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{{ | {{media missing|more=yes}} | ||
{{Theme infobox | {{Theme infobox | ||
|composer=[[Koji Kondo]] | |composer=[[Koji Kondo]] | ||
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|latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023) | |latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023) | ||
}} | }} | ||
"'''Course Clear'''"<ref name=history>''[[Super Mario History 1985-2010]]''</ref> is a short musical fanfare composed for ''[[Super Mario Bros.]]'' by [[Koji Kondo]]. It plays whenever the player completes a level, excluding castle levels, which feature their own unique fanfare. The theme has gone on to become a recurring theme in the ''Super Mario'' franchise, where it is usually heard when successfully | "'''Course Clear'''"<ref name=history>''[[Super Mario History 1985-2010]]'' tracklist</ref> is a short musical fanfare composed for ''[[Super Mario Bros.]]'' by [[Koji Kondo]]. It plays whenever the player completes a [[level]], excluding [[castle]] levels, which feature their own unique fanfare. The theme has gone on to become a recurring theme in the [[Super Mario (franchise)|''Super Mario'' franchise]], where it is usually heard when the player successfully completes a level, mission, fight, or some other objective. | ||
==Reuses== | ==Reuses== | ||
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==Arrangements== | ==Arrangements== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario Bros.''==== | |||
In ''[[Super Mario Bros.]]'', the "'''Power Up'''"<ref name=history/> fanfare that plays when collecting a [[List of power-ups|Power-Up]] is an extremely sped up arrangement of "Course Clear." | |||
{{media table | |||
|file=SMB Power Up.oga | |||
|title=Power Up | |||
|description=The arrangement heard in ''Super Mario Bros.'' | |||
|length= | |||
}} | |||
====''Super Mario Bros. Special''==== | ====''Super Mario Bros. Special''==== | ||
Like in ''[[Super Mario Bros.]]'', "Course Clear" plays in ''[[Super Mario Bros. Special]]'' whenever the player completed a level, though this arrangement is much choppier and uses harsher {{wp|chiptune}} instrumentation than the original. | Like in ''[[Super Mario Bros.]]'', "Course Clear" plays in ''[[Super Mario Bros. Special]]'' whenever the player completed a level, though this arrangement is much choppier and uses harsher {{wp|chiptune}} instrumentation than the original. | ||
{{media table | {{media table | ||
|file=SMBS Course Clear.oga | |file=SMBS Course Clear.oga | ||
|title={{conjectural|Course Clear}} | |title={{conjectural|Course Clear}} | ||
|description=The arrangement heard in ''Super Mario Bros. Special'' | |description=The arrangement heard in ''Super Mario Bros. Special'' | ||
}} | |||
====''Super Mario Bros.'' (Game & Watch)==== | |||
A very short arrangement of the theme was made for the Crystal Screen [[Game & Watch]] version of ''[[Super Mario Bros. (Game & Watch)|Super Mario Bros.]]'' This arrangement would reappear unchanged for the special-edition and New Wide Screen versions. | |||
{{media table | |||
|file=Smbgwcourse.wav | |||
|title={{conjectural|Course Clear}} | |||
|description=The arrangement heard in the Game & Watch version of ''Super Mario Bros.'' | |||
|length=0:02 | |||
}} | }} | ||
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====''Super Mario 3D Land''==== | ====''Super Mario 3D Land''==== | ||
