Koopa Paratroopa: Difference between revisions

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{{quote|Shell Shock Three, weapons free. Let's light [[Mario|him]] up. Over.|Paratroopa|[[Paper Mario: Sticker Star]]}}
{{quote|Shell Shock Three, weapons free. Let's light [[Mario|him]] up. Over.|Paratroopa|[[Paper Mario: Sticker Star]]}}
'''Koopa Paratroopas''' (also known as '''Para-Koopas''', '''Sky Troopas''' in the original [[Super Nintendo Entertainment System|SNES]] version of ''[[Super Mario RPG: Legend of the Seven Stars]]'', '''Koopa Flying Troopers'''<ref>{{cite|title=Alt text of the Koopa Paratroopa decoration in the ''[[Nintendo Online Calendar Creator#Mushroom Kingdom 2021 Calendar Creator|Mushroom Kingdom 2021 Calendar Creator]]''|archive=web.archive.org/web/20210810004641/https://play.nintendo.com/activities/play/nintendo-online-calendar-creator|deadlink=y|publisher=''[[Play Nintendo]]''|accessdate=June 13, 2023}}</ref>, or simply '''Paratroopas''') are winged [[Koopa Troopa]]s. They lose their wings when they are stomped in the air, turning them into regular Koopa Troopas. Typically, Koopa Paratroopas are placed in large gaps where [[Mario]] and [[Luigi]] must stomp on rows of them to traverse a pit or reap other rewards. They traditionally come in two varieties: Red Koopa Paratroopas usually fly up and down in a set path, while Green Koopa Paratroopas often bounce in the player's general direction or fly back and forth, although many exceptions have been made to these rules. Koopa Paratroopas also appear as playable characters in various spin-off games, occasionally even appearing without a normal Koopa Troopa as a playable character; in these installments, the red Paratroopas are the default color, having appeared first, and the green Paratroopas are the alternate color, having appeared later. Their name comes from "paratrooper," a term used in the military to describe soldiers who parachute down to attack.
'''Koopa Paratroopas''' (also known as '''Para-Koopas''', '''Sky Troopas''' in the original ''[[Super Mario RPG: Legend of the Seven Stars]]'', '''Koopa Flying Troopers'''<ref>{{cite|title=Alt text of the Koopa Paratroopa decoration in the ''[[Nintendo Online Calendar Creator#Mushroom Kingdom 2021 Calendar Creator|Mushroom Kingdom 2021 Calendar Creator]]''|archive=web.archive.org/web/20210810004641/https://play.nintendo.com/activities/play/nintendo-online-calendar-creator|deadlink=y|publisher=''[[Play Nintendo]]''|accessdate=June 13, 2023}}</ref>, or simply '''Paratroopas''') are winged [[Koopa Troopa]]s. Typically, Koopa Paratroopas are placed in large gaps where [[Mario]] and [[Luigi]] must stomp on rows of them to traverse a pit or reap other rewards. They lose their wings when they are stomped in the air, turning them into regular Koopa Troopas. They traditionally come in two varieties: Red Koopa Paratroopas usually fly up and down in a set path, while Green Koopa Paratroopas often bounce in the player's general direction or fly back and forth, although many exceptions have been made to these rules. Koopa Paratroopas are also playable in various spin-off games of the [[Super Mario (franchise)|''Super Mario'' franchise]], and these types usually wear a red shell. Their name comes from "paratrooper," a term used in the military to describe soldiers who parachute down to attack.
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
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Koopa Paratroopas, also known here as '''Winged Koopa Troopas'''<ref>{{cite|title=''[[Mario Mania]]'' Player's Guide|date=August 1991|language=American English|publisher=Nintendo of America|page=50}}</ref><ref>{{cite|title=''Nintendo Power Advance'' Volume 4|publisher=Nintendo of America|language=American English|date=2002|isbn=1-930206-21-6|page=32 and 39}}</ref> or '''Flying Koopa Troopas''',<ref>{{cite|title=''Nintendo Power Advance'' Volume 4|publisher=Nintendo of America|language=American English|isbn=1-930206-21-6|date=2002|page=40, 46, 55, 60, 71, 75, 76}}</ref> reappear in ''[[Super Mario World]]'' and its remake, ''[[Super Mario World: Super Mario Advance 2]]'', also having the updated design of the Koopa Troopas, as they are now bipedal rather than quadrupedal. In this game, many of them are capable of flight instead of simply hopping, including all red varieties and certain green Koopa Paratroopas. They still lose their wings when jumped on by Mario or Luigi. If Mario or Luigi jumps on them while riding Yoshi, they are defeated in a single stomp. Koopa Paratroopas are first encountered in [[Yoshi's Island 3]]. When players unlock [[Fall]], all Koopas wear Mario masks rather than shells, including Koopa Paratroopas.
Koopa Paratroopas, also known here as '''Winged Koopa Troopas'''<ref>{{cite|title=''[[Mario Mania]]'' Player's Guide|date=August 1991|language=en-us|publisher=Nintendo of America|page=50}}</ref><ref>{{cite|title=''Nintendo Power Advance'' Volume 4|publisher=Nintendo of America|language=en-us|date=2002|isbn=1-930206-21-6|page=32 and 39}}</ref> or '''Flying Koopa Troopas''',<ref>{{cite|title=''Nintendo Power Advance'' Volume 4|publisher=Nintendo of America|language=en-us|isbn=1-930206-21-6|date=2002|page=40, 46, 55, 60, 71, 75, 76}}</ref> reappear in ''[[Super Mario World]]'' and its remake, ''[[Super Mario World: Super Mario Advance 2]]'', also having the updated design of the Koopa Troopas, as they are now bipedal rather than quadrupedal. In this game, many of them are capable of flight instead of simply hopping, including all red varieties and certain green Koopa Paratroopas. They still lose their wings when jumped on by Mario or Luigi. If Mario or Luigi jumps on them while riding Yoshi, they are defeated in a single stomp. Koopa Paratroopas are first encountered in [[Yoshi's Island 3]]. When players unlock [[Fall]], all Koopas wear Mario masks rather than shells, including Koopa Paratroopas.


