Mario Kart 8 Deluxe: Difference between revisions

m
m (→‎Sales: updated total sales numbers)
Tag: Mobile edit
(23 intermediate revisions by 10 users not shown)
Line 6: Line 6:
|developer=[[Nintendo Entertainment Planning and Development|Nintendo EPD]]<br>[[Bandai Namco Entertainment|BANDAI NAMCO Studios Inc.]]
|developer=[[Nintendo Entertainment Planning and Development|Nintendo EPD]]<br>[[Bandai Namco Entertainment|BANDAI NAMCO Studios Inc.]]
|publisher=[[Nintendo]]<br>Tencent Games (China)
|publisher=[[Nintendo]]<br>Tencent Games (China)
|release={{release|Japan|April 28, 2017|USA|April 28, 2017|Mexico|April 28, 2017<ref>[https://www.nintendo.com/es_LA/games/detail/mario-kart-8-deluxe-switch/ Mario Kart™ 8 Deluxe para la consola Nintendo Switch]. ''Nintendo.com (in Spanish)''.</ref>|Europe|April 28, 2017|Australia|April 28, 2017|HK|April 28, 2017<ref>http://www.nintendo.com.hk/software/switch/</ref>|South Korea|December 15, 2017<ref>[http://www.nintendo.co.kr/PR/press_list.php?cPage1=1&cPage2=1&idx=274&press_div=P Official Nintendo website (Korea)]. Retrieved September 19, 2017.</ref>|ROC|December 15, 2017<ref>[http://www.nintendo.tw/pressrelease/switch_20170920.html Official Nintendo website (Taiwan)]. Retrieved September 19, 2017.</ref>|China|March 16, 2020<ref>[https://www.nintendoswitch.com.cn/topics/6ff1f459-9281-4706-b7f8-52bab6f45d21 Tencent Nintendo Switch website]</ref>}}  
|release={{release|Japan|April 28, 2017|USA|April 28, 2017|Mexico|April 28, 2017<ref>[https://www.nintendo.com/es_LA/games/detail/mario-kart-8-deluxe-switch/ Mario Kart™ 8 Deluxe para la consola Nintendo Switch]. ''Nintendo.com (in Spanish)''.</ref>|Europe|April 28, 2017|Australia|April 28, 2017|HK|April 28, 2017<ref>http://www.nintendo.com.hk/software/switch/</ref>|Singapore|April 28, 2017<ref>{{cite|author=|date=|url=https://www.nintendo.com/sg/switch/aabp/products/soft.html|title=Mario Kart 8 Deluxe: Product Information|publisher=Nintendo of Singapore|language=English|archive=https://web.archive.org/web/20240213081537/https://www.nintendo.com/sg/switch/aabp/products/soft.html|accessdate=June 1, 2024}}</ref>|South Korea|December 15, 2017<ref>[http://www.nintendo.co.kr/PR/press_list.php?cPage1=1&cPage2=1&idx=274&press_div=P Official Nintendo website (Korea)]. Retrieved September 19, 2017.</ref>|ROC|December 15, 2017<ref>[http://www.nintendo.tw/pressrelease/switch_20170920.html Official Nintendo website (Taiwan)]. Retrieved September 19, 2017.</ref>|China|March 16, 2020<ref>[https://www.nintendoswitch.com.cn/topics/6ff1f459-9281-4706-b7f8-52bab6f45d21 Tencent Nintendo Switch website]</ref>}}  
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y|kr=y|zh_simp=y|zh_trad=y|zh_simp_note={{footnote|main|1}}}}{{footnote|note|1|The global and domestic versions have slightly different localizations.}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y|kr=y|zh_simp=y|zh_trad=y|zh_simp_note={{footnote|main|1}}}}{{footnote|note|1|The global and domestic versions have slightly different localizations.}}
|genre=[[Genre#Racing|Racing]]
|genre=[[Genre#Racing|Racing]]
|modes=Single Player, Multiplayer, Online Play, Wireless Play, LAN Play
|modes=Single Player, Multiplayer, Online Play, Wireless Play, LAN Play
|ratings={{ratings|esrb=E|pegi=3|acb=g|cero=A|usk=0|dejus=l|smeccv=A|rars=0+|grac=all|cadpa=8+|gsrr=p|fpb=pg|gcam=3|nmc=7}}
|ratings={{ratings|esrb=E|pegi=3|acb=g|cero=A|usk=0|classind=l|smeccv=A|rars=0+|grac=all|cadpa=8+|gsrr=p|fpb=pg|gcam=3|nmc=7}}
|platforms=[[Nintendo Switch]]
|platforms=[[Nintendo Switch]]
|media={{media|switch=1|switchdl=1}}
|format={{format|switch=1|switchdl=1}}
|input={{input|joy-con=1|switchpro=1}}
|input={{input|joy-con=1|switchpro=1}}
|serials=LA-H-AABPA-EUR (Europe)
}}
}}
'''''Mario Kart 8 Deluxe''''' is a [[Genre#Racing|racing]] game in the ''[[Mario Kart (series)|Mario Kart]]'' series released worldwide for the [[Nintendo Switch]] on April 28, 2017. It is an enhanced [[Reissue#Ports|port]] of ''[[Mario Kart 8]]'' for the [[Wii U]] and is the first ''[[Super Mario (franchise)|Super Mario]]'' game overall to be released for the Nintendo Switch. The base game contains additional content such as several new characters and an overhauled [[Battle Mode]] with new courses and modes. First teased in the Switch's announcement video on October 20, 2016, the game was formally announced as part of the Nintendo Switch presentation on January 13, 2017.
'''''Mario Kart 8 Deluxe''''' is a [[Genre#Racing|racing]] game in the ''[[Mario Kart (series)|Mario Kart]]'' series released worldwide for the [[Nintendo Switch]] on April 28, 2017. It is an enhanced [[Reissue#Ports|port]] of ''[[Mario Kart 8]]'' for the [[Wii U]] and is the first ''[[Super Mario (franchise)|Super Mario]]'' game overall to be released for the Nintendo Switch. The base game contains additional content such as several new characters and an overhauled [[Battle Mode]] with new courses and modes. First teased in the Switch's announcement video on October 20, 2016, the game was formally announced as part of the Nintendo Switch presentation on January 13, 2017.
Line 21: Line 22:
==Controls==
==Controls==
===Dual Joy-Con / Pro Controller===
===Dual Joy-Con / Pro Controller===
*{{button|switch|leftstick}} or {{button|switch|left}}/{{button|switch|right}} or tilt: Steer
{|class="wikitable sortable
*{{button|switch|A}} or {{button|switch|rightstick}} up or {{button|switch|Y}} or auto-accelerate: Accelerate / [[Rocket Start]] (press and hold when the countdown hits 2)
|-
*{{button|switch|B}} or {{button|switch|rightstick}} down: Brake/reverse
!Action
*{{button|switch|L}}/{{button|switch|ZL}}: Use horn/item
!Dual Joy-Con
*{{button|switch|R}}/{{button|switch|ZR}}: Hop/drift/trick
!Pro Controller
*{{button|switch|leftstick}} or {{button|switch|left}}/{{button|switch|right}} or tilt + {{button|switch|A}} or {{button|switch|rightstick}} up or {{button|switch|Y}} or auto-accelerate + {{button|switch|R}}/{{button|switch|ZR}}: Drift
!Motion
*{{button|switch|X}}: Rear view
|-
|style="text-align:center"|Steer
|style="text-align:center"|{{button|switch|leftstick}} / {{button|switch|leftright}}
|style="text-align:center"|{{button|switch|leftstick}} / {{button|switch|padleftright}}
|style="text-align:center"|Tilt {{button|switch|joy-con}} / {{button|switch|pro}}
|-
|style="text-align:center"|Accelerate / [[Rocket Start]] (press and hold when the countdown hits 2)
|style="text-align:center" colspan=3|{{button|switch|A}} / {{button|switch|Y}} / {{button|switch|rightstick}}/ Auto-Accelerate
|-
|style="text-align:center"|Brake / Reverse
|style="text-align:center" colspan=3|{{button|switch|B}} / {{button|switch|rightstick}}
|-
|style="text-align:center"|Item / Horn
|style="text-align:center" colspan=3|{{button|switch|L}} / {{button|switch|ZL}}
|-
|style="text-align:center"|Drift / Hop / Trick
|style="text-align:center" colspan=3|{{button|switch|R}} / {{button|switch|ZR}}
|-
|style="text-align:center"|Rear view
|style="text-align:center" colspan=3|{{button|switch|X}}
|}