In ''[[Super Mario 3D Land]]'', an arrangement of "Course Clear" plays when completing [[World 2-3]] and [[Special 1-3]]. | In ''[[Super Mario 3D Land]]'', an arrangement of "Course Clear" plays when completing [[World 2-3 (Super Mario 3D Land)|World 2-3]] and [[Special 1-3]]. | ||
{{media table | |||
|file=SM3DL Retro Level Clear.oga | |||
|title={{conjectural|Course Clear (Retro)}} | |||
|description=The arrangement heard in ''Super Mario 3D Land'' | |||
|length=0:10 | |||
}} | |||
====''Super Mario Maker''==== | ====''Super Mario Maker''==== | ||
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|} | |} | ||
If the player completes a level in the ''Super Mario Bros.'' style with the [[GLA]] costume, | If the player completes a level in the ''Super Mario Bros.'' style with the [[GLA]] costume, a techno arrangement of "Course Clear" featuring car engine revs plays. | ||
If the player completes a level in the ''Super Mario Bros.'' style with the [[Yamamura]] costume, he sings along with "Course Clear" via pigeon cooing. | |||
If the player completes a level in the ''Super Mario Bros.'' style with the Yu Ayasaki costume, she sings along with "Course Clear" via {{wp|Non-lexical vocables in music|non-lexical vocables}}. | If the player completes a level in the ''Super Mario Bros.'' style with the Yu Ayasaki costume, she sings along with "Course Clear" via {{wp|Non-lexical vocables in music|non-lexical vocables}}. | ||
If the player completes a level in the ''Super Mario Bros.'' style with the Kitty White or Melody costume, a music box version of "Course Clear" plays. | If the player completes a level in the ''Super Mario Bros.'' style with the Kitty White or Melody costume, a music box version of "Course Clear" plays. | ||
{{media table | |||
|file1=SMM Arino KACHO Course Clear.oga | |||
|title1={{conjectural|Course Clear (Arino KACHO)}} | |||
|description1=The vocalization heard in ''Super Mario Maker'' | |||
|file2=SMM GLA Course Clear.oga | |||
|title2={{conjectural|Course Clear (GLA)}} | |||
|description2=The arrangement heard in ''Super Mario Maker'' | |||
|file3=SMM Yamamura Course Clear.oga | |||
|title3={{conjectural|Course Clear (Yamamura)}} | |||
|description3=The vocalization heard in ''Super Mario Maker'' | |||
|file4=SMM Yu Ayasaki Course Clear.oga | |||
|title4={{conjectural|Course Clear (Yu Ayasaki)}} | |||
|description4=The vocalization heard in ''Super Mario Maker'' | |||
|file5=SMM Kitty-Melody Course Clear.oga | |||
|title5={{conjectural|Course Clear (Kitty White / Melody)}} | |||
|description5=The arrangement heard in ''Super Mario Maker'' | |||
}} | |||
===''Yoshi's Island'' series=== | |||
====''Super Mario World 2: Yoshi's Island''==== | |||
In ''[[Super Mario World 2: Yoshi's Island]]'', a peaceful arrangement of "Course Clear" plays after the credits at the end of the game when the [[Stork]] delivers [[Baby Mario]] and [[Baby Luigi]] to their parents. | |||
====''Yoshi's New Island''==== | |||
Like in ''Yoshi's Island'', ''[[Yoshi's New Island]]'' features a peaceful arrangement of "Course Clear" in the ending cutscene when Baby Mario and Baby Luigi are delivered to their parents. | |||
{{media table | |||
|file1=DEMO ENDING BORN.dspadpcm.oga | |||
|title1={{conjectural|Ending - Born}} | |||
|description1=The arrangement heard in ''Yoshi's New Island'' | |||
|file2=DEMO ENDING BORN2.dspadpcm.oga | |||
|title2={{conjectural|Ending - Born (Ver. 2)}} | |||
|description2=The shortened version of the arrangement heard in ''Yoshi's New Island'' | |||
