Shy Guys Finish Last: Difference between revisions

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{{italic title}}
{{italic title}}
{{image|At least one image of each challenge}}
[[File:PMTOK Shy Guys Finish Last logo.jpg|thumb|The logo]]
[[File:PMTOK Shy Guys Finish Last logo.jpg|thumb|250px|The logo]]
[[File:Emcee Shy Guy PMTOK pose.png|thumb|left|[[Emcee Shy Guy]], host of ''Shy Guys Finish Last'']]
'''''Shy Guys Finish Last''''' is a game show featured in ''[[Paper Mario: The Origami King]]'', located on the path to the [[Spring of Rainbows]]. It is done in a similar manner to ''[[Snifit or Whiffit]]'' from the [[Paper Mario: Sticker Star|past]] [[Paper Mario: Color Splash|two]] [[Paper Mario (series)|''Paper Mario'']] games, except it is hosted by a [[Shy Guy]] and the audience is consisted of Shy Guys.
{{quote|Welcome to the show! You'll laugh, you'll cry, you'll wish you were in the audience instead of onstage!|Emcee Shy Guy|Paper Mario: The Origami King}}
'''''Shy Guys Finish Last''''' is a game show located on the path to the [[Spring of Rainbows]] in ''[[Paper Mario: The Origami King]]''. The name of the show is based on the phrase "[[wiktionary:nice guys finish last|nice guys finish last]]." It is done in a similar manner to ''[[Snifit or Whiffit]]'' from ''[[Paper Mario: Sticker Star]]'' and ''[[Paper Mario: Color Splash]]'', except it is hosted by [[Emcee Shy Guy]] and the audience is consisted of solely [[Shy Guy]]s. The show is sponsored by [[Shangri-Spa]], as shown in the outro.


The first time [[Mario]] comes here, he must take part in the show and reach 100 points. In subsequent visits, Mario is given the option to take part or skip the show and go straight to the Spring of Rainbows.
The first time [[Mario]] comes here, he must take part in the show and reach 100 [[point]]s. In subsequent visits, Mario is given the option to take part or skip the show and go straight to the Spring of Rainbows.


There are four different challenges, each with three different levels of difficulty. Level 1 awards 10 points, Level 2 awards 30 points, and Level 3 awards 50 points. If Mario reaches 100 points, he will be able to play the Sudden Death round. When the quiz show is replayed, Mario can go for a perfect game, where he must pass every challenge including Sudden Death to get the Quiz Master trophy.
There are four different challenges, each with three different levels of difficulty. Level 1 awards 10 points, Level 2 awards 30 points, and Level 3 awards 50 points. If Mario reaches 100 points, he will be able to play the Sudden Death round. When the quiz show is replayed, Mario can go for a perfect game, where he must pass every challenge, including Sudden Death, to get the Quiz Master trophy.
{{br|left}}


==List of challenges==
==List of challenges==
[[File:PMTOK Shy Guys Finish Last challenges.jpg|thumb|The challenges of ''Shy Guys Finish Last'']]
===Ring Scramble===
===Ring Scramble===
An image is displayed on the arena, which is scrambled. Mario must organize the rings to display the image correctly within a limited amount of moves in a limited time.
{{quote|Ring Scramble will test your ring control and your visual memory. Good luck!|Emcee Shy Guy|Paper Mario: The Origami King}}
A scrambled image is displayed on the arena. Mario must organize the rings to display the image correctly within a limited number of moves in a limited time.
*'''Level 1:''' The image is of the [[Canned-Food Par-tay Trio]]. There are no slides, only rotations. Mario is given four moves and 40 seconds.
*'''Level 2:''' The image is of Emcee Shy Guy. Sliding is involved for this one. Mario is given seven moves and one minute.
*'''Level 3:''' The image is of [[Overlook Mountain]]. Mario is given six moves and one minute.


====Level 1====
<gallery>
The image is of the canned food party trio from [[Autumn Mountain]]. There are no slides, only rotations. Mario is given four moves and 40 seconds.
PMTOK Ring Scramble Level 1.png|Level 1
 
PMTOK Ring Scramble Level 2.png|Level 2
====Level 2====
PMTOK Ring Scramble Level 3.png|Level 3
The image is of the Shy Guy host. Sliding is involved for this one. Mario is given seven moves and one minute.
</gallery>
 
====Level 3====
The image is of [[Overlook Mountain]]. Mario is given six moves and one minute.


