Blast-o-Matic: Difference between revisions

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{{item infobox
{{item infobox
|image=[[File:SSBU Blast-o-Matic Spirit.png|150px]]<br>The Blast-o-Matic spirit in ''[[Super Smash Bros. Ultimate]]''
|image=[[File:SSBU Blast-o-Matic Spirit.png|150px]]<br>The Blast-o-Matic [[spirit (Super Smash Bros. Ultimate)|spirit]] in ''Super Smash Bros. Ultimate''
|first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]])
|first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
}}
}}
{{Quote|While [[Donkey Kong|you'll]] be busy looking for your precious [[Golden Banana]]s and your [[Kong|flea-bitten friends]], I'll be preparing my ''lizard flavored surprise!'' '''''MWA HA HA HA HA HA HA HA!!!'''''|King K. Rool|Donkey Kong 64}}
{{quote|While [[Donkey Kong|you'll]] be busy looking for your precious [[Golden Banana]]s and your [[Kong|flea-bitten friends]], I'll be preparing my ''lizard flavored surprise!'' '''''MWA HA HA HA HA HA HA HA!!!'''''|King K. Rool|Donkey Kong 64}}


The '''Blast-o-Matic''' is a powerful, laser-firing weapon developed by the [[Kremling]]s under [[King K. Rool]]'s orders in ''[[Donkey Kong 64]]''.
The '''Blast-o-Matic''' (also written as '''Blast-O-Matic''')<ref>{{cite|title="Blast-O-Matic" answer in [https://play.nintendo.com/activities/skill-quizzes/super-mario-online-trivia/ Super Mario Characters Online Trivia Quiz!]|publisher=[[Play Nintendo]]|accessdate=February 21, 2023|archive=web.archive.org/web/20230219204620/https://play.nintendo.com/activities/skill-quizzes/super-mario-online-trivia/}}</ref><ref>{{file link|NL2023 site screenshot Day 3 quiz QA.png|Screenshots}} of the questions and answers in the [[Nintendo Live 2023]] Quiz on Day 3. "Blast-O-Matic" is one of the answers available for the sixth question.</ref> is a powerful laser-firing weapon developed by the [[Kremling]]s under [[King K. Rool]]'s orders in ''[[Donkey Kong 64]]''. It comprises a majority of K. Rool's ship, [[Crocodile Isle (Donkey Kong 64)|Crocodile Isle]]. This machine is powered by a central core, which is connected to five rooms, each with its own colored power generator; the color for each power source corresponds to one of the five [[Kong]]s. The device is capable of firing a laser from three brass rings surrounding a metal arrowhead pole. The arrow of the machine comes out from the belly of Crocodile Isle.


== Appearance ==
==History==
A majority of K. Rool's ship, [[Crocodile Isle (Donkey Kong 64)|Crocodile Isle]], consists of the Blast-o-Matic. This machine is powered by a central core, which is connected to five rooms, each with their own colored power generator; the color for each power source corresponds to one of the five [[Kong]]s. The device is capable of firing a laser from three brass rings surrounding a metal arrowhead pole. The arrow of the machine comes out from the belly of Crocodile Isle.
 
== History ==
===''Donkey Kong 64''===
===''Donkey Kong 64''===
[[File:Blast-o-Matic GG DK64 cutscene.png|thumb|K. Rool asking his chief technician on the Blast-o-Matic's progress]]
[[File:Blast-o-Matic GG DK64 cutscene.png|thumb|K. Rool asking his chief technician on the Blast-o-Matic's progress]]
Prior to the game's events, [[Snide]] was the lead technician for the Blast-o-Matic. K. Rool eventually became paranoid of Snide and fired him. He lost access to the weapon's [[blueprint]]s, which K. Rool split apart and handed a piece to each of the [[Kasplat]]s.
Prior to the game's events, [[Snide]] was the lead technician for the Blast-o-Matic, but was fired because K. Rool did not trust him.<ref>{{cite|quote=I was the chief technician on the project, but that double-crossing lizard kicked me off [[Kremling Krew|his team]] because he didn't trust me.|author=[[Snide]]|title=''[[Donkey Kong 64]]''|publisher=Nintendo|date=1999}}</ref> Snide had lost access to the weapon's [[blueprint]]s, which K. Rool split apart and handed a piece to each of the [[Kasplat]]s.
 
The game's intro shows K. Rool heading to [[Donkey Kong Island|DK Isles]], plotting to blast it with the Blast-o-Matic. However, as Crocodile Isle steers quickly on the water, it hits a rock, causing the Blast-o-Matic to break. The Kremlings work on repairing the machine for a large portion of the [[Kong]]s' adventure, having stolen [[Donkey Kong]]'s [[Golden Banana]]s and kidnapped [[Diddy Kong|Diddy]], [[Lanky Kong|Lanky]], [[Tiny Kong|Tiny]], and [[Chunky Kong|Chunky]] to buy time to do so.
 
