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{{Levelbox
{{about|Run for It, a level in [[New Super Mario Bros. U]]|other uses|[[Superstar Road-2]]}}
{{level infobox
|title=Run for It
|title=Run for It
|image=[[File:NSMBU 2-RunforItP1.Still002.jpg|250px]]
|image=[[File:NSMBU Run For It Screenshot.jpg|250px]]
|code=Superstar Road-2
|code=World 9-2
|world=[[Superstar Road]]
|world=[[Superstar Road]]
|game=''[[New Super Mario Bros. U]]''
|game=''[[New Super Mario Bros. U]]''
|powerup=[[Fire Flower]]
|limit=300 seconds
|limit=300 seconds
|coinlimit=
|cr_limit=
|boss=
|boss=
|notes=A desert course with numerous P-Switches.
|before_alt=
|beforealt=
|before=[[Spine-Tingling Spine Coaster|<<]]
|before=[[Spine-Tingling Spine Coaster|<<]]
|after=[[Swim for Your Life!|>>]]
|after=[[Swim for Your Life!|>>]]
|secret=
|secret=
}}
}}
'''Run for It''', or '''Superstar Road-2''', is the second course of [[Superstar Road]] in ''[[New Super Mario Bros. U]]''. It is unlocked when the player collects every [[Star Coin]] in [[Layer-Cake Desert]].
'''Run for It''', or '''Superstar Road-2''', is the second course of [[Superstar Road]] in ''[[New Super Mario Bros. U]]''. It is unlocked when the player collects every [[Star Coin]] in [[Layer-Cake Desert]].


==Layout==
==Layout==
The course is based of the desert levels in Layer-Cake Desert. The main gimmick of this level is that there are no platforms present, but instead there are a lot of coins that turn into [[Brick Block]]s when a [[P-Switch]] is hit. The player will need to hit several P-Switches as quickly as possible before time runs out.
The course is based on the desert levels in Layer-Cake Desert. Throughout the level, players need to hit [[P Switch]]es to turn [[coin]]s into [[Brick Block]]s, which act as the main platforms of the level. The level begins on a platform with a [[? Block]] containing a power-up and a P Switch. A long line of Brick Blocks is crossed, with [[Piranha Plant]]s in [[Warp Pipe]]s acting as obstacles. Another P Switch is found, followed by more Brick Block structures and Piranha Plants. Some Brick Block platforms are located above a pit, followed by a section of Brick Blocks in between two Warp Pipes. A P Switch is found at the bottom, leading to another row of Brick Blocks with [[Koopa Troopa]]s on it. More platforms are found, with [[Koopa Paratroopa|Paratroopa]]s in between. A P Switch can be found above a Koopa Troopa, followed by a section of moving Brick Block platforms. A P Switch is found on the ceiling of a section of ground, followed by more platforms and the [[Goal Pole]].


==Star Coins==
==[[Star Coin]]s==
*'''Star Coin 1''': The first Star Coin is found inside a box of Brick Blocks.
*'''Star Coin 1''': The first Star Coin is found inside a box of Brick Blocks.
*'''Star Coin 2''': The player needs to jump off a Paratroopa in order to safely get the second Star Coin.
*'''Star Coin 2''': The player needs to jump off a Paratroopa above a pit or use a flight powerup such as a [[Super Acorn]] to safely get the second Star Coin.
*'''Star Coin 3''': The final Star Coin is located at the end of the stage, right before the [[flagpole]]. The player needs to time their jump so that they land on a platform of Brick Blocks right when the P-Switch's time runs out.
*'''Star Coin 3''': The final Star Coin is located at the end of the stage, right before the [[Goal Pole]]. The player needs to time their jump so that they land on a platform of Brick Blocks right when the P Switch's timer runs out.


==Enemies==
==Enemies==
*[[Piranha Plant]]s
{{number of enemies
*[[Koopa Troopa]]s
|image1=[[File:NSMBU Piranha Plant Cropped Artwork.png|50px]]
*[[Koopa Paratroopa]]s
|name1=[[Piranha Plant]]
|count1=7
|image2=[[File:KoopaTroopaNSMBU.png|50px]]
|name2=[[Koopa Troopa|Green Koopa Troopa]]
|count2=11
|image3=[[File:KoopatroopaNSMBU.png|50px]]
|name3=[[Koopa Troopa|Red Koopa Troopa]]
|count3=2
|image4=[[File:ParatroopaNSMBU.png|50px]]
|name4=[[Koopa Paratroopa|Green Paratroopa]]
|count4=5
}}
 
==Names in other languages==
{{foreign names
|Jap=はしって はしって はしりまくれ!
|JapR=Hashitte Hashitte Hashirimakure!
|JapM=Run, Run, Run till you fall!
|SpaA=¡Corre, corre!
|SpaAM= Run, run!
|SpaE=¡Corre, Mario, corre!
|SpaEM=Run, Mario, Run!
|FreA=
|FreAM=
|FreE=
|FreEM=
|Dut=Ren voor je leven!
|DutM=Run for your life!
|Ger=Weiterlaufen, bitte!
|GerM=Keep running, please!
|Ita=Corri più veloce che puoi!
|ItaM=Run as fast as you can!
|Por=Contrarrelógio de Interruptores P
|PorM=The P Switch's Time Trial
|Kor=달리고 달리고 마구 달려라!
|KorR=Dalligo Dalligo Magu Dallyeora!
|KorM=Run And Run And Recklessly Run!
|Chi=冲啊、冲啊、全力冲刺吧! (Simplified)<br>衝啊、衝啊、全力衝刺吧! (Traditional)
|ChiR=Chōng'ā、Chōng'ā、Quánlì Chōngcì ba!
|ChiM=Rush, Rush, Rush till you fall!
}}
 
==Trivia==
*The level's concept of dashing to the exit by relying on block-producing switches was reused from [[Hit That Switch!!]] in ''[[Super Mario World 2: Yoshi's Island]]''.
 
==Level map==
[[File:NSMBU Run For It Map.png|600px|thumb|left|]]


{{BoxTop}}
{{NSMBU levels}}
{{NSMBU}}
{{NSMBU Levels}}
[[Category:New Super Mario Bros. U]]
[[Category:New Super Mario Bros. U Levels]]
[[Category:Deserts]]
[[Category:Deserts]]
[[Category:New Super Mario Bros. U levels]]
[[de:Weiterlaufen, bitte!]]
[[it:Corri più veloce che puoi!]]