List of Super Smash Bros. series bosses: Difference between revisions

m
no edit summary
Tag: Mobile edit
mNo edit summary
(24 intermediate revisions by 12 users not shown)
Line 1: Line 1:
{{rewrite|Incorporation of ''Mario'' bosses with [[Template:Main]]}}
{{rewrite|Incorporation of ''Super Mario'' bosses with [[Template:Main]]}}
{{italic title|List of ''Super Smash Bros.'' series bosses}}
{{italic title|List of ''Super Smash Bros.'' series bosses}}
This is a list of ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series bosses.
This is a list of ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series bosses.
Line 5: Line 5:
==Crazy Hand==
==Crazy Hand==
[[File:Crazy Hand SSBU.png|thumb|Crazy Hand]]
[[File:Crazy Hand SSBU.png|thumb|Crazy Hand]]
{{main-external|SmashWiki|Crazy Hand}}
{{main-wiki|SmashWiki|Crazy Hand}}
'''Crazy Hand''' is the secondary antagonist in the ''Super Smash Bros.'' series, first appearing in ''[[Super Smash Bros. Melee]]''. He is the left-handed counterpart of [[Master Hand]], of whom he shares an identical appearance with. Like Master Hand, Crazy Hand is a large, disembodied, gloved hand, but unlike Master Hand, Crazy Hand embodies a being of destruction instead of creation.  
'''Crazy Hand''' is the secondary antagonist in the ''Super Smash Bros.'' series, first appearing in ''[[Super Smash Bros. Melee]]''. He is the left-handed counterpart of [[Master Hand]], of whom he shares an identical appearance with. Like Master Hand, Crazy Hand is a large, disembodied, gloved hand, but unlike Master Hand, Crazy Hand embodies a being of destruction instead of creation.  


Crazy Hand can use more attacks than Master Hand and also attacks more frequently, so fighters are given fewer opportunities to attack Crazy Hand. Many of Crazy Hand's attacks have side effects, such as the [[Lip's Stick]] flower.
Crazy Hand can use more attacks than Master Hand and also attacks more frequently, so fighters are given fewer opportunities to attack Crazy Hand. Many of Crazy Hand's attacks have side effects, such as the [[Lip's Stick]] flower.


Crazy Hand is voiced by [[Dean Harrington]] (''Melee''), Pat Cashman (''Brawl''), and Xander Mobus (''3DS / Wii U'' and ''Ultimate''), who also voiced the announcer of the respective games.
Crazy Hand is voiced by Dean Harrington (''Melee''), Pat Cashman (''Brawl''), and Xander Mobus (''3DS / Wii U'' and ''Ultimate''), who also voiced the announcer of the respective games.


<gallery>
<gallery>
Line 50: Line 50:
Crazy Hand retains his role as a final boss in Classic mode in ''[[Super Smash Bros. for Nintendo 3DS]]'', along with Master Hand. However, rather than having to clear Classic mode within a certain time, Crazy Hand will appear in battle if the player sets the intensity to 3.0 or higher, and chooses the black path at the end. However, on intensity 8.0 and higher, only the black path will be available, and Crazy Hand must be fought. In battle, both Master Hand and Crazy Hand share their stamina. When the intensity is set to 5.1 or higher, after losing a portion of stamina, Master Hand will be engulfed in flames and exit the battle, while Crazy Hand will transform into the Master Core.
Crazy Hand retains his role as a final boss in Classic mode in ''[[Super Smash Bros. for Nintendo 3DS]]'', along with Master Hand. However, rather than having to clear Classic mode within a certain time, Crazy Hand will appear in battle if the player sets the intensity to 3.0 or higher, and chooses the black path at the end. However, on intensity 8.0 and higher, only the black path will be available, and Crazy Hand must be fought. In battle, both Master Hand and Crazy Hand share their stamina. When the intensity is set to 5.1 or higher, after losing a portion of stamina, Master Hand will be engulfed in flames and exit the battle, while Crazy Hand will transform into the Master Core.


Crazy Hand is also a final boss in ''[[Super Smash Bros. for Wii U]]''{{'}}s Classic mode. However, unlike in the 3DS version, players will be forced to fight Crazy Hand, along with Master Hand, at intensity 3.0 or higher; this also means that at intensities 5.1 and above, Master Core must be fought as well. Also, one of the two Special Orders modes is Crazy Orders, which involves using a pass or spending gold to participate in consecutive battles and racking up rewards in a ten minute timespan. After winning at least one battle, the player can choose to fight Crazy Hand in a stamina match. Depending on how many tickets have been cleared cleared, additional opponents may appear alongside Crazy Hand, including Master Hand. Crazy Hand occasionally drops chests when hit, and when defeated, the player gets to keep all rewards accumulated.
Crazy Hand is also a final boss in ''[[Super Smash Bros. for Wii U]]''{{'}}s Classic mode. However, unlike in the 3DS version, players will be forced to fight Crazy Hand, along with Master Hand, at intensity 3.0 or higher; this also means that at intensities 5.1 and above, Master Core must be fought as well. Also, one of the two Special Orders modes is Crazy Orders, which involves using a pass or spending gold to participate in consecutive battles and racking up rewards in a ten minute timespan. After winning at least one battle, the player can choose to fight Crazy Hand in a stamina match. Depending on how many tickets have been cleared, additional opponents may appear alongside Crazy Hand, including Master Hand. Crazy Hand occasionally drops chests when hit, and when defeated, the player gets to keep all rewards accumulated.