===Joy-Con (sideways)===
===Joy-Con (sideways)===
Line 57: Line 78:
==Differences from the original==
==Differences from the original==
[[File:MK8D Mario Using Smart Steering.png|thumb|left|Mario driving with Smart Steering activated, indicated by the antenna at the back of the kart]]
[[File:MK8D Mario Using Smart Steering.png|thumb|left|Mario driving with Smart Steering activated, indicated by the antenna at the back of the kart]]
The game features most of the base and DLC content of ''Mario Kart 8''. Content excluded includes [[Miiverse]] compatibility, [[stamp]]s, and the ability to upload [[Highlight Reel]]s on YouTube - all of which were discontinued on the Wii U version when Miiverse was terminated on November 7, 2017.
The game features most of the base and DLC content of ''Mario Kart 8''. Characters that were originally unlockable or exclusive to downloadable content in ''Mario Kart 8'' are available from the start in this game, making for the largest starting roster of any ''Mario Kart'' game.
 
Characters that were originally unlockable or exclusive to downloadable content in ''Mario Kart 8'' are available from the start in this game, marking the largest starting roster of any ''Mario Kart'' game.


The user interface on the title screen has been almost entirely redesigned, being more simple than the Wii U game.
The user interface on the title screen has been almost entirely redesigned, being more simple than the Wii U game.


The game also introduces Smart Steering and Auto-Accelerate for beginners; the former makes staying on the track easier by automatically steering the vehicle away from edges on the track, while the latter makes the vehicle automatically accelerate (though this is not available in Battle Mode). If the Smart Steering mode is on, the player's vehicle will have a black antenna sticking out of its rear end; this antenna blinks yellow and bends when Smart Steering is in effect. Smart Steering and Auto-Accelerate can be toggled on and off individually for each player in the vehicle part selection menu and in the pause menu. There is also an additional level of [[Mini-Turbo]], called Ultra Mini-Turbo, denoted by purple sparks (referred to as pink in the British English version) that appear after the orange sparks. This new level of Mini-Turbo can only be used if Smart Steering is off.
The game features an in-game guide, directly accessible from the game's menu; this guide explains various techniques, Battle Mode, and the functions of each item. Much of its text is reused from the Wii U version's electronic manual.


