Level 5-3+: Difference between revisions

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{{Levelbox
{{about|Level 5-3+ in the [[Nintendo Switch]] [[Mario vs. Donkey Kong (Nintendo Switch)|remake]] of Mario vs. Donkey Kong (Level 4-3+ in the [[Game Boy Advance]] [[Mario vs. Donkey Kong|version]])|Level 5-3+ in the Game Boy Advance game|[[Level 7-3+]]}}
|title = Level 4-3+
{{level infobox
|image = [[File:MVDK Level 4-3+.png]]
|image=[[File:MarioVsDKSwitch5-3+.jpg|250px]]
|code= Level 4-3+
|code=Level 4-3+ (GBA)<br>Level 5-3+ (Switch)
|world= [[Spooky House Plus]]
|world=[[Spooky House Plus]]
|game= ''[[Mario vs. Donkey Kong]]''
|game=''[[Mario vs. Donkey Kong]]''<br>''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]])
|limit= 150
|limit=150
|before= [[Level 4-2+|<<]]
|before=[[Level 5-2+|<<]]
|after= [[Level 4-4+|>>]]
|after=[[Level 5-4+|>>]]
}}
}}
'''Level 4-3+''' is the third level of [[Spooky House Plus]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 20000.
'''Level 5-3+''' ('''Level 4-3+''' in the GBA version) is the third level of [[Spooky House Plus]] in ''[[Mario vs. Donkey Kong]]'' and its [[Mario vs. Donkey Kong (Nintendo Switch)|remake]]. The high score for this level in the original version is 20000. In the [[Nintendo Switch]] remake, the target time for this level's [[Time Attack (Mario vs. Donkey Kong for Nintendo Switch)|Time Attack]] is 28.00.


==Overview==
==Overview==
The player starts next to a blue [[Color Switch]], which they need to press to have the [[Mini Mario (toy)|Mini-Mario]] above fall onto them. They then need to jump up a series of platforms, using [[Falling Spike]]s as additional steps. Next, the player has to time jumping onto a red Color Switch to turn the red [[Polterguy]]s below into platforms, which the player has to cross to reach a couple of [[Springboard]]s. After the Springboards is a [[Spike Trap|spike]] pit with two blue Polterguys floating above it and a blue Color Switch. Timing the press of the Color Switch with the Polterguys' positions will allow the player and the Mini-Mario to reach the locked door.
The player starts next to a blue [[Color Switch]], which they need to press to have the [[Mini Mario (toy)|Mini-Mario]] above fall onto them. They then need to jump up a series of platforms, using [[falling spike]]s as additional steps. Next, the player has to time jumping onto a red Color Switch to turn the red [[Polterguy]]s below into platforms, which the player has to cross to reach a couple of [[Springboard]]s. After the Springboards is a [[Spike Trap|spike]] pit with two blue Polterguys floating above it and a blue Color Switch. Timing the press of the Color Switch with the Polterguys' positions will allow the player and the Mini-Mario to reach the locked door.


==Enemies==
==Enemies==
*[[Falling Spike]]s
*[[Falling spike]]s
*[[Polterguy]]s
*[[Polterguy]]s


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*'''Blue:''' Over the blue Polterguys.
*'''Blue:''' Over the blue Polterguys.


{{MVDK Levels}}
==Gallery==
<gallery>
MVDK Level 4-3+.png|Level 4-3+ in the GBA version
</gallery>
{{MVDK levels}}
[[Category:Ghost Houses]]
[[Category:Ghost Houses]]
[[Category:Mario vs. Donkey Kong levels]]
[[Category:Mario vs. Donkey Kong levels]]

Latest revision as of 22:44, June 23, 2024

This article is about Level 5-3+ in the Nintendo Switch remake of Mario vs. Donkey Kong (Level 4-3+ in the Game Boy Advance version). For Level 5-3+ in the Game Boy Advance game, see Level 7-3+.
Level
Level 5-3+
Screenshot of Spooky House Plus level 5-3+ from the Nintendo Switch version of Mario vs. Donkey Kong
Level code Level 4-3+ (GBA)
Level 5-3+ (Switch)
World Spooky House Plus
Game Mario vs. Donkey Kong
Mario vs. Donkey Kong (Nintendo Switch)
Time limit 150
<< Directory of levels >>

Level 5-3+ (Level 4-3+ in the GBA version) is the third level of Spooky House Plus in Mario vs. Donkey Kong and its remake. The high score for this level in the original version is 20000. In the Nintendo Switch remake, the target time for this level's Time Attack is 28.00.

Overview[edit]

The player starts next to a blue Color Switch, which they need to press to have the Mini-Mario above fall onto them. They then need to jump up a series of platforms, using falling spikes as additional steps. Next, the player has to time jumping onto a red Color Switch to turn the red Polterguys below into platforms, which the player has to cross to reach a couple of Springboards. After the Springboards is a spike pit with two blue Polterguys floating above it and a blue Color Switch. Timing the press of the Color Switch with the Polterguys' positions will allow the player and the Mini-Mario to reach the locked door.

Enemies[edit]

Present locations[edit]

  • Red: Below the Mini-Mario, which will be collected when the Mini-Mario drops onto it.
  • Yellow: In the spike pit with the red Polterguys.
  • Blue: Over the blue Polterguys.

Gallery[edit]