Crazy Hand also has a new move, known as the Void. He rips open some part of the air and can suck the players into a void, which deal damage after the players are launched out. The only ways to avoid the Void are using shield, and doing continuous rolls.
Crazy Hand also has a new move, known as the Void. He rips open some part of the air and can suck the players into a void, which deal damage after the players are launched out. The only ways to avoid the Void are using shield, and doing continuous rolls.
Line 67: Line 67:
|Dut=
|Dut=
|DutM=
|DutM=
|Fra= Dé-mainiaque
|Fre= Dé-mainiaque
|FraM=Pun on "démoniaque" (demoniac) and "main" (hand)
|FreM=Pun on "démoniaque" (demoniac) and "main" (hand)
|Ger=Crazy Hand
|Ger=Crazy Hand
|GerM=-
|GerM=-
Line 92: Line 92:
==Dharkon==
==Dharkon==
[[File:SSBU Dharkon Spirit.png|thumb|Dharkon]]
[[File:SSBU Dharkon Spirit.png|thumb|Dharkon]]
{{main-external|SmashWiki|Dharkon}}
{{main-wiki|SmashWiki|Dharkon}}
'''Dharkon''' is one of the two main antagonists of ''Super Smash Bros. Ultimate''{{'}}s World of Light mode and is the dark counterpart to Galeem. Dharkon's body consists of many spiky dark-purple tentacles formed into a jumbled mass with a single light-blue eyeball in the center.  
'''Dharkon''' is one of the two main antagonists of ''Super Smash Bros. Ultimate''{{'}}s World of Light mode and is the dark counterpart to Galeem. Dharkon's body consists of many spiky dark-purple tentacles formed into a jumbled mass with a single light-blue eyeball in the center. His name is a corruption of the word "darken."


Dharkon first appears after Galeem's first defeat, emerging from a large crack in the sky, along with an army of Crazy Hands. He proceeds to power through Galeem's Master Hand army and takes control of the remaining fighters, creating his own world of darkness. After his first defeat, Dharkon flees to the final world along with Galeem, who wages a war against Dharkon and his Crazy Hand army with his army of Master Hands. In the final world, if only Galeem is defeated, Dharkon enchains Galeem and covers the world in darkness. Mario is seen collapsing, apparently dead, as the screen goes black, before Dharkon's eye appears. In the other bad ending, where only Dharkon is defeated, the world is completely engulfed in light, and Galeem disintegrates Dharkon's body. In the true ending, both Galeem and Dharkon are defeated.
Dharkon first appears after Galeem's first defeat, emerging from a large crack in the sky, along with an army of Crazy Hands. He proceeds to power through Galeem's Master Hand army and takes control of the remaining fighters, creating his own world of darkness. After his first defeat, Dharkon flees to the final world along with Galeem, who wages a war against Dharkon and his Crazy Hand army with his army of Master Hands. In the final world, if only Galeem is defeated, Dharkon enchains Galeem and covers the world in darkness. Mario is seen collapsing, apparently dead, as the screen goes black, before Dharkon's eye appears. In the other bad ending, where only Dharkon is defeated, the world is completely engulfed in light, and Galeem disintegrates Dharkon's body. In the true ending, both Galeem and Dharkon are defeated.


During the final battle between both Galeem and Dharkon, Dharkon attempts to damage players with his tentacles while climbing a vertically scrolling stage. He also spawns more dark versions of the fighters, which players must defeat to progress. Galeem also does this in the second half, except with light versions of fighters.
During the final battle between both Galeem and Dharkon, Dharkon attempts to damage players with his tentacles while climbing a vertically scrolling stage. He also spawns more dark versions of the fighters, which players must defeat to progress. Galeem also does this in the second half, except with light versions of fighters.
Similar to how Galeem's name is a corruption of the word "gleam," Dharkon's name is a corruption of the word "darken."


Dharkon also appears as a Legend spirit alongside Galeem, which both can be obtained by getting the good ending in World of Light. He is tied with Galeem by having the most overall power of spirits in the game. Though the spirit has no slots, he has a unique ability called "Bane of Light," in which fighters take and deal a doubled amount of damage against fighters controlled by light in Adventure mode.
Dharkon also appears as a Legend spirit alongside Galeem, which both can be obtained by getting the good ending in World of Light. He is tied with Galeem by having the most overall power of spirits in the game. Though the spirit has no slots, he has a unique ability called "Bane of Light," in which fighters take and deal a doubled amount of damage against fighters controlled by light in Adventure mode.
Line 117: Line 115:
|JapR=Dāzu
|JapR=Dāzu
|JapM=Darz; derived from「ダーク」(''dāku'', dark)
|JapM=Darz; derived from「ダーク」(''dāku'', dark)
|Fra=Sumbra
|Fre=Sumbra
|FraM=From "sombre" (dark)
|FreM=From "sombre" (dark)
|Spa=Lúgubra
|Spa=Lúgubra
|SpaM=
|SpaM=
Line 139: Line 137:


==Dracula==
==Dracula==
[[File:Dracula.png|thumb|right|Dracula]]
[[File:Dracula.png|thumb|Dracula]]
{{main-external|SmashWiki|Dracula}}
{{main-wiki|SmashWiki|Dracula}}
'''Count Dracula''' is the main antagonist from the ''{{wp|Castlevania}}'' series, based on {{wp|Count Dracula|the character of the same name}} from the titular 1897 horror novel, ''{{wp|Dracula}}''. He appeared in various episodes of ''[[Captain N: The Game Master]]'' as a minor antagonist and is a boss character in ''Super Smash Bros. Ultimate''.
'''Count Dracula''' is the main antagonist from the ''{{wp|Castlevania}}'' series, based on {{wp|Count Dracula|the character of the same name}} from the titular 1897 horror novel, ''{{wp|Dracula}}''. He appeared in various episodes of ''[[Captain N: The Game Master]]'' as a minor antagonist and is a boss character in ''Super Smash Bros. Ultimate''.


=== ''Captain N: The Game Master''===
=== ''Captain N: The Game Master''===
[[File:Dracula captain n.png|thumb|left|150px|The Count as he appears in the first two seasons of ''Captain N: The Game Master''.]]
[[File:Dracula captain n.png|thumb|left|150px|The Count as he appears in the first two seasons of ''Captain N: The Game Master'']]
Dracula is a minor antagonist in ''Captain N: The Game Master'', where is referred to as '''The Count''' and often acts as a minion of [[Mother Brain]]'s forces. In  "Videolympics", he joins Mother Brain's team with [[Donkey Kong]].
Dracula is a minor antagonist in ''[[Captain N: The Game Master]]'', in which he is referred to as '''The Count''' and often acts as a minion of [[Mother Brain]]'s forces. In  "Videolympics", he joins Mother Brain's team with [[Donkey Kong]].