The game features an in-game guide, directly accessible from the game's menu; this guide explains various techniques, Battle Mode, and the functions of each item.
The overall game difficulty has been reduced, as CPUs slow down closer to the player compared to the original version and do not charge Mini Turbos or Super Mini Turbos as quickly. The default speed of the CPUs in the Normal and Easy difficulties is also reduced.


The vehicle parts that were exclusive to downloadable content in ''Mario Kart 8'' (i.e. parts included within the [[Mercedes-Benz x Mario Kart 8|Mercedes-Benz × ''Mario Kart 8'']], [[The Legend of Zelda x Mario Kart 8|''The Legend of Zelda'' × ''Mario Kart 8'']], and [[Animal Crossing x Mario Kart 8|''Animal Crossing'' × ''Mario Kart 8'']] add-on packs) are now accessible in the base game and are randomly unlocked by collecting [[coin]]s during gameplay.
The course map color for the race courses is now white instead of blue, including the maps of the [[Rainbow Road]]s and {{classic-link|GCN|Baby Park}}, which originally had multiple colors. However, the battle courses have color-shaded areas and lines on their maps that make it easier for players to determine where they are.


There are more individual character weight classes when compared to the Wii U game, with several returning characters having different statistics, thus resulting in fewer characters having the same stats as each other. Similarly, the statistics of some vehicle parts have been altered, and certain physics elements, such as the speed increase per stat and the acceleration tiers, have been adjusted.  
All courses that feature confetti flying around the [[Finish line (object)|finish line]], such as [[Mario Circuit (Mario Kart 8)|Mario Circuit]], now also have confetti on the ground of the course near it.<ref>https://www.youtube.com/watch?v=9F2djsuZuTg&feature=youtu.be&t=3m50s</ref>


The overall game difficulty has been reduced, as CPUs slow down closer to the player when compared to the original version and do not charge Mini Turbos or Super Mini Turbos as quickly. The default speed of the CPUs in the Normal and Easy difficulties is also reduced.
The character icons on the course map are now slightly larger, more detailed, and of a higher resolution.


The course map color for the race courses is now white instead of blue, including the maps of all three [[Rainbow Road]]s and {{classic-link|GCN|Baby Park}}, which originally had multiple colors. However, the battle courses have color-shaded areas and lines on their maps to make it easier for players to determine where they are. The character icons on the course map are now slightly larger, more detailed, and of a higher resolution. In a race, the first place player no longer has a crown on their map icon, though they still do in battles. When a [[Bob-omb]] or Spiny Shell explodes, its explosion is now shown on the course map. When playing with the map enabled in local splitscreen multiplayer, there will only be one map in the center of the screen, rather than each player having their own copy of the map like in the Wii U version.
When using the rearview mirror, the character will now move their eyes slightly to the left to look back, like in ''[[Mario Kart Wii]]''; however, their eyes will stay looking to the left as long as the rearview is active, rather than switching back after a second as they do in ''Mario Kart Wii''.


All courses that feature confetti flying around the [[Finish line (object)|finish line]], such as [[Mario Circuit (Mario Kart 8)|Mario Circuit]], now also have confetti on the ground of the course near it.<ref>https://www.youtube.com/watch?v=9F2djsuZuTg&feature=youtu.be&t=3m50s</ref>
[[Inkling|Inkling Girl]], [[Isabelle]], and [[Link]] now appear on the loading screen, and the game also has reduced loading times when compared to the Wii U game; as a result, the second set of characters that originally appeared on the loading screen is rarely seen before the game finishes loading.


When using the rearview mirror, the character will now move their eyes slightly to the left to look back, like how they do in ''[[Mario Kart Wii]]''; however, their eyes will stay looking to the left as long as the rearview is active, rather than switching back after a second like in ''Mario Kart Wii''.
When playing with teams, flags colored to correspond to the teams are added behind the vehicles. If Smart Steering is on, then the Smart Steering antenna serves as the pole of the flag. These flags do not appear in Balloon Battle and Bob-omb Blast, as the colors of the balloons represent the teams in these modes.


[[Inkling|Inkling Girl]], [[Isabelle]], and [[Link]] now appear on the loading screen, and the game also has reduced loading times when compared to the Wii U game; as a result, the second set of characters that originally appeared on the loading screen is almost never seen before the game finishes loading.
===Gameplay===
 
*When playing with the map enabled in local splitscreen multiplayer, there will only be one map in the center of the screen, rather than each player having their own copy of the map like in the Wii U version and ''[[Mario Kart 64]]''.
When playing with teams, flags colored to correspond to the teams are added behind the vehicles. If Smart Steering is on, then the Smart Steering antenna serves as the pole of the flag. These flags do not appear in Balloon Battle and Bob-omb Blast, as the colors of the balloons represent the teams in these modes.
*Introduces Smart Steering and Auto-Accelerate for beginners; the former makes staying on the track easier by automatically steering the vehicle away from edges on the track, while the latter makes the vehicle automatically accelerate (though this is not available in Battle Mode). If the Smart Steering mode is on, the player's vehicle will have a black antenna sticking out of its rear end; this antenna blinks yellow and bends when Smart Steering is in effect. Smart Steering and Auto-Accelerate can be toggled on and off individually for each player in the vehicle part selection menu and in the pause menu.
*There is an additional level of [[Mini-Turbo]], called Ultra Mini-Turbo, denoted by purple sparks (referred to as pink in the British English version) that appear after the orange sparks. This new level of Mini-Turbo can only be used if Smart Steering is off.
*In a race, the 1st place player no longer has a crown on their map icon, though they still do in battles.