When the Kongs enter [[Gloomy Galleon]] for the first time, a cutscene shows K. Rool telling a Kritter, the Blast-o-Matic's new chief technician, that he trusts the Blast-o-Matic to almost be ready for activation. The Kritter says the machine is unfinished, and in response, K. Rool sends out [[Klaptrap]] guards to ensure that the Kritters do not escape until they finish repairing the machine.


Later, when the Kongs first enter [[Creepy Castle]], a cutscene shows a Kasplat trying to escape from Crocodile Isle, hoping that K. Rool does not find out about the Kongs recovering the blueprints to the Blast-o-Matic, which it describes as a "stupid machine".
During the game itself, the Blast-o-Matic is first seen during the opening scene, where K. Rool is headed to [[DK Isles]], plotting to blast it with the Blast-o-Matic. However, as Crocodile Isle steers quickly on the water, it hits a rock, breaking the Blast-o-Matic. The Kremlings work on repairing the machine for a large portion of the [[Kong]]s' adventure, having stolen [[Donkey Kong]]'s [[Golden Banana]]s and kidnapped [[Diddy Kong|Diddy]], [[Lanky Kong|Lanky]], [[Tiny Kong|Tiny]], and [[Chunky Kong|Chunky]] to buy time to do so. A cutscene shown when entering [[Gloomy Galleon]] for the first time shows K. Rool telling a Kritter, the Blast-o-Matic's new chief technician, that he trusts the Blast-o-Matic to almost be ready for activation. The Kritter says the machine is unfinished, and in response, K. Rool sends out [[Klaptrap]] guards to ensure that the Kritters do not escape until they finish repairing the machine. A cutscene shown when first entering [[Creepy Castle]] features a Kasplat trying to escape from Crocodile Isle in hopes that K. Rool does not discover the Kongs recovering the blueprints to the Blast-o-Matic, also deeming it a "stupid machine". When entering [[Hideout Helm]], the Kongs set off the Isle's alarm system, forcing K. Rool to activate the weapon, ignoring the chief technician who begs for a few more hours to fully test it before firing, fearing that the Blast-o-Matic may explode and destroy them all. The Blast-o-Matic has to be deactivated within the time limit, which varies depending on how many blueprints that the Kongs have recovered for Snide (one minute for each blueprint, up to a total of 50 minutes). Deactivating the machine requires each Kong to complete two [[Bonus Barrel]] challenges just outside their corresponding power source. Failure to shut down the Blast-o-Matic in time (or choosing "Quit Game" from the Pause Menu) results in a Game Over cinematic where K. Rool laughs madly and presses a few buttons to activate the Blast-o-Matic. The sequence stops while it is pointed at DK Isles.


Upon first entering the final world, [[Hideout Helm]], the Kongs set off the Isle's alarm system, forcing K. Rool to activate the weapon, even though the chief technician begs for a few more hours to fully test it before firing, fearing that the Blast-o-Matic may explode and destroy them all. The Kongs' main goal is to deactivate the Blast-o-Matic within the time limit, which varies depending on how many blueprints that the Kongs have recovered for Snide (one minute for each blueprint, up to a total of 50 minutes). To deactivate the machine, each Kong must complete two [[Bonus Barrel]] challenges just outside their corresponding power source.
The Blast-o-Matic was named the "Super Gun" in a [[List of Donkey Kong 64 pre-release and unused content|prototype build]] of ''Donkey Kong 64''.<ref>{{cite|author=TCRF|title=[[tcrf:Proto:Donkey Kong 64/Early Script#Snide|Proto:Donkey Kong 64/Early Script]]|publisher=The Cutting Room Floor|accessdate=June 9, 2017}}</ref>


Failure to shut down the Blast-o-Matic in time (or choosing "Quit Game" from the Pause Menu) results in a Game Over cinematic where K. Rool laughs madly and presses a few buttons to activate the Blast-o-Matic. The sequence stops just before it allegedly takes fire at DK Isles.
===''Super Smash Bros.'' series===
===''Super Smash Bros. Melee''===
The Blast-o-Matic is mentioned in K. Rool's [[Trophy (Super Smash Bros. series)|trophy]] description in ''[[Super Smash Bros. Melee]]''.


===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate''===
The Blast-o-Matic appears as K. Rool's [[Final Smash]] in ''[[Super Smash Bros. Ultimate]]'', essentially as a recreation of the Game Over sequence from ''Donkey Kong 64'' down to K. Rool having to press the button multiple times while laughing maniacally before it fires; only this time, the results of him firing the cannon are actually shown.
[[File:SSBU Crocodile Isle.png|thumb|The Blast-o-Matic as seen in ''[[Super Smash Bros. Ultimate]]'']]
 
The Blast-o-Matic appears as K. Rool's [[Final Smash]] in ''[[Super Smash Bros. Ultimate]]'', essentially as a recreation of the Game Over sequence from ''Donkey Kong 64'' down to K. Rool having to press the button multiple times while laughing maniacally before it fires; only this time, the results of him firing the cannon are actually shown. It is also a Legend-class {{iw|smashwiki|support spirit}} that occupies one support slot. When used, the [[Spirit (Super Smash Bros. Ultimate)|spirit]] increases the damage a fighter can deal to giant opponents in battle. It can be purchased from Sheldon's Place for 10,000 Spirit Points.
The Blast-o-Matic also appears as a Legend-class support spirit that occupies one support slot. When used, the spirit increases the damage a fighter can deal to giant opponents in battle. It can be purchased from Sheldon's Place for 10,000 Spirit Points.
{{br}}
 