===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate''===
Line 163: Line 161:
|Jap3=ドラキュラ・ヴラド・ツェペシュ <small>(his full name in ''Castlevania: Symphony of the Night'', where his first form design is taken from in ''Super Smash Bros. Ultimate'')</small>
|Jap3=ドラキュラ・ヴラド・ツェペシュ <small>(his full name in ''Castlevania: Symphony of the Night'', where his first form design is taken from in ''Super Smash Bros. Ultimate'')</small>
|Jap3R=Dorakyura Vurado Tsepeshu
|Jap3R=Dorakyura Vurado Tsepeshu
|Jap3M=Dracula Vlad Tepes, as translated in official English scripts. The character is named after and loosely based on {{wp|Vlad Țepeș}}, one of the rulers of Wallachia, who also partially inspired Bram Stoker's original Dracula character.
|Jap3M=Dracula Vlad Tepes, as translated in official English scripts. The character is named after and loosely based on {{wp|Vlad the Impaler|Vlad Ţepeș}}, one of the rulers of {{wp|Wallachia}}, who was believed to have inspired {{wp|Bram Stoker}}'s original Dracula character.
|Chi=
|Chi=
|ChiR=
|ChiR=
Line 171: Line 169:
|Fin=Kreivi
|Fin=Kreivi
|FinM=Count
|FinM=Count
|Fra=Dracula
|Fre=Dracula
|Ger=Dracula
|Ger=Dracula
|Ita=Il conte <small>(''Captain N'')</small><br>Dracula
|Ita=Il conte <small>(''Captain N'')</small><br>Dracula
Line 188: Line 186:
==Duon==
==Duon==
[[File:SSBU Duon Spirit.png|thumb|Duon]]
[[File:SSBU Duon Spirit.png|thumb|Duon]]
{{main-external|SmashWiki|Duon}}
{{main-wiki|SmashWiki|Duon}}
'''Duon''' is a boss in [[Super Smash Bros. Brawl#The Subspace Emissary|the Subspace Emissary]] of ''[[Super Smash Bros. Brawl]]''. It is a large robot with wheels and two bodies (hence its name, which is derived from the word "duo"): one armed with cannons and the other with blades.
'''Duon''' is a boss in [[Super Smash Bros. Brawl#The Subspace Emissary|the Subspace Emissary]] of ''[[Super Smash Bros. Brawl]]''. It is a large robot with wheels and two bodies (hence its name, which is derived from the word "duo"): one armed with cannons and the other with blades.


===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
[[File:Duon-SSE.png|thumb|left|Fox McCloud battles against Duon]]
[[File:Duon-SSE.png|thumb|left|Fox McCloud battles against Duon]]
Duon is located atop the [[Battleship Halberd Bridge]]. In the game, it is fought by [[Fox McCloud|Fox]], [[Falco Lombardi|Falco]], [[Solid Snake|Snake]], [[Lucario]], [[Princess Zelda|Zelda]] or [[Sheik]], and [[Princess Peach|Peach]].
Duon is located atop the [[Battleship Halberd Bridge]]. In the game, it is fought by [[Fox]], [[Falco Lombardi|Falco]], [[Solid Snake|Snake]], [[Lucario]], [[Princess Zelda|Zelda]] or [[Sheik]], and [[Princess Peach|Peach]].


Six [[Mr. Game & Watch]]es are launched through the glass of the Halberd's control room and land a few feet away from where Zelda, Peach, and Fox stand. They dissolve into [[Shadow Bug]]s and quickly reform into the monstrous Duon, which Fox, Zelda, and Peach prepare to battle. Lucario and Snake jump from the control room's window and land behind the three. Falco lands behind the fighters after ejecting from an [[Arwing]] as it flies overhead. All the characters work together to defeat Duon. After being defeated, Duon shrinks, and loses all of the shadow bugs that made it so powerful. A lone Mr. Game and Watch trophy lays in its place. With the Mr. Game & Watches gone from the wheel, [[Meta Knight]] regains control of the Halberd. Duon later appears in [[The Great Maze]], where it appears at the same area, atop the Halberd's bridge.
Six [[Mr. Game & Watch]]es are launched through the glass of the Halberd's control room and land a few feet away from where Zelda, Peach, and Fox stand. They dissolve into [[Shadow Bug]]s and quickly reform into the monstrous Duon, which Fox, Zelda, and Peach prepare to battle. Lucario and Snake jump from the control room's window and land behind the three. Falco lands behind the fighters after ejecting from an [[Arwing]] as it flies overhead. All the characters work together to defeat Duon. After being defeated, Duon shrinks, and loses all of the shadow bugs that made it so powerful. A lone Mr. Game and Watch trophy lays in its place. With the Mr. Game & Watches gone from the wheel, [[Meta Knight]] regains control of the Halberd. Duon later appears in [[The Great Maze]], where it appears at the same area, atop the Halberd's bridge.
Line 209: Line 207:
|Dut=Duon
|Dut=Duon
|DutM=-
|DutM=-
|Fra=Duon
|Fre=Duon
|FraM=-
|FreM=-
|Ger=Duon
|Ger=Duon
|GerM=-
|GerM=-
Line 232: Line 230:
==Galeem==
==Galeem==
[[File:Galeem SSBU.png|thumb|Galeem]]
[[File:Galeem SSBU.png|thumb|Galeem]]
{{main-external|SmashWiki|Galeem}}
{{main-wiki|SmashWiki|Galeem}}
'''Galeem''', also known as the '''Lord of Light''',<ref>Nintendo. (November 20, 2018). [https://youtu.be/WLu7e8RZoYc Super Smash Bros. Ultimate - Overview Trailer feat. The Announcer - Nintendo Switch]. ''YouTube''. Retrieved November 21, 2018.</ref> is one of the two main antagonists of ''[[Super Smash Bros. Ultimate]]''{{'}}s World of Light mode, resembling a large sphere of light surrounded by {{wp|seraph}}-like wings with shifting colors and patterns on them. His English name is likely a corruption of the onomatopoeia "gleam," often used in contexts relating to light.
'''Galeem''', also known as the '''Lord of Light''',<ref>Nintendo. (November 20, 2018). [https://youtu.be/WLu7e8RZoYc Super Smash Bros. Ultimate - Overview Trailer feat. The Announcer - Nintendo Switch]. ''YouTube''. Retrieved November 21, 2018.</ref> is one of the two main antagonists of ''[[Super Smash Bros. Ultimate]]''{{'}}s World of Light mode, resembling a large sphere of light surrounded by {{wp|seraph}}-like wings with shifting colors and patterns on them. His English name is likely a corruption of the word "gleam."