===Game modes===
===Game modes===
200cc engine class for Time Trials has been added (separately recorded from the 150cc Time Trials).  
*200cc engine class for Time Trials has been added (separately recorded from the 150cc Time Trials).  
 
*Offline "VS Race" now requires a minimum of four races per cup instead of three. Additionally, the versus race menu was entirely redesigned.
There are new [[Ghost (Mario Kart series)|staff ghosts]] for 200cc, while some of the 150cc staff ghosts have slightly different times compared to the original.
 
Offline VS Race now requires a minimum of four races per cup instead of three. Additionally, the versus race menu was entirely redesigned.


===Items===
===Items===
Characters can now carry up to two items at once, even if they do not equip the first item, and the game features the return of the [[Item Box#Mario Kart 8 / Mario Kart 8 Deluxe|Double Item Box]] from ''[[Mario Kart: Double Dash!!]]''.
*Characters can now carry up to two items at once, even if they do not equip the first item, and the game features the return of the [[Item Box#Mario Kart 8 / Mario Kart 8 Deluxe|Double Item Box]] from ''[[Mario Kart: Double Dash!!]]''.
 
*[[Red Shell]]s and [[Spiny Shell (blue)|Spiny Shell]]s are now slower when they lock onto their target, meaning players are able to outrun them in 200cc when they have any kind of speed boost.
[[Red Shell]]s and [[Spiny Shell (blue)|Spiny Shell]]s are now slower when they lock onto their target, meaning players are able to outrun them in 200cc when they have any kind of speed boost.
*If a [[Blooper]] is about to ink the player as they cross the finish line, the player will now still get inked.<ref>Nintendo World Report (January 14, 2017). [https://www.youtube.com/watch?v=iaPqoUWLpMc&feature=youtu.be&t=3m15s Mario Kart 8 Deluxe - Wario's Gold Mine - Nintendo Switch Off-Screen Footage]. ''YouTube''. Retrieved February 19, 2017.</ref> This is unlike the Wii U version, where the Blooper or the ink disappeared instead. Characters also no longer vocally react when they are inked by a Blooper.
 
*CPU players now have a chance to obtain [[Triple Red Shells]] from [[Item Box]]es, but this primarily only happens in the Shells Only item setting.
If a [[Blooper]] is about to ink the player as they cross the finish line, the player will now still get inked.<ref>Nintendo World Report (January 14, 2017). [https://www.youtube.com/watch?v=iaPqoUWLpMc&feature=youtu.be&t=3m15s Mario Kart 8 Deluxe - Wario's Gold Mine - Nintendo Switch Off-Screen Footage]. ''YouTube''. Retrieved February 19, 2017.</ref> This is unlike the Wii U version, where the Blooper or the ink disappeared instead. Characters also no longer vocally react when they are inked by a Blooper.
*When a [[Bob-omb]] or Spiny Shell explodes, its explosion is now shown on the course map.
 
CPU players now have a chance to obtain [[Triple Red Shells]] from [[Item Box]]es, but this primarily only happens in the Shells Only item setting.


===Online===
===Online===
Online lobbies have been changed in that players playing Worldwide or Regional VS Races between 1000 VR and 3000 VR will be randomized either a 100cc or 150cc race, and starting at over 3000 VR, players will now be randomized a 150cc, Mirror, or 200cc race.  
*Online lobbies have been changed in that players playing Worldwide or Regional VS Races between 1000 VR and 3000 VR will be randomized either a 100cc or 150cc race, and starting at over 3000 VR, players will now be randomized a 150cc, Mirror, or 200cc race.  
 
*The engine class for the upcoming race in a race lobby is now shown in the lobby as the course is selected, via a "50", "100", "150", mirrored "150" (for Mirror), or "200" icon in the bottom right of the selected course icon. This extends to online battle lobbies, which will display a symbol of a yellow balloon (for Balloon Battle), a [[Potted Piranha Plant|potted Piranha Plant]] (for Renegade Roundup), a [[coin]] (for Coin Runners), a [[Shine Sprite]] (for Shine Thief), or a [[Bob-omb]] (for Bob-omb Blast) to denote which battle mode is about to be played.
The engine class for the upcoming race in a race lobby is now shown in the lobby as the course is selected, via a "50", "100", "150", mirrored "150" (for Mirror), or "200" icon in the bottom right of the selected course icon. This extends to online battle lobbies, which will display a symbol of a yellow balloon (for Balloon Battle), a [[Potted Piranha Plant|potted Piranha Plant]] (for Renegade Roundup), a [[coin]] (for Coin Runners), a [[Shine Sprite]] (for Shine Thief), or a [[Bob-omb]] (for Bob-omb Blast) to denote which battle mode is about to be played.  
*There is now an option to change character and vehicle combinations in an online lobby without having to leave; this is done by pressing {{button|switch|jc-left}} during the course selection of an online lobby.
 