Green-shelled Koopa Paratroopas either jump in one direction, some jumping higher than others, or fly in one direction, while the red-shelled Koopa Paratroopas fly back and forth horizontally or vertically, though some fly horizontally across the screen in one direction. Even though blue-shelled Koopas and yellow-shelled Koopas are introduced in this game, only the yellow-shelled Koopas have a winged variant. Yellow-shelled Koopa Paratroopas walk like regular Koopas, but they chase after Mario and jump over any shells that are in their way, though they do not jump over shells moving from behind them. Jumping on them gets rid of their wings and turn them into regular yellow-shelled Koopas. Yellow-shelled Koopa Paratroopas only appear in the [[Special Zone]] courses [[Awesome]] and [[Funky (level)|Funky]], making them very rare enemies.
Green-shelled Koopa Paratroopas either jump in one direction, some jumping higher than others, or fly in one direction, while the red-shelled Koopa Paratroopas fly back and forth horizontally or vertically, though some fly horizontally across the screen in one direction. Even though blue-shelled Koopas and yellow-shelled Koopas are introduced in this game, only the yellow-shelled Koopas have a winged variant. Yellow-shelled Koopa Paratroopas walk like regular Koopas, but they chase after Mario and jump over any shells that are in their way, though they do not jump over shells moving from behind them. Jumping on them gets rid of their wings and turn them into regular yellow-shelled Koopas. Yellow-shelled Koopa Paratroopas only appear in the [[Special Zone]] courses [[Awesome]] and [[Funky (level)|Funky]], making them very rare enemies.
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====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:Paratroopa NSMB artwork.png|thumb|100px|Artwork of a Koopa Paratroopa, showing its updated design for ''New Super Mario Bros.'']]
[[File:Paratroopa NSMB artwork.png|thumb|100px|Artwork of a Koopa Paratroopa, showing its updated design for ''New Super Mario Bros.'']]
Koopa Paratroopas make an appearance as a common enemy in ''[[New Super Mario Bros.]]'', reprising their general role and attack pattern from the previous ''Super Mario'' platforming games. Unlike in ''Super Mario Bros.'', both colors (red and green) can bounce towards players, in addition to their flying abilities. Unlike Koopa Troopas, they do not move to the music. Koopa Paratroopas are first encountered in [[World 1-4 (New Super Mario Bros.)|World 1-4]].
Koopa Paratroopas are common enemies in ''[[New Super Mario Bros.]]'' and have the same role and attack pattern from the previous ''Super Mario'' platforming games. Unlike in ''Super Mario Bros.'', both colors (red and green) can bounce towards players, in addition to their flying abilities. They do not move to the [[paah|bah]] sounds, unlike Koopa Troopas. Koopa Paratroopas are first encountered in [[World 1-4 (New Super Mario Bros.)|World 1-4]].