[[File:Galeem.png|thumb|left|Galeem surrounded by Master Hands]]
[[File:Galeem.png|thumb|left|Galeem surrounded by Master Hands]]
[[File:Galeem shield.png|thumb|left|Galeem surrounded by a shield suspended over the World of Light]]
[[File:Galeem shield.png|thumb|left|Galeem surrounded by a shield suspended over the World of Light]]
In the opening, Galeem is commanding a horde of Master Hands against the various playable fighters. However, he then absorbs the Hands, turning into a [[black hole]], and uses them to unleash a devastating attack, which only Kirby manages to escape from. Everyone else is hit with snaking yellow beams of light, which imprison them within the eponymous World of Light, before the beams then continue outwards and cover the planet, turning everyone else into spirits.
In the opening, Galeem is commanding a horde of Master Hands against the various playable fighters. However, he then absorbs the Master Hands, turning into a [[black hole]], and uses them to unleash a devastating attack, which only Kirby manages to escape from. Everyone else is hit with snaking yellow beams of light, which imprison them within the eponymous World of Light, before the beams then continue outwards and cover the planet, turning everyone else into spirits.


Galeem has a dark counterpart, known as Dharkon, who plans to engulf the universe in darkness and serves as the primary rival to Galeem. At the end of the game, if players defeat either Galeem or Dharkon separately, they receive a bad ending. If Dharkon is defeated, Galeem incinerates his counterpart and engulfs all of reality in light, leaving a blank screen. If Galeem is defeated, Dharkon imprisons him in chains. By balancing light and dark in the final area, however, and enlisting the help of Master Hand and Crazy Hand, both Galeem and Dharkon can be faced in the true final battle.
Galeem has a dark counterpart, known as Dharkon, who plans to engulf the universe in darkness and serves as the primary rival to Galeem. At the end of the game, if players defeat either Galeem or Dharkon separately, they receive a bad ending. If Dharkon is defeated, Galeem incinerates his counterpart and engulfs all of reality in light, leaving a blank screen. If Galeem is defeated, Dharkon imprisons him in chains. By balancing light and dark in the final area, however, and enlisting the help of Master Hand and Crazy Hand, both Galeem and Dharkon can be faced in the true final battle.


Galeem attacks the player during the platforming section of the final battle, moving across the screen with two spinning discs made of his wings. He can be repulsed by attacking his core. After the player defeats all of the mode's previous bosses, the player engages in the final phase, where both entities fight each other and the player simultaneously, with them even attacking each other directly if one becomes incapacitated. In the true ending, both Galeem and Dharkon fall into a large body of water and explode, allowing all of the spirits to go free. Once players beat the true boss fight, they earn legendary spirits of both Galeem and Dharkon. Galeem's spirit has no slots, but it comes with a unique ability called "Bane of Darkness," in which damage towards and received from enemies controlled by darkness gets doubled in Adventure mode.
Galeem attacks the player during the platforming section of the final battle, moving across the screen with two spinning discs made of his wings. He can be repulsed by attacking his core. After the player defeats all of the mode's previous bosses, the player engages in the final phase, where both entities fight each other and the player simultaneously, with them even attacking each other directly if one becomes incapacitated. In the true ending, both Galeem and Dharkon fall into a large body of water and explode, allowing all of the spirits to go free. Once players beat the true boss fight, they earn Legend spirits of both Galeem and Dharkon. Galeem's spirit has no slots, but it comes with a unique ability called "Bane of Darkness," in which damage towards and received from enemies controlled by darkness gets doubled in Adventure mode.


Galeem makes an additional appearance in Sephiroth's reveal trailer, alongside several Master Hands. He is cut in half by Sephiroth as the latter makes his appearance.
Galeem makes an additional appearance in Sephiroth's reveal trailer, alongside several Master Hands. He is cut in half by Sephiroth as the latter makes his appearance.
Line 247: Line 245:


===Battle===
===Battle===
During his boss fights, Galeem mainly attacks by forming weapons from his wings. He is damaged by attacking its core, which moves around the stage. He may form three, later four, drill-like weapons from his wings and slam them into the ground. He may also create a blue orb of energy and fire it into the center of the stage, where he splits into three or four smaller orbs that home in on the player. Another attack consists of Galeem creating a multitude of lines crisscrossing the screen. Laser beams will appear along these lines, damaging the player. Galeem can also create three or four small floating mines that explode in a plus-formation similar to that of an X Bomb. He can split its core into three and shoot a barrage of fireballs at the player. He can also teleport around the stage similarly to Master Hand and Crazy Hand.
During his boss fights, Galeem mainly attacks by forming weapons from his wings. He is damaged by attacking his core, which moves around the stage. He may form three, later four, drill-like weapons from his wings and slam them into the ground. He may also create a blue orb of energy and fire it into the center of the stage, where he splits into three or four smaller orbs that home in on the player. Another attack consists of Galeem creating a multitude of lines crisscrossing the screen. Laser beams appear along these lines, damaging the player. Galeem can also create three or four small floating mines that explode in a plus-formation similar to that of an X Bomb. He can split his core into three and shoot a barrage of fireballs at the player. He can also teleport around the stage similarly to Master Hand and Crazy Hand.