*The [[Mii]] characters that represent the players in online lobbies wear racing suits, unlike in the original version in which they wore their regular outfits.  
There is also an option to change character and vehicle combinations in an online lobby without having to leave; this is done by pressing {{button|switch|jc-left}} during the course selection of an online lobby. The [[Mii]] characters that represent the players in online lobbies wear racing suits, unlike in the original version in which they wore their regular outfits.  
*The Mii of the previous race or battle's winner will also wear a [[crown]] identical to the one worn by the first-place player in Battle Mode.  
 
*The newly added wireless and LAN modes use a very similar lobby to the online lobby, albeit visually set in a garage rather than on a [[Earth|globe]].
The Mii of the previous race or battle's winner will also wear a [[crown]] identical to the one worn by the first-place player in Battle Mode.  
*Players can now see the lap count or timer when spectating an online race or battle respectively. However, it is no longer possible to see the lap count when crossing the finish line nor the full results in multiplayer (including online lobbies) at the end of the race while watching Highlight Reels via [[Mario Kart TV]].
 
The newly added wireless and LAN modes use a very similar lobby to the online lobby, albeit visually set in a garage rather than on a [[Earth|globe]].


Players can now see the lap count or timer when spectating an online race or battle respectively. However, it is no longer possible to see the lap count when crossing the finish line nor the full results in multiplayer (including online lobbies) at the end of the race while watching Highlight Reels via [[Mario Kart TV]].
===Removed features===
*Being able to see which items the other drivers have, which was only possible when playing with the Wii U GamePad in the original, has now been removed entirely.
*[[Miiverse]] compatibility is absent, including [[stamp]]s and the ability to upload [[Highlight Reel]]s on YouTube; these features were also discontinued in the Wii U version when Miiverse was terminated on November 7, 2017.
*An exploit in the original version that allowed players to gain speed by [[Hop (move)|hopping]] after speed boosting has been fixed.


===Technical aspects===
===Technical aspects===
The game now mostly renders in native 1920x1080 resolution in TV mode (sometimes switching to native 1728x972), and always renders at native 1280x720 resolution in Tabletop and Handheld Mode, instead of the dynamic 1280x720/1152x648 rendering resolution used in the original Wii U version. Motion blur when boosting is present in LAN and online mode, and in earlier builds, it was also present in splitscreen multiplayer.<ref>{{media link|MK8D 4-Player Gameplay Screenshot.png|Screenshot of the starting boost in a four-player split-screen VS Race}}.</ref>  
The game now mostly renders in native 1920x1080 resolution in TV mode (sometimes switching to native 1728x972), and always renders at native 1280x720 resolution in Tabletop and Handheld Mode, instead of the dynamic 1280x720/1152x648 rendering resolution used in the original Wii U version. Motion blur when boosting is present in LAN and online mode, and in earlier builds, it was also present in splitscreen multiplayer.<ref>{{file link|MK8D 4-Player Gameplay Screenshot.png|Screenshot of the starting boost in a four-player split-screen VS Race}}.</ref>  


The shadows present in the game are of higher quality in multiplayer.
The shadows present in the game are of higher quality in multiplayer.
Line 121: Line 138:
==Battle Mode==
==Battle Mode==
[[File:MK8D Isabelle Inkling and Link.png|left|thumb|upright=1.4|Inkling Girl, [[Link]], Mario, and [[Isabelle]] in Battle Stadium.]]
[[File:MK8D Isabelle Inkling and Link.png|left|thumb|upright=1.4|Inkling Girl, [[Link]], Mario, and [[Isabelle]] in Battle Stadium.]]
The biggest change made between ''Mario Kart 8 Deluxe'' and the original release of ''Mario Kart 8'' is the [[Battle Mode]]. Battle Mode now returns to the arena-based battle and unlike previous games, each player starts with five balloons, as opposed to three. Another addition to Battle Mode is that the character in the lead now wears a crown, unlike in ''Mario Kart 8'' where the crown is displayed only on the HUD map. Additionally, players now start out with zero points instead of ''Mario Kart 8''{{'}}s default three points, and their balloons do not serve as the remaining three points. Returning from ''[[Mario Kart Wii]]'' and ''[[Mario Kart 7]]'' is the ability to respawn after all balloons are popped; this causes the player's total score to halve and the player respawns with three balloons instead of five. A new addition to this mode is the feature to tell exactly which character hit whom, which appears on the bottom of the screen. Furthermore, after getting hit, players now have about 1.5 seconds of invincibility frames, unlike in ''Mario Kart 8''. The item options also appear to have been updated; alongside the "Frantic Items" option, which chooses powerful items more frequently, a "Skilled Items" option is also available for selection; in this option, powerful items appear less frequently, similar to ''Mario Kart Wii''{{'}}s "Strategic" ("Basic" in the British English version) item option.
The biggest change made between ''Mario Kart 8 Deluxe'' and the original release of ''Mario Kart 8'' is the [[Battle Mode]]. Battle Mode now returns to the arena-based battle (replacing all eight Battle Mode race tracks from ''Mario Kart 8'') and unlike previous games, each player starts with five balloons, as opposed to three. Another addition to Battle Mode is that the character in the lead now wears a crown, unlike in ''Mario Kart 8'' where the crown is displayed only on the HUD map. Additionally, players now start out with zero points instead of ''Mario Kart 8''{{'}}s default three points, and their balloons do not serve as the remaining three points.
 