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
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====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
Koopa Paratroopas are usable enemies in ''[[Super Mario Maker]]'' and its [[Nintendo 3DS]] [[Super Mario Maker for Nintendo 3DS|port]], just like in past 2D ''Super Mario'' platformers. They can be created by combining a [[Koopa Troopa]] with a pair of [[wings]]. Green Paratroopas continuously leap on the ground in a zig-zag pattern, while the Paratroopas of red variety fly up and down on a vertical route. The player can enlarge Koopa Paratroopas by dragging a [[Super Mushroom]] onto them to turn them into [[Big Koopa Paratroopa]]s (which can also be made by putting wings on a [[Big Koopa Troopa]]).
Koopa Paratroopas are usable enemies in ''[[Super Mario Maker]]'' and its [[Nintendo 3DS]] [[Super Mario Maker for Nintendo 3DS|port]], just like in previous sidescrolling games of the ''Super Mario'' series. They can be created by combining a [[Koopa Troopa]] with a pair of [[wings]]. Green Paratroopas continuously leap on the ground in a zig-zag pattern, while the Paratroopas of red variety fly up and down on a vertical route. The player can enlarge Koopa Paratroopas by dragging a [[Super Mushroom]] onto them to turn them into [[Big Koopa Paratroopa]]s (which can also be made by putting wings on a [[Big Koopa Troopa]]).


====''Super Mario Run''====
====''Super Mario Run''====
Red Koopa Paratroopas appear in ''[[Super Mario Run]]'', reprising their role as they had in the 2D ''Super Mario'' platforming games. Koopa Paratroopas can either fly up and down, or back and forth.
Red Koopa Paratroopas appear in ''[[Super Mario Run]]'', reprising their role from the sidescrolling games of the ''Super Mario'' series. Koopa Paratroopas can either fly up and down, or back and forth.