When its health is about halfway depleted, Galeem will be stunned, its wings disappearing and its core falling onto the ground in the middle of the stage. Following this, Galeem will become angry, its core glowing more brightly. It is now capable of creating bright blue versions of fighters, which attack the player before exploding after a short time. When it has very little health remaining, Galeem will be stunned again.
When his health is about halfway depleted, Galeem is stunned, his wings disappearing and his core falling onto the ground in the middle of the stage. Following this, Galeem becomes angry, his core glowing more brightly. He is now capable of creating bright blue versions of fighters, which attack the player before exploding after a short time. When he has very little health remaining, Galeem is stunned again.


In the second fight at the end of the game, Galeem has two new attacks. It can now create waves of light on the sides of the screen with a gap between them. The waves have no knockback, but they can deal damage even through shields. It can also create two to four eye-like lights that emit shockwaves across the screen. Its blue orb attack now creates more smaller orbs. When Galeem is battled alongside Dharkon, Galeem's wave attack is now horizontal and is operated in cooperation with Dharkon's dark waves. Galeem and Dharkon can be harmed by one another's attacks. When Dharkon is stunned, Galeem will attack its counterpart by forming a blade out of its wings and stabbing its eye. Sometimes, both bosses will disappear, leaving two puppet fighters each.
In the second fight at the end of the game, Galeem has two new attacks. He can now create waves of light on the sides of the screen with a gap between them. The waves have no knockback, but they can deal damage even through shields. He can also create two to four eye-like lights that emit shockwaves across the screen. His blue orb attack now creates more smaller orbs. When Galeem is battled alongside Dharkon, Galeem's wave attack is horizontal and is operated in cooperation with Dharkon's dark waves. Galeem and Dharkon can be harmed by one another's attacks. When Dharkon is stunned, Galeem attacks his counterpart by forming a blade out of his wings and stabbing his eye. Sometimes, both bosses disappear, leaving two puppet fighters each.


When defeated in the final fight, Galeem will release a shockwave of energy that deals significant damage and knockback.
When defeated in the final fight, Galeem releases a shockwave of energy that deals significant damage and knockback.


===Names in other languages===
===Names in other languages===
Line 266: Line 264:
|KorR=Kila
|KorR=Kila
|KorM=Transliteration of Japanese name
|KorM=Transliteration of Japanese name
|Fra=Kilaire
|Fre=Kilaire
|FraM=A fusion between the Japanese name and "Luminaire"
|FreM=A fusion between the Japanese name and "Luminaire"
|Spa=Lúmina
|Spa=Lúmina
|SpaM=Latin word for "luminous"
|SpaM=Latin word for "luminous"
Line 283: Line 281:
==Galleom==
==Galleom==
[[File:Galleom SSBU artwork.png|thumb|Galleom]]
[[File:Galleom SSBU artwork.png|thumb|Galleom]]
{{main-external|SmashWiki|Galleom}}
{{main-wiki|SmashWiki|Galleom}}
'''Galleom''' is a boss that appears in ''Super Smash Bros. Brawl'' and ''Super Smash Bros. Ultimate''. It is a purple-skinned ape-like monster in a robotic form. Galleom possesses the ability to "transform" between a futuristic tank form and an upright robot. Its name is a corruption of "galleon", a ship class from the 16th-18th centuries.
'''Galleom''' is a boss that appears in ''Super Smash Bros. Brawl'' and ''Super Smash Bros. Ultimate''. It is a purple-skinned ape-like monster in a robotic form. Galleom possesses the ability to "transform" between a futuristic tank form and an upright robot. Its name is a corruption of "galleon", a ship class from the 16th-18th centuries.


Line 309: Line 307:
|Dut=Galleom
|Dut=Galleom
|DutM=-
|DutM=-
|Fra=Galéon
|Fre=Galéon
|FraM=
|FreM=
|Ger=Galleom
|Ger=Galleom
|GerM=-
|GerM=-
Line 332: Line 330:
==Ganon==
==Ganon==
[[File:BeastGanon.png|thumb|Ganon]]
[[File:BeastGanon.png|thumb|Ganon]]
{{main-external|SmashWiki|Ganon}}
{{main-wiki|SmashWiki|Ganon}}
'''[[zeldawiki:Ganon|Ganon]]''', also referred to as '''Beast Ganon''' or '''Ganon, The Demon King''', is the beast form of [[Ganondorf]] and the primary antagonist of the [[ZeldaWiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. He made his first appearance in the [[Nintendo Entertainment System]] title, ''[[zeldawiki:The Legend of Zelda|The Legend of Zelda]]''. Ganon is the archenemy of Princess Zelda and Link, and is the king of darkness. Ganon's beast form has seen many visual changes throughout the series, but is always resembling some kind of boar or warthog. The beast form of Ganondorf has appeared in more installments of ''The Legend of Zelda'' series than his Gerudo form, and is frequently fought as the final boss.
'''[[zeldawiki:Ganon|Ganon]]''', also referred to as '''Beast Ganon''' or '''Ganon, The Demon King''', is the beast form of [[Ganondorf]] and the primary antagonist of the [[ZeldaWiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. He made his first appearance in the [[Nintendo Entertainment System]] title, ''[[zeldawiki:The Legend of Zelda|The Legend of Zelda]]''. Ganon is the archenemy of Princess Zelda and Link, and is the king of darkness. Ganon's beast form has seen many visual changes throughout the series, but is always resembling some kind of boar or warthog. The beast form of Ganondorf has appeared in more installments of ''The Legend of Zelda'' series than his Gerudo form, and is frequently fought as the final boss.