==Profiles==
==Profiles==
===''Super Smash Bros. Ultimate'' spirit===
===''Super Smash Bros. Ultimate''===
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial; font-size:85%;"
{{Spirit
|-
|no=164
!rowspan=2 width=8%|Name
|name=Blast-o-Matic
!rowspan=2 width=10%|Image
|image=[[File:SSBU Blast-o-Matic Spirit.png|x100px]]
!rowspan=2 width=8%|Series / game
|series=''Donkey Kong'' Series
!rowspan=2 width=5%|Type
|type={{iw|smashwiki|Support spirit|Support}}
!rowspan=2 width=5%|Class
|slots=1
!rowspan=2 width=8%|Strength / effect(s)
|class=Legend
!rowspan=2 width=13%|How to obtain
|effects=Giant Killer
!colspan=4 width=40%|Spirit battle
|obtain=Sheldon's Place
|-
}}
!width=7%|Opponent(s)
!width=19%|Battle conditions
!width=7%|Stage
!width=7%|Song
|-
!Blast-o-Matic
|[[File:SSBU Blast-o-Matic Spirit.png|x100px]]
|''Donkey Kong'' Series
|Support (1)
|Legend
|Giant Killer
|Sheldon's Place
|N/A
|N/A
|N/A
|N/A
|}


==Gallery==
==Gallery==
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ブラストマティック砲
|Jap=ブラストマティック
|JapR=Burasutomatikku-hō
|JapR=Burasutomatikku
|JapM=Blast-o-Matic Cannon
|JapM=Blast-o-Matic
|Spa=Machacadora
|Jap2=ブラストマティック{{ruby|砲|ほう}} <small>(''Super Smash Bros. Ultimate'')</small>
|SpaM=Smasher (feminine)
|Jap2R=Burasutomatikku-hō
|Jap2M=Blast-o-Matic cannon
|Chi=爆裂射线炮
|ChiR=Bàoliè Shèxiàn Pào
|ChiM=Blast Ray Cannon
|Fre=Blast-o-Matic
|Ger=Kaputt-O-Matik
|Ger=Kaputt-O-Matik
|GerM=Break-O-Matic
|GerM=Break-O-Matic
|Ita=Bombomatico <small>(''Donkey Kong 64'')</small>
|ItaM=Bombmatic
|Ita2=Blast-o-Matic <small>(''Super Smash Bros. Ultimate'')</small>
|Rus=Крокобластер
|Rus=Крокобластер
|RusR=Krokoblaster
|RusR=Krokoblaster
|RusM=From ''крокодил'' (crocodile) and ''бластер'' (blaster).
|RusM=From ''крокодил'' ("crocodile") and ''бластер'' ("blaster")
|Chi=爆裂射线炮
|Spa=Machacadora
|ChiR=Bàoliè Shèxiàn Pào
|SpaM=Smasher
|ChiM=Blast Ray Cannon
|Ita=Bombomatico (''DK64'')<br>Blast-o-Matic (''SSBU'')
|ItaM=Bombmatic<br>-
}}
}}


==Trivia==
==Trivia==
*The Blast-o-Matic is mentioned in K. Rool's [[Trophy (Super Smash Bros. series)|trophy]] description in ''[[Super Smash Bros. Melee]]''.
*The Blast-o-Matic was named the "Super Gun" in a [[List of Donkey Kong 64 pre-release and unused content|prototype build]] of ''Donkey Kong 64''.<ref>The Cutting Room Floor, [https://tcrf.net/Proto:Donkey_Kong_64/Early_Script#Snide Proto:Donkey Kong 64/Early Script]. Retrieved June 09, 2017</ref>
*Elements of the Blast-o-Matic's design resemble the [[jiggywikki:Big-O-Blaster|Big-O-Blaster]] from ''{{wp|Banjo-Tooie}}'', and even had a similar purpose and naming convention. As both ''Donkey Kong 64'' and ''Banjo Tooie'' were created by Rare within the same time period, the similarity was most likely intentional.
*Elements of the Blast-o-Matic's design resemble the [[jiggywikki:Big-O-Blaster|Big-O-Blaster]] from ''{{wp|Banjo-Tooie}}'', and even had a similar purpose and naming convention. As both ''Donkey Kong 64'' and ''Banjo Tooie'' were created by Rare within the same time period, the similarity was most likely intentional.


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{{DK64}}
{{DK64}}
{{SSBU moves}}
{{SSBU}}
[[Category:Final Smashes]]
[[Category:Final Smashes]]
[[Category:Donkey Kong 64 objects]]
[[Category:Donkey Kong 64 objects]]
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