====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
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====''The Super Mario Bros. Super Show!''====
====''The Super Mario Bros. Super Show!''====
[[File:CartoonParatroopa.jpg|thumb|left|Four Koopa Paratroopas from ''The Super Mario Bros. Super Show!'' episode "[[King Mario of Cramalot]]"]]
[[File:CartoonParatroopa.jpg|thumb|left|Four Koopa Paratroopas from ''The Super Mario Bros. Super Show!'' episode "[[King Mario of Cramalot]]"]]
{{quote|I knew I shoulda joined the Paratroopas. They get parachutes.|[[Koopa Troopa]]|</span>"[[Flatbush Koopa]]"}}
{{quote|I knew I shoulda joined the Paratroopas. They get parachutes.|[[Koopa Troopa]]|"[[Flatbush Koopa]]"}}
In ''[[The Super Mario Bros. Super Show!]]'', Koopa Paratroopas make only two appearances, in the episodes "[[King Mario of Cramalot]]" and "[[Princess, I Shrunk the Mario Brothers]]". In "King Mario of Cramalot", they drop a net on top of Mario, Luigi, Toad, [[Princess Peach|Princess Toadstool]] and [[Mervin]]. The Koopa Paratroopas are based off the show's Koopa Troopa design, except that they are depicted in shades of red while having wings similar to a bee's, rather than their usual feathered ones. Much like the Koopa Troopas that appeared in that same episode, the Koopa Paratroopas are dressed up as knights to fit the medieval setting of [[Cramalot]]. In "Princess, I Shrunk the Mario Brothers", when the Koopa Troopas are shrunk, one that is jumping has a pair of wings.  
In ''[[The Super Mario Bros. Super Show!]]'', Koopa Paratroopas make only two appearances, in the episodes "[[King Mario of Cramalot]]" and "[[Princess, I Shrunk the Mario Brothers]]". In "King Mario of Cramalot", they drop a net on top of Mario, Luigi, Toad, [[Princess Peach|Princess Toadstool]] and [[Mervin]]. The Koopa Paratroopas are based off the show's Koopa Troopa design, except that they are depicted in shades of red while having wings similar to a bee's, rather than their usual feathered ones. Much like the Koopa Troopas that appeared in that same episode, the Koopa Paratroopas are dressed up as knights to fit the medieval setting of [[Cramalot]]. In "Princess, I Shrunk the Mario Brothers", when the Koopa Troopas are shrunk, one that is jumping has a pair of wings.  


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===''Yoshi's Safari''===
===''Yoshi's Safari''===
[[File:YoshisSafari-GreenParatroopa.png|frame|Sprite from ''Yoshi's Safari'']]
[[File:YoshisSafari-GreenParatroopa.png|frame|Sprite from ''Yoshi's Safari'']]
Koopa Paratroopas (parsed '''Koopa Para Troopas'''<ref>{{cite|title=''Yoshi's Safari'' instruction booklet|language=American English|date=1993|publisher=Nintendo of America|page=19}}</ref>) appear in ''[[Yoshi's Safari]]'' and approach the player in groups, hovering up and down a bit as they move closer to the screen. Koopa Para Troopas can be taken down with one shot from the [[Super Scope]] and the player earns 150 points (300 in [[Hard Mode]]). Koopa Para Troopas come in four colors - green, yellow, blue, and pink - but their behavior is the same. There is a discrepancy on the box art, where they are depicted as barefooted, but have shoes in-game.
Koopa Paratroopas (parsed '''Koopa Para Troopas'''<ref>{{cite|title=''Yoshi's Safari'' instruction booklet|language=en-us|date=1993|publisher=Nintendo of America|page=19}}</ref>) appear in ''[[Yoshi's Safari]]'' and approach the player in groups, hovering up and down a bit as they move closer to the screen. Koopa Para Troopas can be taken down with one shot from the [[Super Scope]] and the player earns 150 points (300 in [[Hard Mode]]). Koopa Para Troopas come in four colors - green, yellow, blue, and pink - but their behavior is the same. There is a discrepancy on the box art, where they are depicted as barefooted, but have shoes in-game.