Line 343: Line 341:


===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
{{main|Ganondorf#Beast Ganon{{!}}Ganondorf § Beast Ganon}}
{{main|Ganondorf#Beast Ganon}}
Ganon appears as Ganondorf's [[Final Smash]] in ''[[Super Smash Bros. Brawl]]'', where he is called "Beast Ganon." He is based on his beast form from ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]''.
Ganon appears as Ganondorf's [[Final Smash]] in ''[[Super Smash Bros. Brawl]]'', where he is called "Beast Ganon." He is based on his beast form from ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]''.
{{br}}
{{br}}
Line 351: Line 349:


===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate''===
[[File:SSBU Demon King Ganon.jpg|thumb|right|Ganon, The Demon King in ''Super Smash Bros. Ultimate'']]
[[File:SSBU Demon King Ganon.jpg|thumb|Ganon, The Demon King in ''Super Smash Bros. Ultimate'']]
Though Ganon returns as Ganondorf's Final Smash in ''Super Smash Bros. Ultimate'', this time he is based on his appearance from ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]''. He is also called "[[Ganondorf#Ganon, The Demon King|Ganon, The Demon King]]" in this installment, and functions slightly differently from Ganondorf's previous Final Smash. In addition, Ganon appears as a boss in both Classic Mode and in the Adventure Mode: World of Light. For Classic Mode, he is fought as the final boss for Link, [[Young Link]], [[Toon Link]], and Zelda. Sephiroth also fights Ganon in his Classic Mode route as a non-final boss.
Though Ganon returns as Ganondorf's Final Smash in ''Super Smash Bros. Ultimate'', this time he is based on his appearance from ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]''. He is also called "[[Ganondorf#Ganon, The Demon King|Ganon, The Demon King]]" in this installment, and functions slightly differently from Ganondorf's previous Final Smash. In addition, Ganon appears as a boss in both Classic Mode and in the Adventure Mode: World of Light. For Classic Mode, he is fought as the final boss for Link, [[Young Link]], [[Toon Link]], and Zelda. Sephiroth also fights Ganon in his Classic Mode route as a non-final boss.


Line 374: Line 372:
==Marx==
==Marx==
[[File:MarxUltimate.png|thumb|Marx]]
[[File:MarxUltimate.png|thumb|Marx]]
{{main-external|SmashWiki|Marx}}
{{main-wiki|SmashWiki|Marx}}
'''[[wikirby:Marx|Marx]]''' is a character from the ''Kirby'' series who made his debut as the final boss of the [[wikirby:Milky Way Wishes|Milky Way Wishes]] game in ''[[wikirby:Kirby Super Star|Kirby Super Star]]''. He appears as a boss in ''Super Smash Bros. Ultimate'', serving as the final enemy in the Classic Mode runs of Kirby, [[Rosalina]] and [[Luma]], and [[Inkling]]. [[Sephiroth]] also fights Marx in his Classic Mode route, but not as a final boss. He also appears as a boss in the adventure mode, World of Light, where he serves under [[Dharkon]]. A [[List of Mii Headgear|Mii hat]] based on Marx exists in ''Super Smash Bros. Ultimate'', unlockable for 450 G, that [[Mii Fighter]]s can don.  
'''[[wikirby:Marx|Marx]]''' is a character from the ''Kirby'' series who made his debut as the final boss of the [[wikirby:Milky Way Wishes|Milky Way Wishes]] game in ''[[wikirby:Kirby Super Star|Kirby Super Star]]''. He appears as a boss in ''Super Smash Bros. Ultimate'', serving as the final enemy in the Classic Mode runs of Kirby, [[Rosalina]] and [[Luma]], and [[Inkling]]. [[Sephiroth]] also fights Marx in his Classic Mode route, but not as a final boss. He also appears as a boss in the adventure mode, World of Light, where he serves under [[Dharkon]]. A [[List of Mii Headgear|Mii hat]] based on Marx exists in ''Super Smash Bros. Ultimate'', unlockable for 450 G, that [[Mii Fighter]]s can don.  


Line 388: Line 386:
|Dut=Marx
|Dut=Marx
|DutM=-
|DutM=-
|Fra=Max
|Fre=Max
|FraM=-
|FreM=-
|Ger=Max
|Ger=Max
|GerM=-
|GerM=-
Line 414: Line 412:
==Master Core==
==Master Core==
[[File:MasterCore-SSB4.png|thumb|Master Core]]
[[File:MasterCore-SSB4.png|thumb|Master Core]]
{{main-external|SmashWiki|Master Core}}
{{main-wiki|SmashWiki|Master Core}}
'''Master Core''' is the final boss of the Classic mode in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''.
'''Master Core''' is the final boss of the Classic mode in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''.


Line 511: Line 509:
|Dut=Master Giant
|Dut=Master Giant
|DutM=-
|DutM=-
|Fra=Colosse suprême
|Fre=Colosse suprême
|FraM=Supreme Colossus
|FreM=Supreme Colossus
|Ger=Master Giant
|Ger=Master Giant
|GerM=-
|GerM=-
Line 541: Line 539:
|Dut=Master Beast
|Dut=Master Beast
|DutM=-
|DutM=-
|Fra=Bête suprême
|Fre=Bête suprême
|FraM=Supreme Beast
|FreM=Supreme Beast
|Ger=Master Beast
|Ger=Master Beast
|GerM=-
|GerM=-
Line 571: Line 569:
|Dut=Master Sabres
|Dut=Master Sabres
|DutM=-
|DutM=-
|Fra=Lames suprême
|Fre=Lames suprême
|FraM=Supreme Blades
|FreM=Supreme Blades
|Ger=Master Sabres
|Ger=Master Sabres
|GerM=-
|GerM=-
Line 601: Line 599:
|Dut=Master Core
|Dut=Master Core
|DutM=-
|DutM=-
|Fra=Créa-Main suprême
|Fre=Créa-Main suprême
|FraM=Supreme Master Hand
|FreM=Supreme Master Hand
|Ger=Meister Core
|Ger=Meister Core
|GerM=Master Core
|GerM=Master Core
Line 627: Line 625:
==Master Hand==
==Master Hand==
[[File:SSBU Master Hand Spirit.png|thumb|Master Hand]]
[[File:SSBU Master Hand Spirit.png|thumb|Master Hand]]
{{main-external|SmashWiki|Master Hand}}
{{main-wiki|SmashWiki|Master Hand}}
'''Master Hand''' is the main antagonist and one of the bosses of the ''Super Smash Bros.'' series. He is a large, disembodied, right glove who appears in every ''Super Smash Bros.'' game, and he first appears in ''Super Smash Bros.''.
'''Master Hand''' is the main antagonist and one of the bosses of the ''Super Smash Bros.'' series. He is a large, disembodied, right glove who appears in every ''Super Smash Bros.'' game, and he first appears in ''Super Smash Bros.''