}} | |||
===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
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====''Super Smash Bros. for Wii U''==== | ====''Super Smash Bros. for Wii U''==== | ||
''[[Super Smash Bros. for Wii U]]'' features a medley arrangement of several themes from ''[[Super Mario Bros.: The Lost Levels]]'', including "Course Clear", titled "Super Mario Bros.: The Lost Levels Medley". It was arranged by Katsuro Tajima and features arrangements of "[[Ending]]", the "[[Underground Theme]]", the [[1-Up Mushroom|1-Up]] jingle, "Hurry Up", the "[[Underwater Theme]]", "[[Super Star (theme)|Super Star]]", and "Course Clear". It can be played on the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages. | ''[[Super Smash Bros. for Wii U]]'' features a medley arrangement of several themes from ''[[Super Mario Bros.: The Lost Levels]]'', including "Course Clear", titled "Super Mario Bros.: The Lost Levels Medley". It was arranged by Katsuro Tajima and features arrangements of "[[Ending (Super Mario Bros.)|Ending]]", the "[[Underground Theme]]", the [[1-Up Mushroom|1-Up]] jingle, "Hurry Up", the "[[Underwater Theme]]", "[[Super Star (theme)|Super Star]]", and "Course Clear". It can be played on the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages. | ||
The track returns in ''[[Super Smash Bros. Ultimate]]'', where it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''- and ''[[Super Mario (franchise)|Super Mario]]''-series stage. | The track returns in ''[[Super Smash Bros. Ultimate]]'', where it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''- and ''[[Super Mario (franchise)|Super Mario]]''-series stage. | ||
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===''Art Style: PiCTOBiTS''=== | ===''Art Style: PiCTOBiTS''=== | ||
A medley arrangement of "Course Clear" and "[[Ending]]" titled "Super Mario Bros. Part 5" and composed by chiptune band {{wp|YMCK}} is featured in ''[[Art Style: PiCTOBiTS]]''. | A medley arrangement of "Course Clear" and "[[Ending (Super Mario Bros.)|Ending]]" titled "Super Mario Bros. Part 5" and composed by chiptune band {{wp|YMCK}} is featured in ''[[Art Style: PiCTOBiTS]]''. | ||
==='' | ===''Mario + Rabbids'' series=== | ||
===='' | ====''Mario + Rabbids Kingdom Battle''==== | ||
In ''[[ | In ''[[Mario + Rabbids Kingdom Battle]]'', an arrangement of "Course Clear" plays when a battle is completed. | ||
===='' | ====''Mario + Rabbids Sparks of Hope''==== | ||
In ''[[Mario + Rabbids Sparks of Hope]]'', [[Rabbid Mario]] plays an arrangement of "Course Clear" on his {{wp|mandolin}} for his victory pose when obtaining a [[Purified Darkmess Energy Crystal]]. | |||
===''The Super Mario Bros. Movie''=== | ===''The Super Mario Bros. Movie''=== | ||
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===Other arrangements=== | ===Other arrangements=== | ||
====2016 Summer Olympics closing ceremony==== | ====2016 Summer Olympics closing ceremony==== | ||