===''Yoshi's Island'' series===
===''Yoshi's Island'' series===
====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''====
====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''====
Chronologically, Koopa Paratroopa's first appearance is in ''[[Super Mario World 2: Yoshi's Island]]'' and its remake, ''[[Yoshi's Island: Super Mario Advance 3]]'', though they are called '''Para-Koopas'''.<ref>{{cite|title=''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide|language=American English|date=1995|publisher=Nintendo of America|page=[[media:SMW2 Guide 128.jpg|128]]}}</ref> They are basic enemies in this game, alongside the Koopa Troopas, and they both first appear in the level [[Visit Koopa And Para-Koopa]]. There are two varieties: red and green-shelled. As in ''Super Mario World'', the red variety flies back and forth on a set path, while the green ones can only hop towards the player. As in other games, stomping on them causes their wings to fall off and turns them into regular Koopa Troopas. Yoshis cannot swallow Para-Koopas, but like regular Koopas, they can spit them back out to make them slide across the ground in their shells, defeating enemies in their path. Eating them also makes them lose their wings. Para-Koopas are very common in this game, sometimes even more common than Koopa Troopas.
Chronologically, Koopa Paratroopa's first appearance is in ''[[Super Mario World 2: Yoshi's Island]]'' and its remake, ''[[Yoshi's Island: Super Mario Advance 3]]'', though they are called '''Para-Koopas'''.<ref>{{cite|title=''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide|language=en-us|date=1995|publisher=Nintendo of America|page=[[media:SMW2 Guide 128.jpg|128]]}}</ref> They are basic enemies in this game, alongside the Koopa Troopas, and they both first appear in the level [[Visit Koopa And Para-Koopa]]. There are two varieties: red and green-shelled. As in ''Super Mario World'', the red variety flies back and forth on a set path, while the green ones can only hop towards the player. As in other games, stomping on them causes their wings to fall off and turns them into regular Koopa Troopas. Yoshis cannot swallow Para-Koopas, but like regular Koopas, they can spit them back out to make them slide across the ground in their shells, defeating enemies in their path. Eating them also makes them lose their wings. Para-Koopas are very common in this game, sometimes even more common than Koopa Troopas.


====''Yoshi's Island DS''====
====''Yoshi's Island DS''====
[[File:YIDS_KoopaParatroopa.jpg|thumb|100px|A Para-Koopa from ''Yoshi's Island DS'']]
[[File:YIDS_KoopaParatroopa.jpg|thumb|100px|A Para-Koopa from ''Yoshi's Island DS'']]
Koopa Paratroopas, again known as Para-Koopas,<ref>{{cite|author=Williams, Drew|title=''Yoshi's Island DS'' Player's Guide|language=American English|date=2006|publisher=Nintendo of America|isbn=1-59812-016-6}}</ref> reappear in ''[[Yoshi's Island DS]]''. They act as a common enemy along with the Koopa Troopas. As in ''Super Mario World 2: Yoshi's Island'', they exist in two different colors and attack in the same way they did in that game. In the [[Island Museum]], Para-Koopas appear in the Ground Exhibit, the same area where the Koopas appear in. Their appearance is similar to that of ''Super Mario World 2: Yoshi's Island'', but they possess a much lighter outline, and they are slightly larger. The level icon for [[Rock 'n' Fall]] features a Para-Koopa, which is additionally the first level they appear in.
Koopa Paratroopas, again known as Para-Koopas,<ref>{{cite|author=Williams, Drew|title=''Yoshi's Island DS'' Player's Guide|language=en-us|date=2006|publisher=Nintendo of America|isbn=1-59812-016-6}}</ref> reappear in ''[[Yoshi's Island DS]]''. They act as a common enemy along with the Koopa Troopas. As in ''Super Mario World 2: Yoshi's Island'', they exist in two different colors and attack in the same way they did in that game. In the [[Island Museum]], Para-Koopas appear in the Ground Exhibit, the same area where the Koopas appear in. Their appearance is similar to that of ''Super Mario World 2: Yoshi's Island'', but they possess a much lighter outline, and they are slightly larger. The level icon for [[Rock 'n' Fall]] features a Para-Koopa, which is additionally the first level they appear in.


====''Yoshi’s New Island''====
====''Yoshi’s New Island''====
Koopa Paratroopas reappear in ''[[Yoshi’s New Island]]'', acting the same way as they do in ''Yoshi's Island''. They first appear in [[Koopa Canyon]].
Koopa Paratroopas reappear in ''[[Yoshi's New Island]]'', behaving identically as in previous ''Yoshi's Island' games. They first appear in [[Koopa Canyon]].