Master Hand is voiced by the announcer of each game in the series; [[Jeff Manning]] in the original, [[Dean Harrington]] in ''Super Smash Bros. Melee'', Pat Cashman in ''Super Smash Bros. Brawl'', and Xander Mobus in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''.
Master Hand is voiced by the announcer of each game in the series; Jeff Manning in the original, Dean Harrington in ''Super Smash Bros. Melee'', Pat Cashman in ''Super Smash Bros. Brawl'', and Xander Mobus in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''.


<gallery>
<gallery>
Line 687: Line 685:
|Dut=
|Dut=
|DutM=
|DutM=
|Fra=Créa-Main
|Fre=Créa-Main
|FraM=Creat(or) Hand
|FreM=Creat(or) Hand
|Ger=Meisterhand
|Ger=Meisterhand
|GerM=Master Hand
|GerM=Master Hand
Line 709: Line 707:
|ChiM=Master Hand
|ChiM=Master Hand
}}
}}
==Petey Piranha==
{{main|Petey Piranha}}
[[File:SSBB-Petey Piranha Art.png|thumb|Petey Piranha with Peach and Zelda in cages]]
'''Petey Piranha''' is an overgrown Piranha Plant character from ''[[Super Mario Sunshine]]''. He is the first boss of ''Super Smash Bros. Brawl''.


==Porky==
==Porky==
[[File:SSBB-Porky Art.png|thumb|Porky]]
[[File:SSBB-Porky Art.png|thumb|Porky]]
{{main-external|SmashWiki|Porky Minch}}
{{main-wiki|SmashWiki|Porky Minch}}
'''[[wikibound:Porky Minch|Porky Minch]]''', originally localized as '''Pokey''', is a character from the ''EarthBound'' (''Mother'') series. He is the secondary antagonist in ''[[wikibound:Earthbound|EarthBound]]'', and is the main antagonist in ''Mother 3''. Porky appears as a boss in ''Super Smash Bros. Brawl'' in his spider-bed mech. In The Subspace Emissary, he fights Ness and Lucas and later appears in The Great Maze. His theme for ''Brawl'' was first revealed in the [http://smashbros.com Smash Bros. DOJO!!]. Several depictions of Porky as a kid appear in the background of the New Pork City, along with his statue. A variation of ''His Highness{{'}} Theme'' is among the playable tracks in New Pork City.
'''[[wikibound:Porky Minch|Porky Minch]]''', originally localized as '''Pokey''', is a character from the ''EarthBound'' (''Mother'') series. He is the secondary antagonist in ''[[wikibound:Earthbound|EarthBound]]'', and is the main antagonist in ''Mother 3''. Porky appears as a boss in ''Super Smash Bros. Brawl'' in his spider-bed mech. In The Subspace Emissary, he fights Ness and Lucas and later appears in The Great Maze. His theme for ''Brawl'' was first revealed in the [http://smashbros.com Smash Bros. DOJO!!]. Several depictions of Porky as a kid appear in the background of the New Pork City, along with his statue. A variation of ''His Highness{{'}} Theme'' is among the playable tracks in New Pork City.


Line 726: Line 729:
|Spa=Porky
|Spa=Porky
|SpaM=-
|SpaM=-
|Fra=Porky
|Fre=Porky
|FraM=-
|FreM=-
|Ger=Porky
|Ger=Porky
|GerM=-
|GerM=-
Line 736: Line 739:
==Porky Statue==
==Porky Statue==
[[File:SSBB-Porky Statue Art.png|thumb|Porky Statue]]
[[File:SSBB-Porky Statue Art.png|thumb|Porky Statue]]
{{main-external|SmashWiki|Porky Statue}}
{{main-wiki|SmashWiki|Porky Statue}}
The '''[[wikibound:King Statue|Porky Statue]]''' (referred to as '''The Pig King Statue''' on the official website)<ref>[https://web.archive.org/web/20080320203143/http://www.smashbros.com/en_us/gamemode/modea/modea15.html Smash Bros. DOJO!! <small>(archived)</small>]</ref> is an optional boss that can be fought in [[New Pork City]] in ''[[wikibound:Mother 3|Mother 3]]''. The statue is the most powerful enemy in the game, with 100,000,000 HP and taking only 1 damage from attacks, but it can be defeated using either a New Year's Eve bomb or PK Flash Ω. The Porky Statue also appears in ''Super Smash Bros. Brawl''. Although the official website lists it as a boss, it is not actually counted as a boss in the game.
The '''[[wikibound:King Statue|Porky Statue]]''' (referred to as '''The Pig King Statue''' on the official website)<ref>[https://web.archive.org/web/20080320203143/http://www.smashbros.com/en_us/gamemode/modea/modea15.html Smash Bros. DOJO!! <small>(archived)</small>]</ref> is an optional boss that can be fought in [[New Pork City]] in ''[[wikibound:Mother 3|Mother 3]]''. The statue is the most powerful enemy in the game, with 100,000,000 HP and taking only 1 damage from attacks, but it can be defeated using either a New Year's Eve bomb or PK Flash Ω. The Porky Statue also appears in ''Super Smash Bros. Brawl''. Although the official website lists it as a boss, it is not actually counted as a boss in the game.