{{foreign names
{{foreign names
Line 25: Line 29:
|JapR=Kurukuru Eawase
|JapR=Kurukuru Eawase
|JapM=Round and Round Picture Matching
|JapM=Round and Round Picture Matching
|Spa=Anillos mezcladores
|SpaM=Mixing rings
|FreE=Anneaux mélangés
|FreEM=Mixed rings
|Ita=Mischia anelli
|ItaM=Mixed rings
}}
}}


===Race 'n' Place===
===Race 'n' Place===
A 100m footrace will be shown between four different types of enemies. The enemies featured can be a [[Koopa Troopa]], [[Ninji]], Shy Guy, [[Snifit]], or a [[Goomba]]. Their ending results must be memorized.
{{quote|The Race 'n' Place game will test your eyesight and your memory. Good luck!|Emcee Shy Guy|Paper Mario: The Origami King}}
 
A 100m footrace is shown between four different species of the [[Bowser's Minions|Koopa Troop]]. The species featured can be a [[Goomba]], a [[Koopa Troopa]], a [[Ninji]], a [[Shy Guy]], or a [[Snifit]]. Their ending results must be memorized.
====Level 1====
*'''Level 1:''' The winner must be placed in a certain spot on the arena within 40 seconds.
The winner must be placed in a certain spot on the arena within 40 seconds.
*'''Level 2:''' The one who finished in either second, third, or fourth must be placed in a certain spot of the arena within 40 seconds.
*'''Level 3:''' All contenders must be placed in a line formation in a certain column in the order they finished within one minute.


====Level 2====
<gallery>
The one who finished at either second, third or fourth must be placed in a certain spot of the arena within 40 seconds.
PMTOK Race n Place Start.png|Starting line
 
PMTOK Race n Place Finish.jpg|Finish line
====Level 3====
</gallery>
All contenders must be placed in a line formation on a certain column in the order they finished within one minute.


{{foreign names
{{foreign names
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|JapR=Kakekko Kuizu
|JapR=Kakekko Kuizu
|JapM=Race Quiz
|JapM=Race Quiz
|Spa=Carrera de secuaces
|SpaM=Minion race
|FreE=Ruée des sbires
|FreEM=Rush of minions
|Ita=Bulli sprint
|ItaM=Sprint bullies
}}
}}


===Ninji Skills===
===Ninji Skills===
Several types of enemies will be shown and then placed under blue boxes, and then shuffled around. The Ninjis must be memorized and placed within a blue box in the arena after they are shuffled, and only Ninjis must be in the box.
{{quote|Ninji Skills will test your dynamic vision tracking. Good luck!|Emcee Shy Guy|Paper Mario: The Origami King}}
Several species of the Koopa Troop are shown and then placed under blue boxes, after which they get shuffled around. The Ninjis must be memorized and placed within a blue box in the arena after they are shuffled, and only Ninjis must be in the box.
*'''Level 1:''' There is one Ninji and four other different species. Mario has 40 seconds to pick his answer.
*'''Level 2:''' There are two Ninjis and four other different species. Mario has 40 seconds to pick his answers.
*'''Level 3:''' There are four Ninjis and two other different species, and they get shuffled for an even longer period of time. Mario has one minute to pick his answers.


====Level 1====
<gallery>
There will be one Ninji and four other different enemies. Mario has 40 seconds to pick his answer.
PMTOK Ninji Skills Level 1.jpg|Level 1 with one Ninji
PMTOK Ninji Skills Level 3.png|Level 3 with four Ninjis
PMTOK Ninji Skills shuffle.jpg|Boxes being shuffled
</gallery>


====Level 2====
{{foreign names
There will be two Ninjis and three other different enemies. Mario has 40 seconds to pick his answers.
|Jap=ハックンはどれだ
|JapR=Hakkun wa Dore da
|JapM=Which One is Ninji?
|Spa=Técnica Ninji
|SpaM=Ninji technique
|FreE=Talents de Ninji
|FreEM=Ninji skills
|Ita=Scova Ninji
|ItaM=Find Ninji
}}


====Level 3====
===Bath Math===
There will be four Ninjis and two other different enemies, and will be shuffled for an even longer period of time. Mario has one minute to pick his answers.
{{quote|The Bath Math game will test your memory and your math skills. Good luck!|Emcee Shy Guy|Paper Mario: The Origami King}}
Goombas are shown entering and leaving a hot spring, and the number of Goombas that are in the spring at the end must be memorized. An equation that either adds or subtracts to that number must be placed in a line formation in a certain column, with a number or a +/- sign filling each space.
*'''Level 1:''' The Goombas move in and out at a slower rate. Mario has 40 seconds to make the equation.
*'''Level 2:''' The Goombas move in and out at a faster rate. Mario has 40 seconds to make the equation.
*'''Level 3:''' Steam covers the hot spring, preventing the Goombas inside from being seen. Mario has 60 seconds to make the equation.


===Bath Math===
<gallery>
Goombas will be shown entering and leaving a hot spring, and the amount of Goombas that are still in at the end must be memorized. A sum adding to the answer must then be placed in a line formation in a certain column, and all four spaces must have a number or a +/- sign within them.
PMTOK Bath Math.jpg|Goombas entering and exiting the [[Spring of Jungle Mist]]
PMTOK Bath Math steam.jpg|Steam obscuring the Spring of Jungle Mist (Level 3 only)
</gallery>
 
{{foreign names
|Jap=おんせんクイズ
|JapR=Onsen Kuizu
|JapM=Hot Spring Quiz
|Spa=Cálculo en remojo
|SpaM=Soaking calculation/calculus
|FreE=Ça plouf de source
|FreEM=It's springing up ''(wordplay on "ça coule de source", it goes without saying)''
|Ita=Conta termale
|ItaM=Termal count
}}
 