===''Hotel Mario''===
===''Hotel Mario''===
Koopa Paratroopas, known as '''Flying Koopas''',<ref>''Hotel Mario'' instruction book, page 15.</ref> make an appearance in ''[[Hotel Mario]]''. They only have green shells, and they are introduced in [[Lemmy's High-ate Regency Hotel]], flying in a diagonal motion. Unlike [[Banzai Bill#Hotel Mario|Banzai Bills]], they bounce off the edge of the screen, making them somewhat aggressive foes. They have a tougher variation called [[Z Koopa]]s.
Koopa Paratroopas, known as '''Flying Koopas''',<ref>{{cite|title=''Hotel Mario'' instruction book|page=15}}</ref> appear in ''[[Hotel Mario]]''. They only have green shells, and they are introduced in [[Lemmy's High-ate Regency Hotel]], flying in a diagonal motion. Unlike [[Banzai Bill#Hotel Mario|Banzai Bills]], they bounce off the edge of the screen, making them somewhat aggressive foes. They have a tougher variation called [[Z Koopa]]s.


===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
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===''Mario Tennis'' series===
===''Mario Tennis'' series===
====''Mario Tennis'' (Nintendo 64)====
====''Mario Tennis''====
Paratroopa has its first playable role in the [[Nintendo 64]] version of ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''. Here, Paratroopa is classified as a Tricky character, meaning that its shots have a high curve and spin to them to mess up opponents. However, Paratroopa serves from low reach, which means that it has trouble reaching balls. When Paratroopa loses, it loses its wings and becomes a normal Koopa Troopa. In the game's intro, Paratroopa participates in the tournament and loses to [[Luigi]], allowing him to advance to a semi-finals match against [[Princess Peach]].
Paratroopa has its first playable role in the [[Nintendo 64]] version of ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''. Here, Paratroopa is classified as a Tricky character, meaning that its shots have a high curve and spin to them to mess up opponents. However, Paratroopa serves from low reach, which means that it has trouble reaching balls. When Paratroopa loses, it loses its wings and becomes a normal Koopa Troopa. In the game's intro, Paratroopa participates in the tournament and loses to [[Luigi]], allowing him to advance to a semi-finals match against [[Princess Peach]].


====''Mario Power Tennis''====
====''Mario Power Tennis''====
Paratroopa returns as an unlockable technique player in the sequel, ''[[Mario Power Tennis]]'', changing from its original typing. Instead, Paratroopa relies on hitting the ball with more accuracy and control. Paratroopa is moderately fast with the longest lunge in the game; however, it suffers from very low reach as it had in the Nintendo 64 game, ''Mario Tennis''. Its offensive [[Power Shot (Mario Tennis series)|Power Shot]] is [[Energy Ball]], which creates a large lob and tornado around the opponent who hits it, causing the opponent to spin out of control; this Power Shot is also able to catch lobs, unlike most Power Shots. [[Sky Dive (Mario Power Tennis)|Sky Dive]] is its defensive Power Shot, where it flies up into the sky and crash lands towards where the ball is. Paratroopa is unlocked when players clear all World Open cups in Doubles. Paratroopa makes an appearance on the last, Star tournament cleared blooper reel in the credits, where it accidentally wanders onto the scene, causing [[Wario]], [[Waluigi]], and [[Bowser]] to look at it; this causes all characters on the scene to start laughing after they have realized what happened.  
Paratroopa returns as an unlockable technique player in the sequel, ''[[Mario Power Tennis]]'', changing from its original typing. Instead, Paratroopa relies on hitting the ball with more accuracy and control. Paratroopa is moderately fast with the longest lunge in the game, but it has very low reach like in ''Mario Tennis''. Its offensive [[Power Shot (Mario Tennis series)|Power Shot]] is [[Energy Ball]], which creates a large lob and tornado around the opponent who hits it, causing the opponent to spin out of control; this Power Shot is also able to catch lobs, unlike most Power Shots. [[Sky Dive (Mario Power Tennis)|Sky Dive]] is its defensive Power Shot, where it flies up into the sky and crash lands towards where the ball is. Paratroopa is unlocked when players clear all World Open cups in Doubles. Paratroopa makes an appearance on the last, Star tournament cleared blooper reel in the credits, where it accidentally wanders onto the scene, causing [[Wario]], [[Waluigi]], and [[Bowser]] to look at it; this causes all characters on the scene to start laughing after they have realized what happened.  