Returning from ''[[Mario Kart Wii]]'' and ''[[Mario Kart 7]]'' is the ability to respawn after all balloons are popped; this causes the player's total score to halve and the player respawns with three balloons instead of five. A new addition to this mode is the feature to tell exactly which character hit whom, which appears on the bottom of the screen. Furthermore, after getting hit, players now have about 1.5 seconds of invincibility frames, unlike in ''Mario Kart 8''. The item options also appear to have been updated; alongside the "Frantic Items" option, which chooses powerful items more frequently, a "Skilled Items" option is also available for selection; in this option, powerful items appear less frequently, similar to ''Mario Kart Wii''{{'}}s "Strategic" ("Basic" in the British English version) item option.
{{br}}
{{br}}
There are five different Battle Mode types:
There are five different Battle Mode types:
Line 137: Line 156:


There is only one unlockable character in this game, that being Gold Mario. He is unlocked by clearing all cups of the 200cc Grand Prix. Additionally, the version 1.6.0 update added a new variant for [[Link]], Champion's Tunic Link,<ref name=ChampionLink> @NintendoAmerica (July 20, 2018). [https://twitter.com/NintendoAmerica/status/1020112660778561536 "''A new update to #MarioKart 8 Deluxe is available now for #NintendoSwitch! Race like a champion with the Master Cycle Zero and Champion’s Tunic Link from The Legend of #Zelda: Breath of the Wild! This update also includes the Ancient Tires and the Paraglider parts!''"] ''X''. Retrieved September 12, 2023.</ref> based on his appearance in ''[[zeldawiki:The Legend of Zelda: Breath of the Wild|The Legend of Zelda: Breath of the Wild]]''. When Gold Mario is unlocked and Champion's Tunic Link is downloaded, they become the default variations of their character, while Metal Mario and the version of Link based on his appearance in ''[[zeldawiki:The Legend of Zelda: Skyward Sword|The Legend of Zelda: Skyward Sword]]'' are relegated to alternate costumes. As of the 3.0.0 update, however, the character select screen now remembers the last costume used for characters with alternate costumes.
There is only one unlockable character in this game, that being Gold Mario. He is unlocked by clearing all cups of the 200cc Grand Prix. Additionally, the version 1.6.0 update added a new variant for [[Link]], Champion's Tunic Link,<ref name=ChampionLink> @NintendoAmerica (July 20, 2018). [https://twitter.com/NintendoAmerica/status/1020112660778561536 "''A new update to #MarioKart 8 Deluxe is available now for #NintendoSwitch! Race like a champion with the Master Cycle Zero and Champion’s Tunic Link from The Legend of #Zelda: Breath of the Wild! This update also includes the Ancient Tires and the Paraglider parts!''"] ''X''. Retrieved September 12, 2023.</ref> based on his appearance in ''[[zeldawiki:The Legend of Zelda: Breath of the Wild|The Legend of Zelda: Breath of the Wild]]''. When Gold Mario is unlocked and Champion's Tunic Link is downloaded, they become the default variations of their character, while Metal Mario and the version of Link based on his appearance in ''[[zeldawiki:The Legend of Zelda: Skyward Sword|The Legend of Zelda: Skyward Sword]]'' are relegated to alternate costumes. As of the 3.0.0 update, however, the character select screen now remembers the last costume used for characters with alternate costumes.
There are more individual character weight classes when compared to the Wii U game, with several returning characters having different statistics, thus resulting in fewer characters having the same stats as each other.


Characters, variants, and Mii Racing Suits playable in this game that are not playable in the original ''Mario Kart 8'' are listed in ''italics''.
Characters, variants, and Mii Racing Suits playable in this game that are not playable in the original ''Mario Kart 8'' are listed in ''italics''.
Line 321: Line 342:
!colspan="14" style="background:#9c9c9c"|amiibo Suits
!colspan="14" style="background:#9c9c9c"|amiibo Suits
|-
|-
! colspan=2 width=11% style="background:#dedede"| {{color-link|Mario|black|Mario Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Mario|Mario Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Luigi|black|Luigi Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Luigi|Luigi Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Princess Peach|black|Peach Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Princess Peach|Peach Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Yoshi|black|Yoshi Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Yoshi|Yoshi Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Donkey Kong|black|Donkey Kong Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Donkey Kong|Donkey Kong Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Link|black|Hylian Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Link|Hylian Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Captain Falcon|black|Captain Falcon Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Captain Falcon|Captain Falcon Suit}}
|- align="center" style="background: #FFFFFF"
|- align="center" style="background: #FFFFFF"
| colspan=2 | [[File:MK8D Mii Racing Suit Mario.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Mario.png|70px]]
Line 337: Line 358:
| colspan=2 | [[File:MK8D Mii Racing Suit Captain Falcon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Captain Falcon.png|70px]]
|-
|-
! colspan=2 width=11% style="background:#dedede"| {{color-link|Kirby|black|Kirby Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Kirby|Kirby Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Samus Aran|black|Varia Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Samus Aran|Varia Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Fox McCloud|black|Fox Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Fox McCloud|Fox Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Toad|black|Toad Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Toad|Toad Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Bowser|black|Bowser Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Bowser|Bowser Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Wario|black|Wario Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Wario|Wario Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Rosalina|black|Rosalina Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Rosalina|Rosalina Suit}}
|- align="center" style="background: #FFFFFF"
|- align="center" style="background: #FFFFFF"
| colspan=2 | [[File:MK8D Mii Racing Suit Kirby.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Kirby.png|70px]]
Line 353: Line 374:
| colspan=2 | [[File:MK8D Mii Racing Suit Rosalina.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Rosalina.png|70px]]
|-
|-
! colspan=2 width=11% style="background:#dedede"| {{color-link|Olimar|black|Pikmin Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Olimar|Pikmin Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Villager|black|Animal Crossing Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Villager|Animal Crossing Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Mega Man|black|Mega Man Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Mega Man|Mega Man Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Pac-Man|black|PAC-MAN Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Pac-Man|PAC-MAN Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Sonic the Hedgehog|black|Sonic Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Sonic|Sonic Suit}}
! colspan=2 width=11% style="background:#dedede"| ''{{color-link|Inkling|black|Inkling Suit}}''
! colspan=2 width=11% style="background:#dedede"| ''{{color-link|black|Inkling|Inkling Suit}}''
! colspan=2 width=11% style="background:#dedede"| ''{{color-link|Princess Daisy|black|Daisy Suit}}''<br><small>(ver 3.0.0)</small>
! colspan=2 width=11% style="background:#dedede"| ''{{color-link|black|Princess Daisy|Daisy Suit}}''<br><small>(ver 3.0.0)</small>
|- align="center" style="background: #FFFFFF"
|- align="center" style="background: #FFFFFF"
| colspan=2 | [[File:MK8D Mii Racing Suit Olimar.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Olimar.png|70px]]
Line 369: Line 390:
| colspan=2 | [[File:MK8D Mii Racing Suit Daisy.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Daisy.png|70px]]
|}
|}


