youtu.be/DEO37mkMdMk?t=12 makes the sparkles more pronounced], and ''Tokyo 2020'' [https://youtu.be/dPd6AOUA_Ok?t=63 retains that aesthetic addition to a degree]. Do note that the original ''Mario & Sonic at the Olympic Games'' version of the event does not feature a speed boost mechanic and by extention a spinning animation that could set any sort of precedent prior to ''Super Mario Galaxy''.


Since I am unsure of the article’s assertion that these relatively generic motions are the de jure ''Galaxy'' spin, I decided to set up a proposal where we can settle it. I don’t personally have a preferred outcome; either way it goes is fine by me.
Since I am unsure of the article’s assertion that these relatively generic motions are the de jure ''Galaxy'' spin, I decided to set up a proposal where we can settle it. I don’t personally have a preferred outcome; either way it goes is fine by me.
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====Comments====
====Comments====
Couldn't we just explain this in the article and say that it may or may not be a reference? It seems hard to be sure either way. {{User:Hewer/sig}} 10:18, August 24, 2021 (EDT)
== Super Mario Run ==
{{talk}}
So I opened Super Mario Run for the first time in a while, and I noticed one of the moves in the game, referred to as a "Spin Strike" ("Spin Attack" in Japanese), involves using a [[Midair Spin]] near an enemy to defeat it. I don't remember the move from when I first played, but that might just be bad memory? In any case, it would make sense to cover that in this page, right? [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 17:52, October 13, 2023 (EDT)