Line 750: Line 753:
|Spa=Estatua de Porky<ref>http://www.smashbros.com/es/gamemode/modea/modea15.html</ref>
|Spa=Estatua de Porky<ref>http://www.smashbros.com/es/gamemode/modea/modea15.html</ref>
|SpaM=Porky Statue
|SpaM=Porky Statue
|Fra=Statue de Porky<br>la Statue du Roi Pokey<ref>http://www.smashbros.com/fr/gamemode/modea/modea15.html</ref>
|Fre=Statue de Porky<br>la Statue du Roi Pokey<ref>http://www.smashbros.com/fr/gamemode/modea/modea15.html</ref>
|FraM=Porky Statue<br>King Pokey Statue
|FreM=Porky Statue<br>King Pokey Statue
|Ger=Porky-Statue
|Ger=Porky-Statue
|GerM=Porky Statue
|GerM=Porky Statue
Line 760: Line 763:
==Rathalos==
==Rathalos==
[[File:RathalosUltimate.png|thumb|Rathalos]]
[[File:RathalosUltimate.png|thumb|Rathalos]]
{{main-external|SmashWiki|Rathalos}}
{{main-wiki|SmashWiki|Rathalos}}
A '''{{wikia|monsterhunter|Rathalos}}''' is a type of flying {{wp|wyvern}} from the ''{{wp|Monster Hunter}}'' series of games produced by [[Capcom]].
A '''{{fandom|monsterhunter|Rathalos}}''' is a type of flying {{wp|wyvern}} from the ''{{wp|Monster Hunter}}'' series of games produced by [[Capcom]].


===''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''===
===''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''===
Line 790: Line 793:
==Rayquaza==
==Rayquaza==
[[File:SSBB-Rayquaza Art.png|thumb|Rayquaza]]
[[File:SSBB-Rayquaza Art.png|thumb|Rayquaza]]
{{main-external|SmashWiki|Rayquaza}}
{{main-wiki|SmashWiki|Rayquaza}}
'''[[bulbapedia:Rayquaza (Pokémon)|Rayquaza]]''' is a [[bulbapedia:Legendary Pokémon|Legendary]] [[bulbapedia:Dragon (type)|Dragon]] or [[bulbapedia:Flying (type)|Flying]]-type [[Pokémon]] from the ''Pokémon'' series. It is the mascot of the game ''[[bulbapedia:Pokémon Emerald Version|Pokémon Emerald]]''. It appears in the Subspace Emissary of ''Super Smash Bros. Brawl''.  
'''[[bulbapedia:Rayquaza (Pokémon)|Rayquaza]]''' is a [[bulbapedia:Legendary Pokémon|Legendary]] [[bulbapedia:Dragon (type)|Dragon]]/[[bulbapedia:Flying (type)|Flying]]-type [[bulbapedia:Pokémon (species)|Pokémon]] from the ''Pokémon'' series. It is the mascot of the game ''[[bulbapedia:Pokémon Emerald Version|Pokémon Emerald]]''. It appears in the Subspace Emissary of ''Super Smash Bros. Brawl''.  


In Subspace Emissary, it suddenly emerges from a lake after hearing Diddy Kong, who had been looking at the nearly destroyed Arwing nearby. It attacks the Arwing with an energy ball and grabs Diddy Kong. Diddy screams for help, so Fox McCloud, who manages to escape the damaged Arwing, leaps from it and breaks Diddy free of Rayquaza's grasp using Fox Illusion. Rayquaza, furious, launches another energy ball at Fox, who deflects it back at Rayquaza with his Reflector, causing it to fall back into the lake.
In Subspace Emissary, it suddenly emerges from a lake after hearing Diddy Kong, who had been looking at the nearly destroyed Arwing nearby. It attacks the Arwing with an energy ball and grabs Diddy Kong. Diddy screams for help, so Fox McCloud, who manages to escape the damaged Arwing, leaps from it and breaks Diddy free of Rayquaza's grasp using Fox Illusion. Rayquaza, furious, launches another energy ball at Fox, who deflects it back at Rayquaza with his Reflector, causing it to fall back into the lake.
Line 826: Line 829:
==Tabuu==
==Tabuu==
[[File:SSBU Tabuu Spirit.png|thumb|Tabuu]]
[[File:SSBU Tabuu Spirit.png|thumb|Tabuu]]
{{main-external|SmashWiki|Tabuu}}
{{main-wiki|SmashWiki|Tabuu}}
'''Tabuu''' is the final boss and the main antagonist of the Subspace Emissary mode of ''Super Smash Bros. Brawl''. He is a transparent humanoid figure, with a pair of red eyes, a pair of wings in an intricate pattern which only manifest for his Off Wave attack, and a strange object inside of him. Tabuu is the "embodiment of Subspace"<ref name="Dojo">[http://www.smashbros.com/wii/en_us/gamemode/modea/modea17.html Mysteries of the Subspace Emissary - Smash Bros. DOJO!!]</ref> and created the Subspace Army. His name is a corruption of the word "taboo", which means unacceptable or improper by society's terms. The spelling of his name is derived from a ''{{wp|katakana}}'' transcription of the word, romanized for English language releases.
'''Tabuu''' is the main antagonist and the final boss of the Subspace Emissary mode of ''Super Smash Bros. Brawl''. He is a transparent humanoid figure, with a pair of red eyes, a pair of wings in an intricate pattern which only manifest for his Off Wave attack, and a strange object inside of him. Tabuu is the "embodiment of Subspace"<ref name="Dojo">[http://www.smashbros.com/wii/en_us/gamemode/modea/modea17.html Mysteries of the Subspace Emissary - Smash Bros. DOJO!!]</ref> and created the Subspace Army. His name is a corruption of the word "taboo", which means unacceptable or improper by society's terms. The spelling of his name is derived from a ''{{wp|katakana}}'' transcription of the word, romanized for English language releases.


===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
Line 873: Line 876:
|Dut=Tabuu
|Dut=Tabuu
|DutM=-
|DutM=-
|Fra=Tabbou
|Fre=Tabbou
|FraM=From ''tabou'' (taboo)
|FreM=From ''tabou'' (taboo)
|Ger=Tabuh
|Ger=Tabuh
|GerM=From ''Tabu'' (taboo)
|GerM=From ''Tabu'' (taboo)
Line 900: Line 903:
==References==
==References==
<references/>
<references/>
{{SSB}}
{{SSB}}
{{SSBM}}
{{SSBM}}
1,716

edits