After completing a singles tournament, the ceremony shows Paratroopa trying to grab the trophy from Waluigi, but his shell is attached to a fishing pole by Wario. As Peach is present and is standing back, Toad appears with a huge pair of scissors and cuts the rope, causing Wario to fall backwards and Paratroopa to ram into Waluigi, who fumbles the trophy. Paratroopa rushes for the trophy, takes it with gratitude, and hoists it while in the air as Peach claps.
After completing a singles tournament, the ceremony shows Paratroopa trying to grab the trophy from Waluigi, but his shell is attached to a fishing pole by Wario. As Peach is present and is standing back, Toad appears with a huge pair of scissors and cuts the rope, causing Wario to fall backwards and Paratroopa to ram into Waluigi, who fumbles the trophy. Paratroopa rushes for the trophy, takes it with gratitude, and hoists it while in the air as Peach claps.
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[[File:MTA Models Paratroopa.png|thumb|left|Paratroopa as he appears in ''Mario Tennis Aces'']]
[[File:MTA Models Paratroopa.png|thumb|left|Paratroopa as he appears in ''Mario Tennis Aces'']]
[[File:MTA Koopa Paratroopas.jpg|thumb|Koopa Paratroopa's Special Shot animation, involving two other Koopa Paratroopas of different colors]]
[[File:MTA Koopa Paratroopas.jpg|thumb|Koopa Paratroopa's Special Shot animation, involving two other Koopa Paratroopas of different colors]]
Koopa Paratroopas appear in ''[[Mario Tennis Aces]]'' in both playable and non-playable capacities. While they can appear as audience members on various stages, a red Koopa Paratroopa reappears as a playable character, available in the game's version 2.0.0 update, being unlocked by participating in the November 2018 [[List of online tournaments in Mario Tennis Aces|online tournament]], otherwise available for everyone after the end of this tournament.<ref>{{cite|date=June 15, 2018|url=www.japanesenintendo.com/post/174906684899|title=More ''Mario Tennis Ace'' DLC Coming|publisher=Japanese Nintendo|accessdate=June 21, 2018}}</ref> He returns as a Technical character, but notably has a strong curve on his slices.<ref>{{cite|author=Nintendo|date=October 29, 2018|url=youtu.be/EHg2FODS7ak|title=''Mario Tennis Aces'' - Koopa Paratroopa - Nintendo Switch|publisher=YouTube|accessdate=April 5, 2019}}</ref> His sideways [[Trick Shot]] is Koopa Boost, which resembles his lunge from ''Mario Power Tennis'', and his forward Trick Shot is Roll Call. His [[Special Shot]], the Spiral Special, involves him and two other Paratroopas flying about and generating a tornado.
Koopa Paratroopas appear in ''[[Mario Tennis Aces]]'' in both playable and non-playable capacities. While they can appear as audience members on various stages, a red Koopa Paratroopa reappears as a playable character, available in the game's version 2.0.0 update, being unlocked by participating in the November 2018 [[List of online tournaments in Mario Tennis Aces|online tournament]], otherwise available for everyone after the end of this tournament.<ref>{{cite|date=June 15, 2018|url=www.japanesenintendo.com/post/174906684899|title=More ''Mario Tennis Ace'' DLC Coming|publisher=Japanese Nintendo|accessdate=June 21, 2018|language=en}}</ref> He returns as a Technical character, but notably has a strong curve on his slices.<ref>{{cite|language=en|author=Nintendo|date=October 29, 2018|url=youtu.be/EHg2FODS7ak|title=''Mario Tennis Aces'' - Koopa Paratroopa - Nintendo Switch|publisher=YouTube|accessdate=April 5, 2019}}</ref> His sideways [[Trick Shot]] is Koopa Boost, which resembles his lunge from ''Mario Power Tennis'', and his forward Trick Shot is Roll Call. His [[Special Shot (Mario Tennis Aces)|Special Shot]], the Spiral Special, involves him and two other Paratroopas flying about and generating a tornado.