===Sudden Death===
[[File:PMTOK Sudden Death.png|thumb|The Sudden Death round (if the song was "My Heart's a-Burnin'")]]
As the name implies, if Mario loses this round, he gets an instant [[Game Over]]. A song from earlier in the game is played ("[[Happy & Sappy]]," "[[Go with the Flow (song)|Go with the Flow]]," or "[[My Heart's a-Burnin']]"), with one lyric replaced with a "?" Mario is put in a cannon, and a path leading to the correct answer (the missing lyric) must be made for [[Olivia]] to traverse in a similar manner to a boss battle. The path must be made within three moves and one minute. If Mario clears the Sudden Death round for the first time, he is rewarded with Collectible Treasure No. 108: Sudden Death Cannon; for each subsequent time, he is rewarded with 3,000 coins. Failing the round results in Mario getting shot out of the cannon and out of the game show.
 
{{foreign names
|Jap=スペシャルクイズ
|JapR=Supesharu Kuizu
|JapM=Special Quiz
|Spa=Todo o Nada
|SpaM=All or Nothing
|FreE=Le casse Maskass
|FreEM=Shy Guys Heist
|Ita=Tutto o niente
|ItaM=All or nothing
}}
{{br}}
 
==Media==
{{media table
 
|file1=PMTOK Shy Guys Finish Last.oga
|title1=Shy Guys Finish Last
|description1=The main theme of the show.
 
|file2=PMTOK Tell 'Em How It Works.oga
|title2=Tell 'Em How It Works
|description2=Plays while the rules are explained and during the results.
 
|file3=PMTOK Today's Contestant.oga
|title3=Today's Contestant
|description3=Plays when a category is selected.
 
|file4=PMTOK Try the Sudden Death Round.oga
|title4=Try the Sudden Death Round
|description4=Plays when the Sudden Death round is introduced.
 
|file5=PMTOK Ring Scramble.oga
|title5=Ring Scramble
|description5=Plays during the Ringle Scramble game.
 
|file6=PMTOK Race 'n' Place.oga
|title6=Race 'n' Place
|description6=Plays during the Race 'n' Place game.


====Level 1====
|file7=PMTOK Ninji Skills.oga
The Goombas will move in and out at a slower rate. Mario has 40 seconds to make a sum.
|title7=Ninji Skills
|description7=Plays during the Ninji Skills game.


====Level 2====
|file8=PMTOK Bath Math.oga
The Goombas will move in and out at a faster rate. Mario has 40 seconds to make a sum.
|title8=Bath Math
|description8=Plays during the Bath Math game.


====Level 3====
|file9=PMTOK Sudden Death.oga
Steam will cover the hot spring, preventing the Goombas inside from being seen. Mario has 60 seconds to make a sum.
|title9=Sudden Death
|description9=Plays during the Sudden Death round.
}}


===Sudden Death===
==Gallery==
As the name implies, if Mario loses this round, he gets an instant [[Game Over]]. A song from earlier in the game will be played ([[Happy & Sappy]], [[Go with the Flow (song)|Go with the Flow]], or [[My Heart's a-Burnin']]), with one lyric replaced with a "?". Mario will be put in a cannon, and a path must be made for [[Olivia]] to traverse leading to the correct answer (the missing lyric) in a similar manner to a boss battle. The path must be made within three moves and one minute.
<gallery>
PMTOK Collectible Treasure 108.jpg|Mario wins the "Sudden Death Cannon" Collectible Treasure.
PMTOK Musee Champignon art 107.png|Musée Champignon Art Gallery No. 107: Shy Guys Finish Last
</gallery>


==Names in other languages==
==Names in other languages==
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|Jap=ヘイホー no Hey! ヘイホー
|Jap=ヘイホー no Hey! ヘイホー
|JapR=Heihō no Hey! Heihō
|JapR=Heihō no Hey! Heihō
|JapM=Heihō's Hey! Heihō (pun on Hey and Heihō, Shy Guy's Japanese name)
|JapM=Shy Guy's Hey! Shy Guy (pun on "hey" and ''Heihō'', Shy Guy's Japanese name)
|Spa=Desafío Shy Guy
|Spa=Desafío Shy Guy
|SpaM=Shy Guy Challenge
|SpaM=Shy Guy Challenge
|FraE=Le Quiz Maskass
|FreE=Le quiz Maskass
|FraEM=The Shy Guy Quiz
|FreEM=The Shy Guy Quiz
|Ger=Sei nicht Shy, Guy
|Ger=Sei nicht Shy, Guy
|GerM=Don't Be Shy, Guy
|GerM=Don't Be Shy, Guy
Line 96: Line 197:


{{PMTOK}}
{{PMTOK}}
[[Category:Fictional shows]]
[[Category:Shows]]
[[Category:Events]]
[[Category:Events]]
[[Category:Paper Mario: The Origami King]]
[[Category:Paper Mario: The Origami King]]
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