Maude Church: Difference between revisions

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{{RealPeopleBox
{{person infobox
|image=[[File:Maude Church.jpg]]
|image=[[File:Maude Church.jpg]]
|role=An artist and a developer of ''[[Mario's Time Machine]]''
|role=An artist and a developer of ''[[Mario's Time Machine (PC)|Mario's Time Machine Deluxe]]''
}}
}}
 
'''Maude Church''' is an artist and a former employee of [[The Software Toolworks]]. She worked as a lead artist on the 1994 ''Deluxe'' re-release of ''[[Mario's Time Machine (PC)|Mario's Time Machine]]''.
'''Maude Church''' is an artist and a former employee of [[The Software Toolworks]]. She worked as a lead artist on the 1994 PC release of ''[[Mario's Time Machine]]''.


==History==
==History==
[[File:Mario's Time Machine Staff 3.png|thumb|left|Maude Church (center right), next to Dan Guerra, Wes Jenkins, Vicki Sidley, [[Jeff Griffeath]], and Jim Pearson.]]
[[File:Mario's Time Machine Staff 3.png|thumb|left|Maude Church (center right), next to Dan Guerra, Wes Jenkins, Vicki Sidley, [[Jeff Griffeath]], and Jim Pearson.]]
Church was hired at Software Toolworks as a tempoary staff members, but was hired permanently after working there for six months.<ref name="Maude Interview">[[forum:39153.msg1969551|Interview with Maude Church]] (2017). ''Mario Boards''. Retrieved October 7, 2017.</ref> She then worked on several other projects there before being given a role on ''Mario's Time Machine''.<ref name="Maude Interview"/> She worked on the game as an art lead, taking a specific role in adding animations to sprites that previously did not have them, which meant that there were a lot of limitations.<ref name="Maude Interview"/> By the end of the project, she received a bonus for there was only one out-of-place pixel and for finishing on time.<ref name="Maude Interview"/> She later worked on the company's games based on ''{{wp|The Tale of Peter Rabbit}}'', including ''The Adventures of Peter Rabbit & Benjamin Bunny''.<ref name="Maude Interview"/>
Church was hired at Software Toolworks as a tempoary staff members, but was hired permanently after working there for six months.<ref name="Maude Interview">[[mb:posts/1969551|Interview with Maude Church]] (2017). ''Mario Boards''. Retrieved October 7, 2017.</ref> She then worked on several other projects there before being given a role on ''Mario's Time Machine''.<ref name="Maude Interview"/> She worked on the game as an art lead, taking a specific role in adding animations to sprites that previously did not have them, which meant that there were a lot of limitations.<ref name="Maude Interview"/> By the end of the project, she received a bonus for there was only one out-of-place pixel and for finishing on time.<ref name="Maude Interview"/> She later worked on the company's games based on ''{{wp|The Tale of Peter Rabbit}}'', including ''The Adventures of Peter Rabbit & Benjamin Bunny''.<ref name="Maude Interview"/>


She currently works as a freelance artist, occasionally exhibiting her art in shows and teaching classes based on art.
She currently works as a freelance artist, occasionally exhibiting her art in shows and teaching classes based on art.
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==References==
==References==
<references/>
<references/>
{{People}}
{{People}}
[[Category:People]]
[[Category:People]]
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