The {{wp|2016 Summer Olympics closing ceremony|closing ceremony}} of the {{wp|2016 Summer Olympics}} in [[Rio de Janeiro]], {{wp|Brazil}} prominently featured several ''[[Super Mario (franchise)|Super Mario]]'' elements in the "Warming up! Tokyo 2020" portion of the proceedings, which were included to present the then-upcoming {{wp|2020 Summer Olympics}} in [[Tokyo]], [[Japan]]. The end of this presentation featured an orchestral arrangement of "Course Clear" that played as fireworks went off over {{wp|Maracanã Stadium}}.<ref name="Olympics">Olympics (September 25, 2016). [https://youtu.be/ssc5eLjLoMQ? | The {{wp|2016 Summer Olympics closing ceremony|closing ceremony}} of the {{wp|2016 Summer Olympics}} in [[Rio de Janeiro]], {{wp|Brazil}} prominently featured several ''[[Super Mario (franchise)|Super Mario]]'' elements in the "Warming up! Tokyo 2020" portion of the proceedings, which were included to present the then-upcoming {{wp|2020 Summer Olympics}} in [[Tokyo]], [[Japan]]. The end of this presentation featured an orchestral arrangement of "Course Clear" that played as fireworks went off over {{wp|Maracanã Stadium}}.<ref name="Olympics">Olympics (September 25, 2016). [https://youtu.be/ssc5eLjLoMQ?t=9809 "Rio 2016 Closing Ceremony Full HD Replay | Rio 2016 Olympic Games"]. ''YouTube''. Retrieved September 9, 2023.</ref> | ||
====Nintendo Live 2023==== | |||
Nintendo Live 2023 in {{wp|Seattle}}, {{wp|Washington (state)|Washington}}, [[United States of America|USA]] featured a live performance by the [[Super Mario Super Big Band]] of themes from various ''Super Mario'' games, including an arrangement of the "Course Clear" portion of "Level Complete" from ''[[The Super Mario Bros. Movie]]''.<ref name=NintendoLive2023>Hitbox Hero. [https://youtu.be/wxO8kd3j4R8?si=3teYkkaPY1-jgxhF&t=2697 Nintendo Live 2023 - Super Mario Super Big Band uncut full show]. (September 3, 2023). ''YouTube''. Retrieved November 2, 2023.</ref> | |||
==List of ''Super Mario'' appearances== | ==List of ''Super Mario'' appearances== | ||
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!Credits | !Credits | ||
|- | |- | ||
|''[[Super Mario Bros.]]'' | |rowspan=2|''[[Super Mario Bros.]]'' | ||
|[[Nintendo Entertainment System]] | |rowspan=2|[[Nintendo Entertainment System]] | ||
|1985 | |rowspan=2|1985 | ||
|Original | |Original | ||
| | |"Course Clear"<ref name=history/> | ||
|[[Koji Kondo]] | |rowspan=2|[[Koji Kondo]] | ||
|- | |||
|Arrangement | |||
|"Power Up"<ref name=history/> | |||
|- | |- | ||
|''[[VS. Super Mario Bros.]]'' | |''[[VS. Super Mario Bros.]]'' | ||
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| | | | ||
|<!--Fumihiko-Itagaki, Megumi-Kawamata (specific arranger unknown)--> | |<!--Fumihiko-Itagaki, Megumi-Kawamata (specific arranger unknown)--> | ||
|- | |||
|''[[Super Mario Bros. (Game & Watch)|Super Mario Bros.]]'' | |||
|[[Game & Watch]] (Crystal Screen) | |||
|1986 | |||
|Arrangement | |||
| | |||
| | |||
|- | |- | ||
|''[[All Night Nippon: Super Mario Bros.]]'' | |''[[All Night Nippon: Super Mario Bros.]]'' | ||
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| | | | ||
|Koji Kondo | |Koji Kondo | ||
|- | |||
|''[[Super Mario Bros. (Game & Watch)|Super Mario Bros.]]'' | |||
|Game & Watch (Special Edition) | |||
|1987 | |||
|Past arrangement (''Super Mario Bros.'' (Game & Watch, Crystal Screen)) | |||
| | |||
| | |||
|- | |||
|''[[Super Mario Bros. (Game & Watch)|Super Mario Bros.]]'' | |||
|Game & Watch (New Wide Screen) | |||
|1988 | |||
|Past arrangement (''Super Mario Bros.'' (Game & Watch, Crystal Screen)) | |||
| | |||
| | |||
|- | |- | ||
|''[[Super Mario All-Stars]]'' | |''[[Super Mario All-Stars]]'' | ||
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|1994 | |1994 | ||
|Past arrangement (''Super Mario All-Stars'') | |Past arrangement (''Super Mario All-Stars'') | ||
| | |||
| | |||
|- | |||
|''[[Super Mario World 2: Yoshi's Island]]'' | |||
|Super Nintendo Entertainment System | |||
|1995 | |||