As part of the sixth wave of the Booster Course Pass, 17 additional Mii Racing Suits from ''Mario Kart Tour'' were added. These costumes can be unlocked via purchasing the DLC.<ref>[https://topics.nintendo.co.jp/article/ad54329a-2ddc-436d-8e96-43139628e6c3 The 6th and final installment of “Mario Kart 8 Deluxe Course Additional Pass” will be released on November 9th. New characters and "music" functions are also added.] ''Nintendo Japan''. Retrieved November 2, 2023.</ref> Some [[Jump Boost]] animations from these suits are different from those of the standard and amiibo racing suits.
As part of the sixth wave of the Booster Course Pass, 17 additional Mii Racing Suits from ''Mario Kart Tour'' were added. These costumes can be unlocked via purchasing the DLC.<ref>[https://topics.nintendo.co.jp/article/ad54329a-2ddc-436d-8e96-43139628e6c3 The 6th and final installment of “Mario Kart 8 Deluxe Course Additional Pass” will be released on November 9th. New characters and "music" functions are also added.] ''Nintendo Japan''. Retrieved November 2, 2023.</ref> Some [[Jump Boost]] animations from these suits are different from those of the standard and amiibo racing suits.
Line 377: Line 397:
!colspan="14" style="background:#9c9c9c"|DLC Suits <center> <small>(added in ver. 3.0.0)
!colspan="14" style="background:#9c9c9c"|DLC Suits <center> <small>(added in ver. 3.0.0)
|-
|-
! colspan=2 width=11% style="background:#dedede"| {{color-link|? Block|black|? Block Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|? Block|? Block Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Castle|black|Castle Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Castle|Castle Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Toadette|black|Toadette Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Toadette|Toadette Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Dry Bowser|black|Dry Bowser Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Dry Bowser|Dry Bowser Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Chain Chomp|black|Chain Chomp Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Chain Chomp|Chain Chomp Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Cheep Cheep|black|Cheep Cheep Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Cheep Cheep|Cheep Cheep Suit}}
|- align="center" style="background: #FFFFFF"
|- align="center" style="background: #FFFFFF"
| colspan=2 | [[File:MK8D Mii Racing Suit - Block.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit - Block.png|70px]]
Line 391: Line 411:
| colspan=2 | [[File:MK8D Mii Racing Suit Cheep Cheep.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Cheep Cheep.png|70px]]
|-
|-
! colspan=2 width=11% style="background:#dedede"| {{color-link|Dolphin|black|Dolphin Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Dolphin|Dolphin Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Pokey|black|Pokey Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Pokey|Pokey Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Blooper|black|Blooper Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Blooper|Blooper Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Koopa Clown Car|black|Koopa Clown Car Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Koopa Clown Car|Koopa Clown Car Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Para-Biddybud|black|Para-Biddybud Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Para-Biddybud|Para-Biddybud Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Sky-High Sundae|black|Ice Cream Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Sky-High Sundae|Ice Cream Suit}}
|- align="center" style="background: #FFFFFF"
|- align="center" style="background: #FFFFFF"
| colspan=2 | [[File:MK8D Mii Racing Suit Dolphin.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Dolphin.png|70px]]
Line 405: Line 425:
| colspan=2 | [[File:MK8D Mii Racing Suit Ice Cream.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Ice Cream.png|70px]]
|-
|-
! colspan=2 width=11% style="background:#dedede"| {{color-link|Birdo|black|Birdo Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Birdo|Birdo Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Petey Piranha|black|Petey Piranha Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Petey Piranha|Petey Piranha Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Wiggler|black|Wiggler Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Wiggler|Wiggler Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Goomba|black|Goomba Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Goomba|Goomba Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Moo Moo|black|Moo Moo Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|black|Moo Moo|Moo Moo Suit}}
! rowspan=2 |
! rowspan=2 |
|- align="center" style="background: #FFFFFF"
|- align="center" style="background: #FFFFFF"
Line 520: Line 540:


Computer-controlled characters now choose from a wider variety of kart parts than in the original version, such as the [[Flame Rider]] and the [[Sports Coupe]]. However, they are still restricted to a set amount of body parts per character. A CPU [[Baby Daisy]] has the tendency to use the [[Wild Wiggler]] with [[Wood]] tires, for example.
Computer-controlled characters now choose from a wider variety of kart parts than in the original version, such as the [[Flame Rider]] and the [[Sports Coupe]]. However, they are still restricted to a set amount of body parts per character. A CPU [[Baby Daisy]] has the tendency to use the [[Wild Wiggler]] with [[Wood]] tires, for example.
The vehicle parts that were exclusive to downloadable content in ''Mario Kart 8'' (i.e. parts included within the [[Mercedes-Benz x Mario Kart 8|Mercedes-Benz × ''Mario Kart 8'']], [[The Legend of Zelda x Mario Kart 8|''The Legend of Zelda'' × ''Mario Kart 8'']], and [[Animal Crossing x Mario Kart 8|''Animal Crossing'' × ''Mario Kart 8'']] add-on packs) are now accessible in the base game and are randomly unlocked by collecting [[coin]]s during gameplay.
The statistics of some vehicle parts have been altered, and certain physics elements, such as the speed increase per stat and the acceleration tiers, have been adjusted.


===Available parts===
===Available parts===
Line 1,741: Line 1,765:
===''Booster Course Pass''===
===''Booster Course Pass''===
{{main|Mario Kart 8 Deluxe – Booster Course Pass}}
{{main|Mario Kart 8 Deluxe – Booster Course Pass}}
The ''Mario Kart 8 Deluxe – Booster Course Pass'' DLC, which includes 48 additional courses (mostly classic courses), released in six waves of eight courses each, increasing the game's total number of courses to 96. The first wave released on March 18, 2022, and the final wave released on November 9, 2023. The classic courses in the DLC include two courses each from ''Super Mario Kart'' and ''Mario Kart 64'', three courses from ''Mario Kart: Double Dash!!'', four courses each from ''Mario Kart DS'' and ''Mario Kart 7'', five courses from ''Mario Kart: Super Circuit'', eight courses from ''Mario Kart Wii'', and seventeen courses from ''[[Mario Kart Tour]]'' (making ''Mario Kart 8 Deluxe'' the first game in the series to feature classic courses of a ''Mario Kart'' game released after it), which increases the total number of courses from each game to four courses from ''Super Mario Kart'', six courses from ''Mario Kart 64'', seven courses each from ''Mario Kart: Double Dash!!'' and ''Mario Kart DS'', eight courses each from ''Mario Kart: Super Circuit'' and ''Mario Kart 7'', and eleven courses from ''Mario Kart Wii''. Three new courses are also included, namely [[Sky-High Sundae]], [[Yoshi's Island (race course)|Yoshi's Island]], and [[Squeaky Clean Sprint]], increasing the total number of new courses to 28.
The ''Mario Kart 8 Deluxe – Booster Course Pass'' DLC includes 48 additional courses (mostly classic courses), released in six waves of eight courses each, increasing the game's total number of courses to 96. The first wave released on March 18, 2022, and the final wave released on November 9, 2023. The classic courses in the DLC include two courses each from ''Super Mario Kart'' and ''Mario Kart 64'', three courses from ''Mario Kart: Double Dash!!'', four courses each from ''Mario Kart DS'' and ''Mario Kart 7'', five courses from ''Mario Kart: Super Circuit'', eight courses from ''Mario Kart Wii'', and seventeen courses from ''[[Mario Kart Tour]]'' (making ''Mario Kart 8 Deluxe'' the first game in the series to feature classic courses of a ''Mario Kart'' game released after it), which increases the total number of courses from each game to four courses from ''Super Mario Kart'', six courses from ''Mario Kart 64'', seven courses each from ''Mario Kart: Double Dash!!'' and ''Mario Kart DS'', eight courses each from ''Mario Kart: Super Circuit'' and ''Mario Kart 7'', and eleven courses from ''Mario Kart Wii''. Three new courses are also included, namely [[Sky-High Sundae]], [[Yoshi's Island (race course)|Yoshi's Island]], and [[Squeaky Clean Sprint]], increasing the total number of new courses to 28.


In the British English version of the game, {{classic-link|3DS|Rock Rock Mountain}} and {{classic-link|Wii|DK Summit}} are known as {{classic|3DS|Alpine Pass}} and {{classic|Wii|DK's Snowboard Cross}} respectively, as was the case in the British English versions of their original appearances. However, most courses that had different names between European French and Canadian French in previous games instead use their European French names in both versions, with the exceptions of {{classic-link|DS|Waluigi Pinball}}, {{classic-link|Tour|Amsterdam Drift}}, and {{classic-link|3DS|Rosalina's Ice World}}.
In the British English version of the game, {{classic-link|3DS|Rock Rock Mountain}} and {{classic-link|Wii|DK Summit}} are known as {{classic|3DS|Alpine Pass}} and {{classic|Wii|DK's Snowboard Cross}} respectively, as was the case in the British English versions of their original appearances. However, most courses that had different names between European French and Canadian French in previous games instead use their European French names in both versions, with the exceptions of {{classic-link|DS|Waluigi Pinball}}, {{classic-link|Tour|Amsterdam Drift}}, and {{classic-link|3DS|Rosalina's Ice World}}.
8,857

edits