In the 3.1.0 update, the player can acquire two alternate colors for the playable Koopa Paratroopa, blue and green. Interestingly, when playing as a Blue Koopa Paratroopa, the other two Koopa Paratroopas that accompany him during his intro and Special Shot cutscenes are a Red and Green Koopa Paratroopa.  
In the 3.1.0 update, the player can acquire two alternate colors for the playable Koopa Paratroopa, blue and green. Interestingly, when playing as a Blue Koopa Paratroopa, the other two Koopa Paratroopas that accompany him during his intro and Special Shot cutscenes are a Red and Green Koopa Paratroopa.  


Before his official announcement as a playable character, Koopa Paratroopa's emblem had been seen on a bag available as a preorder bonus in Japan.<ref name=Geo_Sports>{{cite|language=Japanese|title=ゲオ店舗情報|『マリオテニス エース』好評予約受付中!|publisher=GEO Sports|archive=web.archive.org/web/20180421202104/https://geo-online.co.jp/html/mariotennis_ace.html}}</ref>
Before his official announcement as a playable character, Koopa Paratroopa's emblem had been seen on a bag available as a preorder bonus in Japan.<ref name=Geo_Sports>{{cite|language=ja|deadlink=y|title=ゲオ店舗情報|『マリオテニス エース』好評予約受付中!|publisher=GEO Sports|archive=web.archive.org/web/20180421202104/https://geo-online.co.jp/html/mariotennis_ace.html}}</ref>


===''Paper Mario'' series===
===''Paper Mario'' series===
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====''Mario Kart: Double Dash!!''====
====''Mario Kart: Double Dash!!''====
[[File:Koopa Troopa and Paratroopa - MKDD.png|thumb| Paratroopa racing with Koopa Troopa in ''Mario Kart: Double Dash!!''.]]
[[File:Koopa Troopa and Paratroopa - MKDD.png|thumb| Paratroopa racing with Koopa Troopa in ''Mario Kart: Double Dash!!''.]]
A red Paratroopa is a playable racer in ''[[Mario Kart: Double Dash!!]]'', where it is a lightweight racer, along with its partner, a green Koopa Troopa. Like its partner, it has Triple Red Shells and Triple Green Shells as a special item. Its personal kart is the [[Para-Wing]], which has very high acceleration, but low top speed and weight, which is typical of lightweight characters. ''Mario Kart: Double Dash!!'' is the only playable appearance of Paratroopa, and it the only driver of the game yet to make another playable appearance in the ''Mario Kart'' series.
A red Paratroopa is a playable racer in ''[[Mario Kart: Double Dash!!]]'', its only playable appearance in the ''Mario Kart'' series, whilst the other playable characters have all made later appearances. Paratroopa is classified as a lightweight racer, along with its partner, a green Koopa Troopa. Like its partner, it has Triple Red Shells and Triple Green Shells as a special item. Its personal kart is the [[Para-Wing]], which has very high acceleration, but low top speed and weight, which is typical of lightweight characters.


====''Mario Kart 7''====
====''Mario Kart 7''====
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|ChiS=啪嗒啪嗒
|ChiS=啪嗒啪嗒
|ChiSR=Pādāpādā
|ChiSR=Pādāpādā
|ChiS2=飞行龟<ref>https://www.nintendoswitch.com.cn/new_super_mario_bros_u_deluxe/pc/stage/index.html</ref> <small>(since ''Mario Tennis Aces'')</small>
|ChiS2=飞行龟<ref>{{cite|url=www.nintendoswitch.com.cn/new_super_mario_bros_u_deluxe/pc/stage/index.html|title=新 超级马力欧兄弟U 豪华版 {{!}} Nintendo Switch {{!}} 任天堂 {{!}} 腾讯|publisher=Nintendo|language=zh-hans}}</ref> <small>(since ''Mario Tennis Aces'')</small>
|ChiS2R=Fēixíng Guī
|ChiS2R=Fēixíng Guī
|ChiSM=Transliteration of the Japanese name
|ChiSM=Transliteration of the Japanese name
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