|Arrangement | |||
| | |||
|Koji Kondo | |||
|- | |||
|''[[Super Mario Bros. (Game & Watch)|Super Mario Bros.]]'' | |||
|Game & Watch (Mini Classics) | |||
|1998 | |||
| | |||
| | | | ||
| | | | ||
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|Arrangement | |Arrangement | ||
| | | | ||
| | |Hirokazu Ando | ||
|- | |- | ||
|''[[Super Mario Bros. Deluxe]]'' | |''[[Super Mario Bros. Deluxe]]'' | ||
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| | | | ||
|- | |- | ||
|rowspan= | |rowspan=6|''[[Super Mario Maker]]'' | ||
|rowspan= | |rowspan=6|Wii U | ||
|2015 | |2015 | ||
|Original | |Original | ||
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|- | |- | ||
|2016{{Footnote|main|4}} | |2016{{Footnote|main|4}} | ||
|Vocalization | |||
| | |||
| | |||
|- | |||
|2016{{Footnote|main|5}} | |||
|Arrangement | |Arrangement | ||
| | | | ||
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| | | | ||
|Koji Kondo | |Koji Kondo | ||
|- | |||
|''[[Mario + Rabbids Kingdom Battle]]'' | |||
|[[Nintendo Switch]] | |||
|2017 | |||
|Arrangement | |||
| | |||
| | |||
|- | |- | ||
|rowspan=2|''[[Super Smash Bros. Ultimate]]'' | |rowspan=2|''[[Super Smash Bros. Ultimate]]'' | ||
|rowspan=2| | |rowspan=2|Nintendo Switch | ||
|rowspan=2|2018 | |rowspan=2|2018 | ||
|Arrangement | |Arrangement | ||
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| | | | ||
|- | |- | ||
|''[[Super Mario Bros. | |''[[Game & Watch: Super Mario Bros.]]'' | ||
| | |[[Game & Watch]] | ||
|2020 | |2020 | ||
|Original | |Original | ||
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|Koji Kondo | |Koji Kondo | ||
|- | |- | ||
|''[[ | |''[[Mario + Rabbids Sparks of Hope]]'' | ||
| | |Nintendo Switch | ||
| | |2022 | ||
| | |Arrangement | ||
| | |||
| | | | ||
|} | |} | ||
{{Footnote|note|1|Added with an [[List of official Super Mario Maker courses|Event Course]] released on November 4, 2015}} | {{Footnote|note|1|Added with an [[List of official Super Mario Maker courses|Event Course]] released on November 4, 2015}} | ||
{{Footnote|note|2|Added with an Event Course released on December 9, 2015}} | {{Footnote|note|2|Added with an Event Course released on December 9, 2015}} | ||
{{Footnote|note|3|Added with an Event Course released on March 21, 2016}} | {{Footnote|note|3|Added with an Event Course released on January 12, 2016}} | ||
{{Footnote|note| | {{Footnote|note|4|Added with an Event Course released on March 21, 2016}} | ||
{{Footnote|note|5|Added with an Event Course released on May 26, 2016}} | |||
===Film and television=== | ===Film and television=== | ||
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| | | | ||
| | | | ||
|- | |||
|Nintendo Live 2023 | |||
|2023 | |||
|{{wp|Seattle Convention Center}}, {{wp|Seattle}}, {{wp|Washington (state)|Washington}}, [[United States of America|USA]] | |||
|Arrangement | |||
| | |||
|[[Super Mario Super Big Band]] | |||
|} | |} | ||
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|JapR=Kōsu Kuria | |JapR=Kōsu Kuria | ||
|JapM=Course Clear | |JapM=Course Clear | ||
|Ita=Percorso completato<ref>''[[Super Mario History 1985-2010]]'' track list on [https://www.nintendo.it/Giochi/Wii/Super-Mario-All-Stars-25th-Anniversary-Edition-283311.html#CD_colonna_sonora Nintendo.it]</ref> | |||
|ItaM=Course clear | |||
}} | }} | ||
==Trivia== | |||
*The theme is a slowed-down version of the power-up sound effect. | |||
==References== | ==References== |
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